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- local re = game.ReplicatedStorage:WaitForChild("SquidGameRE")
- re.OnClientEvent:Connect(function(instruction, value, colour)
- if instruction == "status" then
- script.Parent.Status.Text = value
- script.Parent.Status.TextColor3 = colour
- elseif instruction == "timer" then
- script.Parent.TimerLabel.Text = value
- elseif instruction == "barrier" then
- wait(2)
- value.CanCollide = true
- end
- end)
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