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- +----- \_ _____ /___\__ _____/ -\_______ \__\___ /_ |/ / -+
- | / ___/ / / / / / / / / _/ _/ |
- | __/ / _/ / / __/ __/ / __/ / \ \_ |
- | \ /_____ / / \ ______/_____ /_____\ / |
- +--- \ / ---- \ / \ / ------ \ / ---------- \ / ----- \ / ---+
- \/ \/ \/ \/ \/ \/ (nw!)
- ┌──── FairLight DOX Division Presents: ────┐
- ┌┌───────────────────────────────────────────────────────────────────────────┐
- ┌┘ Aliens: Colonial Marines v1.0.142 incl. Bug Hunt DLC (c) SEGA ┌┘
- └───────────────────────────────────────────────────────────────────────────┘┘
- : Cracked by: FAiRLiGHT : : Release Date: 21-03-13 :
- │ Packaged by: FAiRLiGHT │ │ # of Options: N/A │
- │ Type: [ ] Manual/Reference Card │ │ Type: Content+Update │
- │ [ ] CD/Box Covers │ ├────────────────────────────────────┤
- │ [ ] Walkthrough │ │ │
- │ [ ] Strategy Guide │ │ │
- : [X] Content │ │ :
- : [X] Patch │ │ │
- │ Number of archives: x │ │ │
- └┐ ───────────────────────────────────┘ └────────────────────────────────── ┌┘
- └└──────────────────────────────────────────────────────────────────────────┘┘
- This release includes support for the following DLC:
- - Bug Hunt DLC
- Update changes:
- 3/18/2013 Update
- General
- * Improved texture resolution.
- * Various visual improvements.
- * Added mouse smoothing to options menu.
- * Fixed crashes tied to launch and motion tracker.
- * Added additional safeguards to better protect save data.
- * Resolved an issue where a player's level could sometimes appear incorrect
- when backing out of a party.
- * Addressed several scenarios under which players could spawn without a
- weapon.
- * Changes to better prevent audio from sometimes cutting out during end of
- mission cinematics.
- * Fixed issue where Xeno death animation was not properly calculating
- momentum of the killing blow.
- * Smart Gun animation now properly tracks targets.
- * Addressed some instances where Xenos would display erratic animations.
- * Increased light radius for player's shoulder lamp.
- * Adjusted aim assist to better reflect player input.
- * Addressed an issue that could sometimes cause co-op player revival to not
- work under certain circumstances.
- * Addressed issues with players not spawning into a level properly.
- * Fixed a marine player invincibility exploit.
- * Resolved several instances where players could walk or fall outside of
- maps.
- * Addressed an issue where Ripley's Flamethrower (bonus content) would
- sometimes fire continuously without player input.
- * Fixed an issue that could cause localized text to sometimes display
- incorrectly.
- * Addressed an issue where weapon ammunition was not always highlighted
- properly.
- * General user interface improvements.
- * Miscellaneous bug fixes.
- Campaign
- * Tweaked enemy and friendly AI to be more aggressive and responsive.
- * Modified campaign difficulty to account for improved AI responsiveness.
- * Improved enemy collision detection regarding doors and Power Loader.
- * Addressed some issues that could cause improper warping for co-op players.
- * Various tweaks to address instances where NPC characters would not always
- properly navigate to objectives.
- * Players will no longer bleed out immediately when downed in a Power
- Loader.
- Versus
- * Fixed issues that could cause clients to report inaccurate results and
- statistics.
- * Addressed instances where a map would appear to "pop in" when loading into
- a new match.
- * New Xeno appearance customization added.
- * Multiplayer teams should now correctly auto-balance between rounds.
- * Increased duration of Lurker Pounce Challenge "Cat-Like Reflexes" from 10
- to 20 seconds.
- * Fixed issue where certain multiplayer challenges would not unlock properly
- for all characters.
- * Crusher pick-ups now correctly appear as highlighted for clients.
- 2/11/2013 Update
- General
- * General user interface improvements.
- * Various performance improvements.
- * Fixed issue where a door may not function properly if a Xeno was killed
- while opening it.
- * Addressed issue where players could become stuck in a close encounter
- after killing a Lurker that had pounced them.
- * Fixed collision issue where bullets would not pass through certain open
- doorways.
- * Fixed an issue related to clients incorrectly interrupting Xeno melee
- encounters.
- * Addressed an issue where doors would sometimes not open properly.
- * Addressed an exploit where players could melee while throwing a grenade or
- placing a claymore.
- * Fixed some collision detection issues that could result from a close
- encounter.
- * Prevented campaign pop-ups from appearing outside of campaign.
- Campaign
- * Fixed an issue that could prevent NPCs from getting on the elevator in the
- Sulaco.
- * NPCs no longer attempt to open doors while being welded.
- * Fixed issue where Raven could sometimes pass through welded door.
- * Implementing a message to warn players that campaign progress will be
- overwritten if they try to start an offline campaign game from within the
- co-op campaign UI.
- * Adjusted the distance between players before they're warped to the
- location of furthest player in co-op.
- * Fixed issue where torch would sometimes appear incorrectly to co-op
- clients.
- * Fixed issue where difficulty could sometimes become stuck incorrectly
- after switching modes.
- * Fixed issue where co-op player would not recover properly after being
- saved from a close encounter.
- * Fixed issue where Russian players could not drop into a co-op match in
- some missions.
- * Updated late-game close encounter moment to disable player input, which
- could cause them to become stuck.
- Versus
- * Resolved issue where campaign Motion Tracker could incorrectly in
- multiplayer loadouts.
- * Fixed issue where clients would sometimes be invisible after spawning in
- No Hope in Hadleys.
- * Multiplayer teams are now randomized (parties excluded) if percentage
- difference in scores is greater than 15%
- * 'Switch Teams' option removed from the Pause menu.
- * Corrected issue where server and client could get out-of-sync when
- switching out of a power-up while firing.
- * Fixed issue where controller would vibrate during the scores screen if
- Rage ability was active upon match end.
- * Fixed issue where Cloak ability would not conceal the Lurker when walking
- or jogging.
- * Corrected bug where clients appeared to spawn outside of world before
- match start.
- * Removed placeholder text from appearing on scoreboard in certain
- situations.
- * Improved camera transition when Xeno enters a vent.
- * Fixed issue where Xenomorph HUD could sometimes appear in the wrong color.
- * Fixed issue with Spitter acid sometimes preventing players from deploying
- a Sentry Turret for a short while.
- * Spitter's "Acid Spray" now originates from the mouth.
- * Escape: Fixed issue where Xenos could spawn in unplayable space.
- * Escape: Fixed issue where Xeno players could lose functionality if warped
- to next area while in a vent.
- * Escape: Addressed issues where players would spawn with no weapon if they
- were the last Marine to die in Escape.
- * Escape: Fixed issue where Cat-Like Reflexes ability would not properly
- complete in an Escape match.
- * Escape: Improved timing and placement of warp locations in Emergency Evac
- map.
- Instructions:
- - Unrar the setup.exe and run it ( point to your installation folder
- if required )
- /TEAM FAIRLIGHT
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