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May 16th, 2020
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  1. PreprocessorDefinitions=
  2. Techniques=EyeAdaption,HDR,AmbientLight,BloomAndLensFlares,Vibrance
  3. TechniqueSorting=MultiLUT,Emphasize,LeiFx_Tech,EyeAdaption,AdaptiveFog,HDR,MotionBlur,FilmGrain,MXAO,Nightvision,FilmGrain2,AdaptiveSharpen,FilmicAnamorphSharpen,FilmicPass,Nostalgia,AmbientLight,Mode1,Mode2,Mode3,PerfectPerspective,ASCII,AspectRatioPS,FXAA,PPFXBloom,PPFX_Godrays,BloomAndLensFlares,PPFXSSDO,GaussianBlur,ChromaticAberration,GlitchB,Border,HighPassSharp,HQ4X,Cartoon,ReflectiveBumpmapping,HSLShift,Layer,Chromakey,Levels,Tint,CA,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,CinematicDOF,SMAA,Before,After,StageDepth,MagicBloom,Monochrome,Clarity,SurfaceBlur,ColorMatrix,Technicolor,Colourfulness,Technicolor2,TiltShift,Tonemap,TriDither,AdvancedCRT,Curves,UIDetect,UIDetect_Before,UIDetect_After,Daltonize,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,Deband,KNearestNeighbors,NonLocalMeans,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX
  4.  
  5. [AdaptiveFog.fx]
  6. BloomPower=10.000000
  7. BloomThreshold=10.250000
  8. BloomWidth=0.200000
  9. FogColor=0.900000,0.900000,0.900000
  10. FogCurve=1.500000
  11. FogStart=0.050000
  12. MaxFogFactor=0.800000
  13.  
  14. [AdaptiveSharpen.fx]
  15. curveslope=0.500000
  16. curve_height=1.000000
  17. D_compr_high=0.500000
  18. D_compr_low=0.250000
  19. D_overshoot=0.009000
  20. L_compr_high=0.334000
  21. L_compr_low=0.167000
  22. L_overshoot=0.003000
  23. pm_p=0.700000
  24. scale_cs=0.056000
  25. scale_lim=0.100000
  26.  
  27. [AmbientLight.fx]
  28. alAdapt=2.749000
  29. alAdaptBaseBlackLvL=0
  30. alAdaptBaseMult=1.112000
  31. alDebug=0
  32. alDirtInt=2.000000
  33. alDirtOVInt=1.637000
  34. alInt=6.332000
  35. alLensInt=1.544000
  36. alLensThresh=0.224000
  37. alThreshold=23.938000
  38. AL_Adaptation=0
  39. AL_Adaptive=2
  40. AL_Dirt=1
  41. AL_DirtTex=1
  42. AL_Lens=1
  43. AL_Vibrance=1
  44.  
  45. [Bloom.fx]
  46. bAnamFlareEnable=0
  47. bChapFlareEnable=0
  48. bGodrayEnable=0
  49. bLensdirtEnable=1
  50. bLenzEnable=0
  51. fAnamFlareAmount=3.201000
  52. fAnamFlareColor=0.012000,0.313000,0.588000
  53. fAnamFlareCurve=1.200000
  54. fAnamFlareThreshold=1.000000
  55. fAnamFlareWideness=1.707000
  56. fBloomAmount=0.000000
  57. fBloomSaturation=0.695000
  58. fBloomThreshold=0.357000
  59. fBloomTint=0.700000,0.800000,1.000000
  60. fChapFlareCA=0.000000,0.010000,0.020000
  61. fChapFlareDispersal=0.250000
  62. fChapFlareIntensity=100.000000
  63. fChapFlareSize=0.450000
  64. fChapFlareTreshold=0.900000
  65. fFlareBlur=200.000000
  66. fFlareIntensity=2.070000
  67. fFlareLuminance=0.095000
  68. fFlareTint=0.137000,0.216000,1.000000
  69. fGodrayDecay=0.990000
  70. fGodrayDensity=1.000000
  71. fGodrayExposure=1.000000
  72. fGodrayThreshold=0.900000
  73. fGodrayWeight=1.250000
  74. fLensdirtIntensity=0.602000
  75. fLensdirtSaturation=0.293000
  76. fLensdirtTint=1.000000,1.000000,1.000000
  77. fLenzIntensity=0.200000
  78. fLenzThreshold=0.900000
  79. iBloomMixmode=1
  80. iChapFlareCount=15
  81. iGodraySamples=128
  82. iLensdirtMixmode=1
  83.  
  84. [Clarity.fx]
  85. ClarityBlendIfDark=50
  86. ClarityBlendIfLight=205
  87. ClarityBlendMode=2
  88. ClarityDarkIntensity=0.400000
  89. ClarityLightIntensity=0.000000
  90. ClarityOffset=2.000000
  91. ClarityRadius=3
  92. ClarityStrength=0.400000
  93. ClarityViewBlendIfMask=0
  94. ClarityViewMask=0
  95.  
  96. [Colourfulness.fx]
  97. backbuffer_bits=8.000000
  98. colourfulness=1.430000
  99. col_noise=1
  100. enable_dither=0
  101. lim_luma=0.840000
  102.  
  103. [Curves.fx]
  104. Contrast=0.650000
  105. Formula=4
  106. Mode=0
  107.  
  108. [Emphasize.fx]
  109. BlendColor=0.000000,0.000000,0.000000
  110. BlendFactor=0.000000
  111. EffectFactor=0.900000
  112. FocusDepth=0.026000
  113. FocusEdgeDepth=0.050000
  114. FocusRangeDepth=0.001000
  115. Sphere_FieldOfView=75
  116. Sphere_FocusHorizontal=0.500000
  117. Sphere_FocusVertical=0.500000
  118. Spherical=0
  119.  
  120. [EyeAdaption.fx]
  121. fAdp_BrightenHighlights=0.206000
  122. fAdp_BrightenMidtones=0.200000
  123. fAdp_BrightenShadows=0.100000
  124. fAdp_DarkenHighlights=0.200000
  125. fAdp_DarkenMidtones=0.200000
  126. fAdp_DarkenShadows=0.100000
  127. fAdp_Delay=0.956000
  128. fAdp_Equilibrium=0.500000
  129. fAdp_Strength=1.032000
  130. fAdp_TriggerRadius=3.800000
  131. fAdp_YAxisFocalPoint=0.500000
  132.  
  133. [FakeHDR.fx]
  134. HDRPower=1.112000
  135. radius1=0.804000
  136. radius2=0.855000
  137.  
  138. [FilmicAnamorphSharpen.fx]
  139. Clamp=0.650000
  140. Coefficient=0
  141. DepthMask=0
  142. DepthMaskContrast=128
  143. Offset=0.100000
  144. Preview=0
  145. Strength=60.000000
  146. UseMask=0
  147.  
  148. [FilmicPass.fx]
  149. BaseCurve=1.500000
  150. BaseGamma=1.000000
  151. Bleach=0.000000
  152. BlueCurve=1.000000
  153. Contrast=1.000000
  154. EffectGamma=0.650000
  155. EffectGammaB=1.000000
  156. EffectGammaG=1.000000
  157. EffectGammaR=1.000000
  158. Fade=0.400000
  159. GreenCurve=1.000000
  160. Linearization=0.500000
  161. LumCoeff=0.212656,0.715158,0.072186
  162. RedCurve=1.000000
  163. Saturation=-0.150000
  164. Strength=0.850000
  165.  
  166. [FXAA.fx]
  167. EdgeThreshold=0.125000
  168. EdgeThresholdMin=0.000000
  169. Subpix=0.239000
  170.  
  171. [GaussianBlur.fx]
  172. GaussianBlurOffset=1.000000
  173. GaussianBlurRadius=1
  174. GaussianBlurStrength=0.300000
  175.  
  176. [Layer.fx]
  177. Layer_Blend=1.000000
  178. Layer_Pos=0.500000,0.500000
  179. Layer_Scale=1.000000
  180.  
  181. [Levels.fx]
  182. BlackPoint=16
  183. HighlightClipping=0
  184. WhitePoint=235
  185.  
  186. [LevelsPlus.fx]
  187. ACESLuminancePercentage=100,100,100
  188. ColorRangeShift=0.000000,0.000000,0.000000
  189. ColorRangeShiftSwitch=0
  190. enableACESFilmRec2020=0
  191. enableACESFilmRec2020old=0
  192. enableACESFitted=0
  193. EnableLevels=1
  194. HighlightClipping=0
  195. InputBlackPoint=0.062745,0.070588,0.078431
  196. InputGamma=1.000000,1.000000,1.000000
  197. InputWhitePoint=0.913725,0.870588,0.827451
  198. OutputBlackPoint=0.000000,0.000000,0.000000
  199. OutputWhitePoint=1.000000,1.000000,1.000000
  200.  
  201. [MagicBloom.fx]
  202. f2Adapt_Clip=0.000000,1.000000
  203. fAdapt_Sensitivity=1.000000
  204. fAdapt_Speed=0.100000
  205. fBloom_Intensity=1.000000
  206. fBloom_Threshold=2.000000
  207. fDirt_Intensity=0.000000
  208. fExposure=0.500000
  209. iAdapt_Precision=2
  210. iDebug=0
  211.  
  212. [MXAO.fx]
  213. MXAO_BLEND_TYPE=0
  214. MXAO_DEBUG_VIEW_ENABLE=0
  215. MXAO_FADE_DEPTH_END=0.400000
  216. MXAO_FADE_DEPTH_START=0.050000
  217. MXAO_GAMMA=1.000000
  218. MXAO_GLOBAL_RENDER_SCALE=1.000000
  219. MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
  220. MXAO_SAMPLE_NORMAL_BIAS=0.216000
  221. MXAO_SAMPLE_RADIUS=4.264000
  222. MXAO_SSAO_AMOUNT=1.000000
  223.  
  224. [Nostalgia.fx]
  225. Nostalgia_color_0=0.000000,0.000000,0.000000
  226. Nostalgia_color_1=1.000000,1.000000,1.000000
  227. Nostalgia_color_10=1.000000,0.466667,0.466667
  228. Nostalgia_color_11=0.200000,0.200000,0.200000
  229. Nostalgia_color_12=0.466667,0.466667,0.466667
  230. Nostalgia_color_13=0.666667,1.000000,0.400000
  231. Nostalgia_color_14=0.000000,0.533333,1.000000
  232. Nostalgia_color_15=0.733333,0.733333,0.733333
  233. Nostalgia_color_2=0.533333,0.000000,0.000000
  234. Nostalgia_color_3=0.666667,1.000000,0.933333
  235. Nostalgia_color_4=0.800000,0.266667,0.800000
  236. Nostalgia_color_5=0.000000,0.800000,0.333333
  237. Nostalgia_color_6=0.000000,0.000000,0.666667
  238. Nostalgia_color_7=0.933333,0.933333,0.466667
  239. Nostalgia_color_8=0.866667,0.533333,0.333333
  240. Nostalgia_color_9=0.400000,0.266667,0.000000
  241. Nostalgia_color_reduction=1
  242. Nostalgia_dither=0
  243. Nostalgia_palette=0
  244. Nostalgia_scanlines=1
  245.  
  246. [PPFX_Bloom.fx]
  247. pBloomBlendMode=0
  248. pBloomCurve=1.500000
  249. pBloomIntensity=0.500000
  250. pBloomRadius=64.000000
  251. pBloomSaturation=2.000000
  252. pBloomThreshold=0.400000
  253. pEnableHDR=0
  254. pEnableLensdirt=0
  255. pLensdirtCurve=1.200000
  256. pLensdirtIntensity=1.000000
  257. pTonemapContrast=1.020000
  258. pTonemapCurve=3.000000
  259. pTonemapExposure=1.200000
  260. pTonemapMode=0
  261. pTonemapSaturateBlacks=0.000000
  262.  
  263. [PPFX_Godrays.fx]
  264. pGodraysExposure=0.100000
  265. pGodraysFalloff=1.060000
  266. pGodraysFreq=1.200000
  267. pGodraysSampleAmount=64
  268. pGodraysSource=0.500000,0.400000
  269. pGodraysThreshold=0.650000
  270.  
  271. [PPFX_SSDO.fx]
  272. pSSDOAmount=1.500000
  273. pSSDOAngleThreshold=0.125000
  274. pSSDOBounceLOD=3
  275. pSSDOBounceMultiplier=0.800000
  276. pSSDOBounceSaturation=1.000000
  277. pSSDODebugMode=0
  278. pSSDOFadeEnd=0.950000
  279. pSSDOFadeStart=0.900000
  280. pSSDOFilterRadius=8.000000
  281. pSSDOIntensity=1.500000
  282. pSSDOSampleAmount=10
  283. pSSDOSampleRange=70.000000
  284. pSSDOSourceLOD=2
  285.  
  286. [Prism.fx]
  287. Aberration=6
  288. Automatic=1
  289. Curve=1.000000
  290. SampleCount=8
  291.  
  292. [ReflectiveBumpMapping.fx]
  293. fRBM_BlurWidthPixels=100.000000
  294. fRBM_ColorMask_Blue=1.000000
  295. fRBM_ColorMask_Cyan=1.000000
  296. fRBM_ColorMask_Green=1.000000
  297. fRBM_ColorMask_Magenta=1.000000
  298. fRBM_ColorMask_Orange=1.000000
  299. fRBM_ColorMask_Red=1.000000
  300. fRBM_ColorMask_Yellow=1.000000
  301. fRBM_FresnelMult=0.500000
  302. fRBM_FresnelReflectance=0.300000
  303. fRBM_LowerThreshold=0.100000
  304. fRBM_ReliefHeight=0.300000
  305. fRBM_UpperThreshold=0.200000
  306. iRBM_SampleCount=32
  307.  
  308. [SMAA.fx]
  309. CornerRounding=25
  310. DebugOutput=0
  311. DepthEdgeDetectionThreshold=0.010000
  312. EdgeDetectionThreshold=0.186000
  313. EdgeDetectionType=1
  314. MaxSearchSteps=15
  315. MaxSearchStepsDiagonal=16
  316. PredicationEnabled=0
  317. PredicationScale=2.000000
  318. PredicationStrength=0.400000
  319. PredicationThreshold=0.010000
  320.  
  321. [SurfaceBlur.fx]
  322. BlurEdge=0.500000
  323. BlurOffset=1.000000
  324. BlurRadius=1
  325. BlurStrength=1.000000
  326. DebugMode=0
  327.  
  328. [Technicolor.fx]
  329. Power=4.000000
  330. RGBNegativeAmount=0.880000,0.880000,0.880000
  331. Strength=0.400000
  332.  
  333. [Technicolor2.fx]
  334. Brightness=1.000000
  335. ColorStrength=0.200000,0.200000,0.200000
  336. Saturation=1.000000
  337. Strength=1.000000
  338.  
  339. [Vibrance.fx]
  340. Vibrance=0.436000
  341. VibranceRGBBalance=1.000000,1.000000,1.000000
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