GraceCB

AGE Config

May 19th, 2022 (edited)
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  1. [CustomSettings]
  2. ;
  3. ;These must be set before starting the Simulation
  4. ;
  5. sLockBreakerCrowbar=1
  6. ;Set this to 0 disable addition of starter kit on initial spawn in Anchorage (default is just a lock breaker crowbar)
  7.  
  8. sHighTierRewards=3
  9. ;Set this to 0 to disable "Hard" miniboss rewards, 1 to enable hard rewards, 2 for XP instead, 3 for caps
  10. sStartingGear=2
  11. ;0 for standard starting gear, 1 for Energy Weapons, 2 for Guns, 3 for Big Guns, 4 for Explosives, 5 for Trench Knife only, 6 for OSP
  12. ;Selection chooses which Stealth loadout you start with
  13. sArmorChoice=2
  14. ;0 for default Operation Anchorage armor, 1 for leveled armors (recon until level 10, then regular Anch Combat Armor, then Reinf. Combat Armor at 15, then Reinf. Combat Armor Mk. 2 at 20), 2 for leveled armor + power armor (if you have PA training) at level 25/30, 3 for leveled armor with Chinese Power Armor, 4 for specifically Chinese Power Armor, 5 for a Sneaking Suit, 6 for Anchorage Alaska Combat Unit armor
  15. ;The leveled armors are not winterized. Just gloved Reinf. Combat Armor, Mk. 2, etc.
  16. sArmorChoiceStart=5
  17. ;Same as sArmorChoice, but just for your inital artillery section before the Field HQ
  18. sSneakingSuitHeadgear=1
  19. ;If the sneaking suit is selected
  20. ;0 for none, 1 for bandana, 2 for DT bandana equivalent to a helmet, 3 for Reinf. Combat Helmet, 4 for Winterized Combat Helmet
  21.  
  22. sDebugNote=0
  23. ;Setting this to 1 adds a cheat note detailing the locations of all 10 intel files when you're greeted by Benjamin for the first time
  24. ;Note text originally by EtrianTech of the Steam Fallout 3 Guides
  25.  
  26. ;
  27. ;Can be updated anytime
  28. ;
  29. fWastelandIntegrationMachinePistol=1
  30. fWastelandIntegrationChineseSMG=1
  31. fWastelandIntegrationChineseCarbine=1
  32. fWastelandIntegrationChineseSniper=1
  33.  
  34. sCompactMissileLauncherBigGuns=40
  35. sSuperShotgunBigGuns=45
  36. ;these settings will set the weapon to use Big Guns at whatever number you set above 0
  37.  
  38. sMoreAmmo=0
  39. ;increases overall ammo maximum during the sim
  40. sNoKatanas=0
  41. ;disables additions of katanas to Dragoon weapon lists
  42. sNoAACU=0
  43. ;disables visibility of AACU armor on US troops
  44. sNoChinesePA=0
  45. ;disables Chinese power armor on Chinese troops
  46. ;does not affect other NPC PA settings in here
  47.  
  48.  
  49. sHardcoreStuff=1
  50. ;Setting this to 0 will disable the skeleton in the reward room, and the cut content Gary Interrogation holotape
  51. sDisableSpecOpsRobots=0
  52. ;The floating Mr. Handyish ones
  53. sDisableNewSpiderMinePlacements=0
  54. ;My new placements of the spider mines
  55. sDisableObservers=0
  56. ;The floating, polygonal looking ones
  57. sDisableSpiderDrones=0
  58. ;The small spider robots
  59. sDisableAttackSpiderDrones=0
  60. ;The big, multi-eyed spider robots
  61. sDisableChimeraDrones=0
  62. ;Disables my additional placement of small Chimera tanks
  63. sNukesFromAmmoBox=1
  64. ;set to 0 to disable restocking of up to 1 maximum nuke at the ammo boxes
  65. sStimpakRestockatAmmoBox=1
  66. ;Set this to 0 to disable stimpak resupplies at ammo boxes
  67. ;Resupplies up to 4 stimpaks when enabled
  68. sSuperStimpakRestockatAmmoBox=2
  69. ;0 for no free super stimpak, 1 for a single super stimpak at a time, 2 to only provide the super stimpak if the medicine skill is tagged
  70. sSpeechCheckRewardWeap=1
  71. ;1 for Fat Man, 0 for no Fat Man
  72. sSpeechCheckRewardArmor=3
  73. ;1 for Chinese Power Armor, 2 for T-45, 3 for T-51
  74. sSpeechCheckPAHelmet=1
  75. ;if SpeechCheckRewardArmor is 1, select 0 here for no Chinese PA Helmet, 1 for helmet
  76. sMaximumSecretEncounterLevel=0
  77. ;Set this to 1 to enable maximum difficulty security team encounters, regardless of alert level
  78. sVoxType=1
  79. ;Selecting 0 will play no sound when security teams are called, 1 will play custom edited VOX sounds, 2 will play standard Fallout Klaxon
  80. sSearchPartyVox=1
  81. ;Setting this to 0 will disable the VOX sound played when the search party sniper dies
  82. sNoRezOut=0
  83. ;Setting this to 1 will disable the rez out behavior for all troops in anchorage
  84. ;This may have a pretty substantial performance cost and come with other bugs, so be careful if you set this to 1
  85.  
  86. sRestockGrenades=1
  87. sRestockMines=1
  88. sRestockPlasma=1
  89. ;Plasma restock is contingent on mines and grenades being enabled, respectively
  90.  
  91. sReducedHealthDispensers=1
  92. ;Set this to 0 to enable all base game health dispensers, 1 to reduce the amount
  93. ;I added a few new ones, so if this is 0 there will be more than the regular amount total
  94. sReducedAmmoDispensers=1
  95. ;See above
  96. sNoHighRollerScavengerHunt=0
  97. ;Disables the scavenger hunt in the Lucky 38 cocktail lounge for the High Roller Stealth Suit, does not disable items already acquired
  98. sIllPayForTheHighRollerArmor=0
  99. ;Changes the cash register gold coin check for a 2500 caps purchase. Does not disable or change the scavenger hunt in any way other than bypassing it
  100.  
  101.  
  102. ;
  103. ;Can be changed any time before the 4th security encounter
  104. ;
  105. sHLReward=1
  106. ;Set to 0 to disable Half Life themed reward for completing all 4 security encounters
  107. sDoomReward=1
  108. ;0 to disable doom reward for completing all 4 secret encounters on maximum security level
  109.  
  110. ;
  111. ;Must be changed before finding all 10 intel
  112. ;
  113. sAmericanBosses=1
  114. ;Set this to 0 to disable the 3 hostile American bosses
  115. sDoubleBoss=1
  116. ;Set this to 0 to disable the bonus 10 intel addition to the final bossfight
  117. sChaseBossArmor=1
  118. ;Set this to 0 to disable addition of Winterized T-51 PA to the secret General Chase bossfight
  119. sKeymaster5=1
  120. ;Set this to 0 to disable the 10 intel Security Final Boss
  121.  
  122. ;
  123. ;Can only be changed before 4th final boss is defeated
  124. ;
  125. sMindControlShades=1
  126. ;Set this to 0 disable the authority glasses "Mind Control Shades" that I use to give the unique bosses head DT, set to 1 to enable them on the bosses, 2 to also be provided the shades in the reward safe if you kill all 4 mind controlled bosses
  127. sBFGReward=1
  128. ;Turns off Alloy Steel MIRV reward for killing all 4 secret bosses if set to 0
  129.  
  130.  
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