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TESV_d3d9.log

Jan 25th, 2020
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  1. info: Game: TESV.exe
  2. info: DXVK: v1.5.2
  3. info: Found config file: dxvk.conf
  4. info: Found built-in config:
  5. info: Effective configuration:
  6. info: dxvk.hud = compiler
  7. info: d3d9.samplerAnisotropy = -1
  8. info: d3d9.maxFrameLatency = 1
  9. info: d3d9.customVendorId = 1002
  10. info: Built-in extension providers:
  11. info: Win32 WSI
  12. info: OpenVR
  13. warn: OpenVR: Failed to locate module
  14. info: Enabled instance extensions:
  15. info: VK_KHR_get_surface_capabilities2
  16. info: VK_KHR_surface
  17. info: VK_KHR_win32_surface
  18. warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
  19. info: GeForce GTX 1070 Ti:
  20. info: Driver: 441.87.0
  21. info: Vulkan: 1.1.119
  22. info: Memory Heap[0]:
  23. info: Size: 8079 MiB
  24. info: Flags: 0x1
  25. info: Memory Type[7]: Property Flags = 0x1
  26. info: Memory Type[8]: Property Flags = 0x1
  27. info: Memory Heap[1]:
  28. info: Size: 8167 MiB
  29. info: Flags: 0x0
  30. info: Memory Type[0]: Property Flags = 0x0
  31. info: Memory Type[1]: Property Flags = 0x0
  32. info: Memory Type[2]: Property Flags = 0x0
  33. info: Memory Type[3]: Property Flags = 0x0
  34. info: Memory Type[4]: Property Flags = 0x0
  35. info: Memory Type[5]: Property Flags = 0x0
  36. info: Memory Type[6]: Property Flags = 0x0
  37. info: Memory Type[9]: Property Flags = 0x6
  38. info: Memory Type[10]: Property Flags = 0xe
  39. info: Process set as DPI aware
  40. info: Game: TESV.exe
  41. info: DXVK: v1.5.2
  42. info: Found config file: dxvk.conf
  43. info: Found built-in config:
  44. info: Effective configuration:
  45. info: dxvk.hud = compiler
  46. info: d3d9.samplerAnisotropy = -1
  47. info: d3d9.maxFrameLatency = 1
  48. info: d3d9.customVendorId = 1002
  49. info: Built-in extension providers:
  50. info: Win32 WSI
  51. info: OpenVR
  52. warn: OpenVR: Failed to locate module
  53. info: Enabled instance extensions:
  54. info: VK_KHR_get_surface_capabilities2
  55. info: VK_KHR_surface
  56. info: VK_KHR_win32_surface
  57. warn: D3D9: VK_FORMAT_D16_UNORM_S8_UINT -> VK_FORMAT_D24_UNORM_S8_UINT
  58. info: GeForce GTX 1070 Ti:
  59. info: Driver: 441.87.0
  60. info: Vulkan: 1.1.119
  61. info: Memory Heap[0]:
  62. info: Size: 8079 MiB
  63. info: Flags: 0x1
  64. info: Memory Type[7]: Property Flags = 0x1
  65. info: Memory Type[8]: Property Flags = 0x1
  66. info: Memory Heap[1]:
  67. info: Size: 8167 MiB
  68. info: Flags: 0x0
  69. info: Memory Type[0]: Property Flags = 0x0
  70. info: Memory Type[1]: Property Flags = 0x0
  71. info: Memory Type[2]: Property Flags = 0x0
  72. info: Memory Type[3]: Property Flags = 0x0
  73. info: Memory Type[4]: Property Flags = 0x0
  74. info: Memory Type[5]: Property Flags = 0x0
  75. info: Memory Type[6]: Property Flags = 0x0
  76. info: Memory Type[9]: Property Flags = 0x6
  77. info: Memory Type[10]: Property Flags = 0xe
  78. info: Process set as DPI aware
  79. info: Device properties:
  80. info: Device name: : GeForce GTX 1070 Ti
  81. info: Driver version : 441.87.0
  82. info: Enabled device extensions:
  83. info: VK_EXT_depth_clip_enable
  84. info: VK_EXT_full_screen_exclusive
  85. info: VK_EXT_host_query_reset
  86. info: VK_EXT_memory_priority
  87. info: VK_EXT_shader_demote_to_helper_invocation
  88. info: VK_EXT_shader_viewport_index_layer
  89. info: VK_EXT_transform_feedback
  90. info: VK_EXT_vertex_attribute_divisor
  91. info: VK_KHR_create_renderpass2
  92. info: VK_KHR_depth_stencil_resolve
  93. info: VK_KHR_draw_indirect_count
  94. info: VK_KHR_driver_properties
  95. info: VK_KHR_image_format_list
  96. info: VK_KHR_sampler_mirror_clamp_to_edge
  97. info: VK_KHR_swapchain
  98. info: Device features:
  99. info: robustBufferAccess : 1
  100. info: fullDrawIndexUint32 : 1
  101. info: imageCubeArray : 1
  102. info: independentBlend : 1
  103. info: geometryShader : 1
  104. info: tessellationShader : 0
  105. info: sampleRateShading : 1
  106. info: dualSrcBlend : 0
  107. info: logicOp : 0
  108. info: multiDrawIndirect : 0
  109. info: drawIndirectFirstInstance : 0
  110. info: depthClamp : 1
  111. info: depthBiasClamp : 1
  112. info: fillModeNonSolid : 1
  113. info: depthBounds : 0
  114. info: multiViewport : 1
  115. info: samplerAnisotropy : 1
  116. info: textureCompressionBC : 1
  117. info: occlusionQueryPrecise : 1
  118. info: pipelineStatisticsQuery : 1
  119. info: vertexPipelineStoresAndAtomics : 1
  120. info: fragmentStoresAndAtomics : 0
  121. info: shaderImageGatherExtended : 0
  122. info: shaderStorageImageExtendedFormats : 1
  123. info: shaderStorageImageReadWithoutFormat : 0
  124. info: shaderStorageImageWriteWithoutFormat : 1
  125. info: shaderClipDistance : 1
  126. info: shaderCullDistance : 1
  127. info: shaderFloat64 : 0
  128. info: shaderInt64 : 0
  129. info: variableMultisampleRate : 0
  130. info: VK_EXT_conditional_rendering
  131. info: conditionalRendering : 0
  132. info: VK_EXT_depth_clip_enable
  133. info: depthClipEnable : 1
  134. info: VK_EXT_host_query_reset
  135. info: hostQueryReset : 1
  136. info: VK_EXT_memory_priority
  137. info: memoryPriority : 1
  138. info: VK_EXT_shader_demote_to_helper_invocation
  139. info: shaderDemoteToHelperInvocation : 1
  140. info: VK_EXT_transform_feedback
  141. info: transformFeedback : 0
  142. info: geometryStreams : 0
  143. info: VK_EXT_vertex_attribute_divisor
  144. info: vertexAttributeInstanceRateDivisor : 1
  145. info: vertexAttributeInstanceRateZeroDivisor : 1
  146. info: Queue families:
  147. info: Graphics : 0
  148. info: Transfer : 1
  149. info: DXVK: Read 1458 valid state cache entries
  150. info: DXVK: Using 7 compiler threads
  151. info: D3D9DeviceEx::ResetSwapChain:
  152. info: Requested Presentation Parameters
  153. info: - Width: 1920
  154. info: - Height: 1080
  155. info: - Format: D3D9Format::X8R8G8B8
  156. info: - Auto Depth Stencil: false
  157. info: ^ Format: D3D9Format::D24S8
  158. info: - Windowed: true
  159. info: Presenter: Actual swap chain properties:
  160. info: Format: VK_FORMAT_B8G8R8A8_UNORM
  161. info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
  162. info: Buffer size: 1920x1080
  163. info: Image count: 2
  164. info: Exclusive FS: 0
  165. warn: ConvertFormat: Unknown format encountered: D3D9Format::SSAA
  166. warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_LASTPIXEL
  167. warn: D3D9DeviceEx::SetRenderState: Unhandled render state D3DRS_CLIPPING
  168. info: Presenter: Actual swap chain properties:
  169. info: Format: VK_FORMAT_B8G8R8A8_UNORM
  170. info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
  171. info: Buffer size: 1920x1080
  172. info: Image count: 2
  173. info: Exclusive FS: 0
  174. info: Presenter: Actual swap chain properties:
  175. info: Format: VK_FORMAT_B8G8R8A8_UNORM
  176. info: Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
  177. info: Buffer size: 1920x1080
  178. info: Image count: 2
  179. info: Exclusive FS: 0
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