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Player-prev.log (Ash Fetchum #67864)

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Jan 24th, 2020
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 960 (ID=0x1401)
  8. Vendor:
  9. VRAM: 4053 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.349 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 51.637800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 7:50:47 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 2 worker threads for Enlighten.
  31. Thread -> id: 3a1c -> priority: 1
  32. Thread -> id: 482c -> priority: 1
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  35. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  36. Fallback handler could not load library D:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174186.
  39. Total: 425.557800 ms (FindLiveObjects: 15.055900 ms CreateObjectMapping: 15.603100 ms MarkObjects: 394.536600 ms DeleteObjects: 0.361800 ms)
  40.  
  41. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  42. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  43. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  44. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  45. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  46. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  47. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  48. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  49. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  50. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  51. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  52. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  53. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  54. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  55. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  56. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  57. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  58. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  59. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  60. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  61. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  62. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  63. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  64. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  65. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  66. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  67. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  68. Tamer ID: 67864
  69.  
  70. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  71.  
  72. Unloading 7 Unused Serialized files (Serialized files now loaded: 1)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175383.
  75. Total: 383.165900 ms (FindLiveObjects: 10.733600 ms CreateObjectMapping: 15.828700 ms MarkObjects: 356.209000 ms DeleteObjects: 0.394200 ms)
  76.  
  77. Join 1068
  78.  
  79. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  80.  
  81. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  82.  
  83. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  84.  
  85. Exit 1068
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  88.  
  89. Join 1067
  90.  
  91. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  92.  
  93. Exit 1067
  94.  
  95. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  96.  
  97. Join 1069
  98.  
  99. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  100.  
  101. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  102.  
  103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  104.  
  105. Exit 1069
  106.  
  107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  108.  
  109. Join 1067
  110.  
  111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  112.  
  113. Exit 1067
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  116.  
  117. Join 1066
  118.  
  119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  120.  
  121. Exit 1066
  122.  
  123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  124.  
  125. Join 1073
  126.  
  127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  128.  
  129. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  130.  
  131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  132.  
  133. Exit 1073
  134.  
  135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  136.  
  137. Join 1066
  138.  
  139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  140.  
  141. Exit 1066
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  144.  
  145. Join 1067
  146.  
  147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  148.  
  149. Exit 1067
  150.  
  151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  152.  
  153. Join 1069
  154.  
  155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  156.  
  157. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  158.  
  159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  160.  
  161. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  162.  
  163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  164.  
  165. Exit 1069
  166.  
  167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  168.  
  169. Join 1067
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  172.  
  173. Exit 1067
  174.  
  175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  176.  
  177. Join 1068
  178.  
  179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  180.  
  181. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  182.  
  183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  184.  
  185. Exit 1068
  186.  
  187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  188.  
  189. Unloading 9 Unused Serialized files (Serialized files now loaded: 25)
  190.  
  191. Unloading 6545 unused Assets to reduce memory usage. Loaded Objects now: 207127.
  192. Total: 426.399700 ms (FindLiveObjects: 15.018300 ms CreateObjectMapping: 25.016100 ms MarkObjects: 364.504600 ms DeleteObjects: 21.860300 ms)
  193.  
  194. Unloading 8 Unused Serialized files (Serialized files now loaded: 26)
  195.  
  196. Unloading 557 unused Assets to reduce memory usage. Loaded Objects now: 213993.
  197. Total: 406.389600 ms (FindLiveObjects: 18.346700 ms CreateObjectMapping: 25.344900 ms MarkObjects: 361.407300 ms DeleteObjects: 1.290200 ms)
  198.  
  199. Unloading 1 Unused Serialized files (Serialized files now loaded: 27)
  200.  
  201. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213993.
  202. Total: 395.148600 ms (FindLiveObjects: 11.131800 ms CreateObjectMapping: 23.909200 ms MarkObjects: 359.873900 ms DeleteObjects: 0.233300 ms)
  203.  
  204. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  205.  
  206. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 213993.
  207. Total: 391.517900 ms (FindLiveObjects: 10.762700 ms CreateObjectMapping: 22.995600 ms MarkObjects: 357.523900 ms DeleteObjects: 0.235300 ms)
  208.  
  209. Join 13
  210.  
  211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  212.  
  213. Exit 13
  214.  
  215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  216.  
  217. Join 1090
  218.  
  219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  220.  
  221. Exit 1090
  222.  
  223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  224.  
  225. Join 1091
  226.  
  227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  228.  
  229. Exit 1091
  230.  
  231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  232.  
  233. Join 1089
  234.  
  235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  236.  
  237. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  238.  
  239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  240.  
  241. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  242.  
  243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  244.  
  245. Exit 1089
  246.  
  247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  248.  
  249. Join 13
  250.  
  251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  252.  
  253. Exit 13
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  256.  
  257. Join 1087
  258.  
  259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  260.  
  261. Exit 1087
  262.  
  263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  264.  
  265. Join 13
  266.  
  267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  268.  
  269. Join 15
  270.  
  271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  272.  
  273. Exit 15
  274.  
  275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  276.  
  277. Exit 13
  278.  
  279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  280.  
  281. Join 1086
  282.  
  283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  284.  
  285. Exit 1086
  286.  
  287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  288.  
  289. Join 13
  290.  
  291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  292.  
  293. Exit 13
  294.  
  295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  296.  
  297. Join 1088
  298.  
  299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  300.  
  301. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  302.  
  303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  304.  
  305. Exit 1088
  306.  
  307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  308.  
  309. Join 13
  310.  
  311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  312.  
  313. Exit 13
  314.  
  315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  316.  
  317. Join 1088
  318.  
  319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  320.  
  321. Exit 1088
  322.  
  323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  324.  
  325. Join 13
  326.  
  327. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  328.  
  329. Exit 13
  330.  
  331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  332.  
  333. Join 1100
  334.  
  335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  336.  
  337. Exit 1100
  338.  
  339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  340.  
  341. Join 13
  342.  
  343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  344.  
  345. Exit 13
  346.  
  347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  348.  
  349. Join 1099
  350.  
  351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  352.  
  353. Exit 1099
  354.  
  355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  356.  
  357. Join 13
  358.  
  359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  360.  
  361. Join 15
  362.  
  363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  364.  
  365. Exit 15
  366.  
  367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  368.  
  369. Join 15
  370.  
  371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  372.  
  373. Exit 15
  374.  
  375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  376.  
  377. Join 15
  378.  
  379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  380.  
  381. Exit 15
  382.  
  383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  384.  
  385. Join 15
  386.  
  387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  388.  
  389. Exit 15
  390.  
  391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  392.  
  393. Exit 13
  394.  
  395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  396.  
  397. Join 1100
  398.  
  399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  400.  
  401. Exit 1100
  402.  
  403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  404.  
  405. Join 13
  406.  
  407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  408.  
  409. Join 15
  410.  
  411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  412.  
  413. Unloading 10 Unused Serialized files (Serialized files now loaded: 44)
  414.  
  415. Unloading 6128 unused Assets to reduce memory usage. Loaded Objects now: 245120.
  416. Total: 840.337800 ms (FindLiveObjects: 118.710100 ms CreateObjectMapping: 26.688300 ms MarkObjects: 667.965000 ms DeleteObjects: 26.974100 ms)
  417.  
  418. Unloading 5 Unused Serialized files (Serialized files now loaded: 44)
  419.  
  420. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 245146.
  421. Total: 450.817700 ms (FindLiveObjects: 14.322600 ms CreateObjectMapping: 26.819000 ms MarkObjects: 409.404800 ms DeleteObjects: 0.270900 ms)
  422.  
  423. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  424.  
  425. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 245146.
  426. Total: 436.624300 ms (FindLiveObjects: 14.606700 ms CreateObjectMapping: 23.598800 ms MarkObjects: 398.158400 ms DeleteObjects: 0.260000 ms)
  427.  
  428. Join 13
  429.  
  430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  431.  
  432. Join 15
  433.  
  434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  435.  
  436. Exit 13
  437.  
  438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  439.  
  440. Join 13
  441.  
  442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  443.  
  444. Exit 15
  445.  
  446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  447.  
  448. Exit 13
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  451.  
  452. Join 1106
  453.  
  454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  455.  
  456. Exit 1106
  457.  
  458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  459.  
  460. Join 15
  461.  
  462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  463.  
  464. Join 13
  465.  
  466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  467.  
  468. Exit 15
  469.  
  470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  471.  
  472. Exit 13
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  475.  
  476. Join 1104
  477.  
  478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  479.  
  480. Exit 1104
  481.  
  482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  483.  
  484. Join 13
  485.  
  486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  487.  
  488. Join 15
  489.  
  490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  491.  
  492. Exit 15
  493.  
  494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  495.  
  496. Exit 13
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Join 1100
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  503.  
  504. Exit 1100
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  507.  
  508. Join 13
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  511.  
  512. Join 15
  513.  
  514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  515.  
  516. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  517.  
  518. Unloading 1185 unused Assets to reduce memory usage. Loaded Objects now: 254323.
  519. Total: 478.851800 ms (FindLiveObjects: 20.042500 ms CreateObjectMapping: 24.940300 ms MarkObjects: 431.104100 ms DeleteObjects: 2.764600 ms)
  520.  
  521. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  522.  
  523. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254323.
  524. Total: 457.973200 ms (FindLiveObjects: 14.253800 ms CreateObjectMapping: 23.801600 ms MarkObjects: 419.103300 ms DeleteObjects: 0.813900 ms)
  525.  
  526. Join 13
  527.  
  528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  529.  
  530. Join 15
  531.  
  532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  533.  
  534. Unloading 10 Unused Serialized files (Serialized files now loaded: 48)
  535.  
  536. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 255635.
  537. Total: 467.973200 ms (FindLiveObjects: 15.477800 ms CreateObjectMapping: 25.176700 ms MarkObjects: 426.599600 ms DeleteObjects: 0.718600 ms)
  538.  
  539. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  540.  
  541. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 255635.
  542. Total: 464.364900 ms (FindLiveObjects: 14.325800 ms CreateObjectMapping: 25.781600 ms MarkObjects: 424.010200 ms DeleteObjects: 0.246900 ms)
  543.  
  544. Join 13
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Join 15
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  553.  
  554. Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 256755.
  555. Total: 469.013000 ms (FindLiveObjects: 16.549800 ms CreateObjectMapping: 24.625800 ms MarkObjects: 426.581200 ms DeleteObjects: 1.255500 ms)
  556.  
  557. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  558.  
  559. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256755.
  560. Total: 458.506600 ms (FindLiveObjects: 12.977800 ms CreateObjectMapping: 23.542800 ms MarkObjects: 421.550900 ms DeleteObjects: 0.434700 ms)
  561.  
  562. Join 13
  563.  
  564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  565.  
  566. Join 15
  567.  
  568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  569.  
  570. Unloading 10 Unused Serialized files (Serialized files now loaded: 49)
  571.  
  572. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 256997.
  573. Total: 470.932300 ms (FindLiveObjects: 15.190300 ms CreateObjectMapping: 23.904700 ms MarkObjects: 431.351000 ms DeleteObjects: 0.486000 ms)
  574.  
  575. Unloading 0 Unused Serialized files (Serialized files now loaded: 49)
  576.  
  577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256997.
  578. Total: 468.431800 ms (FindLiveObjects: 14.856800 ms CreateObjectMapping: 26.296500 ms MarkObjects: 427.019200 ms DeleteObjects: 0.258600 ms)
  579.  
  580. Join 13
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  583.  
  584. Join 15
  585.  
  586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  587.  
  588. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  589.  
  590. Unloading 828 unused Assets to reduce memory usage. Loaded Objects now: 266811.
  591. Total: 529.214700 ms (FindLiveObjects: 14.908600 ms CreateObjectMapping: 31.462500 ms MarkObjects: 481.323900 ms DeleteObjects: 1.519200 ms)
  592.  
  593. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  594.  
  595. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266811.
  596. Total: 519.168400 ms (FindLiveObjects: 15.094500 ms CreateObjectMapping: 25.865300 ms MarkObjects: 477.653500 ms DeleteObjects: 0.554600 ms)
  597.  
  598. Join 13
  599.  
  600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  601.  
  602. Join 15
  603.  
  604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  605.  
  606. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  607.  
  608. Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 266942.
  609. Total: 531.724900 ms (FindLiveObjects: 16.470000 ms CreateObjectMapping: 33.067100 ms MarkObjects: 481.630800 ms DeleteObjects: 0.556800 ms)
  610.  
  611. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  612.  
  613. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 266942.
  614. Total: 502.892600 ms (FindLiveObjects: 14.702100 ms CreateObjectMapping: 23.216500 ms MarkObjects: 464.724800 ms DeleteObjects: 0.248800 ms)
  615.  
  616. Join 13
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  619.  
  620. Join 15
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  623.  
  624. Unloading 10 Unused Serialized files (Serialized files now loaded: 51)
  625.  
  626. Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 267051.
  627. Total: 522.474400 ms (FindLiveObjects: 15.655100 ms CreateObjectMapping: 29.310400 ms MarkObjects: 477.014700 ms DeleteObjects: 0.494000 ms)
  628.  
  629. Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
  630.  
  631. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267051.
  632. Total: 503.597100 ms (FindLiveObjects: 14.537300 ms CreateObjectMapping: 24.749300 ms MarkObjects: 464.054600 ms DeleteObjects: 0.255500 ms)
  633.  
  634. Join 13
  635.  
  636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  637.  
  638. Join 15
  639.  
  640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  641.  
  642. Exit 15
  643.  
  644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  645.  
  646. Exit 13
  647.  
  648. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  649.  
  650. Join 1100
  651.  
  652. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  653.  
  654. Exit 1100
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Join 13
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Join 15
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  665.  
  666. Exit 13
  667.  
  668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  669.  
  670. Unloading 10 Unused Serialized files (Serialized files now loaded: 52)
  671.  
  672. Unloading 330 unused Assets to reduce memory usage. Loaded Objects now: 267697.
  673. Total: 528.256500 ms (FindLiveObjects: 21.480900 ms CreateObjectMapping: 25.736200 ms MarkObjects: 479.090900 ms DeleteObjects: 1.948200 ms)
  674.  
  675. Unloading 0 Unused Serialized files (Serialized files now loaded: 52)
  676.  
  677. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 267697.
  678. Total: 506.165300 ms (FindLiveObjects: 14.693100 ms CreateObjectMapping: 23.930500 ms MarkObjects: 467.194500 ms DeleteObjects: 0.346900 ms)
  679.  
  680. Join 15
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Join 13
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Exit 15
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  691.  
  692. Exit 13
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  695.  
  696. Join 1100
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  699.  
  700. Exit 1100
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  703.  
  704. Join 13
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  707.  
  708. Join 15
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  711.  
  712. Exit 13
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  715.  
  716. Unloading 10 Unused Serialized files (Serialized files now loaded: 54)
  717.  
  718. Unloading 474 unused Assets to reduce memory usage. Loaded Objects now: 270958.
  719. Total: 535.359700 ms (FindLiveObjects: 20.443800 ms CreateObjectMapping: 26.526200 ms MarkObjects: 487.009000 ms DeleteObjects: 1.380500 ms)
  720.  
  721. Unloading 0 Unused Serialized files (Serialized files now loaded: 54)
  722.  
  723. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 270958.
  724. Total: 517.341800 ms (FindLiveObjects: 14.482800 ms CreateObjectMapping: 23.410600 ms MarkObjects: 478.916600 ms DeleteObjects: 0.531300 ms)
  725.  
  726. Join 15
  727.  
  728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  729.  
  730. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  731.  
  732. Unloading 274 unused Assets to reduce memory usage. Loaded Objects now: 271756.
  733. Total: 562.209700 ms (FindLiveObjects: 17.074100 ms CreateObjectMapping: 25.353000 ms MarkObjects: 518.744200 ms DeleteObjects: 1.038000 ms)
  734.  
  735. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  736.  
  737. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271756.
  738. Total: 544.744000 ms (FindLiveObjects: 15.311800 ms CreateObjectMapping: 28.466900 ms MarkObjects: 500.492400 ms DeleteObjects: 0.472600 ms)
  739.  
  740. Join 15
  741.  
  742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  743.  
  744. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  745.  
  746. Unloading 254 unused Assets to reduce memory usage. Loaded Objects now: 271940.
  747. Total: 523.416700 ms (FindLiveObjects: 18.073600 ms CreateObjectMapping: 24.226300 ms MarkObjects: 479.622600 ms DeleteObjects: 1.493700 ms)
  748.  
  749. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  750.  
  751. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271940.
  752. Total: 513.511600 ms (FindLiveObjects: 13.466800 ms CreateObjectMapping: 23.909500 ms MarkObjects: 475.638100 ms DeleteObjects: 0.496900 ms)
  753.  
  754. Join 15
  755.  
  756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  757.  
  758. Join 13
  759.  
  760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  761.  
  762. Exit 15
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  765.  
  766. Exit 13
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  769.  
  770. Join 1100
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  773.  
  774. Exit 1100
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  777.  
  778. Join 13
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  781.  
  782. Join 15
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  785.  
  786. Exit 13
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  791.  
  792. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 271975.
  793. Total: 527.811700 ms (FindLiveObjects: 15.632600 ms CreateObjectMapping: 25.072700 ms MarkObjects: 486.508300 ms DeleteObjects: 0.597800 ms)
  794.  
  795. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  796.  
  797. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 271975.
  798. Total: 518.175900 ms (FindLiveObjects: 13.844500 ms CreateObjectMapping: 24.328400 ms MarkObjects: 479.308500 ms DeleteObjects: 0.694000 ms)
  799.  
  800. Join 15
  801.  
  802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  803.  
  804. Join 13
  805.  
  806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  807.  
  808. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  809.  
  810. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 273237.
  811. Total: 538.293700 ms (FindLiveObjects: 18.315500 ms CreateObjectMapping: 25.243500 ms MarkObjects: 494.286300 ms DeleteObjects: 0.447900 ms)
  812.  
  813. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  814.  
  815. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273237.
  816. Total: 519.805500 ms (FindLiveObjects: 14.277500 ms CreateObjectMapping: 23.531900 ms MarkObjects: 481.497400 ms DeleteObjects: 0.498000 ms)
  817.  
  818. Join 13
  819.  
  820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  821.  
  822. Join 15
  823.  
  824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  825.  
  826. Exit 15
  827.  
  828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  829.  
  830. Exit 13
  831.  
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  833.  
  834. Join 1100
  835.  
  836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  837.  
  838. Exit 1100
  839.  
  840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  841.  
  842. Join 13
  843.  
  844. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  845.  
  846. Join 15
  847.  
  848. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  849.  
  850. Exit 13
  851.  
  852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  853.  
  854. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  855.  
  856. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 273454.
  857. Total: 521.692200 ms (FindLiveObjects: 17.700500 ms CreateObjectMapping: 24.042800 ms MarkObjects: 479.330800 ms DeleteObjects: 0.617600 ms)
  858.  
  859. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  860.  
  861. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273454.
  862. Total: 528.710800 ms (FindLiveObjects: 14.128200 ms CreateObjectMapping: 23.741300 ms MarkObjects: 490.289700 ms DeleteObjects: 0.551100 ms)
  863.  
  864. Join 15
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  867.  
  868. Join 13
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  871.  
  872. Unloading 10 Unused Serialized files (Serialized files now loaded: 55)
  873.  
  874. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 273474.
  875. Total: 534.746900 ms (FindLiveObjects: 19.815200 ms CreateObjectMapping: 23.933600 ms MarkObjects: 490.473400 ms DeleteObjects: 0.524200 ms)
  876.  
  877. Unloading 0 Unused Serialized files (Serialized files now loaded: 55)
  878.  
  879. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 273474.
  880. Total: 528.868900 ms (FindLiveObjects: 14.716000 ms CreateObjectMapping: 23.646200 ms MarkObjects: 490.152600 ms DeleteObjects: 0.353800 ms)
  881.  
  882. Join 13
  883.  
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  885.  
  886. Join 15
  887.  
  888. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  889.  
  890. Exit 15
  891.  
  892. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  893.  
  894. Exit 13
  895.  
  896. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  897.  
  898. Join 1100
  899.  
  900. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  901.  
  902. Exit 1100
  903.  
  904. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  905.  
  906. Join 13
  907.  
  908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  909.  
  910. Join 15
  911.  
  912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  913.  
  914. Unloading 10 Unused Serialized files (Serialized files now loaded: 56)
  915.  
  916. Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 274300.
  917. Total: 537.083200 ms (FindLiveObjects: 21.055000 ms CreateObjectMapping: 25.081200 ms MarkObjects: 489.451900 ms DeleteObjects: 1.494600 ms)
  918.  
  919. Unloading 0 Unused Serialized files (Serialized files now loaded: 56)
  920.  
  921. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 274300.
  922. Total: 520.451400 ms (FindLiveObjects: 14.370500 ms CreateObjectMapping: 23.109000 ms MarkObjects: 482.335700 ms DeleteObjects: 0.635800 ms)
  923.  
  924. Join 13
  925.  
  926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  927.  
  928. Join 15
  929.  
  930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  931.  
  932. Exit 15
  933.  
  934. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  935.  
  936. Exit 13
  937.  
  938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  939.  
  940. Join 1100
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  943.  
  944. Exit 1100
  945.  
  946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  947.  
  948. Join 13
  949.  
  950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  951.  
  952. Exit 13
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  955.  
  956. Join 1100
  957.  
  958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  959.  
  960. Exit 1100
  961.  
  962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  963.  
  964. Join 13
  965.  
  966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  967.  
  968. Join 15
  969.  
  970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  971.  
  972. Exit 13
  973.  
  974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  975.  
  976. Join 14
  977.  
  978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  979.  
  980. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  981.  
  982. Unloading 3947 unused Assets to reduce memory usage. Loaded Objects now: 285456.
  983. Total: 1000.815500 ms (FindLiveObjects: 123.518200 ms CreateObjectMapping: 29.074000 ms MarkObjects: 804.802600 ms DeleteObjects: 43.420500 ms)
  984.  
  985. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  986.  
  987. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285456.
  988. Total: 650.732700 ms (FindLiveObjects: 56.680800 ms CreateObjectMapping: 33.108600 ms MarkObjects: 517.724000 ms DeleteObjects: 43.218700 ms)
  989.  
  990. Join 14
  991.  
  992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  993.  
  994. Join 15
  995.  
  996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  997.  
  998. Exit 14
  999.  
  1000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1001.  
  1002. Join 13
  1003.  
  1004. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1005.  
  1006. Unloading 10 Unused Serialized files (Serialized files now loaded: 63)
  1007.  
  1008. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 286907.
  1009. Total: 567.043400 ms (FindLiveObjects: 20.944600 ms CreateObjectMapping: 26.758700 ms MarkObjects: 518.788900 ms DeleteObjects: 0.550700 ms)
  1010.  
  1011. Unloading 0 Unused Serialized files (Serialized files now loaded: 63)
  1012.  
  1013. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286907.
  1014. Total: 544.889000 ms (FindLiveObjects: 16.722700 ms CreateObjectMapping: 26.205600 ms MarkObjects: 501.483800 ms DeleteObjects: 0.476400 ms)
  1015.  
  1016. Join 13
  1017.  
  1018. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1019.  
  1020. Join 15
  1021.  
  1022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1023.  
  1024. Exit 15
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1027.  
  1028. Exit 13
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Join 1100
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  1039.  
  1040. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  1041.  
  1042. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  1043.  
  1044. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1045.  
  1046. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1047.  
  1048. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1049.  
  1050. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1051.  
  1052. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1053.  
  1054. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1055.  
  1056. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1057.  
  1058. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1059.  
  1060. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1063.  
  1064. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1065.  
  1066. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1067.  
  1068. Exit 1100
  1069.  
  1070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1071.  
  1072. Join 13
  1073.  
  1074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1075.  
  1076. Join 15
  1077.  
  1078. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1079.  
  1080. Unloading 10 Unused Serialized files (Serialized files now loaded: 67)
  1081.  
  1082. Unloading 940 unused Assets to reduce memory usage. Loaded Objects now: 290406.
  1083. Total: 574.219500 ms (FindLiveObjects: 21.806000 ms CreateObjectMapping: 27.143400 ms MarkObjects: 522.260800 ms DeleteObjects: 3.009000 ms)
  1084.  
  1085. Unloading 0 Unused Serialized files (Serialized files now loaded: 67)
  1086.  
  1087. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290406.
  1088. Total: 561.677300 ms (FindLiveObjects: 23.319700 ms CreateObjectMapping: 27.643300 ms MarkObjects: 510.222500 ms DeleteObjects: 0.491300 ms)
  1089.  
  1090. Join 13
  1091.  
  1092. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1093.  
  1094. Join 15
  1095.  
  1096. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1097.  
  1098. Exit 15
  1099.  
  1100. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1101.  
  1102. Exit 13
  1103.  
  1104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1105.  
  1106. Join 1100
  1107.  
  1108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1109.  
  1110. Exit 1100
  1111.  
  1112. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1113.  
  1114. Join 13
  1115.  
  1116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1117.  
  1118. Join 15
  1119.  
  1120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1121.  
  1122. Exit 15
  1123.  
  1124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1125.  
  1126. Join 15
  1127.  
  1128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1129.  
  1130. Exit 15
  1131.  
  1132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1133.  
  1134. Exit 13
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Join 1106
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Exit 1106
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Join 15
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Join 13
  1151.  
  1152. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1153.  
  1154. Exit 13
  1155.  
  1156. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1157.  
  1158. Exit 15
  1159.  
  1160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1161.  
  1162. Join 1104
  1163.  
  1164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1165.  
  1166. Exit 1104
  1167.  
  1168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1169.  
  1170. Join 13
  1171.  
  1172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1173.  
  1174. Join 15
  1175.  
  1176. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1177.  
  1178. Exit 13
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1181.  
  1182. Join 13
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Exit 13
  1187.  
  1188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1189.  
  1190. Join 13
  1191.  
  1192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1193.  
  1194. Exit 13
  1195.  
  1196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1197.  
  1198. Join 14
  1199.  
  1200. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1201.  
  1202. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1203.  
  1204. Unloading 875 unused Assets to reduce memory usage. Loaded Objects now: 292397.
  1205. Total: 572.796900 ms (FindLiveObjects: 23.998900 ms CreateObjectMapping: 27.206900 ms MarkObjects: 519.852100 ms DeleteObjects: 1.738800 ms)
  1206.  
  1207. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1208.  
  1209. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292397.
  1210. Total: 561.114100 ms (FindLiveObjects: 21.184600 ms CreateObjectMapping: 26.745600 ms MarkObjects: 512.887800 ms DeleteObjects: 0.295800 ms)
  1211.  
  1212. Join 14
  1213.  
  1214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1215.  
  1216. Join 15
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1219.  
  1220. Exit 14
  1221.  
  1222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1223.  
  1224. Join 13
  1225.  
  1226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1227.  
  1228. Exit 15
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1231.  
  1232. Exit 13
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1235.  
  1236. Join 1100
  1237.  
  1238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1239.  
  1240. Exit 1100
  1241.  
  1242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1243.  
  1244. Join 13
  1245.  
  1246. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1247.  
  1248. Join 15
  1249.  
  1250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1251.  
  1252. Exit 13
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1255.  
  1256. Join 13
  1257.  
  1258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1259.  
  1260. Exit 13
  1261.  
  1262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1263.  
  1264. Join 14
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1267.  
  1268. Exit 14
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1271.  
  1272. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1273.  
  1274. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 293559.
  1275. Total: 578.388700 ms (FindLiveObjects: 20.747500 ms CreateObjectMapping: 28.924200 ms MarkObjects: 528.150200 ms DeleteObjects: 0.566200 ms)
  1276.  
  1277. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1278.  
  1279. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293559.
  1280. Total: 570.972300 ms (FindLiveObjects: 16.471900 ms CreateObjectMapping: 27.487200 ms MarkObjects: 526.508800 ms DeleteObjects: 0.503900 ms)
  1281.  
  1282. Join 15
  1283.  
  1284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1285.  
  1286. Join 14
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1291.  
  1292. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 293553.
  1293. Total: 562.425900 ms (FindLiveObjects: 17.557700 ms CreateObjectMapping: 28.173200 ms MarkObjects: 516.205400 ms DeleteObjects: 0.489300 ms)
  1294.  
  1295. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1296.  
  1297. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293553.
  1298. Total: 560.440300 ms (FindLiveObjects: 16.337000 ms CreateObjectMapping: 26.151100 ms MarkObjects: 517.609400 ms DeleteObjects: 0.342300 ms)
  1299.  
  1300. Join 14
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1303.  
  1304. Join 15
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1307.  
  1308. Exit 14
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1311.  
  1312. Join 14
  1313.  
  1314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1315.  
  1316. Exit 14
  1317.  
  1318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1319.  
  1320. Join 14
  1321.  
  1322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1323.  
  1324. Exit 14
  1325.  
  1326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1327.  
  1328. Join 13
  1329.  
  1330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1331.  
  1332. Exit 15
  1333.  
  1334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1335.  
  1336. Exit 13
  1337.  
  1338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1339.  
  1340. Join 1100
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1343.  
  1344. Exit 1100
  1345.  
  1346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1347.  
  1348. Join 13
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1351.  
  1352. Join 15
  1353.  
  1354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1355.  
  1356. Exit 13
  1357.  
  1358. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1359.  
  1360. Join 13
  1361.  
  1362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1363.  
  1364. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1365.  
  1366. Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 294740.
  1367. Total: 576.450600 ms (FindLiveObjects: 21.580000 ms CreateObjectMapping: 26.490600 ms MarkObjects: 527.890300 ms DeleteObjects: 0.489400 ms)
  1368.  
  1369. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1370.  
  1371. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294740.
  1372. Total: 561.110100 ms (FindLiveObjects: 16.862400 ms CreateObjectMapping: 26.252800 ms MarkObjects: 517.532100 ms DeleteObjects: 0.462300 ms)
  1373.  
  1374. Join 13
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. Join 15
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Exit 13
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. Join 14
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Exit 14
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1393.  
  1394. Join 14
  1395.  
  1396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1397.  
  1398. Exit 14
  1399.  
  1400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1401.  
  1402. Join 14
  1403.  
  1404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1405.  
  1406. Exit 14
  1407.  
  1408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1409.  
  1410. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1411.  
  1412. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 294833.
  1413. Total: 580.553300 ms (FindLiveObjects: 21.745800 ms CreateObjectMapping: 26.971300 ms MarkObjects: 531.292600 ms DeleteObjects: 0.543400 ms)
  1414.  
  1415. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1416.  
  1417. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294833.
  1418. Total: 560.951400 ms (FindLiveObjects: 16.554500 ms CreateObjectMapping: 26.801500 ms MarkObjects: 517.211300 ms DeleteObjects: 0.383600 ms)
  1419.  
  1420. Join 15
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1423.  
  1424. Unloading 10 Unused Serialized files (Serialized files now loaded: 68)
  1425.  
  1426. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 295466.
  1427. Total: 573.560400 ms (FindLiveObjects: 19.826800 ms CreateObjectMapping: 26.705600 ms MarkObjects: 526.417700 ms DeleteObjects: 0.609900 ms)
  1428.  
  1429. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1430.  
  1431. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295466.
  1432. Total: 561.294200 ms (FindLiveObjects: 17.107100 ms CreateObjectMapping: 27.553800 ms MarkObjects: 516.191800 ms DeleteObjects: 0.440900 ms)
  1433.  
  1434. Join 15
  1435.  
  1436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1437.  
  1438. Join 14
  1439.  
  1440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1441.  
  1442. Exit 14
  1443.  
  1444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1445.  
  1446. Join 14
  1447.  
  1448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1449.  
  1450. Exit 14
  1451.  
  1452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1453.  
  1454. Join 14
  1455.  
  1456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1457.  
  1458. Exit 14
  1459.  
  1460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1461.  
  1462. Join 14
  1463.  
  1464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1465.  
  1466. Exit 14
  1467.  
  1468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1469.  
  1470. Join 13
  1471.  
  1472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1473.  
  1474. Exit 15
  1475.  
  1476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1477.  
  1478. Exit 13
  1479.  
  1480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1481.  
  1482. Join 1100
  1483.  
  1484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1485.  
  1486. Exit 1100
  1487.  
  1488. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1489.  
  1490. Join 13
  1491.  
  1492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1493.  
  1494. Join 15
  1495.  
  1496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1497.  
  1498. Exit 13
  1499.  
  1500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1501.  
  1502. Join 14
  1503.  
  1504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1505.  
  1506. Exit 14
  1507.  
  1508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1509.  
  1510. Join 14
  1511.  
  1512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1513.  
  1514. Exit 15
  1515.  
  1516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1517.  
  1518. Exit 14
  1519.  
  1520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1521.  
  1522. Join 1098
  1523.  
  1524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1525.  
  1526. Exit 1098
  1527.  
  1528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1529.  
  1530. Join 14
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1533.  
  1534. Join 15
  1535.  
  1536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1537.  
  1538. Exit 14
  1539.  
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1541.  
  1542. Exit 15
  1543.  
  1544. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1545.  
  1546. Join 1095
  1547.  
  1548. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1549.  
  1550. Exit 1095
  1551.  
  1552. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1553.  
  1554. Join 14
  1555.  
  1556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1557.  
  1558. Exit 14
  1559.  
  1560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1561.  
  1562. Join 1095
  1563.  
  1564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1565.  
  1566. Exit 1095
  1567.  
  1568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1569.  
  1570. Join 14
  1571.  
  1572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1573.  
  1574. Join 15
  1575.  
  1576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1577.  
  1578. Exit 15
  1579.  
  1580. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1581.  
  1582. Exit 14
  1583.  
  1584. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1585.  
  1586. Join 1097
  1587.  
  1588. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1589.  
  1590. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1591.  
  1592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1593.  
  1594. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1595.  
  1596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1597.  
  1598. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1599.  
  1600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1601.  
  1602. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  1603.  
  1604. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  1605.  
  1606. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  1607.  
  1608. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  1609.  
  1610. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  1611.  
  1612. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  1613.  
  1614. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  1615.  
  1616. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  1617.  
  1618. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1619.  
  1620. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1621.  
  1622. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1623.  
  1624. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1625.  
  1626. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1627.  
  1628. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1629.  
  1630. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1631.  
  1632. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1633.  
  1634. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1635.  
  1636. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1637.  
  1638. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  1639.  
  1640. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1641.  
  1642. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1643.  
  1644. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1645.  
  1646. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1647.  
  1648. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1649.  
  1650. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1651.  
  1652. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1653.  
  1654. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1655.  
  1656. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1657.  
  1658. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1659.  
  1660. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1661.  
  1662. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1663.  
  1664. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1665.  
  1666. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1667.  
  1668. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1669.  
  1670. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1671.  
  1672. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1673.  
  1674. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  1675.  
  1676. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  1677.  
  1678. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1679.  
  1680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1681.  
  1682. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1683.  
  1684. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1685.  
  1686. Exit 1097
  1687.  
  1688. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1689.  
  1690. Join 14
  1691.  
  1692. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1693.  
  1694. Join 15
  1695.  
  1696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1697.  
  1698. Exit 14
  1699.  
  1700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1701.  
  1702. Exit 15
  1703.  
  1704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1705.  
  1706. Join 1096
  1707.  
  1708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1709.  
  1710. Exit 1096
  1711.  
  1712. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1713.  
  1714. Join 14
  1715.  
  1716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1717.  
  1718. Exit 14
  1719.  
  1720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1721.  
  1722. Join 1094
  1723.  
  1724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1725.  
  1726. Exit 1094
  1727.  
  1728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1729.  
  1730. Join 14
  1731.  
  1732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1733.  
  1734. Exit 14
  1735.  
  1736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1737.  
  1738. Join 1101
  1739.  
  1740. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1741.  
  1742. Exit 1101
  1743.  
  1744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1745.  
  1746. Join 14
  1747.  
  1748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1749.  
  1750. Exit 14
  1751.  
  1752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1753.  
  1754. Join 1093
  1755.  
  1756. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1757.  
  1758. Exit 1093
  1759.  
  1760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1761.  
  1762. Join 14
  1763.  
  1764. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1765.  
  1766. Exit 14
  1767.  
  1768. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1769.  
  1770. Join 1092
  1771.  
  1772. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1773.  
  1774. Exit 1092
  1775.  
  1776. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1777.  
  1778. Join 14
  1779.  
  1780. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1781.  
  1782. Exit 14
  1783.  
  1784. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1785.  
  1786. Join 1075
  1787.  
  1788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1789.  
  1790. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1791.  
  1792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1793.  
  1794. Exit 1075
  1795.  
  1796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1797.  
  1798. Join 14
  1799.  
  1800. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1801.  
  1802. Exit 14
  1803.  
  1804. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1805.  
  1806. Join 1075
  1807.  
  1808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1809.  
  1810. Unloading 7 Unused Serialized files (Serialized files now loaded: 68)
  1811.  
  1812. Unloading 921 unused Assets to reduce memory usage. Loaded Objects now: 301620.
  1813. Total: 713.940500 ms (FindLiveObjects: 44.279400 ms CreateObjectMapping: 28.846900 ms MarkObjects: 631.344600 ms DeleteObjects: 9.469100 ms)
  1814.  
  1815. Unloading 0 Unused Serialized files (Serialized files now loaded: 68)
  1816.  
  1817. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301620.
  1818. Total: 591.981100 ms (FindLiveObjects: 30.647600 ms CreateObjectMapping: 31.081400 ms MarkObjects: 526.281800 ms DeleteObjects: 3.969500 ms)
  1819.  
  1820. Join 1075
  1821.  
  1822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1823.  
  1824. Exit 1075
  1825.  
  1826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1827.  
  1828. Join 14
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1831.  
  1832. Exit 14
  1833.  
  1834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1835.  
  1836. Join 1075
  1837.  
  1838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1839.  
  1840. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  1841.  
  1842. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 303185.
  1843. Total: 604.350100 ms (FindLiveObjects: 28.896200 ms CreateObjectMapping: 27.496100 ms MarkObjects: 534.299600 ms DeleteObjects: 13.658000 ms)
  1844.  
  1845. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1846.  
  1847. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303185.
  1848. Total: 569.979200 ms (FindLiveObjects: 17.944200 ms CreateObjectMapping: 26.003600 ms MarkObjects: 525.728200 ms DeleteObjects: 0.302800 ms)
  1849.  
  1850. Join 1075
  1851.  
  1852. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1853.  
  1854. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  1855.  
  1856. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 304799.
  1857. Total: 598.839200 ms (FindLiveObjects: 29.997500 ms CreateObjectMapping: 26.795300 ms MarkObjects: 541.560700 ms DeleteObjects: 0.485400 ms)
  1858.  
  1859. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1860.  
  1861. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304799.
  1862. Total: 573.516600 ms (FindLiveObjects: 17.106900 ms CreateObjectMapping: 27.564600 ms MarkObjects: 528.399100 ms DeleteObjects: 0.445500 ms)
  1863.  
  1864. Join 1075
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1867.  
  1868. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1869.  
  1870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1871.  
  1872. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1873.  
  1874. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1875.  
  1876. Exit 1075
  1877.  
  1878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1879.  
  1880. Join 14
  1881.  
  1882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1883.  
  1884. Exit 14
  1885.  
  1886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1887.  
  1888. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  1889.  
  1890. Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 300021.
  1891. Total: 750.115400 ms (FindLiveObjects: 39.734300 ms CreateObjectMapping: 26.745000 ms MarkObjects: 654.419000 ms DeleteObjects: 29.216700 ms)
  1892.  
  1893. Unloading 3 Unused Serialized files (Serialized files now loaded: 69)
  1894.  
  1895. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 300651.
  1896. Total: 589.141100 ms (FindLiveObjects: 18.547300 ms CreateObjectMapping: 31.926200 ms MarkObjects: 538.251300 ms DeleteObjects: 0.416000 ms)
  1897.  
  1898. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1899.  
  1900. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300651.
  1901. Total: 576.035900 ms (FindLiveObjects: 17.346700 ms CreateObjectMapping: 27.666600 ms MarkObjects: 530.395200 ms DeleteObjects: 0.627100 ms)
  1902.  
  1903. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1904.  
  1905. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 300651.
  1906. Total: 580.583800 ms (FindLiveObjects: 17.213900 ms CreateObjectMapping: 26.505800 ms MarkObjects: 536.493100 ms DeleteObjects: 0.370700 ms)
  1907.  
  1908. Join 19
  1909.  
  1910. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1911.  
  1912. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  1913.  
  1914. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 302182.
  1915. Total: 590.975000 ms (FindLiveObjects: 25.925000 ms CreateObjectMapping: 30.609500 ms MarkObjects: 533.706000 ms DeleteObjects: 0.734200 ms)
  1916.  
  1917. Unloading 5 Unused Serialized files (Serialized files now loaded: 69)
  1918.  
  1919. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 302207.
  1920. Total: 577.216600 ms (FindLiveObjects: 16.808000 ms CreateObjectMapping: 28.479300 ms MarkObjects: 531.531000 ms DeleteObjects: 0.398100 ms)
  1921.  
  1922. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1923.  
  1924. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302207.
  1925. Total: 584.907500 ms (FindLiveObjects: 26.588000 ms CreateObjectMapping: 27.432900 ms MarkObjects: 530.533600 ms DeleteObjects: 0.352500 ms)
  1926.  
  1927. Join 19
  1928.  
  1929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1930.  
  1931. Unloading 8 Unused Serialized files (Serialized files now loaded: 69)
  1932.  
  1933. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 302485.
  1934. Total: 593.398800 ms (FindLiveObjects: 23.319200 ms CreateObjectMapping: 27.406700 ms MarkObjects: 542.120700 ms DeleteObjects: 0.551700 ms)
  1935.  
  1936. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1937.  
  1938. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302485.
  1939. Total: 575.299300 ms (FindLiveObjects: 17.650300 ms CreateObjectMapping: 26.515000 ms MarkObjects: 530.656200 ms DeleteObjects: 0.477400 ms)
  1940.  
  1941. Join 19
  1942.  
  1943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1944.  
  1945. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  1946.  
  1947. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 304298.
  1948. Total: 594.795500 ms (FindLiveObjects: 24.369900 ms CreateObjectMapping: 27.113100 ms MarkObjects: 542.409000 ms DeleteObjects: 0.903200 ms)
  1949.  
  1950. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1951.  
  1952. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304298.
  1953. Total: 584.174800 ms (FindLiveObjects: 21.123600 ms CreateObjectMapping: 27.997700 ms MarkObjects: 534.551700 ms DeleteObjects: 0.501400 ms)
  1954.  
  1955. Join 19
  1956.  
  1957. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1958.  
  1959. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  1960.  
  1961. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 304298.
  1962. Total: 588.945900 ms (FindLiveObjects: 19.188200 ms CreateObjectMapping: 29.671300 ms MarkObjects: 539.577700 ms DeleteObjects: 0.508300 ms)
  1963.  
  1964. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1965.  
  1966. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304298.
  1967. Total: 589.128000 ms (FindLiveObjects: 17.661100 ms CreateObjectMapping: 30.013300 ms MarkObjects: 540.921700 ms DeleteObjects: 0.531300 ms)
  1968.  
  1969. Join 19
  1970.  
  1971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1972.  
  1973. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  1974.  
  1975. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 304299.
  1976. Total: 579.307600 ms (FindLiveObjects: 19.370800 ms CreateObjectMapping: 26.884800 ms MarkObjects: 532.380500 ms DeleteObjects: 0.671300 ms)
  1977.  
  1978. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1979.  
  1980. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304299.
  1981. Total: 573.730900 ms (FindLiveObjects: 16.925900 ms CreateObjectMapping: 26.182200 ms MarkObjects: 530.233800 ms DeleteObjects: 0.388600 ms)
  1982.  
  1983. Join 19
  1984.  
  1985. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1986.  
  1987. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  1988.  
  1989. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 305223.
  1990. Total: 593.174300 ms (FindLiveObjects: 21.811200 ms CreateObjectMapping: 27.354900 ms MarkObjects: 543.487000 ms DeleteObjects: 0.520700 ms)
  1991.  
  1992. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  1993.  
  1994. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305223.
  1995. Total: 577.868900 ms (FindLiveObjects: 17.315500 ms CreateObjectMapping: 26.351100 ms MarkObjects: 533.688600 ms DeleteObjects: 0.513200 ms)
  1996.  
  1997. Join 19
  1998.  
  1999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2000.  
  2001. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2002.  
  2003. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 306180.
  2004. Total: 614.028900 ms (FindLiveObjects: 21.532300 ms CreateObjectMapping: 31.366400 ms MarkObjects: 560.548600 ms DeleteObjects: 0.581300 ms)
  2005.  
  2006. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2007.  
  2008. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306180.
  2009. Total: 584.550500 ms (FindLiveObjects: 19.281300 ms CreateObjectMapping: 27.342600 ms MarkObjects: 537.422800 ms DeleteObjects: 0.503600 ms)
  2010.  
  2011. Join 19
  2012.  
  2013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2014.  
  2015. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2016.  
  2017. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 306641.
  2018. Total: 581.878200 ms (FindLiveObjects: 19.560800 ms CreateObjectMapping: 26.903700 ms MarkObjects: 534.884500 ms DeleteObjects: 0.528900 ms)
  2019.  
  2020. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2021.  
  2022. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306641.
  2023. Total: 579.950600 ms (FindLiveObjects: 17.504300 ms CreateObjectMapping: 28.688200 ms MarkObjects: 533.263600 ms DeleteObjects: 0.494200 ms)
  2024.  
  2025. Join 19
  2026.  
  2027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2028.  
  2029. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2030.  
  2031. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 306733.
  2032. Total: 579.275400 ms (FindLiveObjects: 19.328600 ms CreateObjectMapping: 26.409700 ms MarkObjects: 532.875900 ms DeleteObjects: 0.660800 ms)
  2033.  
  2034. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2035.  
  2036. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306733.
  2037. Total: 578.234500 ms (FindLiveObjects: 19.449600 ms CreateObjectMapping: 27.322700 ms MarkObjects: 530.980700 ms DeleteObjects: 0.481200 ms)
  2038.  
  2039. Join 19
  2040.  
  2041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2042.  
  2043. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2044.  
  2045. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 306735.
  2046. Total: 612.078500 ms (FindLiveObjects: 20.364900 ms CreateObjectMapping: 27.303000 ms MarkObjects: 563.705300 ms DeleteObjects: 0.704900 ms)
  2047.  
  2048. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2049.  
  2050. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306735.
  2051. Total: 590.921000 ms (FindLiveObjects: 19.371500 ms CreateObjectMapping: 27.144200 ms MarkObjects: 543.773800 ms DeleteObjects: 0.631100 ms)
  2052.  
  2053. Join 19
  2054.  
  2055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2056.  
  2057. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2058.  
  2059. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 306734.
  2060. Total: 582.174800 ms (FindLiveObjects: 17.683700 ms CreateObjectMapping: 26.376400 ms MarkObjects: 537.503500 ms DeleteObjects: 0.610900 ms)
  2061.  
  2062. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2063.  
  2064. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306734.
  2065. Total: 580.542900 ms (FindLiveObjects: 18.154500 ms CreateObjectMapping: 26.558700 ms MarkObjects: 535.419900 ms DeleteObjects: 0.409300 ms)
  2066.  
  2067. Join 19
  2068.  
  2069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2070.  
  2071. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2072.  
  2073. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 306746.
  2074. Total: 584.090300 ms (FindLiveObjects: 17.530400 ms CreateObjectMapping: 27.048900 ms MarkObjects: 538.966600 ms DeleteObjects: 0.544200 ms)
  2075.  
  2076. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2077.  
  2078. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306746.
  2079. Total: 577.977700 ms (FindLiveObjects: 16.633800 ms CreateObjectMapping: 26.252300 ms MarkObjects: 534.600900 ms DeleteObjects: 0.490200 ms)
  2080.  
  2081. Join 19
  2082.  
  2083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2084.  
  2085. Exit 19
  2086.  
  2087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2088.  
  2089. Unloading 9 Unused Serialized files (Serialized files now loaded: 69)
  2090.  
  2091. Unloading 512 unused Assets to reduce memory usage. Loaded Objects now: 306919.
  2092. Total: 643.181900 ms (FindLiveObjects: 20.796300 ms CreateObjectMapping: 29.095500 ms MarkObjects: 590.335200 ms DeleteObjects: 2.954500 ms)
  2093.  
  2094. Unloading 7 Unused Serialized files (Serialized files now loaded: 69)
  2095.  
  2096. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 310164.
  2097. Total: 605.926800 ms (FindLiveObjects: 23.821300 ms CreateObjectMapping: 28.216400 ms MarkObjects: 553.494400 ms DeleteObjects: 0.394400 ms)
  2098.  
  2099. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2100.  
  2101. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310164.
  2102. Total: 601.095900 ms (FindLiveObjects: 17.489100 ms CreateObjectMapping: 27.165700 ms MarkObjects: 556.048300 ms DeleteObjects: 0.392200 ms)
  2103.  
  2104. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2105.  
  2106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 310164.
  2107. Total: 602.802600 ms (FindLiveObjects: 17.995900 ms CreateObjectMapping: 28.557700 ms MarkObjects: 555.873800 ms DeleteObjects: 0.375000 ms)
  2108.  
  2109. Join 14
  2110.  
  2111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2112.  
  2113. Exit 14
  2114.  
  2115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2116.  
  2117. Unloading 11 Unused Serialized files (Serialized files now loaded: 69)
  2118.  
  2119. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 303613.
  2120. Total: 636.804700 ms (FindLiveObjects: 20.928200 ms CreateObjectMapping: 28.530300 ms MarkObjects: 577.880200 ms DeleteObjects: 9.465700 ms)
  2121.  
  2122. Unloading 3 Unused Serialized files (Serialized files now loaded: 69)
  2123.  
  2124. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 303635.
  2125. Total: 586.805600 ms (FindLiveObjects: 17.347200 ms CreateObjectMapping: 27.011900 ms MarkObjects: 541.849800 ms DeleteObjects: 0.596100 ms)
  2126.  
  2127. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2128.  
  2129. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303635.
  2130. Total: 579.606900 ms (FindLiveObjects: 16.157900 ms CreateObjectMapping: 26.809200 ms MarkObjects: 536.331100 ms DeleteObjects: 0.308200 ms)
  2131.  
  2132. Unloading 0 Unused Serialized files (Serialized files now loaded: 69)
  2133.  
  2134. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 303635.
  2135. Total: 579.131200 ms (FindLiveObjects: 17.314700 ms CreateObjectMapping: 26.131700 ms MarkObjects: 535.062800 ms DeleteObjects: 0.621400 ms)
  2136.  
  2137. Join 19
  2138.  
  2139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2140.  
  2141. [SFS - ERROR] [TCPSocketLayer] Connection closed by the remote side
  2142. Connection was lost; reason is: unknown
  2143.  
  2144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2145.  
  2146. Reconnecting
  2147.  
  2148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2149.  
  2150. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2151.  
  2152. Unloading 428 unused Assets to reduce memory usage. Loaded Objects now: 304301.
  2153. Total: 721.374800 ms (FindLiveObjects: 19.475100 ms CreateObjectMapping: 28.462800 ms MarkObjects: 565.453900 ms DeleteObjects: 107.982600 ms)
  2154.  
  2155. Unloading 3 Unused Serialized files (Serialized files now loaded: 70)
  2156.  
  2157. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 304325.
  2158. Total: 596.319500 ms (FindLiveObjects: 26.392300 ms CreateObjectMapping: 27.711100 ms MarkObjects: 541.901400 ms DeleteObjects: 0.314500 ms)
  2159.  
  2160. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2161.  
  2162. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304325.
  2163. Total: 590.868900 ms (FindLiveObjects: 16.811900 ms CreateObjectMapping: 27.407300 ms MarkObjects: 546.259300 ms DeleteObjects: 0.390100 ms)
  2164.  
  2165. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2166.  
  2167. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304325.
  2168. Total: 584.085800 ms (FindLiveObjects: 17.175800 ms CreateObjectMapping: 26.921900 ms MarkObjects: 539.686200 ms DeleteObjects: 0.301500 ms)
  2169.  
  2170. Join 19
  2171.  
  2172. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2173.  
  2174. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2175.  
  2176. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 307633.
  2177. Total: 616.388700 ms (FindLiveObjects: 24.897800 ms CreateObjectMapping: 27.834800 ms MarkObjects: 563.037500 ms DeleteObjects: 0.618300 ms)
  2178.  
  2179. Unloading 5 Unused Serialized files (Serialized files now loaded: 70)
  2180.  
  2181. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 307658.
  2182. Total: 589.225900 ms (FindLiveObjects: 17.739400 ms CreateObjectMapping: 27.292300 ms MarkObjects: 543.672200 ms DeleteObjects: 0.521500 ms)
  2183.  
  2184. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2185.  
  2186. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307658.
  2187. Total: 585.259900 ms (FindLiveObjects: 17.656500 ms CreateObjectMapping: 26.890400 ms MarkObjects: 540.418300 ms DeleteObjects: 0.294200 ms)
  2188.  
  2189. Join 19
  2190.  
  2191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2192.  
  2193. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2194.  
  2195. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 308473.
  2196. Total: 600.205900 ms (FindLiveObjects: 21.528100 ms CreateObjectMapping: 26.920500 ms MarkObjects: 551.284100 ms DeleteObjects: 0.472900 ms)
  2197.  
  2198. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2199.  
  2200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308473.
  2201. Total: 588.007900 ms (FindLiveObjects: 17.446400 ms CreateObjectMapping: 28.788500 ms MarkObjects: 541.366400 ms DeleteObjects: 0.406100 ms)
  2202.  
  2203. Join 19
  2204.  
  2205. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2206.  
  2207. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2208.  
  2209. Unloading 269 unused Assets to reduce memory usage. Loaded Objects now: 306723.
  2210. Total: 601.035100 ms (FindLiveObjects: 23.155700 ms CreateObjectMapping: 27.151400 ms MarkObjects: 549.761400 ms DeleteObjects: 0.966400 ms)
  2211.  
  2212. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2213.  
  2214. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306721.
  2215. Total: 586.889800 ms (FindLiveObjects: 16.798100 ms CreateObjectMapping: 26.860200 ms MarkObjects: 542.893600 ms DeleteObjects: 0.337500 ms)
  2216.  
  2217. Join 19
  2218.  
  2219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2220.  
  2221. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2222.  
  2223. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 307847.
  2224. Total: 602.804400 ms (FindLiveObjects: 22.997200 ms CreateObjectMapping: 26.328000 ms MarkObjects: 552.754400 ms DeleteObjects: 0.724300 ms)
  2225.  
  2226. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2227.  
  2228. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307847.
  2229. Total: 582.453600 ms (FindLiveObjects: 17.008800 ms CreateObjectMapping: 26.227500 ms MarkObjects: 538.763200 ms DeleteObjects: 0.453800 ms)
  2230.  
  2231. Join 19
  2232.  
  2233. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2234.  
  2235. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2236.  
  2237. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 307958.
  2238. Total: 613.040500 ms (FindLiveObjects: 26.334600 ms CreateObjectMapping: 30.341900 ms MarkObjects: 555.947200 ms DeleteObjects: 0.416400 ms)
  2239.  
  2240. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2241.  
  2242. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307958.
  2243. Total: 589.535500 ms (FindLiveObjects: 17.292800 ms CreateObjectMapping: 26.975400 ms MarkObjects: 544.864400 ms DeleteObjects: 0.402500 ms)
  2244.  
  2245. Join 19
  2246.  
  2247. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2248.  
  2249. Join 16
  2250.  
  2251. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2252.  
  2253. Exit 16
  2254.  
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2256.  
  2257. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2258.  
  2259. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2260.  
  2261. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2262.  
  2263. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2264.  
  2265. Exit 19
  2266.  
  2267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2268.  
  2269. Join 1102
  2270.  
  2271. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2272.  
  2273. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2274.  
  2275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2276.  
  2277. Exit 1102
  2278.  
  2279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2280.  
  2281. Join 19
  2282.  
  2283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2284.  
  2285. Exit 19
  2286.  
  2287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2288.  
  2289. Join 1103
  2290.  
  2291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2292.  
  2293. Exit 1103
  2294.  
  2295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2296.  
  2297. Join 19
  2298.  
  2299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2300.  
  2301. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2302.  
  2303. Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 308324.
  2304. Total: 602.539200 ms (FindLiveObjects: 25.556200 ms CreateObjectMapping: 27.033400 ms MarkObjects: 549.300900 ms DeleteObjects: 0.648200 ms)
  2305.  
  2306. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2307.  
  2308. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308324.
  2309. Total: 586.269600 ms (FindLiveObjects: 19.207400 ms CreateObjectMapping: 26.347200 ms MarkObjects: 540.116600 ms DeleteObjects: 0.597900 ms)
  2310.  
  2311. Join 19
  2312.  
  2313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2314.  
  2315. Join 16
  2316.  
  2317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2318.  
  2319. Exit 16
  2320.  
  2321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2322.  
  2323. Exit 19
  2324.  
  2325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2326.  
  2327. Unloading 9 Unused Serialized files (Serialized files now loaded: 70)
  2328.  
  2329. Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 310266.
  2330. Total: 600.855200 ms (FindLiveObjects: 20.791700 ms CreateObjectMapping: 26.983400 ms MarkObjects: 549.810000 ms DeleteObjects: 3.269700 ms)
  2331.  
  2332. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2333.  
  2334. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 313511.
  2335. Total: 601.988400 ms (FindLiveObjects: 23.156900 ms CreateObjectMapping: 29.298600 ms MarkObjects: 549.108500 ms DeleteObjects: 0.424000 ms)
  2336.  
  2337. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2338.  
  2339. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313511.
  2340. Total: 586.863400 ms (FindLiveObjects: 18.249100 ms CreateObjectMapping: 26.590100 ms MarkObjects: 541.544200 ms DeleteObjects: 0.479700 ms)
  2341.  
  2342. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2343.  
  2344. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 313511.
  2345. Total: 586.223500 ms (FindLiveObjects: 18.434700 ms CreateObjectMapping: 26.349600 ms MarkObjects: 540.815800 ms DeleteObjects: 0.623000 ms)
  2346.  
  2347. Join 14
  2348.  
  2349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2350.  
  2351. Join 15
  2352.  
  2353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2354.  
  2355. Exit 14
  2356.  
  2357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2358.  
  2359. Join 14
  2360.  
  2361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2362.  
  2363. Exit 14
  2364.  
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2366.  
  2367. Join 13
  2368.  
  2369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2370.  
  2371. Exit 15
  2372.  
  2373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2374.  
  2375. Exit 13
  2376.  
  2377. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2378.  
  2379. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2380.  
  2381. Unloading 510 unused Assets to reduce memory usage. Loaded Objects now: 313129.
  2382. Total: 605.820900 ms (FindLiveObjects: 20.606100 ms CreateObjectMapping: 27.019900 ms MarkObjects: 549.522900 ms DeleteObjects: 8.671700 ms)
  2383.  
  2384. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2385.  
  2386. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 317622.
  2387. Total: 588.626800 ms (FindLiveObjects: 17.852400 ms CreateObjectMapping: 27.164500 ms MarkObjects: 543.214700 ms DeleteObjects: 0.394900 ms)
  2388.  
  2389. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2390.  
  2391. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 323072.
  2392. Total: 594.305800 ms (FindLiveObjects: 17.631000 ms CreateObjectMapping: 27.143800 ms MarkObjects: 549.003700 ms DeleteObjects: 0.526900 ms)
  2393.  
  2394. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2395.  
  2396. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 326368.
  2397. Total: 603.494800 ms (FindLiveObjects: 22.199200 ms CreateObjectMapping: 27.515300 ms MarkObjects: 553.408500 ms DeleteObjects: 0.371400 ms)
  2398.  
  2399. Unloading 5 Unused Serialized files (Serialized files now loaded: 70)
  2400.  
  2401. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 326463.
  2402. Total: 591.771900 ms (FindLiveObjects: 18.478800 ms CreateObjectMapping: 26.638500 ms MarkObjects: 546.211700 ms DeleteObjects: 0.442500 ms)
  2403.  
  2404. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2405.  
  2406. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 332480.
  2407. Total: 596.451000 ms (FindLiveObjects: 19.311100 ms CreateObjectMapping: 27.425800 ms MarkObjects: 549.305600 ms DeleteObjects: 0.408100 ms)
  2408.  
  2409. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2410.  
  2411. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 337375.
  2412. Total: 598.116000 ms (FindLiveObjects: 18.490500 ms CreateObjectMapping: 27.882800 ms MarkObjects: 551.291000 ms DeleteObjects: 0.451500 ms)
  2413.  
  2414. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2415.  
  2416. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 342352.
  2417. Total: 604.232000 ms (FindLiveObjects: 21.065100 ms CreateObjectMapping: 27.971700 ms MarkObjects: 554.812900 ms DeleteObjects: 0.382000 ms)
  2418.  
  2419. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2420.  
  2421. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 348974.
  2422. Total: 606.629900 ms (FindLiveObjects: 20.581700 ms CreateObjectMapping: 28.538200 ms MarkObjects: 556.984600 ms DeleteObjects: 0.525200 ms)
  2423.  
  2424. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2425.  
  2426. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 348973.
  2427. Total: 608.545900 ms (FindLiveObjects: 21.727700 ms CreateObjectMapping: 28.053800 ms MarkObjects: 558.190900 ms DeleteObjects: 0.573200 ms)
  2428.  
  2429. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2430.  
  2431. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348973.
  2432. Total: 598.958200 ms (FindLiveObjects: 19.632700 ms CreateObjectMapping: 26.247900 ms MarkObjects: 552.709800 ms DeleteObjects: 0.367400 ms)
  2433.  
  2434. Join 3
  2435.  
  2436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2437.  
  2438. Join 6
  2439.  
  2440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2441.  
  2442. Exit 6
  2443.  
  2444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2445.  
  2446. Join 6
  2447.  
  2448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2449.  
  2450. Exit 3
  2451.  
  2452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2453.  
  2454. Join 2
  2455.  
  2456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2457.  
  2458. Exit 2
  2459.  
  2460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2461.  
  2462. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2463.  
  2464. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 353874.
  2465. Total: 658.032800 ms (FindLiveObjects: 31.522600 ms CreateObjectMapping: 39.537100 ms MarkObjects: 586.525400 ms DeleteObjects: 0.447500 ms)
  2466.  
  2467. Unloading 5 Unused Serialized files (Serialized files now loaded: 70)
  2468.  
  2469. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 353899.
  2470. Total: 622.086200 ms (FindLiveObjects: 19.487300 ms CreateObjectMapping: 27.455700 ms MarkObjects: 574.761200 ms DeleteObjects: 0.381500 ms)
  2471.  
  2472. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2473.  
  2474. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353899.
  2475. Total: 611.665100 ms (FindLiveObjects: 20.427900 ms CreateObjectMapping: 27.349700 ms MarkObjects: 563.525400 ms DeleteObjects: 0.361600 ms)
  2476.  
  2477. Join 6
  2478.  
  2479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2480.  
  2481. Join 2
  2482.  
  2483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2484.  
  2485. Join 8
  2486.  
  2487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2488.  
  2489. Exit 6
  2490.  
  2491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2492.  
  2493. Exit 8
  2494.  
  2495. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2496.  
  2497. Exit 2
  2498.  
  2499. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2500.  
  2501. Join 1039
  2502.  
  2503. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2504.  
  2505. Exit 1039
  2506.  
  2507. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2508.  
  2509. Join 2
  2510.  
  2511. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2512.  
  2513. Exit 2
  2514.  
  2515. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2516.  
  2517. Join 1039
  2518.  
  2519. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2520.  
  2521. Exit 1039
  2522.  
  2523. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2524.  
  2525. Join 2
  2526.  
  2527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2528.  
  2529. Join 1
  2530.  
  2531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2532.  
  2533. Exit 1
  2534.  
  2535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2536.  
  2537. Exit 2
  2538.  
  2539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2540.  
  2541. Join 1037
  2542.  
  2543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2544.  
  2545. Exit 1037
  2546.  
  2547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2548.  
  2549. Join 1
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2552.  
  2553. Join 2
  2554.  
  2555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2556.  
  2557. Exit 2
  2558.  
  2559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2560.  
  2561. Exit 1
  2562.  
  2563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2564.  
  2565. Join 1018
  2566.  
  2567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2568.  
  2569. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2570.  
  2571. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2572.  
  2573. Exit 1018
  2574.  
  2575. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2576.  
  2577. Join 1
  2578.  
  2579. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2580.  
  2581. Join 2
  2582.  
  2583. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2584.  
  2585. Join 8
  2586.  
  2587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2588.  
  2589. Exit 1
  2590.  
  2591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2592.  
  2593. Join 1
  2594.  
  2595. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2596.  
  2597. Exit 1
  2598.  
  2599. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2600.  
  2601. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2602.  
  2603. Unloading 308 unused Assets to reduce memory usage. Loaded Objects now: 362787.
  2604. Total: 619.575000 ms (FindLiveObjects: 25.979800 ms CreateObjectMapping: 29.921100 ms MarkObjects: 560.770400 ms DeleteObjects: 2.903400 ms)
  2605.  
  2606. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2607.  
  2608. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 362787.
  2609. Total: 610.475500 ms (FindLiveObjects: 24.989200 ms CreateObjectMapping: 27.493500 ms MarkObjects: 557.294800 ms DeleteObjects: 0.697400 ms)
  2610.  
  2611. Join 8
  2612.  
  2613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2614.  
  2615. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2616.  
  2617. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 363564.
  2618. Total: 617.165100 ms (FindLiveObjects: 23.844400 ms CreateObjectMapping: 27.340300 ms MarkObjects: 565.363900 ms DeleteObjects: 0.615900 ms)
  2619.  
  2620. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2621.  
  2622. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363564.
  2623. Total: 613.154000 ms (FindLiveObjects: 23.149100 ms CreateObjectMapping: 26.736100 ms MarkObjects: 562.858400 ms DeleteObjects: 0.409700 ms)
  2624.  
  2625. Join 8
  2626.  
  2627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2628.  
  2629. Join 4
  2630.  
  2631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2632.  
  2633. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2634.  
  2635. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 363689.
  2636. Total: 611.694200 ms (FindLiveObjects: 21.728500 ms CreateObjectMapping: 26.947400 ms MarkObjects: 561.965300 ms DeleteObjects: 1.052700 ms)
  2637.  
  2638. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2639.  
  2640. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363687.
  2641. Total: 611.689700 ms (FindLiveObjects: 23.181200 ms CreateObjectMapping: 26.977500 ms MarkObjects: 561.111400 ms DeleteObjects: 0.419000 ms)
  2642.  
  2643. Join 8
  2644.  
  2645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2646.  
  2647. Join 4
  2648.  
  2649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2650.  
  2651. Exit 4
  2652.  
  2653. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2654.  
  2655. Exit 8
  2656.  
  2657. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2658.  
  2659. Join 1054
  2660.  
  2661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2662.  
  2663. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2664.  
  2665. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2666.  
  2667. Exit 1054
  2668.  
  2669. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2670.  
  2671. Join 4
  2672.  
  2673. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2674.  
  2675. Join 8
  2676.  
  2677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2678.  
  2679. Exit 4
  2680.  
  2681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2682.  
  2683. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2684.  
  2685. Unloading 207 unused Assets to reduce memory usage. Loaded Objects now: 364510.
  2686. Total: 617.185800 ms (FindLiveObjects: 22.269100 ms CreateObjectMapping: 27.962500 ms MarkObjects: 565.519000 ms DeleteObjects: 1.434900 ms)
  2687.  
  2688. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2689.  
  2690. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364510.
  2691. Total: 612.218400 ms (FindLiveObjects: 21.831800 ms CreateObjectMapping: 26.802900 ms MarkObjects: 562.994100 ms DeleteObjects: 0.589000 ms)
  2692.  
  2693. Join 8
  2694.  
  2695. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2696.  
  2697. Join 1
  2698.  
  2699. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2700.  
  2701. Join 2
  2702.  
  2703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2704.  
  2705. Exit 1
  2706.  
  2707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2708.  
  2709. Join 6
  2710.  
  2711. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2712.  
  2713. Exit 8
  2714.  
  2715. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2716.  
  2717. Exit 2
  2718.  
  2719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2720.  
  2721. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2722.  
  2723. Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 364661.
  2724. Total: 612.167700 ms (FindLiveObjects: 21.395800 ms CreateObjectMapping: 27.132400 ms MarkObjects: 562.727400 ms DeleteObjects: 0.911800 ms)
  2725.  
  2726. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2727.  
  2728. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364661.
  2729. Total: 607.063900 ms (FindLiveObjects: 22.360300 ms CreateObjectMapping: 27.068500 ms MarkObjects: 557.224800 ms DeleteObjects: 0.409700 ms)
  2730.  
  2731. Join 6
  2732.  
  2733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2734.  
  2735. Unloading 6 Unused Serialized files (Serialized files now loaded: 70)
  2736.  
  2737. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 364660.
  2738. Total: 612.731900 ms (FindLiveObjects: 20.446700 ms CreateObjectMapping: 27.165600 ms MarkObjects: 564.231700 ms DeleteObjects: 0.887400 ms)
  2739.  
  2740. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2741.  
  2742. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364660.
  2743. Total: 612.345000 ms (FindLiveObjects: 24.162500 ms CreateObjectMapping: 26.891300 ms MarkObjects: 560.878100 ms DeleteObjects: 0.412700 ms)
  2744.  
  2745. Join 6
  2746.  
  2747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2748.  
  2749. Join 2
  2750.  
  2751. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2752.  
  2753. Join 8
  2754.  
  2755. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2756.  
  2757. Exit 2
  2758.  
  2759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2760.  
  2761. Join 3
  2762.  
  2763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2764.  
  2765. Exit 8
  2766.  
  2767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2768.  
  2769. Exit 6
  2770.  
  2771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2772.  
  2773. Exit 3
  2774.  
  2775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2776.  
  2777. Unloading 9 Unused Serialized files (Serialized files now loaded: 70)
  2778.  
  2779. Unloading 1721 unused Assets to reduce memory usage. Loaded Objects now: 333217.
  2780. Total: 634.426400 ms (FindLiveObjects: 19.232900 ms CreateObjectMapping: 28.459700 ms MarkObjects: 559.994300 ms DeleteObjects: 26.739300 ms)
  2781.  
  2782. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2783.  
  2784. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 336461.
  2785. Total: 599.439800 ms (FindLiveObjects: 18.591300 ms CreateObjectMapping: 26.712000 ms MarkObjects: 553.686300 ms DeleteObjects: 0.450000 ms)
  2786.  
  2787. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2788.  
  2789. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336461.
  2790. Total: 600.352300 ms (FindLiveObjects: 19.071700 ms CreateObjectMapping: 26.849100 ms MarkObjects: 553.774000 ms DeleteObjects: 0.656700 ms)
  2791.  
  2792. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2793.  
  2794. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336461.
  2795. Total: 601.833000 ms (FindLiveObjects: 18.211100 ms CreateObjectMapping: 26.522800 ms MarkObjects: 556.691200 ms DeleteObjects: 0.407500 ms)
  2796.  
  2797. Join 13
  2798.  
  2799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2800.  
  2801. Join 15
  2802.  
  2803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2804.  
  2805. Exit 13
  2806.  
  2807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2808.  
  2809. Join 14
  2810.  
  2811. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2812.  
  2813. Exit 14
  2814.  
  2815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2816.  
  2817. Join 14
  2818.  
  2819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2820.  
  2821. Exit 15
  2822.  
  2823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2824.  
  2825. Exit 14
  2826.  
  2827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2828.  
  2829. Join 1093
  2830.  
  2831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2832.  
  2833. Exit 1093
  2834.  
  2835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2836.  
  2837. Join 14
  2838.  
  2839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2840.  
  2841. Exit 14
  2842.  
  2843. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2844.  
  2845. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2846.  
  2847. Unloading 446 unused Assets to reduce memory usage. Loaded Objects now: 329896.
  2848. Total: 612.769400 ms (FindLiveObjects: 19.169200 ms CreateObjectMapping: 27.411800 ms MarkObjects: 555.896700 ms DeleteObjects: 10.291200 ms)
  2849.  
  2850. Unloading 3 Unused Serialized files (Serialized files now loaded: 70)
  2851.  
  2852. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 329919.
  2853. Total: 605.927700 ms (FindLiveObjects: 20.226200 ms CreateObjectMapping: 27.469000 ms MarkObjects: 557.913200 ms DeleteObjects: 0.318800 ms)
  2854.  
  2855. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2856.  
  2857. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329919.
  2858. Total: 600.296100 ms (FindLiveObjects: 18.103600 ms CreateObjectMapping: 27.776300 ms MarkObjects: 554.010000 ms DeleteObjects: 0.405800 ms)
  2859.  
  2860. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2861.  
  2862. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329919.
  2863. Total: 598.206400 ms (FindLiveObjects: 18.018100 ms CreateObjectMapping: 26.514900 ms MarkObjects: 553.281200 ms DeleteObjects: 0.391500 ms)
  2864.  
  2865. Join 19
  2866.  
  2867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2868.  
  2869. Exit 19
  2870.  
  2871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2872.  
  2873. Unloading 9 Unused Serialized files (Serialized files now loaded: 70)
  2874.  
  2875. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 333210.
  2876. Total: 600.270400 ms (FindLiveObjects: 19.346500 ms CreateObjectMapping: 27.035300 ms MarkObjects: 551.763100 ms DeleteObjects: 2.125300 ms)
  2877.  
  2878. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  2879.  
  2880. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 336455.
  2881. Total: 608.892000 ms (FindLiveObjects: 24.469900 ms CreateObjectMapping: 26.333700 ms MarkObjects: 557.657900 ms DeleteObjects: 0.430200 ms)
  2882.  
  2883. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2884.  
  2885. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336455.
  2886. Total: 601.322600 ms (FindLiveObjects: 19.325200 ms CreateObjectMapping: 26.807300 ms MarkObjects: 554.701000 ms DeleteObjects: 0.488800 ms)
  2887.  
  2888. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2889.  
  2890. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336455.
  2891. Total: 600.539200 ms (FindLiveObjects: 19.457600 ms CreateObjectMapping: 26.521500 ms MarkObjects: 553.988200 ms DeleteObjects: 0.571400 ms)
  2892.  
  2893. Join 14
  2894.  
  2895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2896.  
  2897. Exit 14
  2898.  
  2899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2900.  
  2901. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2902.  
  2903. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 329895.
  2904. Total: 613.772100 ms (FindLiveObjects: 18.459600 ms CreateObjectMapping: 28.611700 ms MarkObjects: 557.239300 ms DeleteObjects: 9.461100 ms)
  2905.  
  2906. Unloading 3 Unused Serialized files (Serialized files now loaded: 70)
  2907.  
  2908. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 329918.
  2909. Total: 606.837100 ms (FindLiveObjects: 18.415500 ms CreateObjectMapping: 26.190300 ms MarkObjects: 561.862500 ms DeleteObjects: 0.368400 ms)
  2910.  
  2911. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2912.  
  2913. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329918.
  2914. Total: 602.830400 ms (FindLiveObjects: 20.252600 ms CreateObjectMapping: 26.210900 ms MarkObjects: 555.851700 ms DeleteObjects: 0.514900 ms)
  2915.  
  2916. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2917.  
  2918. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 329918.
  2919. Total: 596.085000 ms (FindLiveObjects: 17.817000 ms CreateObjectMapping: 26.546200 ms MarkObjects: 551.405900 ms DeleteObjects: 0.315700 ms)
  2920.  
  2921. Join 19
  2922.  
  2923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2924.  
  2925. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  2926.  
  2927. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 333014.
  2928. Total: 599.691100 ms (FindLiveObjects: 19.775000 ms CreateObjectMapping: 26.296900 ms MarkObjects: 553.149000 ms DeleteObjects: 0.470000 ms)
  2929.  
  2930. Unloading 5 Unused Serialized files (Serialized files now loaded: 70)
  2931.  
  2932. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 333037.
  2933. Total: 617.228100 ms (FindLiveObjects: 20.941200 ms CreateObjectMapping: 31.898400 ms MarkObjects: 563.821800 ms DeleteObjects: 0.566200 ms)
  2934.  
  2935. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2936.  
  2937. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333037.
  2938. Total: 603.817300 ms (FindLiveObjects: 21.754900 ms CreateObjectMapping: 28.438900 ms MarkObjects: 553.045600 ms DeleteObjects: 0.577400 ms)
  2939.  
  2940. Join 19
  2941.  
  2942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2943.  
  2944. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2945.  
  2946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2947.  
  2948. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2949.  
  2950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2951.  
  2952. Exit 19
  2953.  
  2954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2955.  
  2956. Join 1102
  2957.  
  2958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2959.  
  2960. Exit 1102
  2961.  
  2962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2963.  
  2964. Join 19
  2965.  
  2966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2967.  
  2968. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2969.  
  2970. Unloading 295 unused Assets to reduce memory usage. Loaded Objects now: 331296.
  2971. Total: 609.184500 ms (FindLiveObjects: 22.697700 ms CreateObjectMapping: 27.099400 ms MarkObjects: 558.362000 ms DeleteObjects: 1.025000 ms)
  2972.  
  2973. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2974.  
  2975. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331296.
  2976. Total: 595.209600 ms (FindLiveObjects: 18.057800 ms CreateObjectMapping: 26.936600 ms MarkObjects: 549.737400 ms DeleteObjects: 0.477100 ms)
  2977.  
  2978. Join 19
  2979.  
  2980. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2981.  
  2982. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2983.  
  2984. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 331295.
  2985. Total: 602.627100 ms (FindLiveObjects: 19.574600 ms CreateObjectMapping: 26.732100 ms MarkObjects: 555.866100 ms DeleteObjects: 0.453900 ms)
  2986.  
  2987. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  2988.  
  2989. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331295.
  2990. Total: 601.409600 ms (FindLiveObjects: 17.789800 ms CreateObjectMapping: 26.862700 ms MarkObjects: 556.351400 ms DeleteObjects: 0.405400 ms)
  2991.  
  2992. Join 19
  2993.  
  2994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2995.  
  2996. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  2997.  
  2998. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 331403.
  2999. Total: 616.543500 ms (FindLiveObjects: 22.696700 ms CreateObjectMapping: 26.477100 ms MarkObjects: 567.002000 ms DeleteObjects: 0.367400 ms)
  3000.  
  3001. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3002.  
  3003. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331403.
  3004. Total: 601.833600 ms (FindLiveObjects: 18.728100 ms CreateObjectMapping: 27.014400 ms MarkObjects: 555.647800 ms DeleteObjects: 0.442800 ms)
  3005.  
  3006. Join 19
  3007.  
  3008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3009.  
  3010. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  3011.  
  3012. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 331602.
  3013. Total: 613.143800 ms (FindLiveObjects: 21.362100 ms CreateObjectMapping: 27.141700 ms MarkObjects: 564.118600 ms DeleteObjects: 0.521000 ms)
  3014.  
  3015. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3016.  
  3017. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331602.
  3018. Total: 606.203500 ms (FindLiveObjects: 19.575700 ms CreateObjectMapping: 28.326800 ms MarkObjects: 557.830200 ms DeleteObjects: 0.470600 ms)
  3019.  
  3020. Join 19
  3021.  
  3022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3023.  
  3024. Join 16
  3025.  
  3026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3027.  
  3028. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3029.  
  3030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3031.  
  3032. Exit 16
  3033.  
  3034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3035.  
  3036. Unloading 8 Unused Serialized files (Serialized files now loaded: 70)
  3037.  
  3038. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 331741.
  3039. Total: 629.725800 ms (FindLiveObjects: 26.321000 ms CreateObjectMapping: 26.840700 ms MarkObjects: 575.757900 ms DeleteObjects: 0.805900 ms)
  3040.  
  3041. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3042.  
  3043. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 331741.
  3044. Total: 612.539200 ms (FindLiveObjects: 22.472100 ms CreateObjectMapping: 27.734000 ms MarkObjects: 561.869100 ms DeleteObjects: 0.463700 ms)
  3045.  
  3046. Join 19
  3047.  
  3048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3049.  
  3050. Unloading 11 Unused Serialized files (Serialized files now loaded: 70)
  3051.  
  3052. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 333486.
  3053. Total: 658.850500 ms (FindLiveObjects: 20.931800 ms CreateObjectMapping: 29.396500 ms MarkObjects: 607.856200 ms DeleteObjects: 0.665700 ms)
  3054.  
  3055. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3056.  
  3057. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 333486.
  3058. Total: 609.167300 ms (FindLiveObjects: 21.205700 ms CreateObjectMapping: 29.214000 ms MarkObjects: 558.312600 ms DeleteObjects: 0.434700 ms)
  3059.  
  3060. Join 19
  3061.  
  3062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3063.  
  3064. Exit 19
  3065.  
  3066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3067.  
  3068. Unloading 9 Unused Serialized files (Serialized files now loaded: 70)
  3069.  
  3070. Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 333806.
  3071. Total: 611.726000 ms (FindLiveObjects: 19.640600 ms CreateObjectMapping: 27.165400 ms MarkObjects: 561.636400 ms DeleteObjects: 3.283200 ms)
  3072.  
  3073. Unloading 7 Unused Serialized files (Serialized files now loaded: 70)
  3074.  
  3075. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 337051.
  3076. Total: 608.508900 ms (FindLiveObjects: 24.083800 ms CreateObjectMapping: 26.558700 ms MarkObjects: 557.408500 ms DeleteObjects: 0.457500 ms)
  3077.  
  3078. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3079.  
  3080. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337051.
  3081. Total: 602.881600 ms (FindLiveObjects: 18.475200 ms CreateObjectMapping: 26.796100 ms MarkObjects: 557.052100 ms DeleteObjects: 0.557700 ms)
  3082.  
  3083. Unloading 0 Unused Serialized files (Serialized files now loaded: 70)
  3084.  
  3085. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337051.
  3086. Total: 600.938400 ms (FindLiveObjects: 18.433200 ms CreateObjectMapping: 26.855900 ms MarkObjects: 555.250300 ms DeleteObjects: 0.398600 ms)
  3087.  
  3088. Join 14
  3089.  
  3090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3091.  
  3092. Join 15
  3093.  
  3094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3095.  
  3096. Exit 14
  3097.  
  3098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3099.  
  3100. Join 14
  3101.  
  3102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3103.  
  3104. Exit 14
  3105.  
  3106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3107.  
  3108. Join 14
  3109.  
  3110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3111.  
  3112. Exit 14
  3113.  
  3114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3115.  
  3116. Join 13
  3117.  
  3118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3119.  
  3120. Exit 15
  3121.  
  3122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3123.  
  3124. Exit 13
  3125.  
  3126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3127.  
  3128. Join 1104
  3129.  
  3130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3131.  
  3132. Exit 1104
  3133.  
  3134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3135.  
  3136. Join 13
  3137.  
  3138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3139.  
  3140. Join 15
  3141.  
  3142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3143.  
  3144. Unloading 7 Unused Serialized files (Serialized files now loaded: 71)
  3145.  
  3146. Unloading 1158 unused Assets to reduce memory usage. Loaded Objects now: 340152.
  3147. Total: 667.000700 ms (FindLiveObjects: 24.252500 ms CreateObjectMapping: 28.149200 ms MarkObjects: 579.949800 ms DeleteObjects: 34.648900 ms)
  3148.  
  3149. Exit 13
  3150.  
  3151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3152.  
  3153. Join 13
  3154.  
  3155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3156.  
  3157. Unloading 10 Unused Serialized files (Serialized files now loaded: 71)
  3158.  
  3159. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 341163.
  3160. Total: 625.830200 ms (FindLiveObjects: 27.197500 ms CreateObjectMapping: 27.409300 ms MarkObjects: 570.547000 ms DeleteObjects: 0.676000 ms)
  3161.  
  3162. Unloading 5 Unused Serialized files (Serialized files now loaded: 71)
  3163.  
  3164. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 341188.
  3165. Total: 613.021800 ms (FindLiveObjects: 18.061700 ms CreateObjectMapping: 27.092500 ms MarkObjects: 567.390200 ms DeleteObjects: 0.477200 ms)
  3166.  
  3167. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3168.  
  3169. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 341188.
  3170. Total: 607.247700 ms (FindLiveObjects: 20.364300 ms CreateObjectMapping: 26.000400 ms MarkObjects: 560.469800 ms DeleteObjects: 0.412600 ms)
  3171.  
  3172. Join 13
  3173.  
  3174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3175.  
  3176. Join 15
  3177.  
  3178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3179.  
  3180. Exit 13
  3181.  
  3182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3183.  
  3184. Join 14
  3185.  
  3186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3187.  
  3188. Exit 14
  3189.  
  3190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3191.  
  3192. Join 14
  3193.  
  3194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3195.  
  3196. Exit 15
  3197.  
  3198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3199.  
  3200. Exit 14
  3201.  
  3202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3203.  
  3204. Unloading 14 Unused Serialized files (Serialized files now loaded: 71)
  3205.  
  3206. Unloading 638 unused Assets to reduce memory usage. Loaded Objects now: 334796.
  3207. Total: 620.730900 ms (FindLiveObjects: 20.324900 ms CreateObjectMapping: 26.918900 ms MarkObjects: 563.275000 ms DeleteObjects: 10.211800 ms)
  3208.  
  3209. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3210.  
  3211. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 338432.
  3212. Total: 607.650800 ms (FindLiveObjects: 19.939800 ms CreateObjectMapping: 27.612100 ms MarkObjects: 559.638900 ms DeleteObjects: 0.459800 ms)
  3213.  
  3214. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3215.  
  3216. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 338432.
  3217. Total: 606.154300 ms (FindLiveObjects: 18.500200 ms CreateObjectMapping: 27.159200 ms MarkObjects: 559.987300 ms DeleteObjects: 0.507200 ms)
  3218.  
  3219. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3220.  
  3221. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 338432.
  3222. Total: 607.262600 ms (FindLiveObjects: 18.975400 ms CreateObjectMapping: 26.409900 ms MarkObjects: 561.305600 ms DeleteObjects: 0.571300 ms)
  3223.  
  3224. Join 20
  3225.  
  3226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3227.  
  3228. Join 21
  3229.  
  3230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3231.  
  3232. Exit 21
  3233.  
  3234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3235.  
  3236. Join 21
  3237.  
  3238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3239.  
  3240. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3241.  
  3242. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 340419.
  3243. Total: 629.801800 ms (FindLiveObjects: 27.928000 ms CreateObjectMapping: 27.288400 ms MarkObjects: 574.043100 ms DeleteObjects: 0.541900 ms)
  3244.  
  3245. Unloading 5 Unused Serialized files (Serialized files now loaded: 71)
  3246.  
  3247. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 340442.
  3248. Total: 610.589600 ms (FindLiveObjects: 19.124000 ms CreateObjectMapping: 27.306300 ms MarkObjects: 563.717100 ms DeleteObjects: 0.441900 ms)
  3249.  
  3250. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3251.  
  3252. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340442.
  3253. Total: 609.963000 ms (FindLiveObjects: 19.575000 ms CreateObjectMapping: 27.400600 ms MarkObjects: 562.527300 ms DeleteObjects: 0.459700 ms)
  3254.  
  3255. Join 20
  3256.  
  3257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3258.  
  3259. Join 21
  3260.  
  3261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3262.  
  3263. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3264.  
  3265. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 340645.
  3266. Total: 618.534800 ms (FindLiveObjects: 20.963400 ms CreateObjectMapping: 27.355600 ms MarkObjects: 569.651200 ms DeleteObjects: 0.564200 ms)
  3267.  
  3268. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3269.  
  3270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340645.
  3271. Total: 611.939400 ms (FindLiveObjects: 21.033100 ms CreateObjectMapping: 27.070100 ms MarkObjects: 563.424300 ms DeleteObjects: 0.411600 ms)
  3272.  
  3273. Join 20
  3274.  
  3275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3276.  
  3277. Join 21
  3278.  
  3279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3280.  
  3281. Exit 21
  3282.  
  3283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3284.  
  3285. Join 21
  3286.  
  3287. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3288.  
  3289. Exit 21
  3290.  
  3291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3292.  
  3293. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3294.  
  3295. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 340635.
  3296. Total: 613.375300 ms (FindLiveObjects: 20.218700 ms CreateObjectMapping: 27.352500 ms MarkObjects: 565.103900 ms DeleteObjects: 0.699700 ms)
  3297.  
  3298. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3299.  
  3300. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340635.
  3301. Total: 611.465400 ms (FindLiveObjects: 18.635900 ms CreateObjectMapping: 27.581400 ms MarkObjects: 564.839900 ms DeleteObjects: 0.407700 ms)
  3302.  
  3303. Join 20
  3304.  
  3305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3306.  
  3307. Join 21
  3308.  
  3309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3310.  
  3311. Exit 21
  3312.  
  3313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3314.  
  3315. Join 21
  3316.  
  3317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3318.  
  3319. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3320.  
  3321. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 340644.
  3322. Total: 618.873100 ms (FindLiveObjects: 22.420300 ms CreateObjectMapping: 26.488600 ms MarkObjects: 569.359700 ms DeleteObjects: 0.604200 ms)
  3323.  
  3324. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3325.  
  3326. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340644.
  3327. Total: 605.821300 ms (FindLiveObjects: 19.125200 ms CreateObjectMapping: 26.307200 ms MarkObjects: 559.890400 ms DeleteObjects: 0.497800 ms)
  3328.  
  3329. Join 20
  3330.  
  3331. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3332.  
  3333. Join 21
  3334.  
  3335. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3336.  
  3337. Exit 21
  3338.  
  3339. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3340.  
  3341. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3342.  
  3343. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 340641.
  3344. Total: 612.382700 ms (FindLiveObjects: 20.089600 ms CreateObjectMapping: 26.935400 ms MarkObjects: 564.830600 ms DeleteObjects: 0.526800 ms)
  3345.  
  3346. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3347.  
  3348. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340641.
  3349. Total: 611.852400 ms (FindLiveObjects: 18.771500 ms CreateObjectMapping: 30.027000 ms MarkObjects: 562.346900 ms DeleteObjects: 0.706300 ms)
  3350.  
  3351. Join 20
  3352.  
  3353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3354.  
  3355. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3356.  
  3357. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 340643.
  3358. Total: 611.562000 ms (FindLiveObjects: 20.007200 ms CreateObjectMapping: 28.302600 ms MarkObjects: 562.608500 ms DeleteObjects: 0.643400 ms)
  3359.  
  3360. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3361.  
  3362. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340643.
  3363. Total: 614.271700 ms (FindLiveObjects: 18.934500 ms CreateObjectMapping: 27.068400 ms MarkObjects: 567.804500 ms DeleteObjects: 0.463700 ms)
  3364.  
  3365. Join 20
  3366.  
  3367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3368.  
  3369. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3370.  
  3371. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 340643.
  3372. Total: 608.476700 ms (FindLiveObjects: 20.121000 ms CreateObjectMapping: 26.536300 ms MarkObjects: 561.251800 ms DeleteObjects: 0.567300 ms)
  3373.  
  3374. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3375.  
  3376. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340643.
  3377. Total: 609.666100 ms (FindLiveObjects: 18.665700 ms CreateObjectMapping: 26.529300 ms MarkObjects: 564.068000 ms DeleteObjects: 0.402800 ms)
  3378.  
  3379. Join 20
  3380.  
  3381. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3382.  
  3383. Join 21
  3384.  
  3385. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3386.  
  3387. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3388.  
  3389. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 340661.
  3390. Total: 611.534300 ms (FindLiveObjects: 20.801400 ms CreateObjectMapping: 26.990900 ms MarkObjects: 563.087500 ms DeleteObjects: 0.654100 ms)
  3391.  
  3392. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3393.  
  3394. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340661.
  3395. Total: 606.389000 ms (FindLiveObjects: 20.605300 ms CreateObjectMapping: 27.380900 ms MarkObjects: 557.986100 ms DeleteObjects: 0.415900 ms)
  3396.  
  3397. Join 20
  3398.  
  3399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3400.  
  3401. Join 21
  3402.  
  3403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3404.  
  3405. Exit 21
  3406.  
  3407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3408.  
  3409. Join 21
  3410.  
  3411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3412.  
  3413. Exit 21
  3414.  
  3415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3416.  
  3417. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3418.  
  3419. Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 340711.
  3420. Total: 632.779800 ms (FindLiveObjects: 24.622700 ms CreateObjectMapping: 26.575400 ms MarkObjects: 580.947200 ms DeleteObjects: 0.634200 ms)
  3421.  
  3422. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3423.  
  3424. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340711.
  3425. Total: 612.150800 ms (FindLiveObjects: 19.330800 ms CreateObjectMapping: 27.112900 ms MarkObjects: 565.152600 ms DeleteObjects: 0.554000 ms)
  3426.  
  3427. Join 20
  3428.  
  3429. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3430.  
  3431. Join 21
  3432.  
  3433. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3434.  
  3435. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3436.  
  3437. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 342646.
  3438. Total: 623.788900 ms (FindLiveObjects: 23.374000 ms CreateObjectMapping: 26.334200 ms MarkObjects: 573.019600 ms DeleteObjects: 1.060700 ms)
  3439.  
  3440. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3441.  
  3442. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342646.
  3443. Total: 608.809200 ms (FindLiveObjects: 20.683900 ms CreateObjectMapping: 27.046100 ms MarkObjects: 560.671300 ms DeleteObjects: 0.407500 ms)
  3444.  
  3445. Join 20
  3446.  
  3447. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3448.  
  3449. Join 21
  3450.  
  3451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3452.  
  3453. Exit 21
  3454.  
  3455. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3456.  
  3457. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3458.  
  3459. Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 340977.
  3460. Total: 618.679900 ms (FindLiveObjects: 23.000400 ms CreateObjectMapping: 26.890300 ms MarkObjects: 567.524100 ms DeleteObjects: 1.264800 ms)
  3461.  
  3462. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3463.  
  3464. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340977.
  3465. Total: 611.681400 ms (FindLiveObjects: 19.279900 ms CreateObjectMapping: 26.910900 ms MarkObjects: 565.081800 ms DeleteObjects: 0.408400 ms)
  3466.  
  3467. Join 20
  3468.  
  3469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3470.  
  3471. Join 21
  3472.  
  3473. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3474.  
  3475. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3476.  
  3477. Unloading 102 unused Assets to reduce memory usage. Loaded Objects now: 342882.
  3478. Total: 632.404200 ms (FindLiveObjects: 23.694600 ms CreateObjectMapping: 28.303400 ms MarkObjects: 579.414600 ms DeleteObjects: 0.991100 ms)
  3479.  
  3480. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3481.  
  3482. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342882.
  3483. Total: 611.977000 ms (FindLiveObjects: 19.523200 ms CreateObjectMapping: 26.627500 ms MarkObjects: 565.368700 ms DeleteObjects: 0.457100 ms)
  3484.  
  3485. Unloading 4 Unused Serialized files (Serialized files now loaded: 71)
  3486.  
  3487. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 343797.
  3488. Total: 623.320300 ms (FindLiveObjects: 29.298600 ms CreateObjectMapping: 27.701400 ms MarkObjects: 565.726300 ms DeleteObjects: 0.593500 ms)
  3489.  
  3490. Join 20
  3491.  
  3492. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3493.  
  3494. Join 21
  3495.  
  3496. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3497.  
  3498. Exit 21
  3499.  
  3500. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3501.  
  3502. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3503.  
  3504. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 344639.
  3505. Total: 665.247500 ms (FindLiveObjects: 29.157200 ms CreateObjectMapping: 30.236100 ms MarkObjects: 604.768800 ms DeleteObjects: 1.084700 ms)
  3506.  
  3507. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3508.  
  3509. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344639.
  3510. Total: 622.799700 ms (FindLiveObjects: 21.567500 ms CreateObjectMapping: 30.075000 ms MarkObjects: 570.739000 ms DeleteObjects: 0.417900 ms)
  3511.  
  3512. Join 20
  3513.  
  3514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3515.  
  3516. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3517.  
  3518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3519.  
  3520. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3521.  
  3522. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 344633.
  3523. Total: 625.986900 ms (FindLiveObjects: 21.587300 ms CreateObjectMapping: 27.678600 ms MarkObjects: 576.092700 ms DeleteObjects: 0.627800 ms)
  3524.  
  3525. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3526.  
  3527. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344633.
  3528. Total: 614.991600 ms (FindLiveObjects: 18.920800 ms CreateObjectMapping: 27.186800 ms MarkObjects: 568.479100 ms DeleteObjects: 0.404500 ms)
  3529.  
  3530. Join 20
  3531.  
  3532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3533.  
  3534. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3535.  
  3536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3537.  
  3538. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3539.  
  3540. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 344636.
  3541. Total: 618.684000 ms (FindLiveObjects: 22.133700 ms CreateObjectMapping: 27.716000 ms MarkObjects: 568.200600 ms DeleteObjects: 0.633400 ms)
  3542.  
  3543. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3544.  
  3545. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344636.
  3546. Total: 614.800200 ms (FindLiveObjects: 21.420200 ms CreateObjectMapping: 27.061100 ms MarkObjects: 565.896800 ms DeleteObjects: 0.421700 ms)
  3547.  
  3548. Join 20
  3549.  
  3550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3551.  
  3552. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3553.  
  3554. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 344780.
  3555. Total: 634.834400 ms (FindLiveObjects: 22.481600 ms CreateObjectMapping: 26.780500 ms MarkObjects: 584.927300 ms DeleteObjects: 0.644600 ms)
  3556.  
  3557. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3558.  
  3559. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344780.
  3560. Total: 629.769600 ms (FindLiveObjects: 20.177500 ms CreateObjectMapping: 27.505500 ms MarkObjects: 581.634400 ms DeleteObjects: 0.451700 ms)
  3561.  
  3562. Join 20
  3563.  
  3564. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3565.  
  3566. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3567.  
  3568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3569.  
  3570. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3571.  
  3572. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 344979.
  3573. Total: 647.250700 ms (FindLiveObjects: 26.389100 ms CreateObjectMapping: 30.217700 ms MarkObjects: 590.112700 ms DeleteObjects: 0.530800 ms)
  3574.  
  3575. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3576.  
  3577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344979.
  3578. Total: 640.180400 ms (FindLiveObjects: 20.682400 ms CreateObjectMapping: 36.021100 ms MarkObjects: 583.058300 ms DeleteObjects: 0.418200 ms)
  3579.  
  3580. Join 20
  3581.  
  3582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3583.  
  3584. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3585.  
  3586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3587.  
  3588. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3589.  
  3590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3591.  
  3592. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3593.  
  3594. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 346196.
  3595. Total: 645.486300 ms (FindLiveObjects: 28.670900 ms CreateObjectMapping: 30.061500 ms MarkObjects: 585.985600 ms DeleteObjects: 0.767800 ms)
  3596.  
  3597. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3598.  
  3599. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346196.
  3600. Total: 613.210600 ms (FindLiveObjects: 18.620100 ms CreateObjectMapping: 26.724700 ms MarkObjects: 567.305200 ms DeleteObjects: 0.560200 ms)
  3601.  
  3602. Join 20
  3603.  
  3604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3605.  
  3606. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3607.  
  3608. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 346200.
  3609. Total: 619.047800 ms (FindLiveObjects: 21.616000 ms CreateObjectMapping: 26.710000 ms MarkObjects: 570.213800 ms DeleteObjects: 0.507800 ms)
  3610.  
  3611. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3612.  
  3613. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346200.
  3614. Total: 612.484500 ms (FindLiveObjects: 20.424500 ms CreateObjectMapping: 26.804500 ms MarkObjects: 564.647200 ms DeleteObjects: 0.607900 ms)
  3615.  
  3616. Join 20
  3617.  
  3618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3619.  
  3620. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3621.  
  3622. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 346298.
  3623. Total: 622.014500 ms (FindLiveObjects: 22.801100 ms CreateObjectMapping: 27.789600 ms MarkObjects: 570.662100 ms DeleteObjects: 0.761200 ms)
  3624.  
  3625. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3626.  
  3627. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346298.
  3628. Total: 614.241800 ms (FindLiveObjects: 20.353100 ms CreateObjectMapping: 27.255600 ms MarkObjects: 566.196200 ms DeleteObjects: 0.421300 ms)
  3629.  
  3630. Join 20
  3631.  
  3632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3633.  
  3634. Unloading 11 Unused Serialized files (Serialized files now loaded: 71)
  3635.  
  3636. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 346295.
  3637. Total: 612.778300 ms (FindLiveObjects: 21.777600 ms CreateObjectMapping: 26.457200 ms MarkObjects: 563.962400 ms DeleteObjects: 0.580600 ms)
  3638.  
  3639. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3640.  
  3641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346295.
  3642. Total: 613.705100 ms (FindLiveObjects: 21.002600 ms CreateObjectMapping: 26.829600 ms MarkObjects: 565.442300 ms DeleteObjects: 0.430200 ms)
  3643.  
  3644. Join 20
  3645.  
  3646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3647.  
  3648. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3649.  
  3650. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 344550.
  3651. Total: 618.587000 ms (FindLiveObjects: 19.830700 ms CreateObjectMapping: 26.939300 ms MarkObjects: 570.082800 ms DeleteObjects: 1.734000 ms)
  3652.  
  3653. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3654.  
  3655. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344550.
  3656. Total: 615.829200 ms (FindLiveObjects: 19.811600 ms CreateObjectMapping: 26.159000 ms MarkObjects: 569.357400 ms DeleteObjects: 0.500600 ms)
  3657.  
  3658. Join 20
  3659.  
  3660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3661.  
  3662. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3663.  
  3664. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 344544.
  3665. Total: 638.875900 ms (FindLiveObjects: 28.883500 ms CreateObjectMapping: 27.933200 ms MarkObjects: 581.533200 ms DeleteObjects: 0.525800 ms)
  3666.  
  3667. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3668.  
  3669. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344544.
  3670. Total: 615.935400 ms (FindLiveObjects: 19.501000 ms CreateObjectMapping: 26.824800 ms MarkObjects: 569.045300 ms DeleteObjects: 0.563700 ms)
  3671.  
  3672. Join 20
  3673.  
  3674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3675.  
  3676. Join 17
  3677.  
  3678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3679.  
  3680. Exit 20
  3681.  
  3682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3683.  
  3684. Join 21
  3685.  
  3686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3687.  
  3688. Exit 21
  3689.  
  3690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3691.  
  3692. Join 21
  3693.  
  3694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3695.  
  3696. Exit 17
  3697.  
  3698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3699.  
  3700. Join 17
  3701.  
  3702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3703.  
  3704. Exit 17
  3705.  
  3706. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3707.  
  3708. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3709.  
  3710. Unloading 361 unused Assets to reduce memory usage. Loaded Objects now: 346396.
  3711. Total: 644.185800 ms (FindLiveObjects: 23.649300 ms CreateObjectMapping: 29.241800 ms MarkObjects: 590.453100 ms DeleteObjects: 0.841200 ms)
  3712.  
  3713. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3714.  
  3715. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346396.
  3716. Total: 623.014400 ms (FindLiveObjects: 24.686700 ms CreateObjectMapping: 26.828500 ms MarkObjects: 570.927000 ms DeleteObjects: 0.571700 ms)
  3717.  
  3718. Join 21
  3719.  
  3720. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3721.  
  3722. Join 17
  3723.  
  3724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3725.  
  3726. Exit 21
  3727.  
  3728. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3729.  
  3730. Join 21
  3731.  
  3732. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3733.  
  3734. Exit 17
  3735.  
  3736. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3737.  
  3738. Unloading 8 Unused Serialized files (Serialized files now loaded: 71)
  3739.  
  3740. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 346506.
  3741. Total: 634.018400 ms (FindLiveObjects: 24.436100 ms CreateObjectMapping: 26.449700 ms MarkObjects: 582.525300 ms DeleteObjects: 0.606800 ms)
  3742.  
  3743. Unloading 0 Unused Serialized files (Serialized files now loaded: 71)
  3744.  
  3745. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346506.
  3746. Total: 618.793800 ms (FindLiveObjects: 20.547500 ms CreateObjectMapping: 26.474000 ms MarkObjects: 571.094300 ms DeleteObjects: 0.677400 ms)
  3747.  
  3748. Join 21
  3749.  
  3750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3751.  
  3752. Join 17
  3753.  
  3754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3755.  
  3756. Exit 21
  3757.  
  3758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3759.  
  3760. Join 21
  3761.  
  3762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3763.  
  3764. Exit 17
  3765.  
  3766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3767.  
  3768. Join 17
  3769.  
  3770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3771.  
  3772. Exit 17
  3773.  
  3774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3775.  
  3776. Join 17
  3777.  
  3778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3779.  
  3780. Exit 17
  3781.  
  3782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3783.  
  3784. Join 17
  3785.  
  3786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3787.  
  3788. Exit 17
  3789.  
  3790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3791.  
  3792. Join 17
  3793.  
  3794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3795.  
  3796. Exit 17
  3797.  
  3798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3799.  
  3800. Join 17
  3801.  
  3802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3803.  
  3804. Exit 17
  3805.  
  3806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3807.  
  3808. Join 17
  3809.  
  3810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3811.  
  3812. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3813.  
  3814. Unloading 138 unused Assets to reduce memory usage. Loaded Objects now: 347790.
  3815. Total: 639.675600 ms (FindLiveObjects: 26.557400 ms CreateObjectMapping: 27.751000 ms MarkObjects: 584.591100 ms DeleteObjects: 0.775800 ms)
  3816.  
  3817. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3818.  
  3819. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347790.
  3820. Total: 623.638600 ms (FindLiveObjects: 20.257600 ms CreateObjectMapping: 27.009400 ms MarkObjects: 575.932200 ms DeleteObjects: 0.439000 ms)
  3821.  
  3822. Join 21
  3823.  
  3824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3825.  
  3826. Join 17
  3827.  
  3828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3829.  
  3830. Exit 21
  3831.  
  3832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3833.  
  3834. Join 21
  3835.  
  3836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3837.  
  3838. Exit 17
  3839.  
  3840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3841.  
  3842. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3843.  
  3844. Unloading 463 unused Assets to reduce memory usage. Loaded Objects now: 347690.
  3845. Total: 650.713400 ms (FindLiveObjects: 26.826700 ms CreateObjectMapping: 29.053700 ms MarkObjects: 581.184100 ms DeleteObjects: 13.648300 ms)
  3846.  
  3847. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3848.  
  3849. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347690.
  3850. Total: 619.733600 ms (FindLiveObjects: 19.540900 ms CreateObjectMapping: 27.529300 ms MarkObjects: 572.250500 ms DeleteObjects: 0.412400 ms)
  3851.  
  3852. Join 21
  3853.  
  3854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3855.  
  3856. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3857.  
  3858. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 347689.
  3859. Total: 628.666700 ms (FindLiveObjects: 19.851000 ms CreateObjectMapping: 27.464600 ms MarkObjects: 580.811200 ms DeleteObjects: 0.539500 ms)
  3860.  
  3861. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3862.  
  3863. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347689.
  3864. Total: 624.619200 ms (FindLiveObjects: 21.559900 ms CreateObjectMapping: 26.797400 ms MarkObjects: 575.815600 ms DeleteObjects: 0.445800 ms)
  3865.  
  3866. Join 21
  3867.  
  3868. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3869.  
  3870. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3871.  
  3872. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 347691.
  3873. Total: 632.427100 ms (FindLiveObjects: 21.372900 ms CreateObjectMapping: 26.536000 ms MarkObjects: 583.929600 ms DeleteObjects: 0.588000 ms)
  3874.  
  3875. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3876.  
  3877. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347691.
  3878. Total: 617.533300 ms (FindLiveObjects: 19.346900 ms CreateObjectMapping: 27.165600 ms MarkObjects: 570.615600 ms DeleteObjects: 0.404800 ms)
  3879.  
  3880. Join 21
  3881.  
  3882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3883.  
  3884. Join 17
  3885.  
  3886. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3887.  
  3888. Exit 21
  3889.  
  3890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3891.  
  3892. Join 21
  3893.  
  3894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3895.  
  3896. Exit 17
  3897.  
  3898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3899.  
  3900. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3901.  
  3902. Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 348619.
  3903. Total: 644.861400 ms (FindLiveObjects: 27.712300 ms CreateObjectMapping: 27.136800 ms MarkObjects: 589.333700 ms DeleteObjects: 0.678400 ms)
  3904.  
  3905. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3906.  
  3907. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348619.
  3908. Total: 617.895300 ms (FindLiveObjects: 19.730200 ms CreateObjectMapping: 26.529100 ms MarkObjects: 571.205500 ms DeleteObjects: 0.430000 ms)
  3909.  
  3910. Join 21
  3911.  
  3912. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3913.  
  3914. Join 17
  3915.  
  3916. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3917.  
  3918. Exit 21
  3919.  
  3920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3921.  
  3922. Join 21
  3923.  
  3924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3925.  
  3926. Exit 17
  3927.  
  3928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3929.  
  3930. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3931.  
  3932. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 349067.
  3933. Total: 628.268200 ms (FindLiveObjects: 22.097500 ms CreateObjectMapping: 27.193900 ms MarkObjects: 578.197200 ms DeleteObjects: 0.779300 ms)
  3934.  
  3935. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3936.  
  3937. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349067.
  3938. Total: 620.003200 ms (FindLiveObjects: 19.461300 ms CreateObjectMapping: 27.807100 ms MarkObjects: 572.171500 ms DeleteObjects: 0.562900 ms)
  3939.  
  3940. Join 21
  3941.  
  3942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3943.  
  3944. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3945.  
  3946. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 349344.
  3947. Total: 631.344300 ms (FindLiveObjects: 22.795200 ms CreateObjectMapping: 27.001200 ms MarkObjects: 580.881900 ms DeleteObjects: 0.665800 ms)
  3948.  
  3949. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3950.  
  3951. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349344.
  3952. Total: 617.555000 ms (FindLiveObjects: 20.810700 ms CreateObjectMapping: 25.919800 ms MarkObjects: 570.151100 ms DeleteObjects: 0.672800 ms)
  3953.  
  3954. Join 21
  3955.  
  3956. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3957.  
  3958. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3959.  
  3960. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 349346.
  3961. Total: 626.002400 ms (FindLiveObjects: 20.651800 ms CreateObjectMapping: 27.308900 ms MarkObjects: 577.390200 ms DeleteObjects: 0.651000 ms)
  3962.  
  3963. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3964.  
  3965. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349346.
  3966. Total: 628.714200 ms (FindLiveObjects: 23.385100 ms CreateObjectMapping: 27.341300 ms MarkObjects: 577.329400 ms DeleteObjects: 0.657900 ms)
  3967.  
  3968. Join 21
  3969.  
  3970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3971.  
  3972. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  3973.  
  3974. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 349344.
  3975. Total: 625.806600 ms (FindLiveObjects: 20.957400 ms CreateObjectMapping: 28.563500 ms MarkObjects: 575.614900 ms DeleteObjects: 0.670500 ms)
  3976.  
  3977. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  3978.  
  3979. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349344.
  3980. Total: 623.161500 ms (FindLiveObjects: 21.516700 ms CreateObjectMapping: 26.061400 ms MarkObjects: 574.941500 ms DeleteObjects: 0.641600 ms)
  3981.  
  3982. Join 21
  3983.  
  3984. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3985.  
  3986. Join 17
  3987.  
  3988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3989.  
  3990. Exit 21
  3991.  
  3992. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3993.  
  3994. Join 21
  3995.  
  3996. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3997.  
  3998. Exit 17
  3999.  
  4000. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4001.  
  4002. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4003.  
  4004. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 349529.
  4005. Total: 641.602300 ms (FindLiveObjects: 26.709700 ms CreateObjectMapping: 26.881700 ms MarkObjects: 587.229200 ms DeleteObjects: 0.781300 ms)
  4006.  
  4007. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4008.  
  4009. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349529.
  4010. Total: 617.475100 ms (FindLiveObjects: 21.596100 ms CreateObjectMapping: 26.450100 ms MarkObjects: 568.712200 ms DeleteObjects: 0.716000 ms)
  4011.  
  4012. Join 21
  4013.  
  4014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4015.  
  4016. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4017.  
  4018. Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 349533.
  4019. Total: 627.341800 ms (FindLiveObjects: 21.157000 ms CreateObjectMapping: 26.599900 ms MarkObjects: 578.988800 ms DeleteObjects: 0.595900 ms)
  4020.  
  4021. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4022.  
  4023. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349533.
  4024. Total: 623.275100 ms (FindLiveObjects: 19.558300 ms CreateObjectMapping: 26.704900 ms MarkObjects: 576.595200 ms DeleteObjects: 0.416300 ms)
  4025.  
  4026. Join 21
  4027.  
  4028. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4029.  
  4030. Join 17
  4031.  
  4032. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4033.  
  4034. Exit 21
  4035.  
  4036. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4037.  
  4038. Join 21
  4039.  
  4040. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4041.  
  4042. Exit 17
  4043.  
  4044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4045.  
  4046. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4047.  
  4048. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 350022.
  4049. Total: 643.679000 ms (FindLiveObjects: 26.882800 ms CreateObjectMapping: 26.950700 ms MarkObjects: 589.171400 ms DeleteObjects: 0.673300 ms)
  4050.  
  4051. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4052.  
  4053. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350022.
  4054. Total: 629.005100 ms (FindLiveObjects: 22.216100 ms CreateObjectMapping: 27.661500 ms MarkObjects: 578.469900 ms DeleteObjects: 0.657100 ms)
  4055.  
  4056. Join 21
  4057.  
  4058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4059.  
  4060. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4061.  
  4062. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4063. Total: 629.957100 ms (FindLiveObjects: 22.537600 ms CreateObjectMapping: 27.243000 ms MarkObjects: 579.491900 ms DeleteObjects: 0.684400 ms)
  4064.  
  4065. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4066.  
  4067. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4068. Total: 624.833200 ms (FindLiveObjects: 22.037700 ms CreateObjectMapping: 27.574800 ms MarkObjects: 574.797000 ms DeleteObjects: 0.423500 ms)
  4069.  
  4070. Join 21
  4071.  
  4072. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4073.  
  4074. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4075.  
  4076. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4077. Total: 623.950400 ms (FindLiveObjects: 21.334500 ms CreateObjectMapping: 27.282000 ms MarkObjects: 574.645400 ms DeleteObjects: 0.688000 ms)
  4078.  
  4079. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4080.  
  4081. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4082. Total: 622.490000 ms (FindLiveObjects: 19.332500 ms CreateObjectMapping: 26.713100 ms MarkObjects: 575.955600 ms DeleteObjects: 0.488300 ms)
  4083.  
  4084. Join 21
  4085.  
  4086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4087.  
  4088. Join 20
  4089.  
  4090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4091.  
  4092. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4093.  
  4094. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4095. Total: 638.868700 ms (FindLiveObjects: 24.286700 ms CreateObjectMapping: 27.443800 ms MarkObjects: 586.434900 ms DeleteObjects: 0.702900 ms)
  4096.  
  4097. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4098.  
  4099. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350118.
  4100. Total: 621.896900 ms (FindLiveObjects: 21.200400 ms CreateObjectMapping: 27.327500 ms MarkObjects: 572.816300 ms DeleteObjects: 0.552300 ms)
  4101.  
  4102. Join 20
  4103.  
  4104. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4105.  
  4106. Join 21
  4107.  
  4108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4109.  
  4110. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4111.  
  4112. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 350244.
  4113. Total: 629.244500 ms (FindLiveObjects: 21.431300 ms CreateObjectMapping: 27.371300 ms MarkObjects: 579.815500 ms DeleteObjects: 0.625900 ms)
  4114.  
  4115. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4116.  
  4117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350244.
  4118. Total: 621.403300 ms (FindLiveObjects: 19.300500 ms CreateObjectMapping: 26.537200 ms MarkObjects: 575.157100 ms DeleteObjects: 0.408200 ms)
  4119.  
  4120. Join 21
  4121.  
  4122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4123.  
  4124. Join 20
  4125.  
  4126. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4127.  
  4128. Exit 20
  4129.  
  4130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4131.  
  4132. Join 17
  4133.  
  4134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4135.  
  4136. Exit 21
  4137.  
  4138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4139.  
  4140. Join 21
  4141.  
  4142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4143.  
  4144. Exit 17
  4145.  
  4146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4147.  
  4148. Join 20
  4149.  
  4150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4151.  
  4152. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4153.  
  4154. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 350952.
  4155. Total: 679.941400 ms (FindLiveObjects: 26.323200 ms CreateObjectMapping: 30.218600 ms MarkObjects: 622.729000 ms DeleteObjects: 0.670000 ms)
  4156.  
  4157. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4158.  
  4159. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350952.
  4160. Total: 642.240300 ms (FindLiveObjects: 20.142600 ms CreateObjectMapping: 28.662600 ms MarkObjects: 592.998100 ms DeleteObjects: 0.436600 ms)
  4161.  
  4162. Join 21
  4163.  
  4164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4165.  
  4166. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4167.  
  4168. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 351295.
  4169. Total: 629.442300 ms (FindLiveObjects: 21.107600 ms CreateObjectMapping: 27.473900 ms MarkObjects: 580.332700 ms DeleteObjects: 0.527800 ms)
  4170.  
  4171. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4172.  
  4173. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351295.
  4174. Total: 628.792100 ms (FindLiveObjects: 22.087400 ms CreateObjectMapping: 26.448500 ms MarkObjects: 578.578300 ms DeleteObjects: 1.677400 ms)
  4175.  
  4176. Join 21
  4177.  
  4178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4179.  
  4180. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4181.  
  4182. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 351298.
  4183. Total: 639.693800 ms (FindLiveObjects: 21.114500 ms CreateObjectMapping: 28.046100 ms MarkObjects: 590.009100 ms DeleteObjects: 0.523800 ms)
  4184.  
  4185. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4186.  
  4187. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351298.
  4188. Total: 629.602600 ms (FindLiveObjects: 18.877300 ms CreateObjectMapping: 27.518900 ms MarkObjects: 582.710300 ms DeleteObjects: 0.495800 ms)
  4189.  
  4190. Join 21
  4191.  
  4192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4193.  
  4194. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4195.  
  4196. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 351447.
  4197. Total: 636.041600 ms (FindLiveObjects: 23.371800 ms CreateObjectMapping: 27.412100 ms MarkObjects: 584.662000 ms DeleteObjects: 0.595200 ms)
  4198.  
  4199. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4200.  
  4201. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351447.
  4202. Total: 627.112300 ms (FindLiveObjects: 19.762400 ms CreateObjectMapping: 27.075200 ms MarkObjects: 579.755200 ms DeleteObjects: 0.519000 ms)
  4203.  
  4204. Join 21
  4205.  
  4206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4207.  
  4208. Join 20
  4209.  
  4210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4211.  
  4212. Exit 21
  4213.  
  4214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4215.  
  4216. Join 21
  4217.  
  4218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4219.  
  4220. Exit 21
  4221.  
  4222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4223.  
  4224. Exit 20
  4225.  
  4226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4227.  
  4228. Unloading 11 Unused Serialized files (Serialized files now loaded: 72)
  4229.  
  4230. Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 346460.
  4231. Total: 667.880400 ms (FindLiveObjects: 21.493500 ms CreateObjectMapping: 29.722000 ms MarkObjects: 594.534000 ms DeleteObjects: 22.130400 ms)
  4232.  
  4233. Unloading 3 Unused Serialized files (Serialized files now loaded: 72)
  4234.  
  4235. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 346483.
  4236. Total: 637.641400 ms (FindLiveObjects: 22.904100 ms CreateObjectMapping: 27.596400 ms MarkObjects: 586.519000 ms DeleteObjects: 0.621500 ms)
  4237.  
  4238. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4239.  
  4240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346483.
  4241. Total: 625.416500 ms (FindLiveObjects: 19.470500 ms CreateObjectMapping: 27.337500 ms MarkObjects: 578.017400 ms DeleteObjects: 0.590600 ms)
  4242.  
  4243. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4244.  
  4245. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346483.
  4246. Total: 624.298600 ms (FindLiveObjects: 19.652500 ms CreateObjectMapping: 27.632100 ms MarkObjects: 576.482700 ms DeleteObjects: 0.530700 ms)
  4247.  
  4248. Join 19
  4249.  
  4250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4251.  
  4252. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4253.  
  4254. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 347829.
  4255. Total: 630.256400 ms (FindLiveObjects: 25.552400 ms CreateObjectMapping: 27.560900 ms MarkObjects: 576.449200 ms DeleteObjects: 0.693500 ms)
  4256.  
  4257. Unloading 5 Unused Serialized files (Serialized files now loaded: 72)
  4258.  
  4259. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 347852.
  4260. Total: 623.117900 ms (FindLiveObjects: 19.279300 ms CreateObjectMapping: 27.833100 ms MarkObjects: 575.592900 ms DeleteObjects: 0.412300 ms)
  4261.  
  4262. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4263.  
  4264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347852.
  4265. Total: 626.922800 ms (FindLiveObjects: 19.746800 ms CreateObjectMapping: 27.510100 ms MarkObjects: 579.049500 ms DeleteObjects: 0.615900 ms)
  4266.  
  4267. Join 19
  4268.  
  4269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4270.  
  4271. Join 16
  4272.  
  4273. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4274.  
  4275. Exit 16
  4276.  
  4277. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4278.  
  4279. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4280.  
  4281. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 347856.
  4282. Total: 622.053100 ms (FindLiveObjects: 20.584500 ms CreateObjectMapping: 26.547100 ms MarkObjects: 574.277800 ms DeleteObjects: 0.643400 ms)
  4283.  
  4284. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4285.  
  4286. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347856.
  4287. Total: 627.210900 ms (FindLiveObjects: 22.756000 ms CreateObjectMapping: 29.561800 ms MarkObjects: 574.430800 ms DeleteObjects: 0.461900 ms)
  4288.  
  4289. Join 19
  4290.  
  4291. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4292.  
  4293. Join 16
  4294.  
  4295. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4296.  
  4297. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4298.  
  4299. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4300.  
  4301. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4302.  
  4303. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4304.  
  4305. Exit 19
  4306.  
  4307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4308.  
  4309. Exit 16
  4310.  
  4311. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4312.  
  4313. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4314.  
  4315. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4316.  
  4317. Join 1081
  4318.  
  4319. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4320.  
  4321. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4322.  
  4323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4324.  
  4325. Unloading 7 Unused Serialized files (Serialized files now loaded: 72)
  4326.  
  4327. Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 347683.
  4328. Total: 640.419600 ms (FindLiveObjects: 27.818300 ms CreateObjectMapping: 27.215600 ms MarkObjects: 584.196000 ms DeleteObjects: 1.189200 ms)
  4329.  
  4330. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4331.  
  4332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347683.
  4333. Total: 625.528700 ms (FindLiveObjects: 20.219000 ms CreateObjectMapping: 27.601500 ms MarkObjects: 577.306700 ms DeleteObjects: 0.401000 ms)
  4334.  
  4335. Join 1081
  4336.  
  4337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4338.  
  4339. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4340.  
  4341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4342.  
  4343. Exit 1081
  4344.  
  4345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4346.  
  4347. Join 16
  4348.  
  4349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4350.  
  4351. Join 19
  4352.  
  4353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4354.  
  4355. Exit 19
  4356.  
  4357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4358.  
  4359. Exit 16
  4360.  
  4361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4362.  
  4363. Join 1081
  4364.  
  4365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4366.  
  4367. Unloading 7 Unused Serialized files (Serialized files now loaded: 72)
  4368.  
  4369. Unloading 67 unused Assets to reduce memory usage. Loaded Objects now: 347985.
  4370. Total: 660.434400 ms (FindLiveObjects: 27.625200 ms CreateObjectMapping: 28.575500 ms MarkObjects: 603.659700 ms DeleteObjects: 0.573700 ms)
  4371.  
  4372. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4373.  
  4374. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347985.
  4375. Total: 626.086400 ms (FindLiveObjects: 19.533700 ms CreateObjectMapping: 27.298900 ms MarkObjects: 578.832000 ms DeleteObjects: 0.421400 ms)
  4376.  
  4377. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond.
  4378. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  4379. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  4380. Connection was lost; reason is: unknown
  4381.  
  4382. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4383.  
  4384. Reconnecting
  4385.  
  4386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4387.  
  4388. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4389.  
  4390. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 348075.
  4391. Total: 637.639400 ms (FindLiveObjects: 22.347700 ms CreateObjectMapping: 28.560000 ms MarkObjects: 586.235800 ms DeleteObjects: 0.495600 ms)
  4392.  
  4393. Join 1081
  4394.  
  4395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4396.  
  4397. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4398.  
  4399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4400.  
  4401. Unloading 7 Unused Serialized files (Serialized files now loaded: 72)
  4402.  
  4403. Unloading 280 unused Assets to reduce memory usage. Loaded Objects now: 344010.
  4404. Total: 653.215100 ms (FindLiveObjects: 23.179600 ms CreateObjectMapping: 30.601700 ms MarkObjects: 596.975800 ms DeleteObjects: 2.457400 ms)
  4405.  
  4406. Unloading 5 Unused Serialized files (Serialized files now loaded: 72)
  4407.  
  4408. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 344036.
  4409. Total: 627.540000 ms (FindLiveObjects: 19.591700 ms CreateObjectMapping: 27.808500 ms MarkObjects: 579.716600 ms DeleteObjects: 0.422600 ms)
  4410.  
  4411. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4412.  
  4413. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344036.
  4414. Total: 625.227900 ms (FindLiveObjects: 20.341700 ms CreateObjectMapping: 26.771100 ms MarkObjects: 577.704500 ms DeleteObjects: 0.410000 ms)
  4415.  
  4416. Join 1081
  4417.  
  4418. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4419.  
  4420. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4421.  
  4422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4423.  
  4424. Unloading 7 Unused Serialized files (Serialized files now loaded: 72)
  4425.  
  4426. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 344083.
  4427. Total: 647.467400 ms (FindLiveObjects: 24.692500 ms CreateObjectMapping: 26.923900 ms MarkObjects: 595.274200 ms DeleteObjects: 0.576500 ms)
  4428.  
  4429. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4430.  
  4431. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344083.
  4432. Total: 621.258000 ms (FindLiveObjects: 19.938600 ms CreateObjectMapping: 26.281900 ms MarkObjects: 574.631500 ms DeleteObjects: 0.405600 ms)
  4433.  
  4434. Join 1081
  4435.  
  4436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4437.  
  4438. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4439.  
  4440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4441.  
  4442. Exit 1081
  4443.  
  4444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4445.  
  4446. Join 1080
  4447.  
  4448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4449.  
  4450. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4451.  
  4452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4453.  
  4454. Unloading 7 Unused Serialized files (Serialized files now loaded: 72)
  4455.  
  4456. Unloading 63 unused Assets to reduce memory usage. Loaded Objects now: 344329.
  4457. Total: 641.266000 ms (FindLiveObjects: 26.548300 ms CreateObjectMapping: 26.706900 ms MarkObjects: 587.259700 ms DeleteObjects: 0.750700 ms)
  4458.  
  4459. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4460.  
  4461. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 344329.
  4462. Total: 625.944900 ms (FindLiveObjects: 19.662200 ms CreateObjectMapping: 27.497700 ms MarkObjects: 578.347100 ms DeleteObjects: 0.437700 ms)
  4463.  
  4464. Join 1080
  4465.  
  4466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4467.  
  4468. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4469.  
  4470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4471.  
  4472. Exit 1080
  4473.  
  4474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4475.  
  4476. Unloading 14 Unused Serialized files (Serialized files now loaded: 72)
  4477.  
  4478. Unloading 60 unused Assets to reduce memory usage. Loaded Objects now: 349003.
  4479. Total: 656.762700 ms (FindLiveObjects: 25.369000 ms CreateObjectMapping: 26.382800 ms MarkObjects: 603.560000 ms DeleteObjects: 1.450300 ms)
  4480.  
  4481. Unloading 8 Unused Serialized files (Serialized files now loaded: 72)
  4482.  
  4483. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 351998.
  4484. Total: 637.329900 ms (FindLiveObjects: 28.615000 ms CreateObjectMapping: 27.301000 ms MarkObjects: 580.757200 ms DeleteObjects: 0.643500 ms)
  4485.  
  4486. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4487.  
  4488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351998.
  4489. Total: 628.941900 ms (FindLiveObjects: 19.191500 ms CreateObjectMapping: 27.286200 ms MarkObjects: 582.014400 ms DeleteObjects: 0.449600 ms)
  4490.  
  4491. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4492.  
  4493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351998.
  4494. Total: 630.827500 ms (FindLiveObjects: 19.794900 ms CreateObjectMapping: 27.833100 ms MarkObjects: 582.564400 ms DeleteObjects: 0.634500 ms)
  4495.  
  4496. Join 20
  4497.  
  4498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4499.  
  4500. Join 21
  4501.  
  4502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4503.  
  4504. Exit 21
  4505.  
  4506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4507.  
  4508. Exit 20
  4509.  
  4510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4511.  
  4512. Unloading 11 Unused Serialized files (Serialized files now loaded: 72)
  4513.  
  4514. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 348427.
  4515. Total: 633.104000 ms (FindLiveObjects: 20.248500 ms CreateObjectMapping: 27.494300 ms MarkObjects: 582.909400 ms DeleteObjects: 2.451500 ms)
  4516.  
  4517. Unloading 3 Unused Serialized files (Serialized files now loaded: 72)
  4518.  
  4519. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 348457.
  4520. Total: 628.548300 ms (FindLiveObjects: 21.127800 ms CreateObjectMapping: 26.708100 ms MarkObjects: 580.218400 ms DeleteObjects: 0.493600 ms)
  4521.  
  4522. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4523.  
  4524. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348457.
  4525. Total: 624.083400 ms (FindLiveObjects: 19.306300 ms CreateObjectMapping: 26.666500 ms MarkObjects: 577.136200 ms DeleteObjects: 0.973800 ms)
  4526.  
  4527. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4528.  
  4529. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348457.
  4530. Total: 624.847300 ms (FindLiveObjects: 19.740900 ms CreateObjectMapping: 26.372400 ms MarkObjects: 578.327000 ms DeleteObjects: 0.406300 ms)
  4531.  
  4532. Join 19
  4533.  
  4534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4535.  
  4536. Unloading 11 Unused Serialized files (Serialized files now loaded: 72)
  4537.  
  4538. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 351550.
  4539. Total: 630.253100 ms (FindLiveObjects: 21.972100 ms CreateObjectMapping: 26.926900 ms MarkObjects: 580.697300 ms DeleteObjects: 0.656500 ms)
  4540.  
  4541. Unloading 5 Unused Serialized files (Serialized files now loaded: 72)
  4542.  
  4543. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 351573.
  4544. Total: 623.272000 ms (FindLiveObjects: 19.713700 ms CreateObjectMapping: 28.207800 ms MarkObjects: 574.774800 ms DeleteObjects: 0.575300 ms)
  4545.  
  4546. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4547.  
  4548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351573.
  4549. Total: 630.347800 ms (FindLiveObjects: 19.811100 ms CreateObjectMapping: 26.043300 ms MarkObjects: 583.836800 ms DeleteObjects: 0.656000 ms)
  4550.  
  4551. Join 19
  4552.  
  4553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4554.  
  4555. Unloading 11 Unused Serialized files (Serialized files now loaded: 72)
  4556.  
  4557. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 351575.
  4558. Total: 627.866300 ms (FindLiveObjects: 20.809400 ms CreateObjectMapping: 27.614100 ms MarkObjects: 578.573000 ms DeleteObjects: 0.869500 ms)
  4559.  
  4560. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4561.  
  4562. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351575.
  4563. Total: 626.335400 ms (FindLiveObjects: 19.363500 ms CreateObjectMapping: 26.702200 ms MarkObjects: 579.658100 ms DeleteObjects: 0.611000 ms)
  4564.  
  4565. Join 19
  4566.  
  4567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4568.  
  4569. Unloading 11 Unused Serialized files (Serialized files now loaded: 72)
  4570.  
  4571. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 351575.
  4572. Total: 628.884000 ms (FindLiveObjects: 19.731500 ms CreateObjectMapping: 26.522400 ms MarkObjects: 581.950400 ms DeleteObjects: 0.679400 ms)
  4573.  
  4574. Unloading 0 Unused Serialized files (Serialized files now loaded: 72)
  4575.  
  4576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351575.
  4577. Total: 629.637600 ms (FindLiveObjects: 21.370000 ms CreateObjectMapping: 26.968100 ms MarkObjects: 580.849300 ms DeleteObjects: 0.449700 ms)
  4578.  
  4579. Join 19
  4580.  
  4581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4582.  
  4583. Join 16
  4584.  
  4585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4586.  
  4587. Exit 16
  4588.  
  4589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4590.  
  4591. Exit 19
  4592.  
  4593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4594.  
  4595. Join 1081
  4596.  
  4597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4598.  
  4599. Exit 1081
  4600.  
  4601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4602.  
  4603. Join 1080
  4604.  
  4605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4606.  
  4607. Unloading 7 Unused Serialized files (Serialized files now loaded: 73)
  4608.  
  4609. Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 349390.
  4610. Total: 633.237300 ms (FindLiveObjects: 21.619000 ms CreateObjectMapping: 27.713400 ms MarkObjects: 582.461700 ms DeleteObjects: 1.443000 ms)
  4611.  
  4612. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4613.  
  4614. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349390.
  4615. Total: 624.828700 ms (FindLiveObjects: 19.131800 ms CreateObjectMapping: 27.318900 ms MarkObjects: 577.959700 ms DeleteObjects: 0.418000 ms)
  4616.  
  4617. Join 1080
  4618.  
  4619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4620.  
  4621. Exit 1080
  4622.  
  4623. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4624.  
  4625. Join 16
  4626.  
  4627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4628.  
  4629. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4630.  
  4631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4632.  
  4633. Join 19
  4634.  
  4635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4636.  
  4637. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4638.  
  4639. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4640.  
  4641. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4642.  
  4643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4644.  
  4645. Exit 16
  4646.  
  4647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4648.  
  4649. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4650.  
  4651. Unloading 333 unused Assets to reduce memory usage. Loaded Objects now: 350713.
  4652. Total: 659.799500 ms (FindLiveObjects: 27.184400 ms CreateObjectMapping: 26.643400 ms MarkObjects: 599.370300 ms DeleteObjects: 6.600900 ms)
  4653.  
  4654. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4655.  
  4656. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350713.
  4657. Total: 633.850100 ms (FindLiveObjects: 24.236300 ms CreateObjectMapping: 27.638000 ms MarkObjects: 581.476100 ms DeleteObjects: 0.499100 ms)
  4658.  
  4659. Join 19
  4660.  
  4661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4662.  
  4663. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4664.  
  4665. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4666. Total: 632.931800 ms (FindLiveObjects: 21.246400 ms CreateObjectMapping: 27.983000 ms MarkObjects: 583.124300 ms DeleteObjects: 0.577700 ms)
  4667.  
  4668. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4669.  
  4670. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4671. Total: 628.528200 ms (FindLiveObjects: 19.592900 ms CreateObjectMapping: 28.624000 ms MarkObjects: 579.533700 ms DeleteObjects: 0.777000 ms)
  4672.  
  4673. Join 19
  4674.  
  4675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4676.  
  4677. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4678.  
  4679. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4680. Total: 625.952800 ms (FindLiveObjects: 21.019100 ms CreateObjectMapping: 27.125400 ms MarkObjects: 577.189200 ms DeleteObjects: 0.618800 ms)
  4681.  
  4682. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4683.  
  4684. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4685. Total: 627.079700 ms (FindLiveObjects: 19.348200 ms CreateObjectMapping: 26.687900 ms MarkObjects: 580.509300 ms DeleteObjects: 0.533900 ms)
  4686.  
  4687. Join 19
  4688.  
  4689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4690.  
  4691. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4692.  
  4693. Unloading 104 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4694. Total: 628.627100 ms (FindLiveObjects: 19.521900 ms CreateObjectMapping: 27.657300 ms MarkObjects: 580.685800 ms DeleteObjects: 0.761700 ms)
  4695.  
  4696. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4697.  
  4698. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350717.
  4699. Total: 627.146500 ms (FindLiveObjects: 22.717600 ms CreateObjectMapping: 27.246800 ms MarkObjects: 576.769400 ms DeleteObjects: 0.412200 ms)
  4700.  
  4701. Join 19
  4702.  
  4703. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4704.  
  4705. Exit 19
  4706.  
  4707. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4708.  
  4709. Unloading 14 Unused Serialized files (Serialized files now loaded: 73)
  4710.  
  4711. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 349865.
  4712. Total: 645.352600 ms (FindLiveObjects: 23.307400 ms CreateObjectMapping: 28.475600 ms MarkObjects: 590.960400 ms DeleteObjects: 2.608900 ms)
  4713.  
  4714. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4715.  
  4716. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 352858.
  4717. Total: 636.363000 ms (FindLiveObjects: 24.359700 ms CreateObjectMapping: 28.478400 ms MarkObjects: 582.794500 ms DeleteObjects: 0.730100 ms)
  4718.  
  4719. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4720.  
  4721. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352858.
  4722. Total: 627.415900 ms (FindLiveObjects: 18.947800 ms CreateObjectMapping: 26.671400 ms MarkObjects: 581.338400 ms DeleteObjects: 0.457900 ms)
  4723.  
  4724. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4725.  
  4726. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352858.
  4727. Total: 629.776900 ms (FindLiveObjects: 19.231900 ms CreateObjectMapping: 26.793700 ms MarkObjects: 583.207800 ms DeleteObjects: 0.543100 ms)
  4728.  
  4729. Join 20
  4730.  
  4731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4732.  
  4733. Exit 20
  4734.  
  4735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4736.  
  4737. Unloading 9 Unused Serialized files (Serialized files now loaded: 73)
  4738.  
  4739. Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 352658.
  4740. Total: 630.576200 ms (FindLiveObjects: 20.493400 ms CreateObjectMapping: 27.329400 ms MarkObjects: 580.272500 ms DeleteObjects: 2.480600 ms)
  4741.  
  4742. Unloading 7 Unused Serialized files (Serialized files now loaded: 73)
  4743.  
  4744. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 355902.
  4745. Total: 628.060500 ms (FindLiveObjects: 20.200700 ms CreateObjectMapping: 27.964800 ms MarkObjects: 579.441400 ms DeleteObjects: 0.453300 ms)
  4746.  
  4747. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4748.  
  4749. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 355902.
  4750. Total: 627.251200 ms (FindLiveObjects: 20.010200 ms CreateObjectMapping: 26.539000 ms MarkObjects: 580.298400 ms DeleteObjects: 0.403100 ms)
  4751.  
  4752. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4753.  
  4754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 355902.
  4755. Total: 628.460500 ms (FindLiveObjects: 19.477500 ms CreateObjectMapping: 26.836900 ms MarkObjects: 581.744000 ms DeleteObjects: 0.401600 ms)
  4756.  
  4757. Join 14
  4758.  
  4759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4760.  
  4761. Join 15
  4762.  
  4763. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4764.  
  4765. Exit 14
  4766.  
  4767. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4768.  
  4769. Join 14
  4770.  
  4771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4772.  
  4773. Exit 14
  4774.  
  4775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4776.  
  4777. Unloading 10 Unused Serialized files (Serialized files now loaded: 73)
  4778.  
  4779. Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 357019.
  4780. Total: 639.767800 ms (FindLiveObjects: 24.008900 ms CreateObjectMapping: 28.160600 ms MarkObjects: 586.645800 ms DeleteObjects: 0.952100 ms)
  4781.  
  4782. Unloading 5 Unused Serialized files (Serialized files now loaded: 73)
  4783.  
  4784. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 357042.
  4785. Total: 630.226100 ms (FindLiveObjects: 20.326000 ms CreateObjectMapping: 27.409300 ms MarkObjects: 582.024800 ms DeleteObjects: 0.465700 ms)
  4786.  
  4787. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4788.  
  4789. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357042.
  4790. Total: 640.674000 ms (FindLiveObjects: 19.870200 ms CreateObjectMapping: 27.264500 ms MarkObjects: 593.134200 ms DeleteObjects: 0.404800 ms)
  4791.  
  4792. Join 15
  4793.  
  4794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4795.  
  4796. Unloading 10 Unused Serialized files (Serialized files now loaded: 73)
  4797.  
  4798. Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 357048.
  4799. Total: 631.085600 ms (FindLiveObjects: 20.640400 ms CreateObjectMapping: 27.437500 ms MarkObjects: 582.394400 ms DeleteObjects: 0.612700 ms)
  4800.  
  4801. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4802.  
  4803. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 357048.
  4804. Total: 635.602200 ms (FindLiveObjects: 22.680500 ms CreateObjectMapping: 29.784300 ms MarkObjects: 582.620000 ms DeleteObjects: 0.517100 ms)
  4805.  
  4806. Join 15
  4807.  
  4808. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4809.  
  4810. Join 13
  4811.  
  4812. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4813.  
  4814. Exit 15
  4815.  
  4816. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4817.  
  4818. Join 15
  4819.  
  4820. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4821.  
  4822. Exit 15
  4823.  
  4824. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4825.  
  4826. Join 15
  4827.  
  4828. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4829.  
  4830. Exit 15
  4831.  
  4832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4833.  
  4834. Exit 13
  4835.  
  4836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4837.  
  4838. Unloading 6 Unused Serialized files (Serialized files now loaded: 73)
  4839.  
  4840. Unloading 615 unused Assets to reduce memory usage. Loaded Objects now: 353992.
  4841. Total: 645.952200 ms (FindLiveObjects: 22.191900 ms CreateObjectMapping: 27.752900 ms MarkObjects: 585.337300 ms DeleteObjects: 10.669800 ms)
  4842.  
  4843. Unloading 6 Unused Serialized files (Serialized files now loaded: 73)
  4844.  
  4845. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 358131.
  4846. Total: 635.266400 ms (FindLiveObjects: 19.731700 ms CreateObjectMapping: 28.003000 ms MarkObjects: 586.962200 ms DeleteObjects: 0.569200 ms)
  4847.  
  4848. Unloading 6 Unused Serialized files (Serialized files now loaded: 73)
  4849.  
  4850. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 363328.
  4851. Total: 632.613800 ms (FindLiveObjects: 20.442800 ms CreateObjectMapping: 26.832700 ms MarkObjects: 584.854700 ms DeleteObjects: 0.483100 ms)
  4852.  
  4853. Unloading 7 Unused Serialized files (Serialized files now loaded: 73)
  4854.  
  4855. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 366340.
  4856. Total: 648.748800 ms (FindLiveObjects: 30.649900 ms CreateObjectMapping: 30.762700 ms MarkObjects: 586.828600 ms DeleteObjects: 0.507400 ms)
  4857.  
  4858. Unloading 5 Unused Serialized files (Serialized files now loaded: 73)
  4859.  
  4860. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 366435.
  4861. Total: 640.286000 ms (FindLiveObjects: 23.141600 ms CreateObjectMapping: 30.548500 ms MarkObjects: 586.073700 ms DeleteObjects: 0.521900 ms)
  4862.  
  4863. Unloading 6 Unused Serialized files (Serialized files now loaded: 73)
  4864.  
  4865. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 372169.
  4866. Total: 640.003700 ms (FindLiveObjects: 23.149800 ms CreateObjectMapping: 31.099200 ms MarkObjects: 585.220400 ms DeleteObjects: 0.533700 ms)
  4867.  
  4868. Unloading 7 Unused Serialized files (Serialized files now loaded: 73)
  4869.  
  4870. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 376927.
  4871. Total: 668.888900 ms (FindLiveObjects: 23.234200 ms CreateObjectMapping: 35.713700 ms MarkObjects: 609.505900 ms DeleteObjects: 0.434700 ms)
  4872.  
  4873. Unloading 8 Unused Serialized files (Serialized files now loaded: 73)
  4874.  
  4875. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 381749.
  4876. Total: 683.374000 ms (FindLiveObjects: 25.623700 ms CreateObjectMapping: 39.662200 ms MarkObjects: 617.355700 ms DeleteObjects: 0.732000 ms)
  4877.  
  4878. Unloading 7 Unused Serialized files (Serialized files now loaded: 73)
  4879.  
  4880. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 382729.
  4881. Total: 673.698900 ms (FindLiveObjects: 24.144400 ms CreateObjectMapping: 35.629500 ms MarkObjects: 613.353300 ms DeleteObjects: 0.571300 ms)
  4882.  
  4883. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4884.  
  4885. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 382728.
  4886. Total: 648.146200 ms (FindLiveObjects: 23.281200 ms CreateObjectMapping: 32.672700 ms MarkObjects: 591.703100 ms DeleteObjects: 0.488700 ms)
  4887.  
  4888. Unloading 0 Unused Serialized files (Serialized files now loaded: 73)
  4889.  
  4890. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 382728.
  4891. Total: 646.673200 ms (FindLiveObjects: 23.742700 ms CreateObjectMapping: 30.530000 ms MarkObjects: 591.977300 ms DeleteObjects: 0.422800 ms)
  4892.  
  4893. Join 3
  4894.  
  4895. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4896.  
  4897. Join 7
  4898.  
  4899. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4900.  
  4901. Join 8
  4902.  
  4903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4904.  
  4905. Exit 8
  4906.  
  4907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4908.  
  4909. Exit 3
  4910.  
  4911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4912.  
  4913. Exit 7
  4914.  
  4915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4916.  
  4917. Join 1077
  4918.  
  4919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4920.  
  4921. Exit 1077
  4922.  
  4923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4924.  
  4925. Join 3
  4926.  
  4927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4928.  
  4929. Join 7
  4930.  
  4931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4932.  
  4933. Join 8
  4934.  
  4935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4936.  
  4937. Exit 7
  4938.  
  4939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4940.  
  4941. Exit 8
  4942.  
  4943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4944.  
  4945. Join 6
  4946.  
  4947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4948.  
  4949. Exit 6
  4950.  
  4951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4952.  
  4953. Join 6
  4954.  
  4955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4956.  
  4957. Exit 6
  4958.  
  4959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4960.  
  4961. Exit 3
  4962.  
  4963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4964.  
  4965. Join 1027
  4966.  
  4967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4968.  
  4969. Exit 1027
  4970.  
  4971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4972.  
  4973. Join 3
  4974.  
  4975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4976.  
  4977. Join 6
  4978.  
  4979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4980.  
  4981. Exit 6
  4982.  
  4983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4984.  
  4985. Join 6
  4986.  
  4987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4988.  
  4989. Exit 6
  4990.  
  4991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4992.  
  4993. Close Time: 1/24/2020 10:44:50 AM
  4994.  
  4995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4996.  
  4997. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: A blocking operation was interrupted by a call to WSACancelBlockingCall.
  4998. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  4999. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
  5000. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: A blocking operation was interrupted by a call to WSACancelBlockingCall.
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