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- Core:
- PPU Decoder: Recompiler (LLVM)
- PPU Threads: 2
- PPU Debug: false
- Save LLVM logs: false
- Use LLVM CPU: ""
- SPU Decoder: Recompiler (ASMJIT)
- Bind SPU threads to secondary cores: true
- Lower SPU thread priority: true
- SPU Debug: false
- Maximum immediate DMA write size: 16384
- Preferred SPU Threads: 0
- SPU delay penalty: 3
- SPU loop detection: true
- Lib Loader: Automatically load required libraries
- Hook static functions: false
- Load libraries:
- []
- VFS:
- $(EmulatorDir): ""
- /dev_hdd0/: $(EmulatorDir)dev_hdd0/
- /dev_hdd1/: $(EmulatorDir)dev_hdd1/
- /dev_flash/: $(EmulatorDir)dev_flash/
- /dev_usb000/: $(EmulatorDir)dev_usb000/
- /dev_bdvd/: ""
- /app_home/: ""
- Enable /host_root/: false
- Video:
- Renderer: Vulkan
- Resolution: 1280x720
- Aspect ratio: 16:9
- Frame limit: Off
- Write Color Buffers: false
- Write Depth Buffer: false
- Read Color Buffers: false
- Read Depth Buffer: false
- Log shader programs: false
- VSync: false
- Debug output: false
- Debug overlay: false
- Use Legacy OpenGL Buffers: false
- Use GPU texture scaling: true
- Stretch To Display Area: false
- Force High Precision Z buffer: false
- Invalidate Cache Every Frame: false
- Strict Rendering Mode: false
- Disable Vertex Cache: false
- Batch Instanced Geometry: false
- Vertex Upload Threads: 1
- Multithreaded Vertex Upload Threshold: 512
- Enable Frame Skip: false
- Consecutive Frames Drawn: 1
- Consecutive Frames Skept: 1
- D3D12:
- Adapter: ""
- Vulkan:
- Adapter: GeForce GTX 970
- Audio:
- Renderer: XAudio2
- Dump to file: false
- Convert to 16 bit: false
- Downmix to Stereo: true
- Input/Output:
- Keyboard: "Null"
- Mouse: Basic
- Pad: XInput
- Camera: "Null"
- Camera type: Unknown
- System:
- Language: English (US)
- Net:
- Connection status: Disconnected
- IP address:
- Miscellaneous:
- Automatically start games after boot: true
- Exit RPCS3 when process finishes: false
- Start games in fullscreen mode: false
- Show FPS counter in window title: true
- Port: 2345
- Log: {}
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