Guest User

Untitled

a guest
Apr 21st, 2019
133
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 26.36 KB | None | 0 0
  1. !version: 4.0.2
  2.  
  3. # The language by this plugin
  4. language-file: english.yml
  5.  
  6. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  7. beta: false
  8.  
  9. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  10. always-day: true
  11.  
  12. # If this config is enabled, it's not going to rain anymore for playing players
  13. no-rain: true
  14.  
  15. # If this config is enabled, dying people will lose their items
  16. no-drops: true
  17.  
  18. # If this config is enabled, players will drop only itemspawners if they die
  19. # 'no-drops' has no effects if this config is enabled
  20. drop-only-itemspawner: true
  21.  
  22. # If this config is enabled, the players are getting after a round ends their inventory back
  23. # Else their inventory will get simply cleared (If inventory-clear is enabled)
  24. inventory-backup: true
  25.  
  26. # If this config is enabled, the players inventory is getting cleared after a rounds end
  27. # This config has no effects if inventory-backup is enabled
  28. inventory-clear: true
  29.  
  30. # If this config is enabled, people can't change their gamemode to creative or enable flying
  31. anticheat-enabled: false
  32.  
  33. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  34. permission-basic-alloweveryone: false
  35.  
  36. # If this config is disabled, leave messages by players won't be shown anymore
  37. leavemessage-at-end: true
  38.  
  39. # Players will leave a round if they're using one of these commands
  40. hubcommands {
  41. /hub
  42. /leave
  43. /l
  44. /spawn
  45. /lobby
  46. }
  47.  
  48. # If this config is enabled, players can use the /stats command to see their statistics.
  49. allowcommand-stats: true
  50.  
  51. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  52. allowcommand-stats-global: false
  53.  
  54. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  55. player-color: true
  56.  
  57. # If this config is enabled, players will see a border if they're near of it
  58. border: true
  59.  
  60. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  61. # The permission for each special item is: mbedwars.specialitem.<special item id>
  62. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  63. specialitem-requiredpermission: false
  64.  
  65. # The server will automatically restart itself if this config is enabled and when an arena ends
  66. restart-oncearenaend: false
  67.  
  68. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  69. kick-outofarena: true
  70.  
  71. # With which statistic the ranking should get sorted of
  72. # 0: Wons
  73. # 1: Loses
  74. # 2: Rounds Played
  75. # 3: W/L
  76. # 4: Kills
  77. # 5: Deaths
  78. # 6: K/D
  79. # 7: Beds Destroyed
  80. # 8: Playtime
  81. ranking-sortation: 3
  82.  
  83. # Disabling this will remove the message which is coming when a player is entering or leaving the server
  84. # If it's on true this plugin won't make any changes to these messages
  85. server-joinquitmessage-enabled: true
  86.  
  87. # If this config is enabled, the name of the players team is getting displayed above the HUD of the player
  88. # This is only supported for 1.8 and higher
  89. actionbar-enabled: true
  90.  
  91. # If this config is enabled, deaths won't get added to the stats if the bed of the killer isn't destroyed
  92. stats-count-deaths-beforebedbroken: true
  93.  
  94. # This config will remove players for players from the tab which are not playing inside the arena
  95. tab-removenonplayers: true
  96.  
  97. # If this config is enabled then creatures won't spawn in an arena
  98. entityspawning-enabled: true
  99.  
  100. # This config is required if you are using upgrades because this config is setting the radius of your base size, the center point is the bed location
  101. upgrade-spawnsize: 15
  102.  
  103. # If this config is disabled then the foodlevel of the players won't change (Only ingame)
  104. hunger: false
  105.  
  106. # If this config is disabled then players won't be able to interact ingame whereby they won't be able to use workbenches, furnaces or something else
  107. interacting: false
  108.  
  109. # The message that'll be sent when a player is receiving an achievement
  110. # Placeholders: {name}, {description}
  111. earnachievement-message {
  112. &8&m=========================
  113. &a &l%Achievement_get_title%
  114. &6{name} &8»
  115. &7 {description}
  116. &8&m=========================
  117. }
  118.  
  119. # Inter alia these blocks won't get broken by tnt or creepers
  120. explosion-blocks-blacklist {
  121. }
  122.  
  123. # Disable/enable the auto teambalance in the lobby
  124. # It tries to make the teams as fair as possible
  125. teambalance: true
  126.  
  127. # If this config is enabled then the configs which start with 'giveitems-on-' will work
  128. giveitems-on-enabled: false
  129.  
  130. # Specify here which items should be given on round start
  131. # 'giveitems-on-enabled' has to be enabled for that!
  132. giveitems-on-roundstart {
  133. wood_sword:0
  134. apple:0
  135. }
  136.  
  137. # Specify here which armor items should be set to the inventory slots on round start
  138. # 'giveitems-on-enabled' has to be enabled for that!
  139. giveitems-on-roundstart-armor {
  140. leather_boots:0
  141. leather_leggings:0
  142. leather_boots:0
  143. }
  144.  
  145.  
  146. # ========== LOBBY ==========
  147.  
  148. # To which time the time should be set when using forcestart
  149. # Changing this to a too low value is dangerous.
  150. forcestart-time: 10
  151.  
  152. # The arena will start when someone is using the forcestart item and if this config is enabled even if there are less players than configurated
  153. forcestart-ignoreminplayers: false
  154.  
  155. # This calculation is being used when the countdown in the lobby is starting.
  156. # Changing this to a too low value is dangerous.
  157. # Placeholder: {teams}, {teamplayers}
  158. lobby-countdownstart-calculation: 30
  159.  
  160. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  161. lobby-printmapinfo-enabled: true
  162.  
  163. # The lines which will be printed before the game begins
  164. # Placeholder: {arena}, {madeby}, {players}, {maxplayers}, {teams}, {teamsize}
  165. # You can use ^# to create space
  166. lobby-printmapinfo-lines {
  167. &8&m=================
  168. &6&lMap &8» &r&7{arena}
  169. &6&lMode &8» &r&72x1 - Normal
  170. &6&lGebaut von &8» &r&7{madeby}
  171. &8&m=================
  172. }
  173.  
  174. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  175. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  176. lobby-countdowntitle-arena: &6{arena}
  177.  
  178. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  179. lobby-countdowntitle-5: &7
  180. lobby-countdowntitle-4: &7
  181. lobby-countdowntitle-3: &73
  182. lobby-countdowntitle-2: &82
  183. lobby-countdowntitle-1: &61
  184. lobby-countdowntitle-0: &60
  185.  
  186. # If this config is enabled and if a player is changing than he will wear the dyed item 'lobby-team-onchange-wearcloth-material'
  187. lobby-team-onchange-wearcloth-enabled: true
  188.  
  189. # The armor that the player will wear
  190. # 'lobby-team-onchange-wearcloth-enabled' has to be enabled for this
  191. lobby-team-onchange-wearcloth-material: LEATHER_CHESTPLATE
  192.  
  193. # If the stats should be shown in the endlobby
  194. lobby-endstats-enabled: true
  195.  
  196. # If the lobby should get destroyed after the arena starts
  197. # WARNING: The blocks of the lobby aren't being saved and won't get regenerated additionaly
  198. # Make sure that the lobby is inside your arena or that you are using a third party plugin such as CloudNet
  199. lobbybreak-enabled: false
  200.  
  201. # The radius at which the blocks will get destroyed with the lobby point being at the middle
  202. # 'lobbybreak-enabled' has to be enabled for this
  203. lobbybreak-radius: 15
  204.  
  205.  
  206. # ========== ARENA VOTING ==========
  207.  
  208. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  209. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  210. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  211. # The made-by argument in when creating a mapvote arena is not required.
  212. arenavoting-enabled: true
  213.  
  214. # Set the maximum amount of arenas which should get voted
  215. arenavoting-maxarenas: 3
  216.  
  217. # ========== BED ==========
  218.  
  219. # If this config is enabled, players can destroy the bed of their team
  220. ownbed-destroyable: false
  221.  
  222. # Set the block that should be destroyed in a round
  223. bed-block: BED_BLOCK
  224.  
  225. # If this config is enabled, your bed will get dyed to the color of its team
  226. bed-block-dye: true
  227.  
  228. # The itemspawner that'll be dropped when a player is destroying a bed
  229. bed-drops-type: %Spawner_Gold%
  230.  
  231. # The amount of the materials that will be droped once a player destroyed a bed (it'll take the material of the spawner by the config 'bed-drops-type')
  232. bed-drops-amount: 0
  233.  
  234. # Enabling this config will make that the bed is only destroyable with tnt.
  235. bed-onlydestroyablewith-tnt: false
  236.  
  237. # Enabling this config will spawn a hologram above every living bed with the message of the config 'bed-hologram-message-alive'
  238. bed-hologram-enabled: false
  239.  
  240. # The message which is being displayed as a hologram above the bed when it's not broken. 'bed-hologram-enabled' has to be enabled for that!
  241. # Placeholders: {teamcolor}, {team}, {heart}
  242. bed-hologram-message-alive: {teamcolor}{team}
  243.  
  244. # If this config is enabled then the message of the config 'beddestroy-message' will be send, when somebody breaks a bed
  245. beddestroy-message-enabled: true
  246.  
  247. # The message that will be send when someone breaks a bed
  248. # Placeholders: {team}, {teamcolor}, {player}
  249. beddestroy-message: %Prefix% &7Das Bett von Team %Destroyed_Bed% &7wurde von {teamcolor}{player} &7zerstört!
  250.  
  251. # ========== ITEM SPAWNER ==========
  252.  
  253. # If this config is enabled, iron and gold are making particles once they spawn
  254. itemspawner-effect: true
  255.  
  256. # If this config is enabled, iron and gold are making a sound once they spawn
  257. itemspawner-sound: false
  258.  
  259. # The height of the item spawner holograms
  260. spawnerhologram-height: 0.5
  261.  
  262. # The animation speed of the item spawner holograms
  263. spawnerhologram-speed: 5
  264.  
  265. # ========== BLOCK PLACE/BREAK ==========
  266.  
  267. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  268. notbuildableradius-enabled: false
  269.  
  270. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  271. notbuildableradius-teamspawn: 0
  272.  
  273. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  274. notbuildableradius-itemspawner: 0
  275.  
  276. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  277. dye-block: true
  278.  
  279. # If this config is disabled, then the config 'placeableblock-whitelist' won't have any effect and every type of block will be placeable
  280. placeableblock-whitelist-enabled: true
  281.  
  282. # In this config you're able to add blocks that players can place
  283. # Purchasable blocks are automatically in this list
  284. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  285. placeableblock-whitelist:
  286.  
  287. # If this config is disabled, players can't trample on wheat anymore
  288. destroyable-farmland: true
  289.  
  290. # This config will cause that players are only able to destroy blocks which have been placed by players of the arena.
  291. # By which it's not possible to break the arena.
  292. destroyblock-builtbyplayers: true
  293.  
  294. # TNT will get ignited automatically if someone is placing TNT
  295. tnt-autoignite: true
  296.  
  297. # TNT won't break any blocks if this config is disabled
  298. tnt-canbreakblocks: true
  299.  
  300. # If this config is enabled then TNT will only break blocks placed by players
  301. tnt-canbreakblocks-breakby-player: true
  302.  
  303. # ========== DEATH ==========
  304.  
  305. # If this config is enabled, particles will be created at the location some player dies
  306. particles-ondeath: true
  307.  
  308. # If this config is enabled, then the screen which will be displayed when someone dies skipped
  309. death-skipscreen: true
  310.  
  311. # If this config is enabled then players who died will turn to a spectator for a few seconds
  312. death-spectate-enabled: false
  313.  
  314. # How long the player will spectate after his death in seconds
  315. death-spectate-time: 5
  316.  
  317. # If this config is enabled, players will die in water
  318. diein-water: false
  319.  
  320. # If this config is enabled, players will die instantly if they're touching the void
  321. diein-void: true
  322.  
  323. # If this config is enabled, players will die instantly if they're touching the lower part of the border. Only works for arenas with the type region
  324. diein-border-bottom: true
  325.  
  326. # ========== DEATH-MESSAGE ==========
  327.  
  328. # If this config is enabled, death-messages by playing people will be removed
  329. deathmessage-remove: false
  330.  
  331. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  332. deathmessage-private: true
  333.  
  334. # If this config is enabled, death-messages will be changed
  335. deathmessage-custom-enabled: true
  336.  
  337. # How the custom deathmessages has to look like
  338. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  339. deathmessage-custom-killed: &7Der Spieler {teamcolor}{player} &7wurde von &8{killerteamcolor}{killer} &8(&c❤{heartpercent}&8) &7getötet!
  340. deathmessage-custom-void: &7Der Spieler {teamcolor}{player} &7ist gestorben!
  341.  
  342. # ========== PRIZE ==========
  343.  
  344. # If this config is enabled, the winner team will get a prize
  345. prize-enabled: false
  346.  
  347. # The command that'll be executed when somebody wins a round.
  348. # Arguments: {name}
  349. prize-commands {
  350. eco give {name} 15
  351. }
  352.  
  353. # ========== PERFORMANCE ==========
  354.  
  355. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  356. # Possibilities:
  357. # - Very_Low
  358. # - Low
  359. # - Normal
  360. # - High
  361. # - Ultra
  362. performance: Normal
  363.  
  364. # Change the regeneration speed by an arena (1 = slowest)
  365. # Only works for arenas who have region as the regeneration type and only if 'regeneration-threadsafe' is set to false
  366. regeneration-speed: 20000
  367.  
  368. # This config can significantly decrease the CPU usage, but it only works with a few versions of spigot stable.
  369. # This currently only impacts arenas which have region as the regeneration type
  370. regeneration-threadsafe: false
  371.  
  372. # ========== INGAME/ROUND TIMER ==========
  373.  
  374. # If this config is enabled then an arena will automatically stop after a countdown has stopped
  375. timer-enabled: true
  376.  
  377. # The amount of time until an arena will end by itself (in secounds)
  378. timer: 1800
  379.  
  380. # ========== SPECTATING ==========
  381.  
  382. # If this config is enabled, people who aren't playing can spectate a running game
  383. spectating: true
  384.  
  385. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  386. spectator-joinmessage: true
  387.  
  388. # Dead players will automatically enter the spectator mode if this config is enabled
  389. spectator-autojoin: true
  390.  
  391. # The types of speed that the player can choose with the ChangeSpeed item
  392. # Each type should be build like this: <name>:<speed>
  393. # The default speed is 1, the max value is 10
  394. spectator-changespeed-types {
  395. }
  396.  
  397. # If spectators should have a night vision effect
  398. spectator-nightvision: true
  399.  
  400. # ========== SPECIAL ITEMS ==========
  401.  
  402. # The material of the item for each special item
  403. teleporter-item: sulphur:0
  404. minishop-item: armor_stand:0
  405. rescueplatform-item: slime_block:0
  406. tntsheep-item: monster_egg:sheep
  407. magneticshoes-item: gold_boots:0
  408. trap-item: stone_plate:0
  409. bridge-item: ink_sack:4
  410. guarddog-item: skull:4
  411.  
  412. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  413. teleporter-countdown-enabled: true
  414.  
  415. # The secounds the player will have to wait until he will be teleported (in secounds)
  416. teleporter-countdown: 5
  417.  
  418. # The speed of the MiniShop
  419. minishop-speed: 0.2
  420.  
  421. # The width of the rescue platform
  422. rescueplatform-width: 2
  423.  
  424. # The material that will be placed when using the rescue platform
  425. rescueplatform-material: slime_block
  426.  
  427. # If players should get damage because of the rescue platform
  428. rescueplatform-nodamage: false
  429.  
  430. # If the rescue platform should get destroyed automatically after a specified time
  431. rescueplatform-autobreak-enabled: true
  432.  
  433. # The time in seconds when the rescue platform should get destroyed
  434. rescueplatform-autobreak-time: 10
  435.  
  436. # The speed of the TNT Sheep
  437. tntsheep-speed: 0.33
  438.  
  439. # The maximum length of the bridge
  440. bridge-maxlength: 12
  441.  
  442. # The material that will be placed and taken from the player when using the bridge
  443. bridge-material: stained_clay
  444.  
  445. # The time a player has to wait until he can use the tracker again (0 = instantly)
  446. tracker-delay: 10.0
  447.  
  448. # The entitytype of the guarddog
  449. # Full list of types: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  450. guarddog-type: CREEPER
  451.  
  452. # ========== GUIS ==========
  453.  
  454. # The material of each team in the select team gui
  455. gui-selectteam-teammaterial: leather_chestplate:0
  456.  
  457. # The lore lines of each team material in the select team gui
  458. # Placeholders: {eachplayer}, {players}, {allplayers}, {maxplayers}, {teams}
  459. gui-selectteam-teammaterial-lore {
  460. &8&m============
  461. {eachplayer}
  462. &8&m============
  463. }
  464.  
  465. # The {eachplayer} placeholder for the config gui-selectteam-teammaterial-lore
  466. # Placeholders: {name}
  467. gui-selectteam-teammaterial-lore-eachplayer: &6» &7&o{name}
  468.  
  469. # The background material in the select team gui
  470. gui-selectteam-backgroundmaterial: air:0
  471.  
  472. # If the select team gui should be centered
  473. gui_selectteam_centered: true
  474.  
  475. # The unearned material of each achievement in the achievements gui
  476. gui-achievements-material-unearned: ink_sack:8
  477.  
  478. # The earned material of each achievement in the achievements gui
  479. gui-achievements-material-earned: ink_sack:10
  480.  
  481. # The background material in the achievements gui
  482. gui-achievements-backgroundmaterial: air:0
  483.  
  484. # If the achievements gui should be centered
  485. gui-achievements-centered: true
  486.  
  487. # The background material in the spectator teleport gui
  488. gui-spectatortp-backgroundmaterial: air:0
  489.  
  490. # If the spectator teleport gui should be centered
  491. gui-spectatortp-centered: true
  492.  
  493. # If the hubvillager gui should be centered
  494. gui-hubvillager-centered: true
  495.  
  496. # The item that'll be displayed in /bw arenasgui if the arena is joinable
  497. gui-arenasgui-joinable-item: emerald_block:0
  498.  
  499. # The item that'll be displayed in /bw arenasgui if the arena is not joinable
  500. gui-arenasgui-not-joinable-item: emerald_block:0
  501.  
  502. # ========== CUSTOM MOTD ==========
  503.  
  504. # If this config is enabled, this plugin will change the motd
  505. motd-enabled: false
  506.  
  507. # Type in here the name of your arena to make more multiple placeholders possible
  508. motd-arena:
  509.  
  510. # How the motd has to look like (motd-enabled has to be true)
  511. # Placeholders: {arena}, {players}, {maxplayers}, {status}, {statusname}
  512. motd-line1: &bBedwars &3{arena} {status}
  513. motd-line2: {players}/{maxplayers}
  514.  
  515. # ========== SIGN ==========
  516.  
  517. # Configurations for the antispam at a sign you can create with /bw addsign
  518. sign-antispam-enabled: true
  519. sign-antispam-delay: 1.0
  520.  
  521. # The text of the lines by the sign you can create with /bw addsign
  522. # Placeholders: {arena}, {status}, {players}, {maxplayers}, {teams}, {teamsize}
  523. sign-line1: &9{arena}
  524. sign-line2: &7------------------
  525. sign-line3: {status}
  526. sign-line4: &e{players}&7 / &e{maxplayers}
  527.  
  528. # A block will be placed under each sign with the material of 'signblock-material' and the color of 'signblock-color-*' if this config is enabled
  529. signblock-enabled: false
  530.  
  531. # The material of the block
  532. signblock-material: STAINED_CLAY
  533.  
  534. # The color of the block at the specifc states
  535. signblock-color-stopped: RED
  536. signblock-color-lobby: YELLOW
  537. signblock-color-running: ORANGE
  538. signblock-color-reseting: RED
  539. # The text of the lines of the stats sign which you can create with /bw addstatssign
  540. # Placeholders: {player}, {rank}, {kd}, {wl}, {wins}, {loses}, {kills}, {deaths}, {bedsdestroyed}, {roundsplayed}, {playtime}
  541. statssign-line1: &2&l&n{rank}
  542. statssign-line2: {player}
  543. statssign-line3:
  544. statssign-line4: &3W/L: &b{wl}
  545.  
  546. # ========== SCOREBOARD ==========
  547.  
  548. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  549. scoreboard-enabled: true
  550.  
  551. # The look of the heart at the scoreboard if the team is alive
  552. scoreboard-heart-alive: &c❤
  553.  
  554. # The look of the heart at the scoreboard if the team is dead
  555. scoreboard-heart-dead: &7✞
  556.  
  557. # ========== CHAT ==========
  558.  
  559. # If this config is enabled, every title-message will be sent to the player in the chat
  560. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  561. title-inchat: false
  562.  
  563. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  564. teamchat-enabled: true
  565.  
  566. # What the players have to write behind their message to write with other teams
  567. # Examples:
  568. # Hello mates - only visible for team mates
  569. # @hello others! - visible for everyone
  570. teamchat-public-prefix: @
  571.  
  572. # The prefix which is beeing displayed when typed
  573. teamchat-public-prefix-msg: &8[&6@&8]&7
  574.  
  575. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  576. customchatmessage-enabled: true
  577.  
  578. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  579. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  580. customchatmessage-message: {teamcolor}Team &7{chat}
  581.  
  582. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  583. customchatmessage-onlyfor-players: true
  584.  
  585. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  586. customchatmessage-spectator-enabled: true
  587.  
  588. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  589. customchatmessage-spectator-public: true
  590.  
  591. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  592. customchatmessage-spectator-message: &7Spec &7{chat}
  593.  
  594. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  595. chat-others-unvisible: true
  596.  
  597. # ========== ENTITY TYPE ==========
  598.  
  599. # The name of the dealer you can spawn with /bw summon dealer
  600. # (You are able to spawn a dealer with spawnegg too)
  601. dealer-title: &6DEALER
  602. upgradedealer-title: &6UPGRADES
  603.  
  604. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  605. lobbyvillager-prefix: &6Bedwars &e
  606.  
  607. # You can change the entity types for the dealer, hub and teamselect here.
  608. # You can choose between:
  609. # Villager and NPC[<UUID from skin>]
  610.  
  611. entitytype-dealer: NPC[1c568669-1574-4927-a68d-2c83f6823735,1c568669-1574-4927-a68d-2c83f6823735]
  612. entitytype-hub: Villager
  613. entitytype-teamselect: Villager
  614. entitytype-upgradedealer: Villager
  615.  
  616. # ========== PLACEHOLDERS ==========
  617.  
  618. # Allows you to use the placeholders of PlaceholderAPI or MVdWPlaceholderAPI
  619. # Disabling this config may increase your performance
  620. placeholderapi-enabled: false
  621.  
  622. # Allows you to use placeholders by this plugin in a PlaceholderAPI plugin
  623. # 'placeholderapi-enabled' has to be enabled for this
  624. # Available placeholders:
  625. # - mbedwars_{arena}-players
  626. # - mbedwars_{arena}-maxplayers
  627. # - mbedwars_{arena}-status
  628. # - mbedwars_{arena}-teams
  629. # - mbedwars_{arena}-teamsize
  630. # - mbedwars_playerarena-name
  631. # - mbedwars_playerarena-players
  632. # - mbedwars_playerarena-maxplayers
  633. # - mbedwars_playerarena-status
  634. # - mbedwars_playerarena-teams
  635. # - mbedwars_playerarena-teamsize
  636. # - mbedwars_playerarena-current-team
  637. # - mbedwars_stats-rank
  638. # - mbedwars_stats-wins
  639. # - mbedwars_stats-loses
  640. # - mbedwars_stats-kills
  641. # - mbedwars_stats-deaths
  642. # - mbedwars_stats-bedsdestroyed
  643. # - mbedwars_stats-roundsplayed
  644. # - mbedwars_stats-playtime
  645. placeholderapi-registercustom: false
  646.  
  647. # The format of the dates which are being used
  648. dateformat: MM.dd.yyyy
  649.  
  650. # The ip for the placeholder {ip} in the scoreboard
  651. ip-display: 10Ls.de
  652.  
  653. # The letter for the placeholder {teamsleft} in the ingame scoreboard
  654. # Placeholders: {team}, {teamcolor}
  655. scoreboard-ingame-teamsleft: {teamcolor}✔
  656.  
  657. # The same as 'scoreboard-ingame-teamsleft', only if the team is destroyed
  658. scoreboard-ingame-teamsleft: {teamcolor}X
  659.  
  660. # ========== PLUGIN: PvPLevels ==========
  661.  
  662. # Enabling this will give players a specified amount of exp if they do something special like breaking a bed
  663. # Requires of course the plugin PvPLevels
  664. pvplevels-enabled: false
  665.  
  666. # The amount of exp that'll be given for doing an event
  667. pvplevels-exp-win: 100
  668. pvplevels-exp-lose: 60
  669. pvplevels-exp-beddestroy: 20
  670. pvplevels-exp-killplayer: 5
  671.  
  672. # ========== PLUGIN: DKCoins ==========
  673.  
  674. # Enabling this will give players a specified amount of coins if they do something special as breaking a bed
  675. # Obviously requires DKCoins installed
  676. dkcoins-enabled: false
  677.  
  678. # The amount of coins that'll be given for doing an event
  679. dkcoins-give-win: 100
  680. dkcoins-give-lose: 60
  681. dkcoins-give-beddestroy: 10
  682. dkcoins-give-killplayer: 5
  683.  
  684. # ========== AUTOMATIC JOIN ==========
  685.  
  686. # If this config is enabled, people will automatically join an arena if they're joining the server.
  687. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  688. autojoin-enabled: false
  689.  
  690. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  691. autojoin-arena:
  692.  
  693. # Specify the way how the player should be send back.
  694. # You can choose between 'Kick', 'BungeeCord' and 'Nothing'.
  695. autojoin-way: Kick
  696.  
  697. # Make sure to fill this if you choosed BungeeCord.
  698. # Remember: This won't work with the BungeeCord Add-On
  699. autojoin-way-bungeecord-lobby: name_of_lobby
  700.  
  701. # ========== CLOUDSYSTEM ==========
  702.  
  703. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  704. # Currently supported CloudSystems: CloudSystem, CaveCloud, CloudNet
  705. cloudsystem-enabled: true
  706.  
  707. # Specify here which arena should be send to the CloudSystem
  708. cloudsystem-arena: Voting...
  709.  
  710. # What the extra field should be.
  711. # If the config does not have an extra field, the motd will be set with the extra.
  712. # You can choose between:
  713. # - NONE
  714. # - ARENA
  715. # - TEAMS_X_TEAMPLAYERS
  716. cloudsystem-extra: ARENA
  717.  
  718. # ========== SQL ==========
  719.  
  720. # If this config is enabled, you can use sql to save the stats
  721. sql-enabled: true
  722.  
  723. # The type of your SQL.
  724. # Currently you can chose between: MySQL, MariaDB, SQLite, MSSQL
  725. # MySQL is currently the most stable type
  726. sql-type: MySQL
  727.  
  728. # The sql settings (sql-enabled has to be enabled)
  729. sql-host: localhost
  730. sql-port: 3306
  731. sql-database: BedWars
  732. sql-user: BedWars
  733. sql-password: dHFq}7bKJz{++fvv{D3FXfsk4FT%f%3hp~r#fdtGfPSznT:e-MP4Y+j{R!wYvTqt
  734.  
  735. # ========== BUNGEECORD ==========
  736.  
  737. # Enables bungeecord
  738. # Use the bedwars-bungeecord-ressource for your hub!
  739. bungeecord-enabled: false
  740.  
  741. # The address of your hub-server
  742. # Example: bungeecord-hub-address: 127.0.0.1:25568
  743. bungeecord-hub-address:
  744.  
  745. # The subchannel name of this server
  746. bungeecord-subchannel:
Add Comment
Please, Sign In to add comment