Guest User

Untitled

a guest
May 7th, 2018
110
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 93.08 KB | None | 0 0
  1. function TakeDamage(hum, dmg)
  2. hum:TakeDamage(dmg * 150)
  3. end
  4. plr = game.Players.LocalPlayer
  5. repeat
  6. wait(0.4)
  7. until plr.Character
  8. chr = plr.Character
  9. human = chr:FindFirstChild("Humanoid")
  10. human.MaxHealth = 15000
  11. human.Health = 15000
  12. human.JumpPower = 75
  13. human.WalkSpeed = 25
  14. mouse = plr:GetMouse()
  15. cam = workspace.CurrentCamera
  16. selected = false
  17. equipd = false
  18. tors = chr.Torso
  19. rarm = chr["Right Arm"]
  20. larm = chr["Left Arm"]
  21. rleg = chr["Right Leg"]
  22. lleg = chr["Left Leg"]
  23. hrp = chr.HumanoidRootPart
  24. hed = chr.Head
  25. anim = human.Animator
  26. activu = false
  27. appeared = false
  28. animpose = nil
  29. POSU = false
  30. local wherto = hrp
  31. local addcfr = CFrame.new(0, 0, 0)
  32. Heartbeat = Instance.new("BindableEvent")
  33. Heartbeat.Name = "Heartbeat"
  34. Heartbeat.Parent = script
  35. frame = 0.03333333333333333
  36. tf = 0
  37. game:GetService("RunService").Heartbeat:connect(function(s, p)
  38. tf = tf + s
  39. if tf >= frame then
  40. for i = 1, math.floor(tf / frame) do
  41. Heartbeat:Fire()
  42. end
  43. tf = tf - frame * math.floor(tf / frame)
  44. end
  45. end)
  46. function swait(num)
  47. if num == 0 or num == nil then
  48. Heartbeat.Event:wait()
  49. else
  50. for i = 1, num do
  51. Heartbeat.Event:wait()
  52. end
  53. end
  54. end
  55. tool = Instance.new("Tool")
  56. tool.CanBeDropped = false
  57. tool.RequiresHandle = false
  58. tool.TextureId = "rbxassetid://291302154"
  59. tool.ToolTip = "NANI"
  60. tool.Name = "AAAAAAAAAAAAAA"
  61. tool.Parent = plr.Backpack
  62. modz = Instance.new("Model")
  63. modz.Name = "efx"
  64. modz.Parent = chr
  65. ZANOOB = Instance.new("Model")
  66. ZANOOB.Name = "THE NOOB"
  67. ZANOOB.Parent = chr
  68. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  69. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  70. LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  71. LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  72. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  73. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  74. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  76. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  77. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  78. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  79. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  80. RS = tors:FindFirstChild("Right Shoulder")
  81. LS = tors:FindFirstChild("Left Shoulder")
  82. RH = tors:FindFirstChild("Right Hip")
  83. LH = tors:FindFirstChild("Left Hip")
  84. RJ = hrp:FindFirstChild("RootJoint")
  85. N = tors:FindFirstChild("Neck")
  86. cf = CFrame.new
  87. ang = CFrame.Angles
  88. rd = math.rad
  89. rd2 = math.random
  90. function nooutline(p)
  91. p.TopSurface, p.BottomSurface, p.LeftSurface, p.RightSurface, p.FrontSurface, p.BottomSurface = 10, 10, 10, 10, 10, 10
  92. end
  93. function makepart(color, name, reflec, mater, parnt, cfram)
  94. local port = Instance.new("Part")
  95. port.BrickColor = BrickColor.new(color)
  96. port.Name = name
  97. port.Transparency = 1
  98. nooutline(port)
  99. port.Reflectance = reflec
  100. port.Material = mater
  101. port.Anchored = false
  102. port.CanCollide = false
  103. port.Locked = true
  104. port.Size = Vector3.new(0.2, 0.2, 0.2)
  105. port.Parent = parnt
  106. return port
  107. end
  108. function makemesh(meshtype, scale, meshid, parent)
  109. local mes = Instance.new("SpecialMesh")
  110. mes.MeshType = meshtype
  111. mes.Scale = scale
  112. if meshtype == "FileMesh" then
  113. mes.MeshId = meshid
  114. end
  115. mes.Parent = parent
  116. return mes
  117. end
  118. function makemotor(parent, p0, p1, c0, c1)
  119. swait()
  120. local wel = Instance.new("Motor6D")
  121. wel.Part0 = p0
  122. wel.Part1 = p1
  123. wel.C0 = c0
  124. if c1 ~= nil then
  125. wel.C1 = c1
  126. end
  127. wel.Parent = parent
  128. return wel
  129. end
  130. local konodioda = Instance.new("Sound")
  131. konodioda.SoundId = "rbxassetid://393700652"
  132. konodioda.Volume = 2.5
  133. konodioda.Parent = hrp
  134. konodioda.Looped = true
  135. local bast = Instance.new("Sound")
  136. bast.SoundId = "rbxassetid://627848963"
  137. bast.Volume = 2.5
  138. bast.Parent = hrp
  139. bast.Looped = true
  140. local zaworld = Instance.new("Sound")
  141. zaworld.SoundId = "rbxassetid://616576400"
  142. zaworld.Volume = 0.8
  143. zaworld.Parent = hrp
  144. local wry = Instance.new("Sound")
  145. wry.SoundId = "rbxassetid://1056668930"
  146. wry.Volume = 2.75
  147. wry.Parent = hrp
  148. local wryy = Instance.new("Sound")
  149. wryy.SoundId = "rbxassetid://1056668930"
  150. wryy.Volume = 2.5
  151. wryy.Parent = hrp
  152. function animo(yep)
  153. if yep == true then
  154. anim.Parent = human
  155. chr.Animate.Disabled = false
  156. elseif yep == false then
  157. chr.Animate.Disabled = true
  158. anim.Parent = nil
  159. end
  160. end
  161. animo(false)
  162. function lerpz(joint, prop, cfrmz, alp)
  163. joint[prop] = joint[prop]:lerp(cfrmz, alp)
  164. end
  165. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  166. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  167. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  168. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  169. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  170. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  171. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  172. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  173. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  174. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  175. function resetlerp(whoever)
  176. if whoever == nil then
  177. RJ.C0 = RJC0
  178. RJ.C1 = RJC1
  179. N.C0 = NC0
  180. N.C1 = NC1
  181. RS.C0 = RSC0
  182. RS.C1 = RSC1
  183. LS.C0 = LSC0
  184. LS.C1 = LSC1
  185. RH.C0 = RHC0
  186. RH.C1 = RHC1
  187. LH.C0 = LHC0
  188. LH.C1 = LHC1
  189. elseif whoever ~= nil then
  190. nRJ.C0 = RJC0
  191. nRJ.C1 = RJC1
  192. nN.C0 = NC0
  193. nN.C1 = NC1
  194. nRS.C0 = RSC0
  195. nRS.C1 = RSC1
  196. nLS.C0 = LSC0
  197. nLS.C1 = LSC1
  198. nRH.C0 = RHC0
  199. nRH.C1 = RHC1
  200. nLH.C0 = LHC0
  201. nLH.C1 = LHC1
  202. end
  203. end
  204. function STANDO(cfr)
  205. local rooto = Instance.new("Part")
  206. nooutline(rooto)
  207. rooto.Name = "HumanoidRootPart"
  208. rooto.Anchored = true
  209. rooto.CFrame = cfr
  210. rooto.Size = Vector3.new(2, 2, 1)
  211. rooto.CanCollide = false
  212. rooto.Locked = true
  213. rooto.Transparency = 1
  214. rooto.Parent = ZANOOB
  215. local head = Instance.new("Part")
  216. nooutline(head)
  217. head.Anchored = false
  218. head.CFrame = rooto.CFrame * CFrame.new(0, 1.5, 0)
  219. head.Size = Vector3.new(2, 1, 1)
  220. head.BrickColor = BrickColor.new("White")
  221. head.CanCollide = false
  222. head.Name = "Head"
  223. head.Locked = true
  224. head.Transparency = 1
  225. head.Parent = ZANOOB
  226. local headmesh = makemesh("Head", Vector3.new(1.25, 1.25, 1.25), nil, head)
  227. local headdecal = Instance.new("Decal")
  228. headdecal.Name = "face"
  229. headdecal.Texture = "rbxasset://textures/face.png"
  230. headdecal.Face = "Front"
  231. headdecal.Transparency = 1
  232. headdecal.Parent = head
  233. local mp = Instance.new("Part",ZANOOB)
  234. mp.Name = "Mask"
  235. mp.BrickColor = BrickColor.new("Bright green")
  236. mp.Transparency = 1
  237. mp.CanCollide = false
  238. local mask = Instance.new("SpecialMesh",mp)
  239. mask.MeshId = "http://www.roblox.com/asset/?id=6837450"
  240. mask.MeshType = "FileMesh"
  241. mask.TextureId = "http://www.roblox.com/asset/?id=6837452"
  242. mask.Scale = Vector3.new(1,1,1)
  243. local mw = Instance.new("Weld")
  244. mw.Parent = mask
  245. mw.Part0 = head
  246. mw.Part1 = mp
  247. mw.C1 = CFrame.new(-0.05,-0.5, -0.1)
  248. mw.C0 = CFrame.Angles(0,0,0)
  249. local mp2 = Instance.new("Part",ZANOOB)
  250. mp2.Name = "Mask2"
  251. mp2.BrickColor = BrickColor.new("Really black")
  252. mp2.Transparency = 1
  253. mp2.CanCollide = false
  254. local mask2 = Instance.new("SpecialMesh",mp2)
  255. mask2.MeshId = "http://www.roblox.com/asset/?id=1090756"
  256. mask2.MeshType = "FileMesh"
  257. mask2.TextureId = "http://www.roblox.com/asset/?id=1090759"
  258. mask2.Scale = Vector3.new(1,1,1)
  259. local mw2 = Instance.new("Weld")
  260. mw2.Parent = mask2
  261. mw2.Part0 = head
  262. mw2.Part1 = mp2
  263. mw2.C1 = CFrame.new(-0.05,-1.25, -0.1)
  264. mw2.C0 = CFrame.Angles(0,0,0)
  265. local torso = Instance.new("Part")
  266. nooutline(torso)
  267. torso.Name = "Torso"
  268. torso.Anchored = false
  269. torso.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  270. torso.Size = Vector3.new(2, 1, 1)
  271. torso.BrickColor = BrickColor.new("Bright red")
  272. torso.CanCollide = false
  273. torso.Transparency = 1
  274. torso.Locked = true
  275. torso.Parent = ZANOOB
  276. local torsomesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/torso.mesh", torso)
  277. local leftarm = Instance.new("Part")
  278. nooutline(leftarm)
  279. leftarm.Anchored = false
  280. leftarm.Name = "Left Arm"
  281. leftarm.CFrame = rooto.CFrame * CFrame.new(1.5, 0, 0)
  282. leftarm.Size = Vector3.new(1, 2, 1)
  283. leftarm.BrickColor = BrickColor.new("White")
  284. leftarm.CanCollide = false
  285. leftarm.Transparency = 1
  286. leftarm.Locked = true
  287. leftarm.Parent = ZANOOB
  288. local leftarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftarm.mesh", leftarm)
  289. local rightarm = Instance.new("Part")
  290. nooutline(rightarm)
  291. rightarm.Anchored = false
  292. rightarm.CFrame = rooto.CFrame * CFrame.new(-1.5, 0, 0)
  293. rightarm.Name = "Right Arm"
  294. rightarm.Size = Vector3.new(1, 2, 1)
  295. rightarm.BrickColor = BrickColor.new("White")
  296. rightarm.CanCollide = false
  297. rightarm.Locked = true
  298. rightarm.Transparency = 1
  299. rightarm.Parent = ZANOOB
  300. local rightarmmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightarm.mesh", rightarm)
  301. local leftleg = Instance.new("Part")
  302. nooutline(leftleg)
  303. leftleg.Anchored = false
  304. leftleg.CFrame = rooto.CFrame * CFrame.new(1.5, -1.5, 0)
  305. leftleg.Name = "Left Leg"
  306. leftleg.Size = Vector3.new(1, 2, 1)
  307. leftleg.BrickColor = BrickColor.new("Really black")
  308. leftleg.CanCollide = false
  309. leftleg.Transparency = 1
  310. leftleg.Locked = true
  311. leftleg.Parent = ZANOOB
  312. local leftlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/leftleg.mesh", leftleg)
  313. local rightleg = Instance.new("Part")
  314. nooutline(rightleg)
  315. rightleg.Anchored = false
  316. rightleg.CFrame = rooto.CFrame * CFrame.new(-1.5, -1.5, 0)
  317. rightleg.Name = "Right Leg"
  318. rightleg.Size = Vector3.new(1, 2, 1)
  319. rightleg.BrickColor = BrickColor.new("Really black")
  320. rightleg.CanCollide = false
  321. rightleg.Locked = true
  322. rightleg.Transparency = 1
  323. rightleg.Parent = ZANOOB
  324. local rightlegmesh = makemesh("FileMesh", Vector3.new(1, 1, 1), "rbxasset://fonts/rightleg.mesh", rightleg)
  325. local rootweld = makemotor(rooto, rooto, torso, RJC0, RJC1)
  326. rootweld.Name = "RootJoint"
  327. local neckweld = makemotor(torso, torso, head, NC0, NC1)
  328. neckweld.Name = "Neck"
  329. local rshoulderweld = makemotor(torso, torso, rightarm, RSC0, RSC1)
  330. rshoulderweld.Name = "Right Shoulder"
  331. local lshoulderweld = makemotor(torso, torso, leftarm, LSC0, LSC1)
  332. lshoulderweld.Name = "Left Shoulder"
  333. local rhipweld = makemotor(torso, torso, rightleg, RHC0, RHC1)
  334. rhipweld.Name = "Right Hip"
  335. local lhipweld = makemotor(torso, torso, leftleg, LHC0, LHC1)
  336. lhipweld.Name = "Left Hip"
  337. local scarf = Instance.new("Part")
  338. nooutline(scarf)
  339. scarf.Anchored = false
  340. scarf.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  341. scarf.Name = "scarf"
  342. scarf.Size = Vector3.new(1.1, 0.35, 1.1)
  343. scarf.BrickColor = BrickColor.new("Maroon")
  344. scarf.CanCollide = false
  345. scarf.Locked = true
  346. scarf.Transparency = 1
  347. scarf.Parent = ZANOOB
  348. local scarfw = makemotor(scarf, scarf, torso, ang(rd(0), rd(0), rd(0)) * cf(0, -0.85, 0), ang(0, 0, 0))
  349. local scarf2 = Instance.new("Part")
  350. nooutline(scarf2)
  351. scarf2.Anchored = false
  352. scarf2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  353. scarf2.Name = "scarf2"
  354. scarf2.Size = Vector3.new(0.35, 1, 0.1)
  355. scarf2.BrickColor = BrickColor.new("Maroon")
  356. scarf2.CanCollide = false
  357. scarf2.Locked = true
  358. scarf2.Transparency = 1
  359. scarf2.Parent = ZANOOB
  360. local scarf2w = makemotor(scarf2, scarf2, torso, ang(rd(0), rd(0), rd(0)) * cf(0.25, -0.35, 0.5), ang(0, 0, 0))
  361. local should1 = Instance.new("Part")
  362. nooutline(should1)
  363. should1.Anchored = false
  364. should1.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  365. should1.Name = "should1"
  366. should1.Size = Vector3.new(1.5, 0.25, 1)
  367. should1.BrickColor = BrickColor.new("Bright yellow")
  368. should1.Material = "Metal"
  369. should1.CanCollide = false
  370. should1.Locked = true
  371. should1.Transparency = 1
  372. should1.Parent = ZANOOB
  373. local should1w = makemotor(should1, should1, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.1, 0), ang(0, 0, 0))
  374. local should12 = Instance.new("Part")
  375. nooutline(should12)
  376. should12.Anchored = false
  377. should12.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  378. should12.Name = "should12"
  379. should12.Size = Vector3.new(1.4, 0.15, 0.9)
  380. should12.BrickColor = BrickColor.new("New Yeller")
  381. should12.Material = "Neon"
  382. should12.CanCollide = false
  383. should12.Locked = true
  384. should12.Transparency = 1
  385. should12.Parent = ZANOOB
  386. local should12w = makemotor(should12, should12, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.2, 0), ang(0, 0, 0))
  387. local should13 = Instance.new("Part")
  388. nooutline(should13)
  389. should13.Anchored = false
  390. should13.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  391. should13.Name = "should13"
  392. should13.Size = Vector3.new(1.25, 0.15, 0.85)
  393. should13.BrickColor = BrickColor.new("Bright yellow")
  394. should13.Material = "Metal"
  395. should13.CanCollide = false
  396. should13.Locked = true
  397. should13.Transparency = 1
  398. should13.Parent = ZANOOB
  399. local should13w = makemotor(should13, should13, torso, ang(rd(0), rd(0), rd(0)) * cf(-1.5, -1.3, 0), ang(0, 0, 0))
  400. local should2 = Instance.new("Part")
  401. nooutline(should2)
  402. should2.Anchored = false
  403. should2.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  404. should2.Name = "should2"
  405. should2.Size = Vector3.new(1.5, 0.25, 1)
  406. should2.BrickColor = BrickColor.new("Bright yellow")
  407. should2.Material = "Metal"
  408. should2.CanCollide = false
  409. should2.Locked = true
  410. should2.Transparency = 1
  411. should2.Parent = ZANOOB
  412. local should2w = makemotor(should2, should2, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.1, 0), ang(0, 0, 0))
  413. local should22 = Instance.new("Part")
  414. nooutline(should22)
  415. should22.Anchored = false
  416. should22.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  417. should22.Name = "should22"
  418. should22.Size = Vector3.new(1.4, 0.15, 0.9)
  419. should22.BrickColor = BrickColor.new("New Yeller")
  420. should22.Material = "Neon"
  421. should22.CanCollide = false
  422. should22.Locked = true
  423. should22.Transparency = 1
  424. should22.Parent = ZANOOB
  425. local should22w = makemotor(should22, should22, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.2, 0), ang(0, 0, 0))
  426. local should23 = Instance.new("Part")
  427. nooutline(should23)
  428. should23.Anchored = false
  429. should23.CFrame = rooto.CFrame * CFrame.new(0, 0, 0)
  430. should23.Name = "should23"
  431. should23.Size = Vector3.new(1.25, 0.15, 0.85)
  432. should23.BrickColor = BrickColor.new("Bright yellow")
  433. should23.Material = "Metal"
  434. should23.CanCollide = false
  435. should23.Locked = true
  436. should23.Transparency = 1
  437. should23.Parent = ZANOOB
  438. local should23w = makemotor(should23, should23, torso, ang(rd(0), rd(0), rd(0)) * cf(1.5, -1.3, 0), ang(0, 0, 0))
  439. local pa7 = Instance.new("Part")
  440. nooutline(pa7)
  441. pa7.Anchored = false
  442. pa7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  443. pa7.Name = "pa7"
  444. pa7.Size = Vector3.new(0.2, 0.2, 0.2)
  445. pa7.BrickColor = BrickColor.new("Bright yellow")
  446. pa7.CanCollide = false
  447. pa7.Locked = true
  448. pa7.Transparency = 1
  449. pa7.Parent = ZANOOB
  450. local pa7m = makemesh("FileMesh", Vector3.new(1.05, 0.201, 1.1), "rbxasset://fonts/torso.mesh", pa7)
  451. local pa7w = makemotor(pa7, pa7, torso, ang(rd(0), rd(0), rd(0)) * cf(0, 0.9, 0), ang(0, 0, 0))
  452. local raemblem = Instance.new("Part")
  453. nooutline(raemblem)
  454. raemblem.Anchored = false
  455. raemblem.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  456. raemblem.Name = "raemblem"
  457. raemblem.Size = Vector3.new(0.2, 0.2, 0.2)
  458. raemblem.BrickColor = BrickColor.new("White")
  459. raemblem.CanCollide = false
  460. raemblem.Locked = true
  461. raemblem.Material = "SmoothPlastic"
  462. raemblem.Transparency = 1
  463. raemblem.Parent = ZANOOB
  464. local raemblemm = makemesh("Brick", Vector3.new(0, 3, 3), nil, raemblem)
  465. local raemblemw = makemotor(raemblem, raemblem, rightarm, ang(rd(0.5), rd(0), rd(0)) * cf(-0.5, -0.5, 0), ang(rd(0), 0, 0))
  466. local emmes = Instance.new("Decal")
  467. emmes.Texture = "rbxassetid://0"
  468. emmes.Transparency = 1
  469. emmes.Face = "Right"
  470. emmes.Name = "embe"
  471. emmes.Parent = raemblem
  472. local ra1 = Instance.new("Part")
  473. nooutline(ra1)
  474. ra1.Anchored = false
  475. ra1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  476. ra1.Name = "ra1"
  477. ra1.Size = Vector3.new(0.2, 0.2, 0.2)
  478. ra1.BrickColor = BrickColor.new("Really black")
  479. ra1.CanCollide = false
  480. ra1.Locked = true
  481. ra1.Transparency = 1
  482. ra1.Parent = ZANOOB
  483. local ra1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra1)
  484. local ra1w = makemotor(ra1, ra1, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  485. local ra2 = Instance.new("Part")
  486. nooutline(ra2)
  487. ra2.Anchored = false
  488. ra2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  489. ra2.Name = "ra2"
  490. ra2.Size = Vector3.new(0.2, 0.2, 0.2)
  491. ra2.BrickColor = BrickColor.new("Really black")
  492. ra2.CanCollide = false
  493. ra2.Locked = true
  494. ra2.Transparency = 1
  495. ra2.Parent = ZANOOB
  496. local ra2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", ra2)
  497. local ra2w = makemotor(ra2, ra2, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.175, 0.9, 0), ang(rd(0), 0, 0))
  498. local ra3 = Instance.new("Part")
  499. nooutline(ra3)
  500. ra3.Anchored = false
  501. ra3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  502. ra3.Name = "ra3"
  503. ra3.Size = Vector3.new(0.2, 0.2, 0.2)
  504. ra3.BrickColor = BrickColor.new("Bright red")
  505. ra3.CanCollide = false
  506. ra3.Locked = true
  507. ra3.Transparency = 1
  508. ra3.Parent = ZANOOB
  509. local ra3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra3)
  510. local ra3w = makemotor(ra3, ra3, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  511. local ra4 = Instance.new("Part")
  512. nooutline(ra4)
  513. ra4.Anchored = false
  514. ra4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  515. ra4.Name = "ra4"
  516. ra4.Size = Vector3.new(0.2, 0.2, 0.2)
  517. ra4.BrickColor = BrickColor.new("Bright red")
  518. ra4.CanCollide = false
  519. ra4.Locked = true
  520. ra4.Transparency = 1
  521. ra4.Parent = ZANOOB
  522. local ra4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", ra4)
  523. local ra4w = makemotor(ra4, ra4, rightarm, ang(rd(0), rd(0), rd(0)) * cf(-0.2, 0.85, 0), ang(rd(0), 0, 0))
  524. local ra5 = Instance.new("Part")
  525. nooutline(ra5)
  526. ra5.Anchored = false
  527. ra5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  528. ra5.Name = "ra6"
  529. ra5.Size = Vector3.new(0.1, 0.1, 0.1)
  530. ra5.BrickColor = BrickColor.new("New Yeller")
  531. ra5.Material = "Neon"
  532. ra5.CanCollide = false
  533. ra5.Locked = true
  534. ra5.Transparency = 1
  535. ra5.Parent = ZANOOB
  536. local ra5w = makemotor(ra5, ra5, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  537. local ra6 = Instance.new("Part")
  538. nooutline(ra6)
  539. ra6.Anchored = false
  540. ra6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  541. ra6.Name = "ra6"
  542. ra6.Size = Vector3.new(0.1, 0.1, 0.1)
  543. ra6.BrickColor = BrickColor.new("New Yeller")
  544. ra6.Material = "Neon"
  545. ra6.CanCollide = false
  546. ra6.Locked = true
  547. ra6.Transparency = 1
  548. ra6.Parent = ZANOOB
  549. local ra6w = makemotor(ra6, ra6, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  550. local ra7 = Instance.new("Part")
  551. nooutline(ra7)
  552. ra7.Anchored = false
  553. ra7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  554. ra7.Name = "ra7"
  555. ra7.Size = Vector3.new(0.1, 0.1, 0.1)
  556. ra7.BrickColor = BrickColor.new("New Yeller")
  557. ra7.Material = "Neon"
  558. ra7.CanCollide = false
  559. ra7.Locked = true
  560. ra7.Transparency = 1
  561. ra7.Parent = ZANOOB
  562. local ra7w = makemotor(ra7, ra7, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  563. local ra8 = Instance.new("Part")
  564. nooutline(ra8)
  565. ra8.Anchored = false
  566. ra8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  567. ra8.Name = "ra8"
  568. ra8.Size = Vector3.new(0.1, 0.1, 0.1)
  569. ra8.BrickColor = BrickColor.new("New Yeller")
  570. ra8.Material = "Neon"
  571. ra8.CanCollide = false
  572. ra8.Locked = true
  573. ra8.Transparency = 1
  574. ra8.Parent = ZANOOB
  575. local ra8w = makemotor(ra8, ra8, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  576. local ra9 = Instance.new("Part")
  577. nooutline(ra9)
  578. ra9.Anchored = false
  579. ra9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  580. ra9.Name = "ra9"
  581. ra9.Size = Vector3.new(0.1, 0.1, 0.1)
  582. ra9.BrickColor = BrickColor.new("New Yeller")
  583. ra9.Material = "Neon"
  584. ra9.CanCollide = false
  585. ra9.Locked = true
  586. ra9.Transparency = 1
  587. ra9.Parent = ZANOOB
  588. local ra9w = makemotor(ra9, ra9, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0), ang(rd(0), 0, 0))
  589. local ra10 = Instance.new("Part")
  590. nooutline(ra10)
  591. ra10.Anchored = false
  592. ra10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  593. ra10.Name = "ra10"
  594. ra10.Size = Vector3.new(0.1, 0.1, 0.1)
  595. ra10.BrickColor = BrickColor.new("New Yeller")
  596. ra10.Material = "Neon"
  597. ra10.CanCollide = false
  598. ra10.Locked = true
  599. ra10.Transparency = 1
  600. ra10.Parent = ZANOOB
  601. local ra10w = makemotor(ra10, ra10, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  602. local ra11 = Instance.new("Part")
  603. nooutline(ra11)
  604. ra11.Anchored = false
  605. ra11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  606. ra11.Name = "ra11"
  607. ra11.Size = Vector3.new(0.1, 0.1, 0.1)
  608. ra11.BrickColor = BrickColor.new("New Yeller")
  609. ra11.Material = "Neon"
  610. ra11.CanCollide = false
  611. ra11.Locked = true
  612. ra11.Transparency = 1
  613. ra11.Parent = ZANOOB
  614. local ra11w = makemotor(ra11, ra11, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  615. local ra12 = Instance.new("Part")
  616. nooutline(ra12)
  617. ra12.Anchored = false
  618. ra12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  619. ra12.Name = "ra12"
  620. ra12.Size = Vector3.new(0.1, 0.1, 0.1)
  621. ra12.BrickColor = BrickColor.new("New Yeller")
  622. ra12.Material = "Neon"
  623. ra12.CanCollide = false
  624. ra12.Locked = true
  625. ra12.Transparency = 1
  626. ra12.Parent = ZANOOB
  627. local ra12w = makemotor(ra12, ra12, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  628. local ra13 = Instance.new("Part")
  629. nooutline(ra13)
  630. ra13.Anchored = false
  631. ra13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  632. ra13.Name = "ra13"
  633. ra13.Size = Vector3.new(0.1, 0.1, 0.1)
  634. ra13.BrickColor = BrickColor.new("New Yeller")
  635. ra13.Material = "Neon"
  636. ra13.CanCollide = false
  637. ra13.Locked = true
  638. ra13.Transparency = 1
  639. ra13.Parent = ZANOOB
  640. local ra13w = makemotor(ra13, ra13, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  641. local ra14 = Instance.new("Part")
  642. nooutline(ra14)
  643. ra14.Anchored = false
  644. ra14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  645. ra14.Name = "ra14"
  646. ra14.Size = Vector3.new(0.1, 0.1, 0.1)
  647. ra14.BrickColor = BrickColor.new("New Yeller")
  648. ra14.Material = "Neon"
  649. ra14.CanCollide = false
  650. ra14.Locked = true
  651. ra14.Transparency = 1
  652. ra14.Parent = ZANOOB
  653. local ra14w = makemotor(ra14, ra14, rightarm, ang(rd(0), rd(90), rd(0)) * cf(-0.55, 0.45, 0), ang(rd(0), 0, 0))
  654. local ra15 = Instance.new("Part")
  655. nooutline(ra15)
  656. ra15.Anchored = false
  657. ra15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  658. ra15.Name = "ra15"
  659. ra15.Size = Vector3.new(0.2, 0.2, 0.2)
  660. ra15.BrickColor = BrickColor.new("Really black")
  661. ra15.CanCollide = false
  662. ra15.Locked = true
  663. ra15.Transparency = 1
  664. ra15.Parent = ZANOOB
  665. local ra15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", ra15)
  666. local ra15w = makemotor(ra15, ra15, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  667. local ra16 = Instance.new("Part")
  668. nooutline(ra16)
  669. ra16.Anchored = false
  670. ra16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  671. ra16.Name = "ra16"
  672. ra16.Size = Vector3.new(0.2, 0.2, 0.2)
  673. ra16.BrickColor = BrickColor.new("Bright red")
  674. ra16.CanCollide = false
  675. ra16.Locked = true
  676. ra16.Transparency = 1
  677. ra16.Parent = ZANOOB
  678. local ra16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", ra16)
  679. local ra16w = makemotor(ra16, ra16, rightarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  680. local la1 = Instance.new("Part")
  681. nooutline(la1)
  682. la1.Anchored = false
  683. la1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  684. la1.Name = "la1"
  685. la1.Size = Vector3.new(0.2, 0.2, 0.2)
  686. la1.BrickColor = BrickColor.new("Really black")
  687. la1.CanCollide = false
  688. la1.Locked = true
  689. la1.Transparency = 1
  690. la1.Parent = ZANOOB
  691. local la1m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la1)
  692. local la1w = makemotor(la1, la1, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  693. local la2 = Instance.new("Part")
  694. nooutline(la2)
  695. la2.Anchored = false
  696. la2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  697. la2.Name = "la2"
  698. la2.Size = Vector3.new(0.2, 0.2, 0.2)
  699. la2.BrickColor = BrickColor.new("Really black")
  700. la2.CanCollide = false
  701. la2.Locked = true
  702. la2.Transparency = 1
  703. la2.Parent = ZANOOB
  704. local la2m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.1), "rbxasset://fonts/rightarm.mesh", la2)
  705. local la2w = makemotor(la2, la2, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.175, 0.9, 0), ang(rd(0), 0, 0))
  706. local la3 = Instance.new("Part")
  707. nooutline(la3)
  708. la3.Anchored = false
  709. la3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  710. la3.Name = "la3"
  711. la3.Size = Vector3.new(0.2, 0.2, 0.2)
  712. la3.BrickColor = BrickColor.new("Bright red")
  713. la3.CanCollide = false
  714. la3.Locked = true
  715. la3.Transparency = 1
  716. la3.Parent = ZANOOB
  717. local la3m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la3)
  718. local la3w = makemotor(la3, la3, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, 0.55, 0), ang(rd(0), 0, 0))
  719. local la4 = Instance.new("Part")
  720. nooutline(la4)
  721. la4.Anchored = false
  722. la4.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  723. la4.Name = "la4"
  724. la4.Size = Vector3.new(0.2, 0.2, 0.2)
  725. la4.BrickColor = BrickColor.new("Bright red")
  726. la4.CanCollide = false
  727. la4.Locked = true
  728. la4.Transparency = 1
  729. la4.Parent = ZANOOB
  730. local la4m = makemesh("FileMesh", Vector3.new(0.75, 0.15, 1.15), "rbxasset://fonts/rightarm.mesh", la4)
  731. local la4w = makemotor(la4, la4, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0.2, 0.85, 0), ang(rd(0), 0, 0))
  732. local la5 = Instance.new("Part")
  733. nooutline(la5)
  734. la5.Anchored = false
  735. la5.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  736. la5.Name = "la5"
  737. la5.Size = Vector3.new(0.1, 0.1, 0.1)
  738. la5.BrickColor = BrickColor.new("New Yeller")
  739. la5.Material = "Neon"
  740. la5.CanCollide = false
  741. la5.Locked = true
  742. la5.Transparency = 1
  743. la5.Parent = ZANOOB
  744. local la5w = makemotor(la5, la5, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.375), ang(rd(0), 0, 0))
  745. local la6 = Instance.new("Part")
  746. nooutline(la6)
  747. la6.Anchored = false
  748. la6.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  749. la6.Name = "la6"
  750. la6.Size = Vector3.new(0.1, 0.1, 0.1)
  751. la6.BrickColor = BrickColor.new("New Yeller")
  752. la6.Material = "Neon"
  753. la6.CanCollide = false
  754. la6.Locked = true
  755. la6.Transparency = 1
  756. la6.Parent = ZANOOB
  757. local la6w = makemotor(la6, la6, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.375), ang(rd(0), 0, 0))
  758. local la7 = Instance.new("Part")
  759. nooutline(la7)
  760. la7.Anchored = false
  761. la7.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  762. la7.Name = "la7"
  763. la7.Size = Vector3.new(0.1, 0.1, 0.1)
  764. la7.BrickColor = BrickColor.new("New Yeller")
  765. la7.Material = "Neon"
  766. la7.CanCollide = false
  767. la7.Locked = true
  768. la7.Transparency = 1
  769. la7.Parent = ZANOOB
  770. local la7w = makemotor(la7, la7, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, -0.125), ang(rd(0), 0, 0))
  771. local la8 = Instance.new("Part")
  772. nooutline(la8)
  773. la8.Anchored = false
  774. la8.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  775. la8.Name = "la8"
  776. la8.Size = Vector3.new(0.1, 0.1, 0.1)
  777. la8.BrickColor = BrickColor.new("New Yeller")
  778. la8.Material = "Neon"
  779. la8.CanCollide = false
  780. la8.Locked = true
  781. la8.Transparency = 1
  782. la8.Parent = ZANOOB
  783. local la8w = makemotor(la8, la8, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.9, 0.125), ang(rd(0), 0, 0))
  784. local la9 = Instance.new("Part")
  785. nooutline(la9)
  786. la9.Anchored = false
  787. la9.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  788. la9.Name = "la9"
  789. la9.Size = Vector3.new(0.1, 0.1, 0.1)
  790. la9.BrickColor = BrickColor.new("New Yeller")
  791. la9.Material = "Neon"
  792. la9.CanCollide = false
  793. la9.Locked = true
  794. la9.Transparency = 1
  795. la9.Parent = ZANOOB
  796. local la9w = makemotor(la9, la9, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0), ang(rd(0), 0, 0))
  797. local la10 = Instance.new("Part")
  798. nooutline(la10)
  799. la10.Anchored = false
  800. la10.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  801. la10.Name = "la10"
  802. la10.Size = Vector3.new(0.1, 0.1, 0.1)
  803. la10.BrickColor = BrickColor.new("New Yeller")
  804. la10.Material = "Neon"
  805. la10.CanCollide = false
  806. la10.Locked = true
  807. la10.Transparency = 1
  808. la10.Parent = ZANOOB
  809. local la10w = makemotor(la10, la10, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, 0.25), ang(rd(0), 0, 0))
  810. local la11 = Instance.new("Part")
  811. nooutline(la11)
  812. la11.Anchored = false
  813. la11.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  814. la11.Name = "la11"
  815. la11.Size = Vector3.new(0.1, 0.1, 0.1)
  816. la11.BrickColor = BrickColor.new("New Yeller")
  817. la11.Material = "Neon"
  818. la11.CanCollide = false
  819. la11.Locked = true
  820. la11.Transparency = 1
  821. la11.Parent = ZANOOB
  822. local la11w = makemotor(la11, la11, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.75, -0.25), ang(rd(0), 0, 0))
  823. local la12 = Instance.new("Part")
  824. nooutline(la12)
  825. la12.Anchored = false
  826. la12.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  827. la12.Name = "la12"
  828. la12.Size = Vector3.new(0.1, 0.1, 0.1)
  829. la12.BrickColor = BrickColor.new("New Yeller")
  830. la12.Material = "Neon"
  831. la12.CanCollide = false
  832. la12.Locked = true
  833. la12.Transparency = 1
  834. la12.Parent = ZANOOB
  835. local la12w = makemotor(la12, la12, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, -0.125), ang(rd(0), 0, 0))
  836. local la13 = Instance.new("Part")
  837. nooutline(la13)
  838. la13.Anchored = false
  839. la13.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  840. la13.Name = "la13"
  841. la13.Size = Vector3.new(0.1, 0.1, 0.1)
  842. la13.BrickColor = BrickColor.new("New Yeller")
  843. la13.Material = "Neon"
  844. la13.CanCollide = false
  845. la13.Locked = true
  846. la13.Transparency = 1
  847. la13.Parent = ZANOOB
  848. local la13w = makemotor(la13, la13, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.6, 0.125), ang(rd(0), 0, 0))
  849. local la14 = Instance.new("Part")
  850. nooutline(la14)
  851. la14.Anchored = false
  852. la14.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  853. la14.Name = "la14"
  854. la14.Size = Vector3.new(0.1, 0.1, 0.1)
  855. la14.BrickColor = BrickColor.new("New Yeller")
  856. la14.Material = "Neon"
  857. la14.CanCollide = false
  858. la14.Locked = true
  859. la14.Transparency = 1
  860. la14.Parent = ZANOOB
  861. local la14w = makemotor(la14, la14, leftarm, ang(rd(0), rd(90), rd(0)) * cf(0.55, 0.45, 0), ang(rd(0), 0, 0))
  862. local la15 = Instance.new("Part")
  863. nooutline(la15)
  864. la15.Anchored = false
  865. la15.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  866. la15.Name = "la15"
  867. la15.Size = Vector3.new(0.2, 0.2, 0.2)
  868. la15.BrickColor = BrickColor.new("Really black")
  869. la15.CanCollide = false
  870. la15.Locked = true
  871. la15.Transparency = 1
  872. la15.Parent = ZANOOB
  873. local la15m = makemesh("FileMesh", Vector3.new(1.1, 0.25, 1.1), "rbxasset://fonts/rightarm.mesh", la15)
  874. local la15w = makemotor(la15, la15, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  875. local la16 = Instance.new("Part")
  876. nooutline(la16)
  877. la16.Anchored = false
  878. la16.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  879. la16.Name = "la16"
  880. la16.Size = Vector3.new(0.2, 0.2, 0.2)
  881. la16.BrickColor = BrickColor.new("Bright red")
  882. la16.CanCollide = false
  883. la16.Locked = true
  884. la16.Transparency = 1
  885. la16.Parent = ZANOOB
  886. local la16m = makemesh("FileMesh", Vector3.new(1.15, 0.2, 1.15), "rbxasset://fonts/rightarm.mesh", la16)
  887. local la16w = makemotor(la16, la16, leftarm, ang(rd(0), rd(0), rd(0)) * cf(0, -0.25, 0), ang(rd(0), 0, 0))
  888. local ll1 = Instance.new("Part")
  889. nooutline(ll1)
  890. ll1.Anchored = false
  891. ll1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  892. ll1.Name = "ll1"
  893. ll1.Size = Vector3.new(0.2, 0.2, 0.2)
  894. ll1.BrickColor = BrickColor.new("Bright red")
  895. ll1.CanCollide = false
  896. ll1.Locked = true
  897. ll1.Transparency = 1
  898. ll1.Parent = ZANOOB
  899. local ll1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll1)
  900. local ll1w = makemotor(ll1, ll1, leftleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  901. local ll2 = Instance.new("Part")
  902. nooutline(ll2)
  903. ll2.Anchored = false
  904. ll2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  905. ll2.Name = "ll2"
  906. ll2.Size = Vector3.new(0.2, 0.2, 0.2)
  907. ll2.BrickColor = BrickColor.new("Bright red")
  908. ll2.CanCollide = false
  909. ll2.Locked = true
  910. ll2.Transparency = 1
  911. ll2.Parent = ZANOOB
  912. local ll2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", ll2)
  913. local ll2w = makemotor(ll2, ll2, leftleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  914. local ll3 = Instance.new("Part")
  915. nooutline(ll3)
  916. ll3.Anchored = false
  917. ll3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  918. ll3.Name = "ll3"
  919. ll3.Size = Vector3.new(0.2, 0.2, 0.2)
  920. ll3.BrickColor = BrickColor.new("White")
  921. ll3.CanCollide = false
  922. ll3.Locked = true
  923. ll3.Transparency = 1
  924. ll3.Parent = ZANOOB
  925. local ll3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", ll3)
  926. local ll3w = makemotor(ll3, ll3, leftleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  927. local rr1 = Instance.new("Part")
  928. nooutline(rr1)
  929. rr1.Anchored = false
  930. rr1.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  931. rr1.Name = "rr1"
  932. rr1.Size = Vector3.new(0.2, 0.2, 0.2)
  933. rr1.BrickColor = BrickColor.new("Bright red")
  934. rr1.CanCollide = false
  935. rr1.Locked = true
  936. rr1.Transparency = 1
  937. rr1.Parent = ZANOOB
  938. local rr1m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr1)
  939. local rr1w = makemotor(rr1, rr1, rightleg, ang(rd(7), rd(30), rd(20)) * cf(-0.25, -0.3, 0.525), ang(0, 0, 0))
  940. local rr2 = Instance.new("Part")
  941. nooutline(rr2)
  942. rr2.Anchored = false
  943. rr2.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  944. rr2.Name = "rr2"
  945. rr2.Size = Vector3.new(0.2, 0.2, 0.2)
  946. rr2.BrickColor = BrickColor.new("Bright red")
  947. rr2.CanCollide = false
  948. rr2.Locked = true
  949. rr2.Transparency = 1
  950. rr2.Parent = ZANOOB
  951. local rr2m = makemesh("FileMesh", Vector3.new(0.5, 0.35, 0.2), "rbxasset://fonts/leftleg.mesh", rr2)
  952. local rr2w = makemotor(rr2, rr2, rightleg, ang(rd(7), rd(-30), rd(-20)) * cf(0.25, -0.3, 0.525), ang(0, 0, 0))
  953. local rr3 = Instance.new("Part")
  954. nooutline(rr3)
  955. rr3.Anchored = false
  956. rr3.CFrame = rooto.CFrame * CFrame.new(0, 2, 1)
  957. rr3.Name = "rr3"
  958. rr3.Size = Vector3.new(0.2, 0.2, 0.2)
  959. rr3.BrickColor = BrickColor.new("White")
  960. rr3.CanCollide = false
  961. rr3.Locked = true
  962. rr3.Transparency = 1
  963. rr3.Parent = ZANOOB
  964. local rr3m = makemesh("FileMesh", Vector3.new(1.4, 1.4, 1.3), "rbxassetid://105992239", rr3)
  965. local rr3w = makemotor(rr3, rr3, rightleg, ang(rd(15), rd(0), rd(0)) * cf(0, 0, 0.7), ang(0, 0, 0))
  966. return ZANOOB
  967. end
  968. local thenoob = STANDO(hrp.CFrame * CFrame.new(0, 0, 0))
  969. coroutine.resume(coroutine.create(function()
  970. local rot = thenoob.HumanoidRootPart
  971. repeat
  972. swait()
  973. rot.CFrame = rot.CFrame:lerp(wherto.CFrame * addcfr, 0.5)
  974. until rot == nil
  975. end))
  976. local rot = thenoob.HumanoidRootPart
  977. local ntorso = thenoob:FindFirstChild("Torso")
  978. local rightarm = thenoob:FindFirstChild("Right Arm")
  979. local leftarm = thenoob:FindFirstChild("Left Arm")
  980. local leftleg = thenoob:FindFirstChild("Left Leg")
  981. local rightleg = thenoob:FindFirstChild("Right Leg")
  982. local head = thenoob:FindFirstChild("Head")
  983. local face = head:FindFirstChild("face")
  984. local emblem = thenoob:FindFirstChild("raemblem"):FindFirstChild("embe")
  985. local embpart = thenoob:FindFirstChild("raemblem")
  986. local nRJ = rot:FindFirstChild("RootJoint")
  987. local nN = ntorso:FindFirstChild("Neck")
  988. local nRS = ntorso:FindFirstChild("Right Shoulder")
  989. local nLS = ntorso:FindFirstChild("Left Shoulder")
  990. local nRH = ntorso:FindFirstChild("Right Hip")
  991. local nLH = ntorso:FindFirstChild("Left Hip")
  992. function standappear(nbz)
  993. if selected == false or activu == true then
  994. return
  995. end
  996. if appeared == false then
  997. appeared = true
  998. wherto = hrp
  999. addcfr = cf(-2, 1, 2)
  1000. local apear = Instance.new("Sound")
  1001. apear.SoundId = "rbxassetid://463010917"
  1002. apear.Parent = rot
  1003. apear.Volume = 1.25
  1004. game.Debris:AddItem(apear, 1.5)
  1005. apear:Play()
  1006. for _, n in pairs(nbz:GetChildren()) do
  1007. coroutine.resume(coroutine.create(function()
  1008. for _ = 1, 5 do
  1009. if n ~= rot and n ~= embpart and n.ClassName ~= "Sound" then
  1010. swait()
  1011. n.Transparency = n.Transparency - 0.2
  1012. face.Transparency = face.Transparency - 0.2
  1013. emblem.Transparency = emblem.Transparency - 0.2
  1014. end
  1015. end
  1016. if n ~= rot and n ~= embpart then
  1017. n.Transparency = 0
  1018. end
  1019. face.Transparency = 0
  1020. emblem.Transparency = 0
  1021. end))
  1022. end
  1023. elseif appeared == true then
  1024. appeared = false
  1025. wherto = hrp
  1026. addcfr = cf(0, 0, 0)
  1027. for _, n in pairs(nbz:GetChildren()) do
  1028. coroutine.resume(coroutine.create(function()
  1029. for _ = 1, 5 do
  1030. if n ~= rot and n ~= embpart then
  1031. swait()
  1032. n.Transparency = n.Transparency + 0.2
  1033. face.Transparency = face.Transparency + 0.2
  1034. emblem.Transparency = emblem.Transparency + 0.2
  1035. end
  1036. end
  1037. if n ~= rot and n ~= embpart then
  1038. n.Transparency = 1
  1039. end
  1040. face.Transparency = 1
  1041. emblem.Transparency = 1
  1042. end))
  1043. end
  1044. end
  1045. end
  1046. function THREATENING()
  1047. if selected == false or activu == true then
  1048. return
  1049. end
  1050. if POSU == false then
  1051. POSU = true
  1052. human.WalkSpeed = 0
  1053. local d = Instance.new("ParticleEmitter")
  1054. d.Name = "MENACINGU"
  1055. d.Lifetime = NumberRange.new(1)
  1056. d.Rate = 2
  1057. d.Texture = "rbxassetid://298768656"
  1058. d.VelocitySpread = 60
  1059. d.Parent = tors
  1060. human:SetStateEnabled(3, false)
  1061. local randomoth = math.random(1, 2)
  1062. if randomoth == 1 then
  1063. repeat
  1064. swait()
  1065. lerpz(RJ, "C0", RJC0 * cf(0, 0, -0.05) * ang(rd(-5), rd(0), rd(-30)), 0.3)
  1066. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(0), rd(30)), 0.3)
  1067. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-20), rd(-5)), 0.3)
  1068. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1069. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(140), rd(-70), rd(-50)), 0.3)
  1070. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1071. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(-30), rd(10)), 0.3)
  1072. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1073. lerpz(LH, "C0", LHC0 * cf(0.3, 0.1, -0.15) * ang(rd(-20), rd(50), rd(10)), 0.3)
  1074. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  1075. until POSU == false
  1076. elseif randomoth == 2 then
  1077. repeat
  1078. swait()
  1079. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(-2), rd(25)), 0.3)
  1080. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(6), rd(0), rd(-50)), 0.3)
  1081. lerpz(RS, "C0", RSC0 * cf(-0.25, 0.3, -0.5) * ang(rd(-30), rd(-15), rd(200)), 0.3)
  1082. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1083. lerpz(LS, "C0", LSC0 * cf(0.25, 0.3, -0.5) * ang(rd(-32), rd(13), rd(-195)), 0.3)
  1084. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1085. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-15), rd(-10)), 0.3)
  1086. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1087. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-5), rd(10), rd(-10)), 0.3)
  1088. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1089. until POSU == false
  1090. end
  1091. elseif POSU == true then
  1092. POSU = false
  1093. human.WalkSpeed = 25
  1094. human:SetStateEnabled(3, true)
  1095. tors.MENACINGU:Destroy()
  1096. activu = true
  1097. activu = false
  1098. end
  1099. end
  1100. local EHMMM = 0
  1101. function block()
  1102. if EHMMM == math.huge or selected == false or activu == true then
  1103. return
  1104. end
  1105. if appeared == false then
  1106. standappear(thenoob)
  1107. end
  1108. wherto = hrp
  1109. addcfr = cf(0, 0, -3)
  1110. local bep = true
  1111. local humanshealth = human.Health
  1112. activu = true
  1113. human:SetStateEnabled(15, false)
  1114. local de = mouse.KeyUp:connect(function(key)
  1115. if key == "e" then
  1116. bep = false
  1117. end
  1118. end)
  1119. local poopes = 0
  1120. repeat
  1121. swait()
  1122. poopes = poopes + 1
  1123. human.Health = humanshealth
  1124. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(0)), 0.5)
  1125. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(7), rd(0), rd(0)), 0.5)
  1126. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(110), rd(160)), 0.5)
  1127. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1128. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-110), rd(-160)), 0.5)
  1129. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)
  1130. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1131. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1132. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1133. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1134. until bep == false or poopes > math.huge
  1135. de:Disconnect()
  1136. human:SetStateEnabled(15, true)
  1137. activu = false
  1138. EHMMM = 0
  1139. coroutine.resume(coroutine.create(function()
  1140. wait()
  1141. EHMMM = 0
  1142. end))
  1143. wherto = hrp
  1144. addcfr = cf(-2, 1, 2)
  1145. end
  1146. function MUDA()
  1147. if selected == false or activu == true then
  1148. return
  1149. end
  1150. if appeared == false then
  1151. standappear(thenoob)
  1152. wherto = hrp
  1153. addcfr = cf(0, 0, -3.5)
  1154. end
  1155. wry:Stop()
  1156. local bep = true
  1157. activu = true
  1158. wherto = hrp
  1159. addcfr = cf(0, 0, -3.5)
  1160. local function blur(limb)
  1161. coroutine.resume(coroutine.create(function()
  1162. local memedon = {}
  1163. for i = 1, 6 do
  1164. local b1 = Instance.new("Part")
  1165. nooutline(b1)
  1166. b1.Size = Vector3.new(1, 2, 1)
  1167. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1168. b1.CanCollide = false
  1169. b1.BrickColor = limb.BrickColor
  1170. b1.Anchored = true
  1171. b1.Transparency = 0.85
  1172. b1.Locked = true
  1173. b1.Parent = modz
  1174. b1.Material = "Neon"
  1175. table.insert(memedon, b1)
  1176. end
  1177. local num = 0
  1178. repeat
  1179. swait()
  1180. num = num % 6 + 1
  1181. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1182. until bep == false
  1183. for i = 1, #memedon do
  1184. swait()
  1185. memedon[i]:Destroy()
  1186. end
  1187. end))
  1188. end
  1189. local de = mouse.KeyUp:connect(function(key)
  1190. if key == "r" then
  1191. bep = false
  1192. end
  1193. end)
  1194. blur(rightarm)
  1195. blur(leftarm)
  1196. local mudodo = Instance.new("Sound")
  1197. mudodo.Volume = 5
  1198. mudodo.SoundId = "rbxassetid://791374350"
  1199. mudodo.Looped = true
  1200. mudodo.Parent = hrp
  1201. mudodo:Play()
  1202. repeat
  1203. for _ = 1, 2 do
  1204. swait()
  1205. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1206. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1207. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1208. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1209. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1210. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1211. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1212. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1213. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1214. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1215. end
  1216. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1217. for _ = 1, 2 do
  1218. swait()
  1219. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1220. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1221. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1222. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1223. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1224. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1225. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1226. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1227. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1228. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1229. end
  1230. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1231. for _ = 1, 2 do
  1232. swait()
  1233. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1234. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1235. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1236. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1237. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1238. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1239. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1240. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1241. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1242. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1243. end
  1244. hito(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1245. for _ = 1, 2 do
  1246. swait()
  1247. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1248. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1249. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1250. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1251. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1252. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1253. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1254. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1255. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1256. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1257. end
  1258. hito(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1259. until bep == false or 0 >= human.Health
  1260. de:Disconnect()
  1261. mudodo:Stop()
  1262. wry:Play()
  1263. for _ = 1, 6 do
  1264. swait()
  1265. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1266. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1267. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1268. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1269. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1270. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1271. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1272. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1273. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1274. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1275. end
  1276. for _ = 1, 7 do
  1277. swait()
  1278. hito(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1279. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1280. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1281. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1282. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1283. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1284. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1285. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1286. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1287. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1288. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1289. end
  1290. swait(5)
  1291. wherto = hrp
  1292. mudodo:Destroy()
  1293. addcfr = cf(-2, 1, 2)
  1294. activu = false
  1295. end
  1296. function MUDAA()
  1297. if selected == false or activu == true then
  1298. return
  1299. end
  1300. if appeared == false then
  1301. standappear(thenoob)
  1302. wherto = hrp
  1303. addcfr = cf(0, 0, -3.5)
  1304. end
  1305. wryy:Stop()
  1306. local bep = true
  1307. activu = true
  1308. wherto = hrp
  1309. addcfr = cf(0, 0, -3.5)
  1310. local function blur(limb)
  1311. coroutine.resume(coroutine.create(function()
  1312. local memedon = {}
  1313. for i = 1, 6 do
  1314. local b1 = Instance.new("Part")
  1315. nooutline(b1)
  1316. b1.Size = Vector3.new(1, 2, 1)
  1317. b1.CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1318. b1.CanCollide = false
  1319. b1.BrickColor = limb.BrickColor
  1320. b1.Anchored = true
  1321. b1.Transparency = 0.85
  1322. b1.Locked = true
  1323. b1.Parent = modz
  1324. b1.Material = "Neon"
  1325. table.insert(memedon, b1)
  1326. end
  1327. local num = 0
  1328. repeat
  1329. swait()
  1330. num = num % 6 + 1
  1331. memedon[num].CFrame = limb.CFrame * CFrame.new(rd2(-5, 5) / 10, rd2(-5, 5) / 10, rd2(-5, 5) / 10)
  1332. until bep == false
  1333. for i = 1, #memedon do
  1334. swait()
  1335. memedon[i]:Destroy()
  1336. end
  1337. end))
  1338. end
  1339. local de = mouse.KeyUp:connect(function(key)
  1340. if key == "t" then
  1341. bep = false
  1342. end
  1343. end)
  1344. blur(rightarm)
  1345. blur(leftarm)
  1346. local mudododo = Instance.new("Sound")
  1347. mudododo.Volume = 7.5
  1348. mudododo.SoundId = "rbxassetid://791374350"
  1349. mudododo.Looped = true
  1350. mudododo.Parent = hrp
  1351. mudododo:Play()
  1352. repeat
  1353. for _ = 1, 2 do
  1354. swait()
  1355. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(4), rd(4), rd(30)), 0.85)
  1356. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-28)), 0.85)
  1357. lerpz(nRS, "C0", RSC0 * cf(0.5, 0.25, -0.1) * ang(rd(20), rd(20), rd(105)), 0.85)
  1358. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1359. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(30), rd(10), rd(-70)), 0.85)
  1360. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1361. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1362. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1363. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1364. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1365. end
  1366. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1367. for _ = 1, 2 do
  1368. swait()
  1369. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(-30)), 0.85)
  1370. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2), rd(0), rd(31)), 0.85)
  1371. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(-10), rd(-30), rd(75)), 0.85)
  1372. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1373. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(10), rd(-70)), 0.85)
  1374. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1375. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1376. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1377. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1378. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1379. end
  1380. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1381. for _ = 1, 2 do
  1382. swait()
  1383. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(3), rd(3), rd(32)), 0.85)
  1384. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(-2), rd(0), rd(-29)), 0.85)
  1385. lerpz(nRS, "C0", RSC0 * cf(0.35, 0.25, 0.1) * ang(rd(-10), rd(-20), rd(95)), 0.85)
  1386. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1387. lerpz(nLS, "C0", LSC0 * cf(0.25, 0.1, 0) * ang(rd(-10), rd(10), rd(-80)), 0.85)
  1388. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1389. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1390. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1391. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.85)
  1392. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1393. end
  1394. hito2(rightarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1395. for _ = 1, 2 do
  1396. swait()
  1397. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(3), rd(-40)), 0.85)
  1398. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(-2), rd(35)), 0.85)
  1399. lerpz(nRS, "C0", RSC0 * cf(-0.1, 0.05, -0.1) * ang(rd(20), rd(-30), rd(65)), 0.85)
  1400. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1401. lerpz(nLS, "C0", LSC0 * cf(-0.5, 0.1, -0.2) * ang(rd(-30), rd(30), rd(-75)), 0.85)
  1402. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1403. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1404. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1405. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.85)
  1406. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.85)
  1407. end
  1408. hito2(leftarm, 3.3, 5, 0.01, rot.CFrame.lookVector * 5)
  1409. until bep == false or 0 >= human.Health
  1410. de:Disconnect()
  1411. mudododo:Stop()
  1412. wryy:Play()
  1413. for _ = 1, 6 do
  1414. swait()
  1415. lerpz(nRJ, "C0", RJC0 * cf(0, 1.25, 0) * ang(rd(0), rd(4), rd(-85)), 0.75)
  1416. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(75)), 0.75)
  1417. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.75)
  1418. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1419. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1420. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1421. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1422. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1423. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1424. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1425. end
  1426. for _ = 1, 7 do
  1427. swait()
  1428. hito2(rightarm, 3, 20, 0.35, rot.CFrame.lookVector * 50)
  1429. lerpz(nRJ, "C0", RJC0 * cf(0, -1, 0) * ang(rd(0), rd(10), rd(75)), 0.75)
  1430. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.75)
  1431. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-60), rd(100)), 0.75)
  1432. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.75)
  1433. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.75)
  1434. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1435. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.75)
  1436. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1437. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.75)
  1438. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75)
  1439. end
  1440. swait(5)
  1441. wherto = hrp
  1442. mudododo:Destroy()
  1443. addcfr = cf(-2, 1, 2)
  1444. activu = false
  1445. end
  1446. function cability()
  1447. if selected == false or activu == true then
  1448. return
  1449. end
  1450. if appeared == false then
  1451. standappear(thenoob)
  1452. wherto = hrp
  1453. addcfr = cf(0, 0, -3.75)
  1454. end
  1455. activu = true
  1456. wherto = hrp
  1457. addcfr = cf(0, 0, -3.5)
  1458. local ZAWRUA = Instance.new("Sound")
  1459. ZAWRUA.SoundId = "rbxassetid://1056668930"
  1460. ZAWRUA.Volume = 3.5
  1461. ZAWRUA.Parent = hrp
  1462. ZAWRUA:Play()
  1463. game.Debris:AddItem(ZAWRUA, 2.5)
  1464. local wate = Instance.new("Part")
  1465. nooutline(wate)
  1466. wate.Size = Vector3.new(0.2, 0.2, 0.2)
  1467. wate.Material = "Neon"
  1468. wate.Transparency = 1
  1469. wate.BrickColor = BrickColor.new("New Yeller")
  1470. wate.CFrame = rightarm.CFrame * cf(0, -1.5, 0)
  1471. wate.Anchored = true
  1472. wate.CanCollide = false
  1473. wate.Parent = modz
  1474. local wmesh = makemesh("Sphere", Vector3.new(5, 5, 5), nil, wate)
  1475. coroutine.resume(coroutine.create(function()
  1476. repeat
  1477. swait()
  1478. wate.CFrame = rightarm.CFrame * cf(0, -1, 0)
  1479. wmesh.Scale = wmesh.Scale:lerp(Vector3.new(10, 10, 10), 0.5)
  1480. until not wate
  1481. end))
  1482. coroutine.resume(coroutine.create(function()
  1483. local pt = {}
  1484. for _ = 1, 10 do
  1485. local wp = Instance.new("Part")
  1486. nooutline(wp)
  1487. wp.Size = Vector3.new(0.2, 0.2, 0.2)
  1488. wp.Material = "Neon"
  1489. wp.Transparency = 1
  1490. wp.BrickColor = BrickColor.new("New Yeller")
  1491. wp.CFrame = wate.CFrame * ang(rd2(-100, 100) / 1000, rd2(-100, 100) / 1000, rd2(-100, 100) / 1000) * cf(0, -0.25, 0)
  1492. wp.Anchored = true
  1493. wp.CanCollide = false
  1494. wp.Parent = modz
  1495. local wmz = makemesh("Sphere", Vector3.new(0.5, 2, 0.5), nil, wp)
  1496. table.insert(pt, wp)
  1497. table.insert(pt, wmz)
  1498. end
  1499. for m = 1, 45 do
  1500. swait()
  1501. for _, hey in pairs(pt) do
  1502. if hey.ClassName == "SpecialMesh" then
  1503. hey.Scale = hey.Scale + Vector3.new(0.005, 0.04, 0.005)
  1504. elseif hey.ClassName == "Part" then
  1505. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1506. hey.Transparency = hey.Transparency - 0.015
  1507. end
  1508. end
  1509. end
  1510. for m = 45, 50 do
  1511. swait()
  1512. for _, hey in pairs(pt) do
  1513. if hey.ClassName == "SpecialMesh" then
  1514. hey.Scale = hey.Scale + Vector3.new(0.025, 0.08, 0.025)
  1515. elseif hey.ClassName == "Part" then
  1516. hey.CFrame = wate.CFrame * ang(rd(rd2(-360, 360)), rd(rd2(-360, 360)), rd(rd2(-360, 360))) * cf(0, -m / 25, 0)
  1517. hey.Transparency = hey.Transparency + 0.2
  1518. end
  1519. end
  1520. end
  1521. for _, AAA in pairs(pt) do
  1522. if AAA.ClassName == "Part" then
  1523. AAA:Destroy()
  1524. end
  1525. end
  1526. end))
  1527. for _ = 1, 50 do
  1528. swait()
  1529. wmesh.Scale = Vector3.new(9, 9, 9)
  1530. wate.Transparency = wate.Transparency - 0.008
  1531. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-125)), 0.2)
  1532. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(115)), 0.2)
  1533. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.2)
  1534. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1535. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.2)
  1536. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1537. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.2)
  1538. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1539. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.2)
  1540. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2)
  1541. end
  1542. local pooo = Instance.new("Sound")
  1543. pooo.SoundId = "rbxassetid://0"
  1544. pooo.Volume = 3
  1545. pooo.Parent = hrp
  1546. pooo:Play()
  1547. game.Debris:AddItem(pooo, 2.5)
  1548. for _ = 1, 1 do
  1549. swait()
  1550. wate.Transparency = wate.Transparency + 0.15
  1551. lerpz(nRJ, "C0", RJC0 * cf(0, -2, 0) * ang(rd(0), rd(10), rd(35)), 0.5)
  1552. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-30)), 0.5)
  1553. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-80), rd(100)), 0.5)
  1554. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1555. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1556. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1557. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1558. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1559. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1560. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1561. end
  1562. local swoo = Instance.new("Part")
  1563. nooutline(swoo)
  1564. swoo.Size = Vector3.new(0.2, 0.2, 0.2)
  1565. swoo.Material = "Neon"
  1566. swoo.Transparency = 0.2
  1567. swoo.BrickColor = BrickColor.new("New Yeller")
  1568. swoo.CFrame = rightarm.CFrame * ang(rd(0), rd(-15), rd(240)) * cf(1.5, -2.5, 0)
  1569. swoo.Anchored = true
  1570. swoo.CanCollide = false
  1571. swoo.Parent = modz
  1572. local wmesh = makemesh("FileMesh", Vector3.new(0.013333333333333334, 0.015384615384615385, 0.025), "rbxassetid://576041905", swoo)
  1573. local pli = Instance.new("PointLight")
  1574. pli.Brightness = 2
  1575. pli.Color = Color3.new(0.45098039215686275, 1, 0)
  1576. pli.Range = 10
  1577. pli.Shadows = true
  1578. pli.Parent = swoo
  1579. hito(swoo, 5, 40, 0.15, rot.CFrame.lookVector * 80)
  1580. for _ = 1, 10 do
  1581. swait()
  1582. wate.Transparency = wate.Transparency + 0.05
  1583. swoo.Transparency = swoo.Transparency + 0.075
  1584. pli.Range = pli.Range - 1
  1585. lerpz(nRJ, "C0", RJC0 * cf(0, -3, 0) * ang(rd(0), rd(10), rd(105)), 0.5)
  1586. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(-7), rd(-65)), 0.5)
  1587. lerpz(nRS, "C0", RSC0 * cf(0.75, 0, 0.25) * ang(rd(10), rd(-30), rd(100)), 0.5)
  1588. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(-20), rd(0)), 0.5)
  1589. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1590. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1591. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1592. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1593. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1594. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1595. end
  1596. wate:Destroy()
  1597. swoo:Destroy()
  1598. pli:Destroy()
  1599. swait(15)
  1600. wherto = hrp
  1601. addcfr = cf(-2, 1, 2)
  1602. activu = false
  1603. end
  1604. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=188959462")
  1605. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616594208")
  1606. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=616576400")
  1607. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=291088606")
  1608. function THEBEST()
  1609. if selected == false or activu == true or appeared == true or POSU == true then
  1610. return
  1611. end
  1612. local dipperhat = chr:FindFirstChild("DXD_DipperHat")
  1613. local dipperrot
  1614. if dipperhat then
  1615. dipperrot = dipperhat.Handle.HatAttachment.Rotation
  1616. end
  1617. activu = true
  1618. POSU = true
  1619. cam.CameraType = "Scriptable"
  1620. chr.PrimaryPart = hrp
  1621. human.WalkSpeed = 0
  1622. human:SetStateEnabled(3, false)
  1623. local actmus1 = Instance.new("Sound")
  1624. actmus1.SoundId = "rbxassetid://188959462"
  1625. actmus1.Volume = 1.5
  1626. actmus1.RollOffMode = 1
  1627. actmus1.TimePosition = 0
  1628. actmus1.Parent = cam
  1629. local actmus2 = Instance.new("Sound")
  1630. actmus2.SoundId = "rbxassetid://188959462"
  1631. actmus2.Volume = 1.5
  1632. actmus2.RollOffMode = 1
  1633. actmus2.TimePosition = 0
  1634. actmus2.Parent = hrp
  1635. actmus1:Play()
  1636. actmus2:Play()
  1637. local mus1 = Instance.new("Sound")
  1638. mus1.SoundId = "rbxassetid://616594208"
  1639. mus1.Volume = 1.25
  1640. mus1.TimePosition = 0.45
  1641. mus1.Parent = cam
  1642. local mus2 = Instance.new("Sound")
  1643. mus2.SoundId = "rbxassetid://616594208"
  1644. mus2.Volume = 1.25
  1645. mus2.TimePosition = 0.45
  1646. mus2.Parent = hrp
  1647. local zawarudoda = Instance.new("Sound")
  1648. zawarudoda.SoundId = "rbxassetid://616576400"
  1649. zawarudoda.Volume = 2
  1650. zawarudoda.TimePosition = 0.3
  1651. zawarudoda.Parent = hrp
  1652. mus1:Play()
  1653. mus2:Play()
  1654. cam.CoordinateFrame = hrp.CFrame * ang(rd(20), rd(100), rd(0)) * cf(0, 0, 7)
  1655. local regface = hed.face.Texture
  1656. local whogothit, bodyvel
  1657. local function checkhit(partoz, magn)
  1658. for _, guy in pairs(workspace:GetChildren()) do
  1659. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and not whogothit then
  1660. whogothit = guy
  1661. guy:FindFirstChild("Humanoid").PlatformStand = true
  1662. do
  1663. local derp = Instance.new("BodyPosition")
  1664. derp.MaxForce = Vector3.new(999999999999, 999999999999, 999999999999)
  1665. derp.P = 8000
  1666. derp.D = 500
  1667. derp.Position = hrp.Position + hrp.CFrame.lookVector * 20
  1668. derp.Parent = guy:FindFirstChild("HumanoidRootPart")
  1669. bodyvel = derp
  1670. local derp2 = Instance.new("BodyAngularVelocity")
  1671. derp2.MaxTorque = Vector3.new(999999999999, 999999999999, 999999999999)
  1672. derp2.P = 8000
  1673. derp2.AngularVelocity = Vector3.new(rd2(2, 4), rd2(50, 100), 0)
  1674. derp2.Parent = guy:FindFirstChild("HumanoidRootPart")
  1675. delay(0.1, function()
  1676. derp2:Destroy()
  1677. end)
  1678. bodyvel = derp
  1679. end
  1680. end
  1681. end
  1682. end
  1683. coroutine.resume(coroutine.create(function()
  1684. for _ = 1, 25 do
  1685. swait()
  1686. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1687. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(10), rd(20)), 0.3)
  1688. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1689. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1690. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.3)
  1691. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1692. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1693. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1694. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1695. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1696. end
  1697. for _ = 1, 20 do
  1698. swait()
  1699. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(-5), rd(-20)), 0.3)
  1700. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(10), rd(10), rd(20)), 0.3)
  1701. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(30), rd(-30)), 0.3)
  1702. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1703. lerpz(LS, "C0", LSC0 * cf(0, 0, 0.4) * ang(rd(70), rd(-60), rd(-100)), 0.3)
  1704. if dipperhat then
  1705. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, -40, 0), 0.3)
  1706. end
  1707. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1708. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-20)), 0.3)
  1709. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1710. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1711. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1712. end
  1713. end))
  1714. repeat
  1715. swait()
  1716. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(1), rd(0)) * cf(0.15, 0, 0)
  1717. until mus1.TimePosition > 2.9
  1718. mus1:Pause()
  1719. mus2:Pause()
  1720. zawarudoda:Play()
  1721. coroutine.resume(coroutine.create(function()
  1722. for _ = 1, 7 do
  1723. swait()
  1724. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(-5)), 0.4)
  1725. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(5), rd(2), rd(0)), 0.3)
  1726. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(80)), 0.3)
  1727. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1728. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(-70)), 0.3)
  1729. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1730. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-10)), 0.3)
  1731. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1732. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(10)), 0.3)
  1733. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1734. end
  1735. for _ = 1, 16 do
  1736. swait()
  1737. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-5)), 0.4)
  1738. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(8), rd(0)), 0.3)
  1739. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-80), rd(80)), 0.3)
  1740. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1741. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(80), rd(-70)), 0.3)
  1742. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1743. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-15)), 0.3)
  1744. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1745. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(15)), 0.3)
  1746. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  1747. end
  1748. end))
  1749. repeat
  1750. swait()
  1751. until zawarudoda.TimePosition > 1.4
  1752. zawarudoda:Pause()
  1753. activu = false
  1754. standappear(thenoob)
  1755. wherto = hrp
  1756. addcfr = cf(3, 0.25, -1.5)
  1757. activu = true
  1758. cam.CoordinateFrame = hrp.CFrame * ang(rd(-25), rd(0), rd(0)) * cf(0, 2, 3)
  1759. for _ = 1, 10 do
  1760. swait()
  1761. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 1.5)
  1762. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(-75)), 0.5)
  1763. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(45)), 0.5)
  1764. lerpz(nRS, "C0", RSC0 * cf(rd2(-1, 1) / 10, rd2(-1, 1) / 10, rd2(-1, 1) / 10) * ang(rd(rd2(-15, -5)), rd(rd2(-25, -15)), rd(rd2(95, 105))), 0.5)
  1765. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1766. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.5)
  1767. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1768. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.5)
  1769. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1770. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.5)
  1771. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1772. end
  1773. wherto = hrp
  1774. addcfr = cf(-3, 0.25, -1.5)
  1775. for _ = 1, 25 do
  1776. swait()
  1777. checkhit(rightarm, 3)
  1778. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(4), rd(105)), 0.4)
  1779. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(3), rd(-45)), 0.4)
  1780. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(100)), 0.4)
  1781. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1782. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-25), rd(10), rd(10)), 0.4)
  1783. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1784. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(-5)), 0.4)
  1785. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1786. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(5)), 0.4)
  1787. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.4)
  1788. end
  1789. if whogothit then
  1790. print("derp")
  1791. cam.CoordinateFrame = hrp.CFrame * ang(rd(15), rd(140), rd(0)) * cf(0, 1, 4)
  1792. local laugo = Instance.new("Sound")
  1793. laugo.SoundId = "rbxassetid://291088606"
  1794. laugo.Volume = 1.5
  1795. laugo.Parent = hrp
  1796. game.Debris:AddItem(laugo, 2.5)
  1797. laugo:Play()
  1798. local sda = 0
  1799. local chn = 2
  1800. local cs = math.cos
  1801. for D = 1, 60 do
  1802. swait()
  1803. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.15)
  1804. sda = sda + chn
  1805. lerpz(RJ, "C0", RJC0 * cf(0, 0.75, 1 * cs(sda / 2)) * ang(rd(-40), rd(0), rd(-5)), 0.8 / D)
  1806. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60 + 40 * cs(sda / 2)), rd(8), rd(0)), 0.8 / D)
  1807. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(10), rd(-110 + 80 * cs(sda / 2)), rd(80)), 0.8 / D)
  1808. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1809. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(10), rd(110 + 80 * cs(sda / 2)), rd(-70)), 0.8 / D)
  1810. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1811. lerpz(RH, "C0", RHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(-10), rd(-40)), 0.8 / D)
  1812. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1813. lerpz(LH, "C0", LHC0 * cf(0, -1 * cs(sda / 2), 0) * ang(rd(-10), rd(10), rd(40)), 0.8 / D)
  1814. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.8 / D)
  1815. end
  1816. hed.face.Texture = "rbxassetid://176777497"
  1817. mus1.TimePosition = 2.75
  1818. mus1:Play()
  1819. for C = 1, 30 do
  1820. swait()
  1821. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, -(0.02 + C / 60))
  1822. sda = sda + chn
  1823. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.05 + C / 31)
  1824. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.05 + C / 31)
  1825. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.05 + C / 31)
  1826. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1827. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(35), rd(-50), rd(-100)), 0.05 + C / 31)
  1828. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1829. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.05 + C / 31)
  1830. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1831. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.05 + C / 31)
  1832. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.05 + C / 31)
  1833. end
  1834. for _ = 1, 5 do
  1835. swait()
  1836. cam.CoordinateFrame = cam.CoordinateFrame * ang(rd(0), rd(0), rd(0)) * cf(0, 0, 0.02)
  1837. sda = sda + chn
  1838. lerpz(RJ, "C0", RJC0 * cf(0, -0.5, 0) * ang(rd(20), rd(0), rd(-5)), 0.5)
  1839. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.5)
  1840. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-10), rd(-20), rd(-20)), 0.5)
  1841. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1842. lerpz(LS, "C0", LSC0 * cf(0, 0.25, 0) * ang(rd(60), rd(-60), rd(-100)), 0.5)
  1843. if dipperhat then
  1844. dipperhat.Handle.HatAttachment.Rotation = dipperhat.Handle.HatAttachment.Rotation:lerp(dipperrot + Vector3.new(0, 0, 0), 0.5)
  1845. end
  1846. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1847. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-10), rd(-10), rd(20)), 0.5)
  1848. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1849. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-10), rd(10), rd(20)), 0.5)
  1850. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)
  1851. end
  1852. wait(2)
  1853. elseif whogothit == nil then
  1854. print("noderp")
  1855. end
  1856. human:SetStateEnabled(3, true)
  1857. activu = false
  1858. standappear(thenoob)
  1859. activu = true
  1860. if dipperhat then
  1861. dipperhat.Handle.HatAttachment.Rotation = dipperrot
  1862. end
  1863. actmus1:Destroy()
  1864. actmus2:Destroy()
  1865. bast:Play()
  1866. if bodyvel then
  1867. bodyvel:Destroy()
  1868. end
  1869. cam.CameraType = "Custom"
  1870. hed.face.Texture = regface
  1871. chr.PrimaryPart = head
  1872. human.WalkSpeed = 25
  1873. activu = false
  1874. POSU = false
  1875. end
  1876. function hito(partoz, magn, dmg, debtim, bodyfdire)
  1877. for _, guy in pairs(workspace:GetChildren()) do
  1878. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1879. do
  1880. local humz = guy:FindFirstChild("Humanoid")
  1881. local horp = guy:FindFirstChild("HumanoidRootPart")
  1882. TakeDamage(humz, dmg)
  1883. local db = Instance.new("StringValue")
  1884. db.Name = "alabo"
  1885. db.Parent = horp
  1886. delay(debtim, function()
  1887. db:Destroy()
  1888. end)
  1889. local b = Instance.new("Part")
  1890. nooutline(b)
  1891. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1892. b.Transparency = 0.25
  1893. b.Anchored = true
  1894. b.CanCollide = false
  1895. b.BrickColor = BrickColor.new("New Yeller")
  1896. b.Locked = true
  1897. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1898. b.Parent = modz
  1899. b.Material = "Neon"
  1900. local c = Instance.new("SpecialMesh")
  1901. c.MeshType = "Sphere"
  1902. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1903. c.Parent = b
  1904. game.Debris:AddItem(b, 1)
  1905. if bodyfdire then
  1906. local boopyve = Instance.new("BodyVelocity")
  1907. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1908. boopyve.P = math.huge
  1909. boopyve.Velocity = bodyfdire * 1.25
  1910. boopyve.Parent = horp
  1911. game.Debris:AddItem(boopyve, debtim)
  1912. end
  1913. local bet = Instance.new("Sound")
  1914. bet.Pitch = rd2(9, 11) / 10
  1915. bet.Volume = rd2(12, 14) / 10
  1916. bet.SoundId = "rbxassetid://165604684"
  1917. bet.Parent = b
  1918. bet:Play()
  1919. coroutine.resume(coroutine.create(function()
  1920. for _ = 1, 5 do
  1921. swait()
  1922. b.Transparency = b.Transparency + 0.15
  1923. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1924. end
  1925. end))
  1926. end
  1927. end
  1928. end
  1929. end
  1930. function hito2(partoz, magn, dmg, debtim, bodyfdire)
  1931. for _, guy in pairs(workspace:GetChildren()) do
  1932. if guy:FindFirstChild("Humanoid") and guy:FindFirstChild("HumanoidRootPart") and guy ~= chr and magn > (guy:FindFirstChild("HumanoidRootPart").Position - partoz.Position).magnitude and guy:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then
  1933. do
  1934. local humz = guy:FindFirstChild("Humanoid")
  1935. local horp = guy:FindFirstChild("HumanoidRootPart")
  1936. TakeDamage(humz, -dmg)
  1937. if humz.Health >= humz.MaxHealth then
  1938. humz.Health = humz.MaxHealth
  1939. end
  1940. local db = Instance.new("StringValue")
  1941. db.Name = "alabo"
  1942. db.Parent = horp
  1943. delay(debtim, function()
  1944. db:Destroy()
  1945. end)
  1946. local b = Instance.new("Part")
  1947. nooutline(b)
  1948. b.Size = Vector3.new(0.2, 0.2, 0.2)
  1949. b.Transparency = 0.25
  1950. b.Anchored = true
  1951. b.CanCollide = false
  1952. b.BrickColor = BrickColor.new("Lime green")
  1953. b.Locked = true
  1954. b.CFrame = horp.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1))
  1955. b.Parent = modz
  1956. b.Material = "Neon"
  1957. local c = Instance.new("SpecialMesh")
  1958. c.MeshType = "Sphere"
  1959. c.Scale = Vector3.new(3.5, 3.5, 3.5)
  1960. c.Parent = b
  1961. game.Debris:AddItem(b, 1)
  1962. if bodyfdire then
  1963. local boopyve = Instance.new("BodyVelocity")
  1964. boopyve.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  1965. boopyve.P = math.huge
  1966. boopyve.Velocity = bodyfdire * 1.25
  1967. boopyve.Parent = horp
  1968. game.Debris:AddItem(boopyve, debtim)
  1969. end
  1970. local bet = Instance.new("Sound")
  1971. bet.Pitch = rd2(9, 11) / 10
  1972. bet.Volume = rd2(12, 14) / 10
  1973. bet.SoundId = "rbxassetid://165604684"
  1974. bet.Parent = b
  1975. bet:Play()
  1976. coroutine.resume(coroutine.create(function()
  1977. for _ = 1, 5 do
  1978. swait()
  1979. b.Transparency = b.Transparency + 0.15
  1980. c.Scale = c.Scale + Vector3.new(1 * dmg, 1 * dmg, 1 * dmg)
  1981. end
  1982. end))
  1983. end
  1984. end
  1985. end
  1986. end
  1987. function stoptime()
  1988.  
  1989. end
  1990. mouse.KeyDown:connect(function(key)
  1991. if human.Health <= 0 then
  1992. return
  1993. end
  1994. if key == "f" then
  1995. standappear(thenoob)
  1996. end
  1997. if key == "r" then
  1998. MUDA()
  1999. end
  2000. if key == "t" then
  2001. MUDAA()
  2002. end
  2003. if key == "e" then
  2004. block()
  2005. end
  2006. if key == "v" then
  2007. cability()
  2008. end
  2009. if key == "m" and plr.UserId then
  2010. THEBEST()
  2011. end
  2012. if key == "j" then
  2013. THREATENING()
  2014. end
  2015. if key == "h" then
  2016. stoptime()
  2017. end
  2018. if key == "k" then
  2019. konodioda:Play()
  2020. else konodioda:Stop()
  2021. end
  2022. if key == "l" then
  2023. bast:Play()
  2024. else bast:Stop()
  2025. end
  2026. if key == "p" then
  2027. zaworld:Play()
  2028. end
  2029. end)
  2030. tool.Equipped:connect(function()
  2031. selected = true
  2032. end)
  2033. tool.Unequipped:connect(function()
  2034. selected = false
  2035. end)
  2036. sine = 0
  2037. charge = 1
  2038. cos = math.cos
  2039. game:GetService("RunService").RenderStepped:connect(function()
  2040. if POSU == false then
  2041. local checkfloor = Ray.new(hrp.Position, hrp.CFrame.upVector * -4)
  2042. local checkpart = workspace:FindPartOnRayWithIgnoreList(checkfloor, {chr}, false, false)
  2043. local checkstate = human:GetState()
  2044. if checkstate.Value == 13 then
  2045. animpose = "Sitting"
  2046. elseif hrp.Velocity.y > 1 and checkpart == nil then
  2047. animpose = "Jumping"
  2048. elseif hrp.Velocity.y < -1 and checkpart == nil then
  2049. animpose = "Falling"
  2050. elseif 1 > (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2051. animpose = "Idle"
  2052. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude < 35 then
  2053. animpose = "Walking"
  2054. elseif (hrp.Velocity * Vector3.new(1, 0, 1)).magnitude > 35 then
  2055. animpose = "TooFast"
  2056. end
  2057. if animpose == "Idle" then
  2058. sine = sine + charge
  2059. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2060. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2061. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2062. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2063. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(2 * cos(sine / 60))), 0.3)
  2064. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2065. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(-5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2066. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2067. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-3 - 1 * cos(sine / 60)), rd(5 - 1 * cos(sine / 60)), rd(1 * cos(sine / 60))), 0.3)
  2068. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2069. end
  2070. if animpose == "Walking" then
  2071. sine = sine + charge
  2072. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0.03 * cos(sine / 60)) * ang(rd(0), rd(0), rd(0)), 0.3)
  2073. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(3 - 3 * cos(sine / 60)), rd(0), rd(0)), 0.3)
  2074. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2075. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2076. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 60)), rd(-2 - 2 * cos(sine / 60)), rd(30 * cos(sine / 10))), 0.3)
  2077. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2078. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(-1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2079. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2080. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-1 - 1 * cos(sine / 60)), rd(1 - 1 * cos(sine / 60)), rd(-30 * cos(sine / 10))), 0.6)
  2081. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2082. end
  2083. if animpose == "Jumping" then
  2084. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(5), rd(0), rd(0)), 0.3)
  2085. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-10), rd(0), rd(0)), 0.3)
  2086. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2087. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2088. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2089. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2090. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-10)), 0.3)
  2091. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2092. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2093. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2094. end
  2095. if animpose == "Falling" then
  2096. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-6), rd(0), rd(0)), 0.3)
  2097. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2098. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(7), rd(-5), rd(2)), 0.3)
  2099. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2100. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(7), rd(5), rd(-3)), 0.3)
  2101. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2102. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(10)), 0.3)
  2103. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2104. lerpz(LH, "C0", LHC0 * cf(-0.65, 0.75, 0) * ang(rd(0), rd(0), rd(20)), 0.3)
  2105. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2106. end
  2107. if animpose == "TooFast" then
  2108. lerpz(RJ, "C0", RJC0 * cf(0, 0, -1.5) * ang(rd(20), rd(0), rd(0)), 0.3)
  2109. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.3)
  2110. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-20), rd(-10), rd(-10)), 0.3)
  2111. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2112. lerpz(LS, "C0", LSC0 * cf(0, -0.75, 0) * ang(rd(10), rd(-80), rd(-10)), 0.3)
  2113. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.3)
  2114. lerpz(RH, "C0", RHC0 * cf(0.75, 1.5, 0) * ang(rd(0), rd(0), rd(30)), 0.3)
  2115. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2116. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(50)), 0.3)
  2117. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2118. end
  2119. if animpose == "Sitting" then
  2120. lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2121. lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2122. lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2123. lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2124. lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2125. lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2126. lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(90)), 0.3)
  2127. lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2128. lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-90)), 0.3)
  2129. lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2130. end
  2131. end
  2132. if appeared == false and activu == false then
  2133. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2134. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2135. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2136. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2137. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2138. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2139. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2140. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2141. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2142. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2143. elseif appeared == true and activu == false then
  2144. sine = sine + charge
  2145. lerpz(nRJ, "C0", RJC0 * cf(0, 0, 0.05 * cos(sine / 90)) * ang(rd(1 - 1 * cos(sine / 90)), rd(0), rd(-5)), 0.3)
  2146. lerpz(nN, "C0", NC0 * cf(0, 0, 0) * ang(rd(2 - 2 * cos(sine / 90)), rd(0), rd(4)), 0.3)
  2147. lerpz(nRS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(-3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2148. lerpz(nRS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2149. lerpz(nLS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(2 * cos(sine / 110)), rd(3 - 3 * cos(sine / 100)), rd(0)), 0.3)
  2150. lerpz(nLS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2151. lerpz(nRH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(-3 - 3 * cos(sine / 100)), rd(-2 - 2 * cos(sine / 100))), 0.3)
  2152. lerpz(nRH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2153. lerpz(nLH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-2 - 2 * cos(sine / 100)), rd(3 - 3 * cos(sine / 100)), rd(2 - 2 * cos(sine / 100))), 0.3)
  2154. lerpz(nLH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.3)
  2155. end
  2156. end)
  2157. function dispose()
  2158. for i, v in pairs(getfenv(0)) do
  2159. v = nil
  2160. end
  2161. error = nil
  2162. print = nil
  2163. warn = nil
  2164. end
  2165. human.Died:connect(dispose)
  2166. chr.Changed:connect(function()
  2167. if chr.Parent == nil then
  2168. dispose()
  2169. end
  2170. end)
  2171. local p = game.Players.LocalPlayer
  2172. local char = p.Character
  2173. local hed = char.Head
  2174. local LocalPlayer = p
  2175.  
  2176. local Player = game.Players.localPlayer
  2177. local Character = p.Character
  2178. local LeftArm2 = Character["Left Arm"]
  2179. local RightArm2 = Character["Right Arm"]
  2180. local LeftLeg2 = Character["Left Leg"]
  2181. local RightLeg2 = Character["Right Leg"]
  2182. local Head2 = Character.Head
  2183. local Torso2 = Character.Torso
  2184.  
  2185. --created by SoldierJoao
  2186. --Credits to metabee for the knives edit
  2187. cut = Instance.new("Sound", Character)
  2188. cut.SoundId = "https://www.roblox.com/asset/?id=0"
  2189. cut.Volume = 1.5
  2190. thri = Instance.new("Sound", Character)
  2191. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  2192. thri.Volume = 2.5
  2193. WRY = Instance.new("Sound", Character)
  2194. WRY.SoundId = "https://www.roblox.com/asset/?id=276152532"
  2195. WRY.Volume = 5
  2196.  
  2197. local Players=game:service'Players'
  2198. local Player=Players.LocalPlayer
  2199. local Mouse=Player:GetMouse''
  2200. local RenderStepped=game:service'RunService'.RenderStepped
  2201.  
  2202. local MeshId='http://www.roblox.com/asset?id=202083123'
  2203. local TextureId='http://www.roblox.com/asset/?id=189436355'
  2204.  
  2205.  
  2206. local QHold=false
  2207. local EHold=false
  2208.  
  2209. Mouse.KeyDown:connect(function(k)
  2210. local Key=k:lower''
  2211. if Key=='q'then
  2212. QHold=true
  2213. elseif Key=='e'then
  2214. EHold=true
  2215. end
  2216. end)
  2217.  
  2218. Mouse.KeyUp:connect(function(k)
  2219. local Key=k:lower''
  2220. if Key=='q'then
  2221. QHold=false
  2222. elseif Key=='e'then
  2223. EHold=false
  2224. end
  2225. end)
  2226.  
  2227. coroutine.wrap(function()
  2228. RenderStepped:connect(function()
  2229. if QHold then
  2230. if BeeSpeed>0 then
  2231. BeeSpeed=BeeSpeed-1
  2232. end
  2233. elseif EHold then
  2234. BeeSpeed=BeeSpeed+1
  2235. end
  2236. end)
  2237. end)()
  2238.  
  2239.  
  2240.  
  2241.  
  2242. mse = Player:GetMouse()
  2243.  
  2244. sound2 = Instance.new("Sound", Character)
  2245. sound2.SoundId = "https://www.roblox.com/asset/?id=864569342"
  2246. sound2.Volume = 2.5
  2247. sound4 = Instance.new("Sound", Character)
  2248. sound4.SoundId = "https://www.roblox.com/asset/?id=257346558"
  2249. sound4.Volume = 5
  2250. TSTheme = Instance.new("Sound", Character)
  2251. TSTheme.SoundId = "https://www.roblox.com/asset/?id=850256806"
  2252. TSTheme.Volume = 2
  2253. TSTheme.Looped = true
  2254. canworld = true
  2255. mse.KeyDown:connect(function(key)
  2256. key = key:lower()
  2257. if key == "y" then
  2258. sound4:Play()
  2259. if canworld == false then return end
  2260. if canworld then
  2261. canworld = false
  2262. TSTheme:Play()
  2263.  
  2264. local function spawnpart()
  2265. sphere = Instance.new("Part")
  2266. --game.Debris:AddItem(sphere,3)
  2267. local sm = Instance.new("SpecialMesh", sphere)
  2268. sm.MeshType = "Sphere"
  2269. sphere.Transparency = 0.5
  2270. sphere.Anchored = true
  2271. sphere.CanCollide = false
  2272. sphere.Material = "Neon"
  2273. sphere.BrickColor = BrickColor.new("Black")
  2274. end
  2275.  
  2276. local function weld(lol)
  2277. local weld = Instance.new("Weld", Player.Character.Torso)
  2278. weld.Part0 = Player.Character.Torso
  2279. weld.Part1 = lol
  2280. weld.C0 = Player.Character.Torso.CFrame:inverse()
  2281. weld.C1 = lol.CFrame:inverse()
  2282. end
  2283. wait()
  2284. spawnpart()
  2285. for i, v in pairs(game.Players:GetChildren()) do
  2286. t = v.Character:FindFirstChild("Torso")
  2287. if t then
  2288. t.Anchored = true
  2289. Player.Character:FindFirstChild("Torso").Anchored = false
  2290. end
  2291. RA = v.Character:FindFirstChild("Right Arm")
  2292. if RA then
  2293. RA.Anchored = true
  2294. Player.Character:FindFirstChild("Right Arm").Anchored = false
  2295. end
  2296. LA = v.Character:FindFirstChild("Left Arm")
  2297. if LA then
  2298. LA.Anchored = true
  2299. Player.Character:FindFirstChild("Left Arm").Anchored = false
  2300. end
  2301. RL = v.Character:FindFirstChild("Right Leg")
  2302. if RL then
  2303. RL.Anchored = true
  2304. Player.Character:FindFirstChild("Right Leg").Anchored = false
  2305. end
  2306. LL = v.Character:FindFirstChild("Left Leg")
  2307. if LL then
  2308. LL.Anchored = true
  2309. Player.Character:FindFirstChild("Left Leg").Anchored = false
  2310. end
  2311. end
  2312.  
  2313. game.Lighting.TimeOfDay="00:00:00"
  2314. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2315. wait(0.1)
  2316. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2317. wait(0.1)
  2318. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2319. wait(0.1)
  2320. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2321. wait(0.1)
  2322. game.Lighting.OutdoorAmbient=Color3.new(255, 255, 355)
  2323.  
  2324. weld(sphere)
  2325. sphere.Parent = Character.Torso
  2326. for i = 1,3 do
  2327. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  2328. wait()
  2329. end
  2330. wait()
  2331. sphere:Destroy()
  2332. BeeSpeed = 0
  2333. end
  2334. end
  2335. end
  2336. )
  2337. if canworld == false then
  2338. wait(9)
  2339. canworld = true
  2340. end
  2341.  
  2342. mse.KeyDown:connect(function(key)
  2343. key = key:lower()
  2344. if key == "u" then
  2345. canworld = true
  2346. sound2:Play()
  2347. wait()
  2348.  
  2349. for i, v in pairs(game.Players:GetChildren()) do
  2350. t = v.Character:FindFirstChild("Torso")
  2351. if t then
  2352. t.Anchored = false
  2353. end
  2354. RA = v.Character:FindFirstChild("Right Arm")
  2355. if RA then
  2356. RA.Anchored = false
  2357. end
  2358. LA = v.Character:FindFirstChild("Left Arm")
  2359. if LA then
  2360. LA.Anchored = false
  2361. end
  2362. RL = v.Character:FindFirstChild("Right Leg")
  2363. if RL then
  2364. RL.Anchored = false
  2365. end
  2366. LL = v.Character:FindFirstChild("Left Leg")
  2367. if LL then
  2368. LL.Anchored = false
  2369. end
  2370. end
  2371. game.Lighting.OutdoorAmbient=Color3.new(0,114,0)
  2372. wait(0.1)
  2373. game.Lighting.OutdoorAmbient=Color3.new(50,0,350)
  2374. wait(0.1)
  2375. game.Lighting.OutdoorAmbient=Color3.new(0,114,235)
  2376. wait(0.1)
  2377. game.Lighting.OutdoorAmbient=Color3.new(0,0,235)
  2378.  
  2379. game.Lighting.OutdoorAmbient=Color3.new(135/255, 135/255, 128/255)
  2380. game.Lighting.TimeOfDay="15:00:00"
  2381. BeeSpeed = 100
  2382. TSTheme:Stop()
  2383. end
  2384. end)
Advertisement
Add Comment
Please, Sign In to add comment