coysests

The Syndicate City of Kharb

Mar 6th, 2020
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  1. The Jewel of Coulerain, The Unconquered City, The Town of Thieves, The City of Knives... Kharb has known many names over the ages but it has always been consistent in one - being the birthplace of the chaos.
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  3. Every respectable guild has a small branch in Kharb, every infamous one started there. Boasting the largest population in all of Coulerain, more people live inside the three walls of Kharb than in some of the Shattered States.
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  5. The city is not "ruled", control fluctuates be it because of coin of blood, sometimes every few decades, sometimes every few hours... Its citizens believe that is where their true freedom lies in, knowing tomorrow can hold anything and everything or nothing at all if a rogue decides their death day has come.
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  7. Everything that can be sold is sold in Kharb. Everything that can or cannot be bought, is bought in Kharb. Trade is the blood that gives life and no one is more miserly and less trustworthy than a Syndicate Merchant.
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  9. The Rakhnid Wastes have grown drier in recent years and the trade routes of the city have stretched themselves far to feed everyone on their side of the walls. Famine looms and with famine comes more chaos, too much even for the citizens grown used to it.
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  11. Will The Jewel of Coulerain survive another decade or will it finally succumb to its so-called freedom and size?
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