Advertisement
H2KREB0RN

GIGDISIAH

May 11th, 2024
1,869
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.22 KB | None | 0 0
  1. repeat wait() until game:IsLoaded() and game.Players and game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
  2. local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
  3. local Window = OrionLib:MakeWindow({Name = "H2K Reborn Hub| Southwest Florida", HidePremium = true, IntroText = "H2K Reborn Hub", SaveConfig = false, ConfigFolder = "SWFL"})
  4. local Home = Window:MakeTab({
  5. Name = "Main",
  6. Icon = "rbxassetid://4483345998",
  7. PremiumOnly = false
  8. })
  9. local HomeSection = Home:AddSection({
  10. Name = "Main"
  11. })
  12. wait()
  13. function CheckKick()
  14. warn("Watching the client for Kick Message... (is auto watching for Kick Message)")
  15. end
  16. wait()
  17. game:GetService("GuiService").ErrorMessageChanged:Connect(function(msg)
  18. if game.GuiService:GetErrorCode() == Enum.ConnectionError.DisconnectLuaKick then
  19. _G.CheckKick = false
  20. wait(0.2)
  21. warn("Detected Kick, Rejoining...")
  22. wait()
  23. local TeleportService = game:GetService("TeleportService")
  24. TeleportService:Teleport(game.PlaceId, game.Players.LocalPlayer)
  25. wait()
  26. TeleportService:TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
  27. end
  28. end)
  29. wait()
  30. Home:AddButton({
  31. Name = "Mod Car",
  32. Callback = function()
  33. function getCar()
  34. for i, v in pairs(game:GetService("Workspace")["Cars"]:GetChildren()) do
  35. if v.PlayerLoc.Value == game:GetService("Players").LocalPlayer then
  36. return v
  37. end
  38. end
  39. end
  40.  
  41. for i,v in pairs(game:GetService("Workspace").Cars:GetDescendants()) do
  42. if v:IsA("ModuleScript") and v.Name == "A-Chassis Tune" then
  43. local a = require(v)
  44. a.Weight = 1250
  45. a.SpeedEngage = 200000
  46. a.BrakeForce = 100000
  47. a.Turbochargers = 10
  48. a.Superchargers = 10
  49. a.RevAccel = 5000
  50. a.SteeerMaxTorque = 1000001
  51.  
  52. for i,v in pairs(a) do print(i,v) end end end
  53.  
  54. if not getCar() or getCar() == nil then
  55. function Callback(answer)
  56. if answer == "Ok" then
  57. game.StarterGui:SetCore("SendNotification", {
  58. Title = "RETURNED RESPONSE __Ok__";
  59. Text = "__Ok__";
  60. Duration = 10;
  61. })
  62. elseif answer == "Nevermind" then
  63. game.StarterGui:SetCore("SendNotification", {
  64. Title = "RETURNED RESPONSE __Nevermind__";
  65. Text = "__Nevermind__";
  66. Duration = 10;
  67. })
  68. end
  69. end
  70.  
  71. local Bindable = Instance.new("BindableFunction")
  72. Bindable.OnInvoke = Callback
  73.  
  74. game.StarterGui:SetCore("SendNotification", {
  75. Title = "Spawn a car first";
  76. Text = "Please spawn a car before pressing this!";
  77. Duration = "30";
  78. Button1 = "Ok";
  79. Button2 = "Nevermind";
  80. Callback = Bindable
  81. })
  82. end
  83. end})
  84.  
  85. Home:AddButton({
  86. Name = "Inf Yield",
  87. Callback = function()
  88. loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
  89. end})
  90.  
  91. Home:AddButton({
  92. Name = "Full Anti-Cheat Bypass (gun mods, might break damage?)",
  93. Callback = function()
  94. if game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SecureSettings") then
  95. game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SecureSettings"):Destroy()
  96. wait()
  97. if game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("SecureSettings") == nil then
  98. return print("game.ReplicatedStorage.Remotes.SecureSettings | RemoteEvent = nil")
  99. end
  100. end
  101. wait()
  102. if game:GetService("ReplicatedStorage"):WaitForChild("ExploitService") then
  103. game:GetService("ReplicatedStorage"):WaitForChild("ExploitService"):Destroy()
  104. wait()
  105. if game:GetService("ReplicatedStorage"):WaitForChild("ExploitService") == nil then
  106. return print("game.ReplicatedStorage.ExploitService | RemoteEvent = nil")
  107. end
  108. end
  109. wait()
  110. if game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("RemoteHandler") then -- Only reason I have put this here is because SecureSettings fires from this Module
  111. game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("RemoteHandler"):Destroy()
  112. wait()
  113. if game:GetService("ReplicatedStorage"):WaitForChild("Modules"):WaitForChild("RemoteHandler") == nil then
  114. return print("game.ReplicatedStorage.Modules.RemoteHandler | Module = nil")
  115. end
  116. end
  117. end})
  118.  
  119. Home:AddToggle({
  120. Name = "Break apartment when touched (break on touch)",
  121. Default = false,
  122. Callback = function(breaking)
  123. if breaking then
  124. getgenv().looping = true
  125. while getgenv().looping == true do
  126. wait()
  127. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type3Lot"):WaitForChild("fDoor"):GetDescendants()) do
  128. if v:IsA("TouchTransmitter") then
  129. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  130. wait()
  131. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  132. wait()
  133. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type3Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  134. end
  135. end
  136. wait()
  137. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type4Lot"):WaitForChild("fDoor"):GetDescendants()) do
  138. if v:IsA("TouchTransmitter") then
  139. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  140. wait()
  141. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  142. wait()
  143. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type4Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  144. end
  145. end
  146. wait()
  147. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type5Lot"):WaitForChild("fDoor"):GetDescendants()) do
  148. if v:IsA("TouchTransmitter") then
  149. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  150. wait()
  151. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  152. wait()
  153. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type5Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  154. end
  155. end
  156. wait()
  157. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type6Lot"):WaitForChild("fDoor"):GetDescendants()) do
  158. if v:IsA("TouchTransmitter") then
  159. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  160. wait()
  161. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  162. wait()
  163. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type6Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  164. end
  165. end
  166. wait()
  167. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type7Lot"):WaitForChild("fDoor"):GetDescendants()) do
  168. if v:IsA("TouchTransmitter") then
  169. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  170. wait()
  171. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  172. wait()
  173. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type7Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  174. end
  175. end
  176. wait()
  177. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type8Lot"):WaitForChild("fDoor"):GetDescendants()) do
  178. if v:IsA("TouchTransmitter") then
  179. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  180. wait()
  181. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  182. wait()
  183. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type8Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  184. end
  185. end
  186. wait()
  187. for _,v in pairs(game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type9Lot"):WaitForChild("fDoor"):GetDescendants()) do
  188. if v:IsA("TouchTransmitter") then
  189. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 0)
  190. wait()
  191. firetouchinterest(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart"), v.Parent, 1)
  192. wait()
  193. game:GetService("Workspace"):WaitForChild("HouseSystem"):WaitForChild("HouseLots"):WaitForChild("type9Lot"):WaitForChild("homeOwnerEvent"):FireServer(false)
  194. end
  195. end
  196. end
  197. else
  198. getgenv().looping = false
  199. end
  200. end})
  201.  
  202. Home:AddButton({
  203. Name = "Mod G17 (Police Gun)",
  204. Callback = function()
  205. local Team = game:GetService("Teams")["Police"]
  206.  
  207. function ChangeTeam()
  208. game:GetService("ReplicatedStorage"):WaitForChild("changeTeam"):FireServer(BrickColor.new(23))
  209. wait(0.2)
  210. for i = 1, 5 do
  211. game:GetService("ReplicatedStorage"):WaitForChild("loadCharRemote"):FireServer()
  212. end
  213. wait(1)
  214. function Callback(answer)
  215. if answer == "Ok" then
  216. game.StarterGui:SetCore("SendNotification", {
  217. Title = "RETURNED RESPONSE __Ok__";
  218. Text = "__Ok__";
  219. Duration = 10;
  220. })
  221. elseif answer == "Alright" then
  222. game.StarterGui:SetCore("SendNotification", {
  223. Title = "RETURNED RESPONSE __Alright__";
  224. Text = "__Alright__";
  225. Duration = 10;
  226. })
  227. end
  228. end
  229.  
  230. local Bindable = Instance.new("BindableFunction")
  231. Bindable.OnInvoke = Callback
  232.  
  233. game.StarterGui:SetCore("SendNotification", {
  234. Title = "Alert:";
  235. Text = "Press Mod G17 again to mod the G17";
  236. Duration = "30";
  237. Button1 = "Ok";
  238. Button2 = "Alright";
  239. Callback = Bindable
  240. })
  241. end
  242.  
  243. if game.Players.LocalPlayer.Team ~= Team then
  244. ChangeTeam()
  245. end
  246. wait()
  247. local Team = game.Players.LocalPlayer.Team
  248. local Tool = game.Players.LocalPlayer.Backpack:FindFirstChild("G17")
  249. if game.Players.LocalPlayer.Team == Team then
  250. Tool.Parent = game.Players.LocalPlayer.Character
  251. wait(0.2)
  252. local sus = require(Tool.Setting)
  253. sus.AutoFire = true
  254. sus.FireRate = 0.00001
  255. sus.MaxAmmo = 9e9
  256. sus.Recoil = 0.00001
  257. sus.Ammo = 9e9
  258. sus.AmmoPerMag = 9e9
  259. sus.FlamingBullet = true
  260. sus.ExplosiveEnabled = true
  261. sus.LimitedAmmoEnabled = false
  262. wait()
  263. local function pressKey(key)
  264. game:GetService("VirtualInputManager"):SendKeyEvent(true, key, false, game.Players.LocalPlayer.Character:FindFirstChild("G17"))
  265. end
  266. wait()
  267. pressKey(Enum.KeyCode.R)
  268. end
  269. end})
  270.  
  271. Home:AddButton({
  272. Name = "Mod M9 (Criminal Gun)",
  273. Callback = function()
  274. local TeamCrim = game:GetService("Teams")["Criminal"]
  275.  
  276. function ChangeTeam()
  277. game:GetService("ReplicatedStorage"):WaitForChild("changeTeam"):FireServer(BrickColor.new(21))
  278. wait(0.2)
  279. for i = 1, 5 do
  280. game:GetService("ReplicatedStorage"):WaitForChild("loadCharRemote"):FireServer()
  281. end
  282. wait(1)
  283. function Callback(answer)
  284. if answer == "Ok" then
  285. game.StarterGui:SetCore("SendNotification", {
  286. Title = "RETURNED RESPONSE __Ok__";
  287. Text = "__Ok__";
  288. Duration = 10;
  289. })
  290. elseif answer == "Alright" then
  291. game.StarterGui:SetCore("SendNotification", {
  292. Title = "RETURNED RESPONSE __Nevermind__";
  293. Text = "__Nevermind__";
  294. Duration = 10;
  295. })
  296. end
  297. end
  298.  
  299. local Bindable = Instance.new("BindableFunction")
  300. Bindable.OnInvoke = Callback
  301.  
  302. game.StarterGui:SetCore("SendNotification", {
  303. Title = "Alert:";
  304. Text = "Press Mod M9 again to mod the M9";
  305. Duration = "30";
  306. Button1 = "Ok";
  307. Button2 = "Alright";
  308. Callback = Bindable
  309. })
  310. end
  311.  
  312. if game.Players.LocalPlayer.Team ~= TeamCrim then
  313. ChangeTeam()
  314. end
  315. wait()
  316. local Tool = game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
  317. if game.Players.LocalPlayer.Team == TeamCrim then
  318. Tool.Parent = game.Players.LocalPlayer.Character
  319. wait(0.2)
  320. local sus = require(Tool.Setting)
  321. sus.AutoFire = true
  322. sus.FireRate = 0.00001
  323. sus.MaxAmmo = 9e9
  324. sus.Recoil = 0.00001
  325. sus.Ammo = 9e9
  326. sus.AmmoPerMag = 9e9
  327. sus.FlamingBullet = true
  328. sus.ExplosiveEnabled = true
  329. sus.LimitedAmmoEnabled = false
  330. wait()
  331. local function pressKey(key)
  332. game:GetService("VirtualInputManager"):SendKeyEvent(true, key, false, game.Players.LocalPlayer.Character:FindFirstChild("M9"))
  333. end
  334. wait()
  335. pressKey(Enum.KeyCode.R)
  336. end
  337. end})
  338. CheckKick()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement