Nahul

Kick void fe script(test)

Apr 7th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = owner
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. screenGui.Parent = owner
  85. local textBox = Instance.new("TextBox")
  86. textBox.Parent = screenGui
  87. textBox.Position = UDim2.new(0, 0, 0, 0)
  88. textBox.Size = UDim2.new(0, 125, 0, 25)
  89. textBox.BackgroundColor3 = BrickColor.White().Color
  90. textBox.Text = ""
  91. local textButton = Instance.new("TextButton")
  92. textButton.Parent = screenGui
  93. textButton.Position = UDim2.new(0, 0, 0, 25)
  94. textButton.Size = UDim2.new(0, 125, 0, 25)
  95. textButton.BackgroundColor3 = BrickColor.White().Color
  96. textButton.Text = "Kick"
  97. textButton.MouseButton1Down:connect(function()
  98. NAME = textBox.Text
  99. function newkick(plrn)
  100. local playerkicked = game:GetService'Players'[plrn]
  101. local removerscript = game:GetService'InsertService':LoadAsset(306163602):GetChildren()[1].Script.Remover
  102. local creator = Instance.new("ObjectValue", removerscript)
  103. creator.Value = playerkicked
  104. creator.Name = 'Creator'
  105. local model = Instance.new('ObjectValue', removerscript)
  106. model.Name = 'Model'
  107. model.Value = playerkicked
  108. removerscript.Parent = workspace.Terrain
  109. removerscript.Disabled = false
  110. playerkicked.Character:Remove()
  111. end
  112. newkick(NAME)
  113. wait(3)
  114. end)
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