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  1. command /§kitbuy:
  2. trigger:
  3. open chest with 6 rows named "&eKits - Achats" to player
  4. wait 3 tick
  5. format slot 0 of player with light gray stained glass pane named " " to be unstealable
  6. format slot 1 of player with light gray stained glass pane named " " to be unstealable
  7. format slot 7 of player with light gray stained glass pane named " " to be unstealable
  8. format slot 8 of player with light gray stained glass pane named " " to be unstealable
  9. format slot 9 of player with light gray stained glass pane named " " to be unstealable
  10. format slot 17 of player with light gray stained glass pane named " " to be unstealable
  11. format slot 18 of player with light gray stained glass pane named " " to be unstealable
  12. format slot 26 of player with light gray stained glass pane named " " to be unstealable
  13. format slot 27 of player with light gray stained glass pane named " " to be unstealable
  14. format slot 35 of player with light gray stained glass pane named " " to be unstealable
  15. format slot 36 of player with light gray stained glass pane named " " to be unstealable
  16. format slot 44 of player with light gray stained glass pane named " " to be unstealable
  17. format slot 45 of player with light gray stained glass pane named " " to be unstealable
  18. format slot 46 of player with light gray stained glass pane named " " to be unstealable
  19. format slot 52 of player with light gray stained glass pane named " " to be unstealable
  20. format slot 53 of player with light gray stained glass pane named " " to be unstealable
  21. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  22. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  23. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  24. format slot 11 of player with stone sword with no nbt named "&eCombat" with lore " ||&ePrix : 15.000 $|| " to run [make player execute command "/§kitvalidationcombatlv1"]
  25. if player has permission "essentials.kits.CombatLv1":
  26. format slot 11 of player with emerald block named "&aDebloquer" to close
  27. format slot 13 of player with iron sword with no nbt named "&6Combat" with lore " ||&ePrix : 40.000 $|| " to run [make player execute command "/§kitvalidationcombatlv2"]
  28. if player has permission "essentials.kits.CombatLv2":
  29. format slot 13 of player with emerald block named "&aDebloquer" to close
  30. format slot 15 of player with diamond sword with no nbt named "&cCombat" with lore " ||&ePrix : 90.000 $|| " to run [make player execute command "/§kitvalidationcombatlv3"]
  31. if player has permission "essentials.kits.CombatLv3":
  32. format slot 15 of player with emerald block named "&aDebloquer" to close
  33. format slot 20 of player with grass named "&eConstructions" with lore " ||&ePrix : 30.000 $|| " to run [make player execute command "/§kitvalidationconstructionlv1"]
  34. if player has permission "essentials.kits.ConstructionLv1":
  35. format slot 20 of player with emerald block named "&aDebloquer" to close
  36. format slot 22 of player with cobble named "&6Constructions" with lore " ||&ePrix : 50.000 $|| " to run [make player execute command "/§kitvalidationconstructionlv2"]
  37. if player has permission "essentials.kits.ConstructionLv2":
  38. format slot 22 of player with emerald block named "&aDebloquer" to close
  39. format slot 24 of player with wood named "&cConstructions" with lore " ||&ePrix : 100.000 $|| " to run [make player execute command "/§kitvalidationconstructionlv3"]
  40. if player has permission "essentials.kits.ConstructionLv3":
  41. format slot 24 of player with emerald block named "&aDebloquer" to close
  42. format slot 29 of player with water bottle named "&ePotion" with lore " ||&ePrix : 20.000 $|| " to run [make player execute command "/§kitvalidationpotionlv1"]
  43. if player has permission "essentials.kits.PotionLv1":
  44. format slot 29 of player with emerald block named "&aDebloquer" to close
  45. format slot 31 of player with potion of:8229 with no nbt named "&6Potion" with lore " ||&ePrix : 40.000 $|| " to run [make player execute command "/§kitvalidationpotionlv2"]
  46. if player has permission "essentials.kits.PotionLv2":
  47. format slot 31 of player with emerald block named "&aDebloquer" to close
  48. format slot 33 of player with splash health potion II item with no nbt named "&cPotion" with lore " ||&ePrix : 60.000 $|| " to run [make player execute command "/§kitvalidationpotionlv3"]
  49. if player has permission "essentials.kits.PotionLv3":
  50. format slot 33 of player with emerald block named "&aDebloquer" to close
  51. format slot 38 of player with book named "&eEnchanteur" with lore " ||&ePrix : 20.000 $|| " to run [make player execute command "/§kitvalidationenchanteurlv1"]
  52. if player has permission "essentials.kits.EnchanteurLv1":
  53. format slot 38 of player with emerald block named "&aDebloquer" to close
  54. format slot 40 of player with enchantment table named "&6Enchanteur" with lore " ||&ePrix : 40.000 $|| " to run [make player execute command "/§kitvalidationenchanteurlv2"]
  55. if player has permission "essentials.kits.EnchanteurLv2":
  56. format slot 40 of player with emerald block named "&aDebloquer" to close
  57. format slot 42 of player with experience bottle named "&cEnchanteur" with lore " ||&ePrix : 60.000 $|| " to run [make player execute command "/§kitvalidationenchanteurlv3"]
  58. if player has permission "essentials.kits.EnchanteurLv3":
  59. format slot 42 of player with emerald block named "&aDebloquer" to close
  60. format slot 47 of player with stone pickaxe with no nbt named "&eOutillage" with lore " ||&ePrix : 10.000 $|| " to run [make player execute command "/§kitvalidationoutillagelv1"]
  61. if player has permission "essentials.kits.OutillageLv1":
  62. format slot 47 of player with emerald block named "&aDebloquer" to close
  63. format slot 49 of player with iron pickaxe with no nbt named "&6Outillage" with lore " ||&ePrix : 30.000 $|| " to run [make player execute command "/§kitvalidationoutillagelv2"]
  64. if player has permission "essentials.kits.OutillageLv2":
  65. format slot 49 of player with emerald block named "&aDebloquer" to close
  66. format slot 51 of player with diamond pickaxe with no nbt named "&cOutillage" with lore " ||&ePrix : 60.000 $|| " to run [make player execute command "/§kitvalidationoutillagelv3"]
  67. if player has permission "essentials.kits.OutillageLv3":
  68. format slot 51 of player with emerald block named "&aDebloquer" to close
  69. stop
  70.  
  71. command /kit:
  72. trigger:
  73. open chest with 6 rows named "&eKits" to player
  74. wait 3 tick
  75. format slot 0 of player with light gray stained glass pane named " " to be unstealable
  76. format slot 1 of player with light gray stained glass pane named " " to be unstealable
  77. format slot 2 of player with light gray stained glass pane named " " to be unstealable
  78. format slot 3 of player with light gray stained glass pane named " " to be unstealable
  79. format slot 4 of player with light gray stained glass pane named " " to be unstealable
  80. format slot 5 of player with light gray stained glass pane named " " to be unstealable
  81. format slot 6 of player with light gray stained glass pane named " " to be unstealable
  82. format slot 7 of player with light gray stained glass pane named " " to be unstealable
  83. format slot 8 of player with light gray stained glass pane named " " to be unstealable
  84. format slot 9 of player with light gray stained glass pane named " " to be unstealable
  85. format slot 10 of player with light gray stained glass pane named " " to be unstealable
  86. format slot 16 of player with light gray stained glass pane named " " to be unstealable
  87. format slot 17 of player with light gray stained glass pane named " " to be unstealable
  88. format slot 18 of player with light gray stained glass pane named " " to be unstealable
  89. format slot 26 of player with light gray stained glass pane named " " to be unstealable
  90. format slot 27 of player with light gray stained glass pane named " " to be unstealable
  91. format slot 35 of player with light gray stained glass pane named " " to be unstealable
  92. format slot 36 of player with light gray stained glass pane named " " to be unstealable
  93. format slot 37 of player with light gray stained glass pane named " " to be unstealable
  94. format slot 43 of player with light gray stained glass pane named " " to be unstealable
  95. format slot 44 of player with light gray stained glass pane named " " to be unstealable
  96. format slot 45 of player with light gray stained glass pane named " " to be unstealable
  97. format slot 46 of player with light gray stained glass pane named " " to be unstealable
  98. format slot 47 of player with light gray stained glass pane named " " to be unstealable
  99. format slot 48 of player with light gray stained glass pane named " " to be unstealable
  100. format slot 49 of player with light gray stained glass pane named " " to be unstealable
  101. format slot 50 of player with light gray stained glass pane named " " to be unstealable
  102. format slot 51 of player with light gray stained glass pane named " " to be unstealable
  103. format slot 52 of player with light gray stained glass pane named " " to be unstealable
  104. format slot 53 of player with light gray stained glass pane named " " to be unstealable
  105. format slot 20 of player with diamond sword with no nbt named "&4Kits Combats" to run [make player execute command "/§kitcombat"]
  106. format slot 21 of player with splash health potion II item with no nbt named "&5Kits Potions" to run [make player execute command "/§kitpotion"]
  107. format slot 22 of player with experience bottle named "&cKits Enchanteurs" to run [make player execute command "/§kitenchanteur"]
  108. format slot 23 of player with diamond pickaxe with no nbt named "&aKits Outillages" to run [make player execute command "/§kitoutillage"]
  109. format slot 24 of player with cobble named "&9Kits Constructions" to run [make player execute command "/§kitconstruction"]
  110. format slot 40 of player with diamond named "&eAchats de Kits" to run [make player execute command "/§kitbuy"]
  111. stop
  112.  
  113. command /§kitcombat:
  114. trigger:
  115. open chest with 3 rows named "&4Kits Combats" to player
  116. wait 3 tick
  117. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  118. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  119. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  120. format slot 20 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  121. format slot 22 of player with orange stained glass pane named "&6Level 2" to be unstealable
  122. format slot 24 of player with red stained glass pane named "&cLevel 3" to be unstealable
  123. format slot 11 of player with stone sword with no nbt named "&eCombat" to close then run [make player execute command "/kit combatlv1"]
  124. if player don't have permission "essentials.kits.CombatLv1":
  125. format slot 11 of player with redstone block named "&cNon possede" to be unstealable
  126. format slot 13 of player with iron sword with no nbt named "&6Combat" to close then run [make player execute command "/kit combatlv2"]
  127. if player don't have permission "essentials.kits.CombatLv2":
  128. format slot 13 of player with redstone block named "&cNon possede" to be unstealable
  129. format slot 15 of player with diamond sword with no nbt named "&cCombat" to close then run [make player execute command "/kit combatlv3"]
  130. if player don't have permission "essentials.kits.CombatLv3":
  131. format slot 15 of player with redstone block named "&cNon possede" to be unstealable
  132. stop
  133.  
  134. command /§kitpotion:
  135. trigger:
  136. open chest with 3 rows named "&5Kits Potions" to player
  137. wait 3 tick
  138. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  139. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  140. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  141. format slot 20 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  142. format slot 22 of player with orange stained glass pane named "&6Level 2" to be unstealable
  143. format slot 24 of player with red stained glass pane named "&cLevel 3" to be unstealable
  144. format slot 11 of player with water bottle named "&ePotion" to close then run [make player execute command "/kit potionlv1"]
  145. if player don't have permission "essentials.kits.PotionLv1":
  146. format slot 11 of player with redstone block named "&cNon possede" to be unstealable
  147. format slot 13 of player with potion of:8229 with no nbt named "&6Potion" to close then run [make player execute command "/kit potionlv2"]
  148. if player don't have permission "essentials.kits.PotionLv2":
  149. format slot 13 of player with redstone block named "&cNon possede" to be unstealable
  150. format slot 15 of player with splash health potion II item with no nbt named "&cPotion" to close then run [make player execute command "/kit potionlv3"]
  151. if player don't have permission "essentials.kits.PotionLv3":
  152. format slot 15 of player with redstone block named "&cNon possede" to be unstealable
  153. stop
  154.  
  155. command /§kitenchanteur:
  156. trigger:
  157. open chest with 3 rows named "&cKits Enchanteurs" to player
  158. wait 3 tick
  159. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  160. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  161. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  162. format slot 20 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  163. format slot 22 of player with orange stained glass pane named "&6Level 2" to be unstealable
  164. format slot 24 of player with red stained glass pane named "&cLevel 3" to be unstealable
  165. format slot 11 of player with book named "&eEnchanteur" to close then run [make player execute command "/kit enchanteurlv1"]
  166. if player don't have permission "essentials.kits.EnchanteurLv1":
  167. format slot 11 of player with redstone block named "&cNon possede" to be unstealable
  168. format slot 13 of player with enchantment table named "&6Enchanteur" to close then run [make player execute command "/kit enchanteurlv2"]
  169. if player don't have permission "essentials.kits.EnchanteurLv2":
  170. format slot 13 of player with redstone block named "&cNon possede" to be unstealable
  171. format slot 15 of player with experience bottle named "&cEnchanteur" to close then run [make player execute command "/kit enchanteurlv3"]
  172. if player don't have permission "essentials.kits.EnchanteurLv3":
  173. format slot 15 of player with redstone block named "&cNon possede" to be unstealable
  174. stop
  175.  
  176. command /§kitoutillage:
  177. trigger:
  178. open chest with 3 rows named "&aKits Outillages" to player
  179. wait 3 tick
  180. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  181. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  182. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  183. format slot 20 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  184. format slot 22 of player with orange stained glass pane named "&6Level 2" to be unstealable
  185. format slot 24 of player with red stained glass pane named "&cLevel 3" to be unstealable
  186. format slot 11 of player with stone pickaxe with no nbt named "&eOutillage" to close then run [make player execute command "/kit outillageLv1"]
  187. if player don't have permission "essentials.kits.OutillageLv1":
  188. format slot 11 of player with redstone block named "&cNon possede" to be unstealable
  189. format slot 13 of player with iron pickaxe with no nbt named "&6Outillage" to close then run [make player execute command "/kit outillageLv2"]
  190. if player don't have permission "essentials.kits.OutillageLv2":
  191. format slot 13 of player with redstone block named "&cNon possede" to be unstealable
  192. format slot 15 of player with diamond pickaxe with no nbt named "&cOutillage" to close then run [make player execute command "/kit outillageLv3"]
  193. if player don't have permission "essentials.kits.OutillageLv3":
  194. format slot 15 of player with redstone block named "&cNon possede" to be unstealable
  195. stop
  196.  
  197. command /§kitconstruction:
  198. trigger:
  199. open chest with 3 rows named "&9Kits Constructions" to player
  200. wait 3 tick
  201. format slot 2 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  202. format slot 4 of player with orange stained glass pane named "&6Level 2" to be unstealable
  203. format slot 6 of player with red stained glass pane named "&cLevel 3" to be unstealable
  204. format slot 20 of player with yellow stained glass pane named "&eLevel 1" to be unstealable
  205. format slot 22 of player with orange stained glass pane named "&6Level 2" to be unstealable
  206. format slot 24 of player with red stained glass pane named "&cLevel 3" to be unstealable
  207. format slot 11 of player with grass named "&eConstruction" to close then run [make player execute command "/kit ConstructionLv1"]
  208. if player don't have permission "essentials.kits.ConstructionLv1":
  209. format slot 11 of player with redstone block named "&cNon possede" to be unstealable
  210. format slot 13 of player with cobble named "&6Construction" to close then run [make player execute command "/kit ConstructionLv2"]
  211. if player don't have permission "essentials.kits.ConstructionLv2":
  212. format slot 13 of player with redstone block named "&cNon possede" to be unstealable
  213. format slot 15 of player with log named "&cConstruction" to close then run [make player execute command "/kit ConstructionLv3"]
  214. if player don't have permission "essentials.kits.ConstructionLv3":
  215. format slot 15 of player with redstone block named "&cNon possede" to be unstealable
  216. stop
  217.  
  218. command /§kitvalidationcombatlv1:
  219. trigger:
  220. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  221. wait 3 tick
  222. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv1"]
  223. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv1"]
  224. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv1"]
  225. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv1"]
  226. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  227. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  228. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  229. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  230. format slot 4 of player with Paper named "&eCombat Lv1" to be unstealable
  231. stop
  232.  
  233. command /§kitvalidationcombatlv2:
  234. trigger:
  235. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  236. wait 3 tick
  237. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv2"]
  238. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv2"]
  239. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv2"]
  240. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv2"]
  241. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  242. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  243. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  244. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  245. format slot 4 of player with Paper named "&eCombat Lv2" to be unstealable
  246. stop
  247.  
  248. command /§kitvalidationcombatlv3:
  249. trigger:
  250. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  251. wait 3 tick
  252. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv3"]
  253. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv3"]
  254. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv3"]
  255. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermcombatlv3"]
  256. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  257. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  258. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  259. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  260. format slot 4 of player with Paper named "&eCombat Lv3" to be unstealable
  261. stop
  262.  
  263. command /§kitvalidationpotionlv1:
  264. trigger:
  265. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  266. wait 3 tick
  267. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv1"]
  268. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv1"]
  269. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv1"]
  270. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv1"]
  271. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  272. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  273. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  274. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  275. format slot 4 of player with Paper named "&ePotion Lv1" to be unstealable
  276. stop
  277.  
  278. command /§kitvalidationpotionlv2:
  279. trigger:
  280. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  281. wait 3 tick
  282. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv2"]
  283. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv2"]
  284. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv2"]
  285. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv2"]
  286. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  287. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  288. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  289. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  290. format slot 4 of player with Paper named "&ePotion Lv2" to be unstealable
  291. stop
  292.  
  293. command /§kitvalidationpotionlv3:
  294. trigger:
  295. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  296. wait 3 tick
  297. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv3"]
  298. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv3"]
  299. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv3"]
  300. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermpotionlv3"]
  301. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  302. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  303. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  304. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  305. format slot 4 of player with Paper named "&ePotion Lv3" to be unstealable
  306. stop
  307.  
  308. command /§kitvalidationenchanteurlv1:
  309. trigger:
  310. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  311. wait 3 tick
  312. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv1"]
  313. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv1"]
  314. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv1"]
  315. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv1"]
  316. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  317. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  318. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  319. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  320. format slot 4 of player with Paper named "&eEnchanteur Lv1" to be unstealable
  321. stop
  322.  
  323. command /§kitvalidationenchanteurlv2:
  324. trigger:
  325. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  326. wait 3 tick
  327. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv2"]
  328. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv2"]
  329. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv2"]
  330. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv2"]
  331. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  332. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  333. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  334. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  335. format slot 4 of player with Paper named "&eEnchanteur Lv2" to be unstealable
  336. stop
  337.  
  338. command /§kitvalidationenchanteurlv3:
  339. trigger:
  340. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  341. wait 3 tick
  342. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv3"]
  343. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv3"]
  344. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv3"]
  345. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermenchanteurlv3"]
  346. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  347. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  348. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  349. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  350. format slot 4 of player with Paper named "&eEnchanteur Lv3" to be unstealable
  351. stop
  352.  
  353. command /§kitvalidationoutillagelv1:
  354. trigger:
  355. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  356. wait 3 tick
  357. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv1"]
  358. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv1"]
  359. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv1"]
  360. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv1"]
  361. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  362. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  363. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  364. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  365. format slot 4 of player with Paper named "&eOutillage Lv1" to be unstealable
  366. stop
  367.  
  368. command /§kitvalidationoutillagelv2:
  369. trigger:
  370. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  371. wait 3 tick
  372. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv2"]
  373. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv2"]
  374. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv2"]
  375. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv2"]
  376. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  377. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  378. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  379. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  380. format slot 4 of player with Paper named "&eOutillage Lv2" to be unstealable
  381. stop
  382.  
  383. command /§kitvalidationoutillagelv3:
  384. trigger:
  385. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  386. wait 3 tick
  387. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv3"]
  388. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv3"]
  389. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv3"]
  390. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermoutillagelv3"]
  391. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  392. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  393. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  394. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  395. format slot 4 of player with Paper named "&eOutillage Lv3" to be unstealable
  396. stop
  397.  
  398. command /§kitvalidationconstructionlv1:
  399. trigger:
  400. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  401. wait 3 tick
  402. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv1"]
  403. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv1"]
  404. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv1"]
  405. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv1"]
  406. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  407. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  408. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  409. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  410. format slot 4 of player with Paper named "&eConstruction Lv1" to be unstealable
  411. stop
  412.  
  413. command /§kitvalidationconstructionlv2:
  414. trigger:
  415. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  416. wait 3 tick
  417. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv2"]
  418. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv2"]
  419. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv2"]
  420. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv2"]
  421. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  422. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  423. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  424. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  425. format slot 4 of player with Paper named "&eConstruction Lv2" to be unstealable
  426. stop
  427.  
  428. command /§kitvalidationconstructionlv3:
  429. trigger:
  430. open chest with 1 rows named "&aValider &f/ &cAnnuler" to player
  431. wait 3 tick
  432. format slot 0 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv3"]
  433. format slot 1 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv3"]
  434. format slot 2 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv3"]
  435. format slot 3 of player with light green stained glass pane named "&aConfirmer" to close then run [make player execute command "/§kitpermconstructionlv3"]
  436. format slot 5 of player with red stained glass pane named "&cAnnuler" to close
  437. format slot 6 of player with red stained glass pane named "&cAnnuler" to close
  438. format slot 7 of player with red stained glass pane named "&cAnnuler" to close
  439. format slot 8 of player with red stained glass pane named "&cAnnuler" to close
  440. format slot 4 of player with Paper named "&eConstruction Lv3" to be unstealable
  441. stop
  442.  
  443. command /§kitpermcombatlv1:
  444. trigger:
  445. if player's money is more than or equal to 15000:
  446. subtract 15000 from player's money
  447. make console execute command "/manuaddp %player% essentials.kits.CombatLv1"
  448. send "&aVous venez d'acheter le kit &6CombatLv1" to player
  449. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits CombatLv1 !"
  450. stop
  451. else:
  452. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  453. stop
  454.  
  455. command /§kitpermcombatlv2:
  456. trigger:
  457. if player's money is more than or equal to 40000:
  458. subtract 40000 from player's money
  459. make console execute command "/manuaddp %player% essentials.kits.CombatLv2"
  460. send "&aVous venez d'acheter le kit &6CombatLv2" to player
  461. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits CombatLv2 !"
  462. stop
  463. else:
  464. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  465. stop
  466.  
  467. command /§kitpermcombatlv3:
  468. trigger:
  469. if player's money is more than or equal to 90000:
  470. subtract 90000 from player's money
  471. make console execute command "/manuaddp %player% essentials.kits.CombatLv3"
  472. send "&aVous venez d'acheter le kit &6CombatLv3" to player
  473. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits CombatLv3 !"
  474. stop
  475. else:
  476. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  477. stop
  478.  
  479. command /§kitpermpotionlv1:
  480. trigger:
  481. if player's money is more than or equal to 20000:
  482. subtract 20000 from player's money
  483. make console execute command "/manuaddp %player% essentials.kits.PotionLv1"
  484. send "&aVous venez d'acheter le kit &6PotionLv1" to player
  485. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits PotionLv1 !"
  486. stop
  487. else:
  488. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  489. stop
  490.  
  491. command /§kitpermpotionlv2:
  492. trigger:
  493. if player's money is more than or equal to 40000:
  494. subtract 40000 from player's money
  495. make console execute command "/manuaddp %player% essentials.kits.PotionLv2"
  496. send "&aVous venez d'acheter le kit &6PotionLv2" to player
  497. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits PotionLv2 !"
  498. stop
  499. else:
  500. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  501. stop
  502.  
  503. command /§kitpermpotionlv3:
  504. trigger:
  505. if player's money is more than or equal to 60000:
  506. subtract 60000 from player's money
  507. make console execute command "/manuaddp %player% essentials.kits.PotionLv3"
  508. send "&aVous venez d'acheter le kit &6PotionLv3" to player
  509. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits PotionLv3 !"
  510. stop
  511. else:
  512. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  513. stop
  514.  
  515. command /§kitpermenchanteurlv1:
  516. trigger:
  517. if player's money is more than or equal to 20000:
  518. subtract 20000 from player's money
  519. make console execute command "/manuaddp %player% essentials.kits.EnchanteurLv1"
  520. send "&aVous venez d'acheter le kit &6EnchanteurLv1" to player
  521. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits EnchanteurLv1 !"
  522. stop
  523. else:
  524. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  525. stop
  526.  
  527. command /§kitpermenchanteurlv2:
  528. trigger:
  529. if player's money is more than or equal to 40000:
  530. subtract 40000 from player's money
  531. make console execute command "/manuaddp %player% essentials.kits.EnchanteurLv2"
  532. send "&aVous venez d'acheter le kit &6EnchanteurLv2" to player
  533. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits EnchanteurLv2 !"
  534. stop
  535. else:
  536. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  537. stop
  538.  
  539. command /§kitpermenchanteurlv3:
  540. trigger:
  541. if player's money is more than or equal to 60000:
  542. subtract 60000 from player's money
  543. make console execute command "/manuaddp %player% essentials.kits.EnchanteurLv3"
  544. send "&aVous venez d'acheter le kit &6EnchanteurLv3" to player
  545. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits EnchanteurLv3 !"
  546. stop
  547. else:
  548. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  549. stop
  550.  
  551. command /§kitpermoutillagelv1:
  552. trigger:
  553. if player's money is more than or equal to 10000:
  554. subtract 10000 from player's money
  555. make console execute command "/manuaddp %player% essentials.kits.OutillageLv1"
  556. send "&aVous venez d'acheter le kit &6OutillageLv1" to player
  557. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits OutillageLv1 !"
  558. stop
  559. else:
  560. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  561. stop
  562.  
  563. command /§kitpermoutillagelv2:
  564. trigger:
  565. if player's money is more than or equal to 30000:
  566. subtract 30000 from player's money
  567. make console execute command "/manuaddp %player% essentials.kits.OutillageLv2"
  568. send "&aVous venez d'acheter le kit &6OutillageLv2" to player
  569. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits OutillageLv2 !"
  570. stop
  571. else:
  572. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  573. stop
  574.  
  575. command /§kitpermoutillagelv3:
  576. trigger:
  577. if player's money is more than or equal to 60000:
  578. subtract 60000 from player's money
  579. make console execute command "/manuaddp %player% essentials.kits.OutillageLv3"
  580. send "&aVous venez d'acheter le kit &6OutillageLv3" to player
  581. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits OutillageLv3 !"
  582. stop
  583. else:
  584. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  585. stop
  586.  
  587. command /§kitpermconstructionlv1:
  588. trigger:
  589. if player's money is more than or equal to 30000:
  590. subtract 30000 from player's money
  591. make console execute command "/manuaddp %player% essentials.kits.ConstructionLv1"
  592. send "&aVous venez d'acheter le kit &6ConstructionLv1" to player
  593. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits ConstructionLv1 !"
  594. stop
  595. else:
  596. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  597. stop
  598.  
  599. command /§kitpermconstructionlv2:
  600. trigger:
  601. if player's money is more than or equal to 50000:
  602. subtract 50000 from player's money
  603. make console execute command "/manuaddp %player% essentials.kits.ConstructionLv2"
  604. send "&aVous venez d'acheter le kit &6ConstructionLv2" to player
  605. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits ConstructionLv2 !"
  606. stop
  607. else:
  608. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  609. stop
  610.  
  611. command /§kitpermconstructionlv3:
  612. trigger:
  613. if player's money is more than or equal to 100000:
  614. subtract 100000 from player's money
  615. make console execute command "/manuaddp %player% essentials.kits.ConstructionLv3"
  616. send "&aVous venez d'acheter le kit &6ConstructionLv3" to player
  617. broadcast "&7[&6Kits&7] &6Le joueur %player% vient d'acheter le kits ConstructionLv3 !"
  618. stop
  619. else:
  620. send "&cTu n'as pas assez d'argent pour acheter ce kit" to player
  621. stop
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