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Jul 30th, 2017
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  1. Update v1.4.54 Changelog:
  2. ___________________________________
  3.  
  4. • Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass)
  5. • Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values
  6. • Added information for connected devices & other minor adjustments to controller UI
  7. • Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards
  8. • Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards
  9. • Small update to billboard shaders, smoke & dust effects
  10. • Minor tire wear adjustments to Boxer, SuperV8, StockV8
  11. • Goiania: Fixed CTD loading short layouts
  12. • Interlagos: Fixed nightlighting on new road sections in 2017 variants
  13. • F-Ultimate: Added HALO as a configuration optional
  14. • StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender
  15. • Montana: Small adjustment on engine torque curve
  16.  
  17.  
  18. Update v1.4.53 Changelog:
  19. ___________________________________
  20.  
  21. • Slightly toned down AI aggression on all levels, & reduced AI risk calculation bypassing for overtaking on 1st lap when running MEDIUM AI Aggression setting (HIGH & MAX remain with full bypass)
  22. • Adjusted series-specific AI corner radius detection (used to decide whether to try switch lines to overtake) to more conservative values
  23. • Added information for connected devices & other minor adjustments to controller UI
  24. • Updated Montreal, Campo Grande, Brasilia, Caruaru, Buenos Aires, Guapore, Speedland, Granja, Cordoba, Spielberg & Salvador textures to latest standards
  25. • Fixed Stock Car 2017 & Curvelo IDs for VX leaderboards
  26. • Small update to billboard shaders, smoke & dust effects
  27. • Minor tire wear adjustments to Boxer, SuperV8, StockV8
  28. • Goiania: Fixed CTD loading short layouts
  29. • Interlagos: Fixed nightlighting on new road sections in 2017 variants
  30. • F-Ultimate: Added HALO as a configuration optional
  31. • StockV8: Added Lapenna´s car & fixed error causing Valerio´s car not to load; Added missing driver talent files; Added 2017 championship option with correct season order & scoring; Fixed glare in night lighting; Fixed LOD flaw in rear fender
  32. • Montana: Small adjustment on engine torque curve
  33.  
  34.  
  35. Update v1.4.5 Changelog:
  36. ___________________________________
  37.  
  38. CONTENT
  39. Added Curvelo circuit ("A" & "B" layouts)
  40. • Added Stock Car Brasil 2017 series
  41.  
  42. UPDATES & FIXES
  43. • Revised AI overtaking risk calculations - AI now constantly looks for a way past a slower car ahead (no longer backs off overtakes) *
  44. • Revised & Expanded Push-to-Pass functionality, simulating Stock Car 2017 season (including windshield lights indicating activation / availability)
  45. • AI now also uses P2P to overtake / defend from opponents
  46. • Added new car-specific AI risk calculation parameters for overtaking - AI now factors corner radius ahead to decide whether to try switch lines to overtake
  47. • Added new AI function to prevent AI car from trying to rejoin the track after a spin until there is no oncoming traffic
  48. • AI now affected by grass / gravel grip levels & dirt on tires (it will lift a bit until tires are clean again)
  49. • Added new controller damping sliders & presets for better keyboard & gamepad control **
  50. • Moved camera settings to DISPLAY UI screen, & added a "Lock to Horizon" slider (where 0% is pre-v1.4 setting, and 100% is latest setting)
  51. • Added Garage UI warning message for series in which race refuelling is not allowed, & disabled HUD pit menu fuel adjustment for those series ***
  52. • Several minor UI fixes & adjustments
  53. • Adjusted audio occlusion, low pass & wind filters
  54. • Adjusted AI drafting, slip reaction, aggression levels
  55. • Changed default cockpit FOV from 50 to 45 degrees
  56. • Adjusted traction control functionality (as a driving aid)
  57. • Added PLR file setting to disable track scoreboards (known to cause some issues in live streaming)
  58. • Track state regression between sessions & overnight reduced from 2% & 10% respectively to 1% & 5%
  59. • Corrected excessive fuel consumption in Caterhams, MCR, Marcas, Lancers
  60. • Updated sunrise/sunset lighting values for all tracks
  61. • Updated Cadwell, Brands, Imola, VIR, Curitiba. Cascavel, Kansai, Velocittá, Taruma, Goiania, Spielberg, Santa Cruz, Guaporé, Londrina, Interlagos terrain & road textures to latest quality standard
  62. • Minor road & curb updates at Curitiba, Tarumã, Goiania, Santa Cruz, Londrina, Interlagos to match their 2017 layouts
  63. • Fixed F-Ultimate tire options for Interlagos, Kansai
  64. • Karts: Fixed handling-breaking suspension bug from last hotfix
  65. • MCR: Fixed RPM LEDs not working in left-hand driver side
  66. • Camaro: Added 2017 Stock Car Safety Car skin
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