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- -- Instances:
- local BeWars = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local UICorner = Instance.new("UICorner")
- local TextLabel = Instance.new("TextLabel")
- local TextButton = Instance.new("TextButton")
- local MainEXPLOIT = Instance.new("Frame")
- local Speed = Instance.new("TextButton")
- local Jump = Instance.new("TextButton")
- --Properties:
- BeWars.Name = "BeWars"
- BeWars.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- BeWars.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- BeWars.ResetOnSpawn = true
- Frame.Parent = BeWars
- Frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
- Frame.Position = UDim2.new(0.189682126, 0, 0.166666672, 0)
- Frame.Size = UDim2.new(0.227742359, 0, 0.165900901, 0)
- UICorner.CornerRadius = UDim.new(0.0500000007, 0)
- UICorner.Parent = Frame
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.BorderColor3 = Color3.fromRGB(27, 42, 53)
- TextLabel.Position = UDim2.new(0.0235294029, 0, 0.00973567273, 0)
- TextLabel.Size = UDim2.new(0.842432797, 0, 0.137616619, 0)
- TextLabel.Font = Enum.Font.SciFi
- TextLabel.Text = "MeXploit(speed , jump), press e to fly"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextButton.Position = UDim2.new(0.0663558468, 0, 0.22324796, 0)
- TextButton.Size = UDim2.new(0.850944579, 0, 0.0843894854, 0)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Open Main Exploit"
- TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
- TextButton.TextSize = 14.000
- MainEXPLOIT.Name = "MainEXPLOIT"
- MainEXPLOIT.Parent = BeWars
- MainEXPLOIT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- MainEXPLOIT.BackgroundTransparency = 1.000
- MainEXPLOIT.Size = UDim2.new(1, 0, 1, 0)
- MainEXPLOIT.Visible = false
- Speed.Name = "Speed"
- Speed.Parent = MainEXPLOIT
- Speed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Speed.Position = UDim2.new(0.398124039, 0, 0.968518496, 0)
- Speed.Size = UDim2.new(0.164528057, 0, 0.0149192456, 0)
- Speed.Font = Enum.Font.SourceSans
- Speed.Text = "Speed hack :)"
- Speed.TextColor3 = Color3.fromRGB(0, 0, 0)
- Speed.TextScaled = true
- Speed.TextSize = 14.000
- Speed.TextWrapped = true
- Jump.Name = "Jump"
- Jump.Parent = MainEXPLOIT
- Jump.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- Jump.Position = UDim2.new(0.398124039, 0, 0.984259248, 0)
- Jump.Size = UDim2.new(0.164528057, 0, 0.0149192456, 0)
- Jump.Font = Enum.Font.SourceSans
- Jump.Text = "JumpHack"
- Jump.TextColor3 = Color3.fromRGB(0, 0, 0)
- Jump.TextScaled = true
- Jump.TextSize = 14.000
- Jump.TextWrapped = true
- -- Scripts:
- local function WWESPD_fake_script() -- Frame.Gui Drag
- local script = Instance.new('LocalScript', Frame)
- local UserInputService = game:GetService("UserInputService")
- local runService = (game:GetService("RunService"));
- local gui = script.Parent
- local dragging
- local dragInput
- local dragStart
- local startPos
- function Lerp(a, b, m)
- return a + (b - a) * m
- end;
- local lastMousePos
- local lastGoalPos
- local DRAG_SPEED = (8); -- // The speed of the UI darg.
- function Update(dt)
- if not (startPos) then return end;
- if not (dragging) and (lastGoalPos) then
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
- return
- end;
- local delta = (lastMousePos - UserInputService:GetMouseLocation())
- local xGoal = (startPos.X.Offset - delta.X);
- local yGoal = (startPos.Y.Offset - delta.Y);
- lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
- gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
- end;
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- lastMousePos = UserInputService:GetMouseLocation()
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- runService.Heartbeat:Connect(Update)
- end
- coroutine.wrap(WWESPD_fake_script)()
- local function HAYTJT_fake_script() -- TextButton.LocalScript
- local script = Instance.new('LocalScript', TextButton)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.Parent.Parent.MainEXPLOIT.Visible = true
- end)
- end
- coroutine.wrap(HAYTJT_fake_script)()
- local function PQUAWQ_fake_script() -- BeWars.LocalScript
- local script = Instance.new('LocalScript', BeWars)
- while wait() do
- script.Parent.Name = math.random(0, 257382)
- end
- end
- coroutine.wrap(PQUAWQ_fake_script)()
- local function LSHRALU_fake_script() -- BeWars.EFly
- local script = Instance.new('LocalScript', BeWars)
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Head
- local flying = false
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 400
- local speed = 5000
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end
- coroutine.wrap(LSHRALU_fake_script)()
- local function XAWR_fake_script() -- Speed.LocalScript
- local script = Instance.new('LocalScript', Speed)
- local player = game:GetService("Players").LocalPlayer
- local character = player.Character
- script.Parent.MouseButton1Click:Connect(function()
- character = player.Character
- character:FindFirstChildWhichIsA("Humanoid").WalkSpeed = 200
- end)
- end
- coroutine.wrap(XAWR_fake_script)()
- local function EXTWYN_fake_script() -- Jump.LocalScript
- local script = Instance.new('LocalScript', Jump)
- local player = game:GetService("Players").LocalPlayer
- local character = player.Character
- script.Parent.MouseButton1Click:Connect(function()
- character = player.Character
- character:FindFirstChildWhichIsA("Humanoid").UseJumpPower = true
- character:FindFirstChildWhichIsA("Humanoid").JumpPower = 200
- end)
- end
- coroutine.wrap(EXTWYN_fake_script)()
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