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- #include <a_samp>
- #define FILTERSCRIPT
- #if defined FILTERSCRIPT
- #define Azul 0x00FFFFFF
- #define Balas 200
- new PlayerText:Textdraw0[10][MAX_PLAYERS];
- new PlayerText:Textdraw1[10][MAX_PLAYERS];
- new PlayerText:Textdraw2[4][MAX_PLAYERS];
- new PlayerText:Textdraw3[3][MAX_PLAYERS];
- new PlayerText:Textdraw4[3][MAX_PLAYERS];
- new PlayerText:Textdraw5[2][MAX_PLAYERS];
- new PlayerText:Textdraw6[3][MAX_PLAYERS];
- new PlayerText:Textdraw7[5][MAX_PLAYERS];
- new PlayerText:Textdraw8[4][MAX_PLAYERS];
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Compra de armas em Textdraw by: yNexus");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- #endif
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- TextdrawCreate(playerid);
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(newkeys & KEY_YES)
- {
- TextdrawA(playerid);
- SelectTextDraw(playerid, 0xF60000AA);
- }
- return 1;
- }
- public OnPlayerClickPlayerTextDraw ( playerid , PlayerText:playertextid )
- {
- if(_:playertextid == INVALID_TEXT_DRAW)
- return CallLocalFunction("OnPlayerClickPlayerTextDraw", "ii", playerid, INVALID_TEXT_DRAW);
- else if(playertextid == Textdraw0[1][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0x00FF00FF);
- TextdrawFA(playerid);
- TextdrawB(playerid);
- }
- else if(playertextid == Textdraw0[2][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0x0000FFFF);
- TextdrawFA(playerid);
- TextdrawP(playerid);
- }
- else if(playertextid == Textdraw0[3][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0x800080FF);
- TextdrawE(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[4][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0x00FFFFFF);
- TextdrawM(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[5][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0xFF8000FF);
- TextdrawF(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[6][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0xFFFF00FF);
- TextdrawR(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[7][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0xFF0000FF);
- TextdrawPE(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[8][playerid])
- {
- CancelSelectTextDraw(playerid);
- SelectTextDraw(playerid, 0xFF0080FF);
- TextdrawG(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw0[9][playerid])
- {
- SendClientMessage(playerid, 0xFF0000FF, "Você fechou o menu de Armas .");
- CancelSelectTextDraw(playerid);
- TextdrawFA(playerid);
- }
- else if(playertextid == Textdraw1[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Soco Inglês .");
- GivePlayerWeapon(playerid, 1, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Taco de Baseball .");
- GivePlayerWeapon(playerid, 5, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[3][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Serra Elétrica .");
- GivePlayerWeapon(playerid, 9, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[4][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Taco de Golf .");
- GivePlayerWeapon(playerid, 2, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[5][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Katana .");
- GivePlayerWeapon(playerid, 8, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[6][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Faca .");
- GivePlayerWeapon(playerid, 4, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[7][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Cacetete .");
- GivePlayerWeapon(playerid, 3, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[8][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Taco de Bilhar .");
- GivePlayerWeapon(playerid, 7, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw1[9][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Pá .");
- GivePlayerWeapon(playerid, 6, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFB(playerid);
- }
- else if(playertextid == Textdraw2[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma 9mm .");
- GivePlayerWeapon(playerid, 22, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFP(playerid);
- }
- else if(playertextid == Textdraw2[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma 9mm com Silenciador .");
- GivePlayerWeapon(playerid, 23, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFP(playerid);
- }
- else if(playertextid == Textdraw2[3][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Desert Eagle .");
- GivePlayerWeapon(playerid, 24, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFP(playerid);
- }
- else if(playertextid == Textdraw3[0][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Shotgun .");
- GivePlayerWeapon(playerid, 25, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFE(playerid);
- }
- else if(playertextid == Textdraw3[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Cano Serrado .");
- GivePlayerWeapon(playerid, 26, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFE(playerid);
- }
- else if(playertextid == Textdraw3[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Spas .");
- GivePlayerWeapon(playerid, 27, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFE(playerid);
- }
- else if(playertextid == Textdraw4[0][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Micro SMG .");
- GivePlayerWeapon(playerid, 28, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFM(playerid);
- }
- else if(playertextid == Textdraw4[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Tec-9 .");
- GivePlayerWeapon(playerid, 32, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFM(playerid);
- }
- else if(playertextid == Textdraw4[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma MP5 .");
- GivePlayerWeapon(playerid, 29, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFM(playerid);
- }
- else if(playertextid == Textdraw5[0][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Ak-47 .");
- GivePlayerWeapon(playerid, 30, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFF(playerid);
- }
- else if(playertextid == Textdraw5[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma M4 .");
- GivePlayerWeapon(playerid, 31, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFF(playerid);
- }
- else if(playertextid == Textdraw6[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Rifle .");
- GivePlayerWeapon(playerid, 33, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFR(playerid);
- }
- else if(playertextid == Textdraw6[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Rifle de francoatirador .");
- GivePlayerWeapon(playerid, 34, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFR(playerid);
- }
- else if(playertextid == Textdraw7[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Bazuca .");
- GivePlayerWeapon(playerid, 35, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFPE(playerid);
- }
- else if(playertextid == Textdraw7[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma HS Rocket .");
- GivePlayerWeapon(playerid, 36, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFPE(playerid);
- }
- else if(playertextid == Textdraw7[3][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou um Lancha Chamas .");
- GivePlayerWeapon(playerid, 37, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFPE(playerid);
- }
- else if(playertextid == Textdraw7[4][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Minigun .");
- GivePlayerWeapon(playerid, 38, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFPE(playerid);
- }
- else if(playertextid == Textdraw8[0][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Granada .");
- GivePlayerWeapon(playerid, 16, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFG(playerid);
- }
- else if(playertextid == Textdraw8[1][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Granada de Gás .");
- GivePlayerWeapon(playerid, 17, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFG(playerid);
- }
- else if(playertextid == Textdraw8[2][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Molotov .");
- GivePlayerWeapon(playerid, 18, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFG(playerid);
- }
- else if(playertextid == Textdraw8[3][playerid])
- {
- SendClientMessage(playerid, Azul, "» {FFFFFF}Você pegou uma Satchel Charge .");
- GivePlayerWeapon(playerid, 39, Balas);
- GivePlayerWeapon(playerid, 40, Balas);
- CancelSelectTextDraw(playerid);
- TextdrawFG(playerid);
- }
- return 0;
- }
- stock TextdrawCreate(playerid)
- {
- Textdraw0[0][playerid] = CreatePlayerTextDraw(playerid, 264.000000, 307.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[0][playerid], 0.500000, -20.600006);
- PlayerTextDrawColor(playerid,Textdraw0[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw0[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw0[0][playerid], -1480539990);
- PlayerTextDrawTextSize(playerid,Textdraw0[0][playerid], 380.000000, 0.000000);
- PlayerTextDrawSetShadow(playerid, Textdraw0[0][playerid], 0);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[0][playerid], 0);
- Textdraw0[1][playerid] = CreatePlayerTextDraw(playerid,286.000000, 130.000000, "Brancas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[1][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw0[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw0[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw0[1][playerid], 346.000000, 10.000000);
- Textdraw0[2][playerid] = CreatePlayerTextDraw(playerid,286.000000, 150.000000, "Pistolas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[2][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[2][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[2][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[2][playerid], 346.000000, 10.000000);
- Textdraw0[3][playerid] = CreatePlayerTextDraw(playerid,284.000000, 170.000000, "Escopetas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[3][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[3][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[3][playerid], 0.479999, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[3][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[3][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[3][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[3][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[3][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[3][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[3][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[3][playerid], 356.000000, 10.000000);
- Textdraw0[4][playerid] = CreatePlayerTextDraw(playerid,264.000000, 190.000000, "Metralhadoras");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[4][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[4][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[4][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[4][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[4][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[4][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[4][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[4][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[4][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[4][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[4][playerid], 380.000000, 10.000000);
- Textdraw0[5][playerid] = CreatePlayerTextDraw(playerid,287.000000, 209.000000, "Assalto");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[5][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[5][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[5][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[5][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[5][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[5][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[5][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[5][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[5][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[5][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[5][playerid], 345.000000, 10.000000);
- Textdraw0[6][playerid] = CreatePlayerTextDraw(playerid,296.000000, 228.000000, "Rifles");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[6][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[6][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[6][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[6][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[6][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[6][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[6][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[6][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[6][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[6][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[6][playerid], 339.000000, 10.000000);
- Textdraw0[7][playerid] = CreatePlayerTextDraw(playerid,285.000000, 248.000000, "Pesadas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[7][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[7][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[7][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[7][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[7][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[7][playerid], 1);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[7][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[7][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[7][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[7][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[7][playerid], 348.000000, 10.000000);
- Textdraw0[8][playerid] = CreatePlayerTextDraw(playerid, 288.000000, 268.000000, "Bombas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[8][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[8][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[8][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[8][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[8][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[8][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[8][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[8][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[8][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[8][playerid], 349.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[8][playerid], 1);
- Textdraw0[9][playerid] = CreatePlayerTextDraw(playerid, 302.000000, 288.000000, "Sair");
- PlayerTextDrawBackgroundColor(playerid,Textdraw0[9][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw0[9][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw0[9][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw0[9][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw0[9][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw0[9][playerid], 1);
- PlayerTextDrawSetShadow(playerid, Textdraw0[9][playerid], 1);
- PlayerTextDrawUseBox(playerid, Textdraw0[9][playerid], 1);
- PlayerTextDrawBoxColor(playerid, Textdraw0[9][playerid], -256);
- PlayerTextDrawTextSize(playerid, Textdraw0[9][playerid], 331.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw0[9][playerid], 1);
- Textdraw1[0][playerid] = CreatePlayerTextDraw(playerid,262.000000, 300.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[0][playerid], 0.509999, -19.000000);
- PlayerTextDrawColor(playerid,Textdraw1[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[0][playerid], -1480539990);
- PlayerTextDrawTextSize(playerid,Textdraw1[0][playerid], 382.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[0][playerid], 1);
- Textdraw1[1][playerid] = CreatePlayerTextDraw(playerid,274.000000, 135.000000, "Soco Ingles");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[1][playerid], 368.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[1][playerid], 1);
- Textdraw1[2][playerid] = CreatePlayerTextDraw(playerid,288.000000, 152.000000, "Baseball");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[2][playerid], 353.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[2][playerid], 1);
- Textdraw1[3][playerid] = CreatePlayerTextDraw(playerid,267.000000, 170.000000, "Serra Eletrica");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[3][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[3][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[3][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[3][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[3][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[3][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[3][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[3][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[3][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[3][playerid], 376.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[3][playerid], 1);
- Textdraw1[4][playerid] = CreatePlayerTextDraw(playerid,269.000000, 189.000000, "Taco de Golf");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[4][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[4][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[4][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[4][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[4][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[4][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[4][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[4][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[4][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[4][playerid], 375.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[4][playerid], 1);
- Textdraw1[5][playerid] = CreatePlayerTextDraw(playerid,291.000000, 209.000000, "Katana");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[5][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[5][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[5][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[5][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[5][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[5][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[5][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[5][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[5][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[5][playerid], 348.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[5][playerid], 1);
- Textdraw1[6][playerid] = CreatePlayerTextDraw(playerid,300.000000, 227.000000, "Faca");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[6][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[6][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[6][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[6][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[6][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[6][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[6][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[6][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[6][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[6][playerid], 337.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[6][playerid], 1);
- Textdraw1[7][playerid] = CreatePlayerTextDraw(playerid,285.000000, 245.000000, "Cacetete");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[7][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[7][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[7][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[7][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[7][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[7][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[7][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[7][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[7][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[7][playerid], 353.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[7][playerid], 1);
- Textdraw1[8][playerid] = CreatePlayerTextDraw(playerid,263.000000, 264.000000, "Taco de Bilhar");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[8][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[8][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[8][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[8][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[8][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[8][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[8][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[8][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[8][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[8][playerid], 380.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[8][playerid], 1);
- Textdraw1[9][playerid] = CreatePlayerTextDraw(playerid,309.000000, 283.000000, "Pa");
- PlayerTextDrawBackgroundColor(playerid,Textdraw1[9][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw1[9][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw1[9][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw1[9][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw1[9][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw1[9][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw1[9][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw1[9][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw1[9][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw1[9][playerid], 329.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw1[9][playerid], 1);
- Textdraw2[0][playerid] = CreatePlayerTextDraw(playerid,262.000000, 259.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,Textdraw2[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw2[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw2[0][playerid], 0.509998, -9.600002);
- PlayerTextDrawColor(playerid,Textdraw2[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw2[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw2[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw2[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw2[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw2[0][playerid], -1480539990);
- PlayerTextDrawTextSize(playerid,Textdraw2[0][playerid], 382.000000, 36.000000);
- Textdraw2[1][playerid] = CreatePlayerTextDraw(playerid,299.000000, 187.000000, "9mm");
- PlayerTextDrawBackgroundColor(playerid,Textdraw2[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw2[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw2[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw2[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw2[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw2[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw2[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw2[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw2[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw2[1][playerid], 339.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw2[1][playerid], 1);
- Textdraw2[2][playerid] = CreatePlayerTextDraw(playerid,265.000000, 209.000000, "Silenced 9mm");
- PlayerTextDrawBackgroundColor(playerid,Textdraw2[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw2[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw2[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw2[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw2[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw2[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw2[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw2[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw2[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw2[2][playerid], 380.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw2[2][playerid], 1);
- Textdraw2[3][playerid] = CreatePlayerTextDraw(playerid,268.000000, 232.000000, "Desert Eagle");
- PlayerTextDrawBackgroundColor(playerid,Textdraw2[3][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw2[3][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw2[3][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw2[3][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw2[3][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw2[3][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw2[3][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw2[3][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw2[3][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw2[3][playerid], 370.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw2[3][playerid], 1);
- Textdraw3[0][playerid] = CreatePlayerTextDraw(playerid,287.000000, 187.000000, "Shotgun");
- PlayerTextDrawBackgroundColor(playerid,Textdraw3[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw3[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw3[0][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw3[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw3[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw3[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw3[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw3[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw3[0][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw3[0][playerid], 351.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw3[0][playerid], 1);
- Textdraw3[1][playerid] = CreatePlayerTextDraw(playerid,266.000000, 209.000000, "Cano Serrado");
- PlayerTextDrawBackgroundColor(playerid,Textdraw3[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw3[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw3[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw3[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw3[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw3[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw3[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw3[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw3[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw3[1][playerid], 377.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw3[1][playerid], 1);
- Textdraw3[2][playerid] = CreatePlayerTextDraw(playerid,299.000000, 232.000000, "Spas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw3[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw3[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw3[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw3[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw3[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw3[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw3[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw3[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw3[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw3[2][playerid], 337.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw3[2][playerid], 1);
- Textdraw4[0][playerid] = CreatePlayerTextDraw(playerid,276.000000, 185.000000, "Micro SMG");
- PlayerTextDrawBackgroundColor(playerid,Textdraw4[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw4[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw4[0][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw4[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw4[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw4[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw4[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw4[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw4[0][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw4[0][playerid], 363.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw4[0][playerid], 1);
- Textdraw4[1][playerid] = CreatePlayerTextDraw(playerid,296.000000, 209.000000, "Tec-9");
- PlayerTextDrawBackgroundColor(playerid,Textdraw4[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw4[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw4[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw4[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw4[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw4[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw4[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw4[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw4[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw4[1][playerid], 341.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw4[1][playerid], 1);
- Textdraw4[2][playerid] = CreatePlayerTextDraw(playerid,302.000000, 233.000000, "MP5");
- PlayerTextDrawBackgroundColor(playerid,Textdraw4[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw4[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw4[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw4[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw4[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw4[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw4[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw4[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw4[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw4[2][playerid], 337.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw4[2][playerid], 1);
- Textdraw5[0][playerid] = CreatePlayerTextDraw(playerid,299.000000, 203.000000, "Ak-47");
- PlayerTextDrawBackgroundColor(playerid,Textdraw5[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw5[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw5[0][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw5[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw5[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw5[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw5[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw5[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw5[0][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw5[0][playerid], 348.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw5[0][playerid], 1);
- Textdraw5[1][playerid] = CreatePlayerTextDraw(playerid,308.000000, 229.000000, "M4");
- PlayerTextDrawBackgroundColor(playerid,Textdraw5[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw5[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw5[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw5[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw5[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw5[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw5[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw5[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw5[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw5[1][playerid], 334.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw5[1][playerid], 1);
- Textdraw6[0][playerid] = CreatePlayerTextDraw(playerid, 262.000000, 251.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,Textdraw6[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw6[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw6[0][playerid], 0.509998, -7.300003);
- PlayerTextDrawColor(playerid,Textdraw6[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw6[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw6[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw6[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw6[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw6[0][playerid], -1480539990);
- PlayerTextDrawTextSize(playerid,Textdraw6[0][playerid], 382.000000, 36.000000);
- Textdraw6[1][playerid] = CreatePlayerTextDraw(playerid ,303.000000, 203.000000, "Rifle");
- PlayerTextDrawBackgroundColor(playerid,Textdraw6[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw6[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw6[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw6[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw6[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw6[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw6[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw6[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw6[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw6[1][playerid], 337.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw6[1][playerid], 1);
- Textdraw6[2][playerid] = CreatePlayerTextDraw(playerid, 298.000000, 229.000000, "Sniper");
- PlayerTextDrawBackgroundColor(playerid,Textdraw6[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw6[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw6[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw6[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw6[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw6[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw6[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw6[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw6[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw6[2][playerid], 346.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw6[2][playerid], 1);
- Textdraw7[0][playerid] = CreatePlayerTextDraw(playerid,262.000000, 271.000000, "_");
- PlayerTextDrawBackgroundColor(playerid,Textdraw7[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw7[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw7[0][playerid], 0.509998, -9.600004);
- PlayerTextDrawColor(playerid,Textdraw7[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw7[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw7[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw7[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw7[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw7[0][playerid], -1480539990);
- PlayerTextDrawTextSize(playerid,Textdraw7[0][playerid], 382.000000, 36.000000);
- Textdraw7[1][playerid] = CreatePlayerTextDraw(playerid,297.000000, 194.000000, "Bazuca");
- PlayerTextDrawBackgroundColor(playerid,Textdraw7[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw7[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw7[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw7[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw7[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw7[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw7[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw7[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw7[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw7[1][playerid], 348.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw7[1][playerid], 1);
- Textdraw7[2][playerid] = CreatePlayerTextDraw(playerid,285.000000, 211.000000, "HS Rocket");
- PlayerTextDrawBackgroundColor(playerid,Textdraw7[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw7[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw7[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw7[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw7[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw7[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw7[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw7[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw7[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw7[2][playerid], 367.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw7[2][playerid], 1);
- Textdraw7[3][playerid] = CreatePlayerTextDraw(playerid,266.000000, 230.000000, "Flamethrower");
- PlayerTextDrawBackgroundColor(playerid,Textdraw7[3][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw7[3][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw7[3][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw7[3][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw7[3][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw7[3][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw7[3][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw7[3][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw7[3][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw7[3][playerid], 379.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw7[3][playerid], 1);
- Textdraw7[4][playerid] = CreatePlayerTextDraw(playerid,293.000000, 250.000000, "Minigun");
- PlayerTextDrawBackgroundColor(playerid,Textdraw7[4][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw7[4][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw7[4][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw7[4][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw7[4][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw7[4][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw7[4][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw7[4][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw7[4][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw7[4][playerid], 353.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw7[4][playerid], 1);
- Textdraw8[0][playerid] = CreatePlayerTextDraw(playerid,286.000000, 194.000000, "Granada");
- PlayerTextDrawBackgroundColor(playerid,Textdraw8[0][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw8[0][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw8[0][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw8[0][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw8[0][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw8[0][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw8[0][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw8[0][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw8[0][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw8[0][playerid], 353.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw8[0][playerid], 1);
- Textdraw8[1][playerid] = CreatePlayerTextDraw(playerid,270.000000, 212.000000, "Granada Gas");
- PlayerTextDrawBackgroundColor(playerid,Textdraw8[1][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw8[1][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw8[1][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw8[1][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw8[1][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw8[1][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw8[1][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw8[1][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw8[1][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw8[1][playerid], 374.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw8[1][playerid], 1);
- Textdraw8[2][playerid] = CreatePlayerTextDraw(playerid,286.000000, 230.000000, "Molotov");
- PlayerTextDrawBackgroundColor(playerid,Textdraw8[2][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw8[2][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw8[2][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw8[2][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw8[2][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw8[2][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw8[2][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw8[2][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw8[2][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw8[2][playerid], 353.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw8[2][playerid], 1);
- Textdraw8[3][playerid] = CreatePlayerTextDraw(playerid,262.000000, 250.000000, "Satchel Charge");
- PlayerTextDrawBackgroundColor(playerid,Textdraw8[3][playerid], 255);
- PlayerTextDrawFont(playerid,Textdraw8[3][playerid], 1);
- PlayerTextDrawLetterSize(playerid,Textdraw8[3][playerid], 0.500000, 1.000000);
- PlayerTextDrawColor(playerid,Textdraw8[3][playerid], -1);
- PlayerTextDrawSetOutline(playerid,Textdraw8[3][playerid], 0);
- PlayerTextDrawSetProportional(playerid,Textdraw8[3][playerid], 1);
- PlayerTextDrawSetShadow(playerid,Textdraw8[3][playerid], 1);
- PlayerTextDrawUseBox(playerid,Textdraw8[3][playerid], 1);
- PlayerTextDrawBoxColor(playerid,Textdraw8[3][playerid], -256);
- PlayerTextDrawTextSize(playerid,Textdraw8[3][playerid], 382.000000, 10.000000);
- PlayerTextDrawSetSelectable(playerid,Textdraw8[3][playerid], 1);
- }
- stock TextdrawA(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw0[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[2][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[3][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[4][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[5][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[6][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[7][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[8][playerid]);
- PlayerTextDrawShow(playerid, Textdraw0[9][playerid]);
- }
- stock TextdrawFA(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw0[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[2][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[3][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[4][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[5][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[6][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[7][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[8][playerid]);
- PlayerTextDrawHide(playerid, Textdraw0[9][playerid]);
- }
- stock TextdrawB(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw1[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[2][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[3][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[4][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[5][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[6][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[7][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[8][playerid]);
- PlayerTextDrawShow(playerid, Textdraw1[9][playerid]);
- }
- stock TextdrawFB(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw1[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[2][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[3][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[4][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[5][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[6][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[7][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[8][playerid]);
- PlayerTextDrawHide(playerid, Textdraw1[9][playerid]);
- }
- stock TextdrawP(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw2[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw2[2][playerid]);
- PlayerTextDrawShow(playerid, Textdraw2[3][playerid]);
- }
- stock TextdrawFP(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw2[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw2[2][playerid]);
- PlayerTextDrawHide(playerid, Textdraw2[3][playerid]);
- }
- stock TextdrawE(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw3[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw3[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw3[2][playerid]);
- }
- stock TextdrawFE(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw3[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw3[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw3[2][playerid]);
- }
- stock TextdrawM(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw4[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw4[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw4[2][playerid]);
- }
- stock TextdrawFM(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw2[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw4[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw4[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw4[2][playerid]);
- }
- stock TextdrawF(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw6[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw5[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw5[1][playerid]);
- }
- stock TextdrawFF(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw6[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw5[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw5[1][playerid]);
- }
- stock TextdrawR(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw6[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw6[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw6[2][playerid]);
- }
- stock TextdrawFR(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw6[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw6[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw6[2][playerid]);
- }
- stock TextdrawPE(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw7[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw7[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw7[2][playerid]);
- PlayerTextDrawShow(playerid, Textdraw7[3][playerid]);
- PlayerTextDrawShow(playerid, Textdraw7[4][playerid]);
- }
- stock TextdrawFPE(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw7[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw7[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw7[2][playerid]);
- PlayerTextDrawHide(playerid, Textdraw7[3][playerid]);
- PlayerTextDrawHide(playerid, Textdraw7[4][playerid]);
- }
- stock TextdrawG(playerid)
- {
- PlayerTextDrawShow(playerid, Textdraw7[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw8[0][playerid]);
- PlayerTextDrawShow(playerid, Textdraw8[1][playerid]);
- PlayerTextDrawShow(playerid, Textdraw8[2][playerid]);
- PlayerTextDrawShow(playerid, Textdraw8[3][playerid]);
- }
- stock TextdrawFG(playerid)
- {
- PlayerTextDrawHide(playerid, Textdraw7[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw8[0][playerid]);
- PlayerTextDrawHide(playerid, Textdraw8[1][playerid]);
- PlayerTextDrawHide(playerid, Textdraw8[2][playerid]);
- PlayerTextDrawHide(playerid, Textdraw8[3][playerid]);
- }
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