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Nov 23rd, 2017
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  1. --FuntimePwnda
  2.  
  3.  
  4.  
  5.  
  6. --[[wait(0.1)
  7. -------------------------------
  8. local p=game:service("Players").LocalPlayer
  9. if p.Name=="Reruderu" then
  10. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  11. elseif p.Name=="Rerumu" then
  12. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  13. end]]
  14. local p=game:service("Players").LocalPlayer
  15. local char=p.Character
  16. script.Parent=char
  17. local torso=char.Torso
  18. local hed=char.Head
  19. local larm=char:FindFirstChild("Left Arm")
  20. local rarm=char:FindFirstChild("Right Arm")
  21. local lleg=char:FindFirstChild("Left Leg")
  22. local rleg=char:FindFirstChild("Right Leg")
  23. local hum=char.Humanoid
  24. local cam=workspace.CurrentCamera
  25. local root=char.HumanoidRootPart
  26. local mouse=p:GetMouse()
  27. local hb=game:service("RunService").Heartbeat
  28. local rs=game:service("RunService").Stepped
  29. hum.MaxHealth=math.huge
  30. hum.Health=hum.MaxHealth
  31. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  32. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  33. local run = 30
  34. local normal = 16
  35. local color = "Really black"
  36. local color2 = "Insitutional white"
  37. local righteyebrickcolor = "Really black"
  38. local NumCol = 0,0,255
  39. local GodSlayer = true
  40. local Full = false
  41. hum.WalkSpeed = 5
  42. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  43. -------------------
  44. local drinks="10722059"
  45. local m="96102993"
  46. local tx="1116074876"
  47. local ragesong="0"
  48. local breaks="130792236"
  49. local scream="0"
  50. local Shirt = "rbxassetid://493445584"
  51. local Pants = "rbxassetid://950453668"
  52. -------------------
  53.  
  54.  
  55. function swait(num)
  56. if num==0 or num==nil then
  57. game:service'RunService'.Stepped:wait(0)
  58. else
  59. for i=0,num do
  60. game:service'RunService'.Stepped:wait(0)
  61. end
  62. end
  63. end
  64.  
  65. function chatfunc(text)
  66. local chat = coroutine.wrap(function()
  67. if char:FindFirstChild("TalkingBillBoard")~= nil then
  68. char:FindFirstChild("TalkingBillBoard"):destroy()
  69. end
  70. local naeeym2 = Instance.new("BillboardGui",char)
  71. naeeym2.Size = UDim2.new(0,100,0,40)
  72. naeeym2.StudsOffset = Vector3.new(0,3,0)
  73. naeeym2.Adornee = char.Head
  74. naeeym2.Name = "TalkingBillBoard"
  75. local tecks2 = Instance.new("TextLabel",naeeym2)
  76. tecks2.BackgroundTransparency = 1
  77. tecks2.BorderSizePixel = 0
  78. tecks2.Text = ""
  79. tecks2.Font = "Fantasy"
  80. tecks2.TextSize = 30
  81. tecks2.TextStrokeTransparency = 0
  82. tecks2.TextColor3 = Color3.new(0,0,0)
  83. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  84. tecks2.Size = UDim2.new(1,0,0.5,0)
  85. local tecks3 = Instance.new("TextLabel",naeeym2)
  86. tecks3.BackgroundTransparency = 1
  87. tecks3.BorderSizePixel = 0
  88. tecks3.Text = " "
  89. tecks3.Font = "Fantasy"
  90. tecks3.TextSize = 30
  91. tecks3.TextStrokeTransparency = 0
  92. tecks3.TextColor3 = Color3.new(0,0,0)
  93. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  94. tecks3.Size = UDim2.new(1,0,0.5,0)
  95. for i = 1,string.len(text),1 do
  96. tecks2.Text = string.sub(text,1,i)
  97. tecks3.Text = string.sub(text,1,i)
  98. wait(0.01)
  99. end
  100. wait(2)
  101. for i = 1, 50 do
  102. swait()
  103. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  104. tecks2.Rotation = tecks2.Rotation - .8
  105. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  106. tecks2.TextTransparency = tecks2.TextTransparency + .04
  107. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  108. tecks3.Rotation = tecks2.Rotation + .8
  109. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  110. tecks3.TextTransparency = tecks2.TextTransparency + .04
  111. end
  112. naeeym2:Destroy()
  113. end)
  114. chat()
  115. end
  116. function onChatted(msg)
  117. chatfunc(msg)
  118. end
  119. p.Chatted:connect(onChatted)
  120. coroutine.resume(coroutine.create(function()
  121. wait(0.5)
  122. chatfunc("*Yawn*")
  123. wait(1)
  124. chatfunc("Tired as f*ck")
  125. wait(2)
  126. end))
  127.  
  128.  
  129. local s0=Instance.new("Sound",char)
  130. s0.SoundId="rbxassetid://"..ragesong
  131. s0.Volume=0
  132. s0.Pitch=0
  133. s0.Looped=true
  134.  
  135.  
  136.  
  137.  
  138. function Sound(ID,Parent,Vol,Pitch,Loop)
  139. local S0 = Instance.new("Sound",Parent)
  140. S0.SoundId = ID
  141. S0.Volume = Vol
  142. S0.Looped = Loop
  143. S0.Pitch = Pitch
  144. wait(.1)
  145. S0:Play()
  146. end
  147. function weld(a, b, acf)
  148. local w = Instance.new("Weld", a)
  149. w.Part0 = a
  150. w.Part1 = b
  151. w.C0 = acf
  152. end
  153.  
  154.  
  155. wait(5)
  156. char.Head.face:Destroy()
  157. local reye = Instance.new("Part", char)
  158. reye.CanCollide = false
  159. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  160. reye.Material = "Neon"
  161. reye.Size = Vector3.new(.15,.15,.15)
  162. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  163. m1 = Instance.new("SpecialMesh", reye)
  164. m1.MeshType = "Sphere"
  165. m1.Scale = Vector3.new(0.9,0.9,0.9)
  166. reye.Locked = true
  167. reye.Name = "re"
  168.  
  169. local leye = Instance.new("Part", char)
  170. leye.CanCollide = false
  171. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  172. leye.Material = "Neon"
  173. leye.Size = Vector3.new(.15,.15,.15)
  174. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  175. local m = Instance.new("SpecialMesh", leye)
  176. m.MeshType = "Sphere"
  177. m.Scale = Vector3.new(0.9,0.9,0.9)
  178. leye.Locked = true
  179. leye.Name = "le"
  180.  
  181. coroutine.resume(coroutine.create(function(Part,Weld)
  182. while Part.Parent~=nil do
  183. wait(2)
  184. for i=0,1,0.2 do
  185. wait()
  186. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  187. end
  188. for i=0,1,0.2 do
  189. wait()
  190. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  191. end
  192. end
  193. end),leye,weld)
  194.  
  195. coroutine.resume(coroutine.create(function(Part,Weld)
  196. while Part.Parent~=nil do
  197. wait(2)
  198. for z=0,1,0.2 do
  199. wait()
  200. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  201. end
  202. for z=0,1,0.2 do
  203. wait()
  204. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  205. end
  206. end
  207. end),reye,weld)
  208.  
  209.  
  210.  
  211. function fnt(pos,dist,splr)
  212. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  213. local list = {}
  214. for i,v in pairs(workspace:GetChildren())do
  215. if v:IsA("Model")then
  216. if v:findFirstChild("Torso")then
  217. if v ~= char then
  218. if(v.Torso.Position -pos).magnitude <= dist then
  219. table.insert(list,v)
  220. end
  221. end
  222. end
  223. end
  224. end
  225. return list
  226. end
  227. function fnp(pos,dist,splr)
  228. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  229. local list = {}
  230. for i,v in pairs(workspace:GetChildren())do
  231. if v:IsA("Part")then
  232. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  233. if(v.Position -pos).magnitude <= dist then
  234. table.insert(list,v)
  235. end
  236. end
  237. end
  238. end
  239. return list
  240. end
  241. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  242. local wld = Instance.new("Weld", wp1)
  243. wld.Part0 = wp0
  244. wld.Part1 = wp1
  245. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  246.  
  247. s02=Instance.new("Sound",char)
  248. s02.SoundId="rbxassetid://527276541"
  249. s02.Volume=6
  250. s02.Pitch=0.7
  251. s02.Looped=false
  252. s02:Play()
  253.  
  254.  
  255.  
  256. end
  257. local trans=false
  258. ------------------------------------
  259. ------------------------------------
  260. anim="idle"
  261. local sine=0
  262. local add=0
  263. local value=0
  264. local ffing=false
  265. local msgs=0
  266. attack=false
  267. NoAnims=false
  268. ----preparing character----
  269.  
  270.  
  271.  
  272.  
  273.  
  274.  
  275. function NoOutline(Part)
  276. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  277. end
  278. function lerp(a, b, t) -- Linear interpolation
  279. return a + (b - a)*t
  280. end
  281.  
  282. function slerp(a, b, t) --Spherical interpolation
  283. dot = a:Dot(b)
  284. if dot > 0.99999 or dot < -0.99999 then
  285. return t <= 0.5 and a or b
  286. else
  287. r = math.acos(dot)
  288. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  289. end
  290. end
  291.  
  292. function matrixInterpolate(a, b, t)
  293. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  294. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  295. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  296. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  297. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  298. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  299. local t = v1:Dot(v2)
  300. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  301. return CFrame.new()
  302. end
  303. return CFrame.new(
  304. v0.x, v0.y, v0.z,
  305. v1.x, v1.y, v1.z,
  306. v2.x, v2.y, v2.z,
  307. v3.x, v3.y, v3.z)
  308. end
  309. ----------------------------------------------------
  310. function genWeld(a,b)
  311. local w = Instance.new("Weld",a)
  312. w.Part0 = a
  313. w.Part1 = b
  314. return w
  315. end
  316. function weld(a, b)
  317. local weld = Instance.new("Weld")
  318. weld.Name = "W"
  319. weld.Part0 = a
  320. weld.Part1 = b
  321. weld.C0 = a.CFrame:inverse() * b.CFrame
  322. weld.Parent = a
  323. return weld;
  324. end
  325. ----------------------------------------------------
  326. function Lerp(c1,c2,al)
  327. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  328. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  329. for i,v in pairs(com1) do
  330. com1[i] = v+(com2[i]-v)*al
  331. end
  332. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  333. end
  334. ----------------------------------------------------
  335.  
  336.  
  337.  
  338. fw(torso, larm, -1.5, 0.5, 0)
  339. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  340. fw(torso, rarm, 1.5, 0.5, 0)
  341. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  342. fw(torso, hed, 0, 1.5, 0)
  343. fw(torso, lleg, -0.5, -1, 0)
  344. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  345. fw(torso, rleg, 0.5, -1, 0)
  346. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  347. fw(root, torso, 0, -1, 0)
  348. torso.Weld.C1 = CFrame.new(0, -1, 0)
  349. --------------rot------------
  350. local r=0
  351. local radd=0.04
  352. coroutine.wrap(function()
  353. while rs:wait() do
  354. r=r+radd
  355. end
  356. end)()
  357. attack = false
  358. -----------------------------
  359.  
  360. -----------------------------
  361.  
  362.  
  363. if trans == false then
  364. attack=true
  365. NoAnims=true
  366. hum.WalkSpeed=0
  367.  
  368. local fx = Instance.new("Sound",char)
  369. fx.SoundId="rbxassetid://"..drinks
  370. fx.Volume=0
  371. fx.Pitch=1
  372. fx:Play()
  373.  
  374.  
  375.  
  376.  
  377. fx.SoundId="rbxassetid://"..breaks
  378. fx.Volume=19
  379. fx.Pitch=1
  380. fx:Play()
  381.  
  382.  
  383.  
  384.  
  385. print("drinked")
  386.  
  387.  
  388.  
  389. coroutine.wrap(function()
  390. while trans == false do
  391. wait(0.2)
  392. local ef = Instance.new("Part",char)
  393. ef.Name="pulse"
  394. ef.BrickColor=BrickColor.new(color2)
  395. ef.Material="Neon"
  396. ef.Shape="Ball"
  397. ef.CanCollide=false
  398. ef.Anchored=true
  399. ef.Size=Vector3.new(1,1,1)
  400. ef.CFrame=root.CFrame
  401.  
  402. local ef2 = ef:Clone()
  403. ef2.Parent=ef
  404. ef2.BrickColor=BrickColor.new(color)
  405. ef2.Name="call"
  406. ef2.Size=Vector3.new(1,1,1)
  407. local em=Instance.new("SpecialMesh",ef2)
  408. em.MeshId="rbxassetid://3270017"
  409. em.Scale=Vector3.new(1,1,0.0001)
  410.  
  411. local ef3 = ef2:Clone()
  412. ef3.Parent=ef
  413. ef3.Name="aura"
  414. ef3.CFrame=root.CFrame
  415. local em2=ef3.Mesh
  416. em2.MeshId="rbxassetid://20329976"
  417. em2.Scale=Vector3.new(1,0.4,1)
  418.  
  419. local ef4 = ef3:Clone()
  420. ef4.Parent=ef
  421. local em3=ef4.Mesh
  422.  
  423. local ef5 = ef2:Clone()
  424. ef5.Parent=ef
  425. local em4=ef5.Mesh
  426.  
  427. coroutine.wrap(function()
  428. for i = 1, 60 do
  429. rs:wait()
  430. ef.Size=ef.Size+Vector3.new(1,1,1)
  431. ef.Transparency=ef.Transparency+1/60
  432. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  433. ef2.Transparency=ef2.Transparency+1/60
  434. em.Scale=em.Scale+Vector3.new(1,1,0)
  435. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  436. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  437. ef3.Transparency=ef3.Transparency+1/60
  438. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  439. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  440. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  441. ef4.Transparency=ef4.Transparency+1/60
  442. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  443. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  444. ef5.Transparency=ef5.Transparency+1/60
  445. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  446. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  447. end
  448. ef:Destroy()
  449. ef2:Destroy()
  450. ef3:Destroy()
  451. ef4:Destroy()
  452. ef5:Destroy()
  453. end)()
  454. end
  455. local ef = Instance.new("Part",char)
  456. ef.Name="pulse"
  457. ef.BrickColor=BrickColor.new(color2)
  458. ef.Material="Neon"
  459. ef.Shape="Ball"
  460. ef.CanCollide=false
  461. ef.Anchored=true
  462. ef.Size=Vector3.new(1,1,1)
  463. ef.CFrame=root.CFrame
  464. local em=Instance.new("SpecialMesh",ef)
  465. em.MeshId="rbxassetid://9982590"
  466. em.Scale=Vector3.new(1,0.3,1)
  467.  
  468. local ef2 = ef:Clone()
  469. ef2.Parent=ef
  470. ef2.Name="aura"
  471. ef2.CFrame=root.CFrame
  472. ef2.Mesh:Destroy()
  473.  
  474. local ef3 = ef:Clone()
  475. ef3.Parent=ef
  476. ef3.Name="aura"
  477. ef3.CFrame=root.CFrame
  478. ef3.Mesh:Destroy()
  479. local em2=Instance.new("SpecialMesh",ef3)
  480. em2.MeshId="rbxassetid://20329976"
  481. em2.Scale=Vector3.new(1,0.3,1)
  482.  
  483. coroutine.wrap(function()
  484. for i = 1, 250 do
  485. ef.Size=ef.Size+Vector3.new(2,2,2)
  486. ef.Transparency=ef.Transparency+1/160
  487. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  488. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  489. ef3.Transparency=ef3.Transparency+1/160
  490. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  491. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  492. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  493. ef2.Transparency=ef2.Transparency+1/160
  494. rs:wait()
  495. end
  496. ef:Destroy()
  497. ef2:Destroy()
  498. ef3:Destroy()
  499. s02:Destroy()
  500.  
  501. end)()
  502. end)()
  503.  
  504. for i = 1, 270 do
  505. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  506. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  507. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  508. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  509. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  510. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  511. rs:wait()
  512. end
  513. wait(8.7)
  514. s0:Play()
  515. trans=true
  516. print("screamed")
  517. for i,v in pairs(char:GetChildren()) do
  518. if v:FindFirstChild("Handle") then
  519. v.Handle.Transparency=1
  520. end
  521. end
  522.  
  523. hum.WalkSpeed=normal
  524. NoAnims=false
  525. attack=false
  526. end
  527.  
  528.  
  529. ------effects------
  530.  
  531. ypcall(function()
  532. shirt = Instance.new("Shirt", char)
  533. shirt.Name = "Shirt"
  534. pants = Instance.new("Pants", char)
  535. pants.Name = "Pants"
  536. char.Shirt.ShirtTemplate = Shirt
  537. char.Pants.PantsTemplate = Pants
  538. end)
  539.  
  540. char["Body Colors"].HeadColor = BrickColor.new("White")
  541. char["Body Colors"].TorsoColor = BrickColor.new("White")
  542. char["Body Colors"].LeftArmColor = BrickColor.new("White")
  543. char["Body Colors"].RightArmColor = BrickColor.new("White")
  544.  
  545.  
  546.  
  547. hum = char.Humanoid
  548.  
  549. function CreateMesh(parent, id, x, y, z, texture)
  550. local m=Instance.new("SpecialMesh", parent)
  551. m.MeshType = "FileMesh"
  552. m.MeshId=id
  553. if texture ~= nil then
  554. m.TextureId=texture
  555. end
  556. m.Scale = Vector3.new(x,y,z)
  557. end
  558.  
  559. local euler = CFrame.fromEulerAnglesXYZ
  560.  
  561. Reaper3 = Instance.new("Model")
  562. Reaper3.Parent = p.Character
  563. Reaper3.Name = "Reaper3"
  564. rh3 = Instance.new("Part")
  565. rh3.Parent = Reaper3
  566. rh3.BrickColor = BrickColor.new("White")
  567. rh3.Locked = true
  568. rh3.CanCollide = false
  569. mesh3 = Instance.new("SpecialMesh")
  570. rh3.formFactor = "Symmetric"
  571. mesh3.MeshType = "FileMesh"
  572. mesh3.MeshId = "http://www.roblox.com/asset/?id=96102993"
  573. mesh3.TextureId = "http://www.roblox.com/asset/?id=1116074876"
  574. mesh3.Parent = rh3
  575. mesh3.Scale = Vector3.new(1.1,1,1)
  576. local weld3 = Instance.new("Weld")
  577. weld3.Parent = rh3
  578. rh3.Transparency = 0
  579. weld3.Part0 = rh3
  580. weld3.Part1 = p.Character.Head
  581. weld3.C0 = CFrame.new(0, 0, -0.04)*CFrame.Angles(0, 0, 0)
  582.  
  583. ssj2aura = Instance.new("ParticleEmitter",torso)
  584. ssj2aura.Name = "ssj2aura"
  585. ssj2aura.Texture = "rbxassetid://0"
  586. ssj2aura.Transparency = NumberSequence.new(0.2)
  587. ssj2aura.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  588. ssj2aura.LightEmission = 1
  589. ssj2aura.Size = NumberSequence.new(6)
  590. ssj2aura.Lifetime = NumberRange.new(0.5)
  591. ssj2aura.Rate = 6
  592. ssj2aura.ZOffset = 0
  593. ssj2aura.Speed = NumberRange.new(10)
  594. ssj2aura.LockedToPart = true
  595.  
  596. ssj2aura2 = Instance.new("ParticleEmitter",torso)
  597. ssj2aura2.Name = "ssj2aura2"
  598. ssj2aura2.Texture = "rbxassetid://0"
  599. ssj2aura2.Transparency = NumberSequence.new(0.2)
  600. ssj2aura2.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
  601. ssj2aura2.LightEmission = 0.75
  602. ssj2aura2.Size = NumberSequence.new(6)
  603. ssj2aura2.Lifetime = NumberRange.new(0.5)
  604. ssj2aura2.Rate = 6
  605. ssj2aura2.ZOffset = -1
  606. ssj2aura2.Speed = NumberRange.new(10)
  607. ssj2aura2.LockedToPart = true
  608.  
  609. local ssj2aura2 = Instance.new("ParticleEmitter",tor)
  610. ssj2aura2.Name = "kaioaura"
  611. ssj2aura2.Texture = "http://www.roblox.com/asset/?id=0"
  612. ssj2aura2.Transparency = NumberSequence.new(0)
  613. ssj2aura2.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  614. ssj2aura2.LightEmission = 0.6
  615. ssj2aura2.Size = NumberSequence.new(6)
  616. ssj2aura2.Lifetime = NumberRange.new(0.5)
  617. ssj2aura2.Rate = 22
  618. ssj2aura2.ZOffset = -2.5
  619. ssj2aura2.Speed = NumberRange.new(10)
  620. ssj2aura2.LockedToPart = true
  621.  
  622. hum.MaxHealth=math.huge
  623. hum.Health=hum.MaxHealth
  624.  
  625.  
  626. Debounces = {
  627. CanAttack = true;
  628. NoIdl = false;
  629. Slashing = false;
  630. Slashed = false;
  631. RPunch = false;
  632. RPunched = false;
  633. LPunch = false;
  634. LPunched = false;
  635. }
  636. local Touche = {char.Name, }
  637.  
  638.  
  639.  
  640.  
  641.  
  642. CV="Insitutional white"
  643.  
  644. local txt = Instance.new("BillboardGui", char)
  645. txt.Adornee = char .Head
  646. txt.Name = "_status"
  647. txt.Size = UDim2.new(2, 0, 1.2, 0)
  648. txt.StudsOffset = Vector3.new(-9, 11, 0)
  649. local text = Instance.new("TextLabel", txt)
  650. text.Size = UDim2.new(10, 0, 7, 0)
  651. text.FontSize = "Size24"
  652. text.TextScaled = true
  653. text.TextTransparency = 0
  654. text.BackgroundTransparency = 1
  655. text.TextTransparency = 0
  656. text.TextStrokeTransparency = 0
  657. text.Font = "Antique"
  658. text.TextStrokeColor3 = Color3.new(255,255,255)
  659.  
  660. v=Instance.new("Part")
  661. v.Name = "ColorBrick"
  662. v.Parent=p.Character
  663. v.FormFactor="Symmetric"
  664. v.Anchored=true
  665. v.CanCollide=false
  666. v.BottomSurface="Smooth"
  667. v.TopSurface="Smooth"
  668. v.Size=Vector3.new(10,5,3)
  669. v.Transparency=1
  670. v.CFrame=char.Torso.CFrame
  671. v.BrickColor=BrickColor.new(CV)
  672. v.Transparency=1
  673. text.TextColor3 = Color3.new(1,1,1)
  674. v.Shape="Block"
  675. text.Text = "Pwnda the Powerful"
  676.  
  677.  
  678.  
  679.  
  680.  
  681.  
  682.  
  683. rarm.Touched:connect(function(ht)
  684. hit = ht.Parent
  685. if ht and hit:IsA("Model") then
  686. if hit:FindFirstChild("Humanoid") then
  687. if hit.Name ~= p.Name then
  688. if Debounces.RPunch == true and Debounces.RPunched == false then
  689. Debounces.RPunched = true
  690. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  691. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  692. if Debounces.ks==true then
  693. z = Instance.new("Sound",hed)
  694. z.SoundId = "rbxassetid://588693156"
  695. z.Pitch = ptz[math.random(1,#ptz)]
  696. z.Volume = 20
  697. z:Play()
  698. end
  699. wait(.2)
  700. Debounces.RPunched = false
  701. end
  702. end
  703. end
  704. elseif ht and hit:IsA("Hat") then
  705. if hit.Parent.Name ~= p.Name then
  706. if hit.Parent:FindFirstChild("Humanoid") then
  707. if Debounces.RPunch == true and Debounces.RPunched == false then
  708. Debounces.RPunched = true
  709. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  710. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  711. if Debounces.ks==true then
  712. z = Instance.new("Sound",hed)
  713. z.SoundId = "rbxassetid://588693156"
  714. z.Pitch = ptz[math.random(1,#ptz)]
  715. z.Volume = 20
  716. z:Play()
  717. end
  718. wait(.2)
  719. Debounces.RPunched = false
  720. end
  721. end
  722. end
  723. end
  724. end)
  725. larm.Touched:connect(function(ht)
  726. hit = ht.Parent
  727. if ht and hit:IsA("Model") then
  728. if hit:FindFirstChild("Humanoid") then
  729. if hit.Name ~= p.Name then
  730. if Debounces.LPunch == true and Debounces.LPunched == false then
  731. Debounces.LPunched = true
  732. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  733. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  734. if Debounces.ks2==true then
  735. z = Instance.new("Sound",hed)
  736. z.SoundId = "rbxassetid://588693156"
  737. z.Pitch = ptz[math.random(1,#ptz)]
  738. z.Volume = 20
  739. z:Play()
  740. end
  741. wait(.2)
  742. Debounces.LPunched = false
  743. end
  744. end
  745. end
  746. elseif ht and hit:IsA("Hat") then
  747. if hit.Parent.Name ~= p.Name then
  748. if hit.Parent:FindFirstChild("Humanoid") then
  749. if Debounces.LPunch == true and Debounces.LPunched == false then
  750. Debounces.LPunched = true
  751. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  752. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  753. if Debounces.ks2==true then
  754. z = Instance.new("Sound",hed)
  755. z.SoundId = "rbxassetid://588693156"
  756. z.Pitch = ptz[math.random(1,#ptz)]
  757. z.Volume = 20
  758. z:Play()
  759. end
  760. wait(.2)
  761. Debounces.LPunched = false
  762. end
  763. end
  764. end
  765. end
  766. end)
  767.  
  768.  
  769.  
  770.  
  771.  
  772.  
  773.  
  774.  
  775. local attacktype = 1
  776. local attack = false
  777.  
  778.  
  779.  
  780. function attackone()
  781. Debounces.RPunch = true
  782. Debounces.LPunch = true
  783. attack = true
  784. NoAnims = true
  785. for i = 1, 3 do
  786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  792. if Debounces.on == false then break end
  793. wait()
  794. end
  795. attack = false
  796. NoAnims = false
  797. Debounces.RPunch = false
  798. Debounces.LPunch = false
  799. end
  800.  
  801. function attacktwo()
  802. Debounces.RPunch = true
  803. Debounces.LPunch = true
  804. NoAnims = true
  805. attack = true
  806. for i = 1, 3 do
  807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  813. if Debounces.on == false then break end
  814. wait()
  815. end
  816. attack = false
  817. NoAnims = false
  818. Debounces.RPunch = false
  819. Debounces.LPunch = false
  820.  
  821. end
  822.  
  823.  
  824. function attackthree()
  825. Debounces.RPunch = true
  826. Debounces.LPunch = true
  827. NoAnims = true
  828. attack = true
  829. for i = 1, 3 do
  830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  836. if Debounces.on == false then break end
  837. wait()
  838. end
  839. attack = false
  840. NoAnims = false
  841. Debounces.RPunch = false
  842. Debounces.LPunch = false
  843. end
  844.  
  845.  
  846. function attackfour()
  847. Debounces.RPunch = true
  848. Debounces.LPunch = true
  849. NoAnims = true
  850. attack = true
  851. for i = 1, 3 do
  852. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  853. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  854. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  855. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  856. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  857. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  858. if Debounces.on == false then break end
  859. wait()
  860. end
  861. attack = false
  862. NoAnims = false
  863. Debounces.RPunch = false
  864. Debounces.LPunch = false
  865. end
  866.  
  867.  
  868. mouse.Button1Down:connect(function()
  869. if attack == false and attacktype == 1 then
  870. attacktype = 2
  871. attackone()
  872. elseif attack == false and attacktype == 2 then
  873. attacktype = 3
  874. attacktwo()
  875. elseif attack == false and attacktype == 3 then
  876. attacktype = 4
  877. attackthree()
  878. elseif attack == false and attacktype == 4 then
  879. attacktype = 1
  880. attackfour()
  881. end
  882. end)
  883.  
  884.  
  885. --[[function Transformation()
  886. hum.WalkSpeed = 0
  887. local Portal = Instance.new("Model",char)
  888. local prt1 = Instance.new("Model",Portal)
  889. local prt2 = Instance.new("Model",Portal)
  890. local prt3 = Instance.new("Model",Portal)
  891. for i = 1,7 do
  892. local p = Instance.new("Part",prt1)
  893. p.Locked = true
  894. p.Anchored = true
  895. p.Transparency = 1
  896. p.CanCollide = false
  897. p.BrickColor = BrickColor.new("Really red")
  898. p.TopSurface = 0
  899. p.Material = "Neon"
  900. p.BottomSurface = 0
  901. p.Size = Vector3.new(1,1,1)
  902. local m = Instance.new("SpecialMesh",p)
  903. m.Name = 'm'
  904. m.Scale = Vector3.new(1,1,1)
  905. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  906. end for i = 1,7 do
  907. local p = Instance.new("Part",prt2)
  908. p.Locked = true
  909. p.Anchored = true
  910. p.CanCollide = false
  911. p.Transparency = 1
  912. p.BrickColor = BrickColor.new("Really black")
  913. p.TopSurface = 0
  914. p.Material = "Neon"
  915. p.BottomSurface = 0
  916. p.Size = Vector3.new(1,1,1)
  917. local m = Instance.new("SpecialMesh",p)
  918. m.Name = 'm'
  919. m.Scale = Vector3.new(1,1,1)
  920. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  921. end for i = 1,7 do
  922. local p = Instance.new("Part",prt3)
  923. p.Locked = true
  924. p.Anchored = true
  925. p.CanCollide = false
  926. p.Transparency = 1
  927. p.BrickColor = BrickColor.new("Really red")
  928. p.TopSurface = 0
  929. p.Material = "Neon"
  930. p.BottomSurface = 0
  931. p.Size = Vector3.new(1,1,1)
  932. local m = Instance.new("SpecialMesh",p)
  933. m.Name = 'm'
  934. m.Scale = Vector3.new(1,1,1)
  935. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  936. end
  937. local Rot,Rate,Dist,Size = 0,65,65,1
  938. coroutine.wrap(function()
  939. while wait()do
  940. if _DEBOUNCE then break end
  941. for i,v in pairs(prt1:GetChildren())do
  942. v.Transparency = v.Transparency -0.035
  943. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  944. v.m.Scale = Vector3.new(Size,Size,Size)
  945. end for i,v in pairs(prt2:GetChildren())do
  946. v.Transparency = v.Transparency -0.035
  947. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  948. v.m.Scale = Vector3.new(Size,Size,Size)
  949. end for i,v in pairs(prt3:GetChildren())do
  950. v.Transparency = v.Transparency -0.035
  951. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  952. v.m.Scale = Vector3.new(Size,Size,Size)
  953. end
  954. Rot = Rot >= 360 and 0 or Rot +Rate
  955. end end)()
  956. wait(0.75)
  957. for i = 1,90 do
  958. Rate = Rate -(2.3/3)
  959. Dist = Dist -(1.5/3)
  960. wait()
  961. end
  962. wait(1)
  963. for i = 1,30 do
  964. Rate = Rate -(2.3/3)
  965. Dist = Dist +0.5
  966. wait()
  967. end
  968. wait(2)
  969. for i = 1,30 do
  970. Rate = Rate +(9.2/3)
  971. Dist = Dist -1.75
  972. wait()
  973. end
  974. wait(0.75)
  975. for i = 1,6 do
  976. Rate = Rate -4
  977. Dist = Dist +0.5
  978. wait()
  979. end
  980. Rate = 0
  981. Dist = 6
  982. wait(2)
  983. for i = 1,90 do
  984. Rate = Rate +0.5
  985. Dist = Dist +0.2
  986. wait()
  987. end
  988. wait(1)
  989. for i = 1,30 do
  990. Dist = Dist -(24/30)
  991. Size = Size +0.05
  992. wait()
  993. end
  994. -- Scream in pain
  995.  
  996.  
  997. coroutine.resume(coroutine.create(function()
  998. wait(2)
  999. game.Lighting.TimeOfDay = "00:00:00"
  1000.  
  1001. hat.Transparency = 1
  1002. Hat3=function()
  1003. hat3 = Instance.new("Part", char)
  1004. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  1005. hat3.Name = "RedHair"
  1006. hat3.Locked = true
  1007. hat3.BrickColor = BrickColor.new("Maroon")
  1008. hat3.CanCollide=true
  1009. hat3.Size=Vector3.new(1,1,1)
  1010. hat3w = Instance.new("Weld",hat3)
  1011. hat3w.Part0=hat3
  1012. hat3w.Part1=char['Head']
  1013. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  1014. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  1015. end
  1016.  
  1017.  
  1018.  
  1019. ypcall(function()
  1020. shirt = Instance.new("Shirt", char)
  1021. shirt.Name = "Shirt"
  1022. pants = Instance.new("Pants", char)
  1023. pants.Name = "Pants"
  1024. char.Shirt.ShirtTemplate = "rbxassetid://493445584"
  1025. char.Pants.PantsTemplate = "rbxassetid://950453668"
  1026. end)
  1027.  
  1028.  
  1029.  
  1030. ragesong2 = "440902525"
  1031. s02=Instance.new("Sound",char)
  1032. s02.SoundId="rbxassetid://"..ragesong2
  1033. s02.Volume=1999
  1034. s02.Pitch=1
  1035. s02.Looped=true
  1036. righteyebrickcolor = "Really red"
  1037. s0:Stop()
  1038. wait(0.01)
  1039. s02:Play()
  1040. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1041. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1042. text.TextStrokeColor3 = Color3.new(255,0,0)
  1043. hat.BrickColor = BrickColor.new("Maroon")
  1044. Hat3()
  1045. end))
  1046.  
  1047.  
  1048. tran = 0
  1049. for i,v in pairs(char:GetChildren()) do
  1050. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1051. Glow1 = Color3.new(.6,0,.1)
  1052. Glow2 = Color3.new(0,0,0)
  1053.  
  1054. GlowParticle = Instance.new("ParticleEmitter",v)
  1055. GlowParticle.LightEmission = 1
  1056. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1057. GlowParticle.Size = NumberSequence.new(0,2)
  1058.  
  1059. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1060. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1061. GlowParticle.LockedToPart = true
  1062. GlowParticle.Lifetime = NumberRange.new(0.5)
  1063. GlowParticle.Rate= 300
  1064. GlowParticle.Speed =NumberRange.new(0)
  1065. end end
  1066.  
  1067.  
  1068.  
  1069.  
  1070.  
  1071.  
  1072.  
  1073.  
  1074.  
  1075.  
  1076.  
  1077.  
  1078.  
  1079. coroutine.wrap(function()
  1080. for i = 1,3 do
  1081. wait()
  1082. end end)()
  1083. wait(1.65)
  1084. _DEBOUNCE = true
  1085. wait()
  1086. Portal:Destroy()
  1087. coroutine.wrap(function()
  1088. local Pos = char.Torso.Position
  1089. local BOOSH = Instance.new("Sound",Workspace)
  1090. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1091. BOOSH.Volume = 1
  1092. BOOSH.Pitch = 0.675
  1093. local Fuse = Instance.new("Sound",Workspace)
  1094. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1095. Fuse.Volume = 1
  1096. Fuse.Pitch = 0.25
  1097. local BOOSH2 = Instance.new("Sound",Workspace)
  1098. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1099. BOOSH2.Volume = 1
  1100. BOOSH2.Pitch = 0.25
  1101. local dsound = true
  1102. local PewPew = Instance.new("Sound",Workspace)
  1103. PewPew.Name = "PewPew"
  1104. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1105. PewPew.Volume = 1
  1106. PewPew.Pitch = 0.32
  1107. local function GetHumanoids()
  1108. local Characters = {}
  1109. for i,v in pairs(Workspace:GetChildren())do
  1110. if v:IsA("Model")then
  1111. local Hu = v:findFirstChild("Humanoid")
  1112. local Torso = v:findFirstChild("Torso")
  1113. if Hu and Torso and v.Name ~= p.Name then
  1114. table.insert(Characters,Torso)
  1115. end end end
  1116. return Characters
  1117. end
  1118. local function Boom()
  1119. for i = 1,25 do
  1120. for _,v in pairs(GetHumanoids())do
  1121. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1122. local h = v.Parent:findFirstChild("Humanoid")
  1123. if h then
  1124. local Moar =(Pos - v.Position).unit
  1125.  
  1126.  
  1127. end end end
  1128. local p = Instance.new("Part",char)
  1129. p.Name = "BlastRing"
  1130. p.TopSurface = 0
  1131. p.BottomSurface = 0
  1132. p.CanCollide = false
  1133. p.Anchored = true
  1134. p.BrickColor = BrickColor.new("Really red")
  1135. p.Size = Vector3.new(1,1,1)
  1136. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1137. local rm = Instance.new("SpecialMesh",p)
  1138. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1139. rm.Name = "BlastMesh"
  1140. rm.Scale = Vector3.new(1,1,1)
  1141. coroutine.wrap(function()
  1142. for n = 1,15 do
  1143. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1144. if 2 +i/5 == 1.2 then
  1145. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1146. end
  1147. p.Transparency = n/15
  1148. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1149. wait()
  1150. end
  1151. p:Destroy()
  1152. end)()
  1153. local p = Instance.new("Part",char)
  1154. p.TopSurface = 0
  1155. p.BottomSurface = 0
  1156. p.formFactor = "Symmetric"
  1157. p.Size = Vector3.new(1,1,1)
  1158. p.Anchored = true
  1159. p.CanCollide = false
  1160. p.BrickColor = BrickColor.new("Really red")
  1161. p.CFrame = CFrame.new(Pos)
  1162. local m = Instance.new("BlockMesh",p)
  1163. coroutine.wrap(function()
  1164. for x = 1,48 do
  1165. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1166. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1167. p.Transparency = x/48
  1168. Wait()
  1169. end
  1170. p:Destroy()
  1171. end)()
  1172. Game:GetService("Debris"):AddItem(p,5)
  1173. local p = Instance.new("Part",char)
  1174. p.Name = "BlastRing"
  1175. p.TopSurface = 0
  1176. p.BottomSurface = 0
  1177. p.CanCollide = false
  1178. p.Anchored = true
  1179. p.BrickColor = BrickColor.new("Really black")
  1180. p.Size = Vector3.new(1,1,1)
  1181. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1182. local m = Instance.new("SpecialMesh",p)
  1183. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1184. m.Scale = Vector3.new(1,0.25,1)
  1185. coroutine.wrap(function()
  1186. for n = 1,13 do
  1187. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1188. if 1 +i/5 == 1.2 then
  1189. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1190. end
  1191. p.Transparency = n/13
  1192. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1193. Wait()
  1194. end
  1195. p:Destroy()
  1196. end)()
  1197. Wait(0.1)
  1198. end for i = 10,19 do
  1199. local p = Instance.new("Part",char)
  1200. p.Name = "BlastRing"
  1201. p.TopSurface = 0
  1202. p.BottomSurface = 0
  1203. p.CanCollide = false
  1204. p.Anchored = true
  1205. p.BrickColor = BrickColor.new("Really red")
  1206. p.Size = Vector3.new(1,1,1)
  1207. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1208. local m = Instance.new("SpecialMesh",p)
  1209. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1210. m.Scale = Vector3.new(1,0.25,1)
  1211. coroutine.wrap(function()
  1212. for n = 1,13 do
  1213. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1214. if 1 +i/5 == 1.2 then
  1215. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1216. end
  1217. p.Transparency = n/13
  1218. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1219. Wait()
  1220. end
  1221. p:Destroy()
  1222. end)()
  1223. local p = Instance.new("Part",char)
  1224. p.Name = "BlastRing"
  1225. p.TopSurface = 0
  1226. p.BottomSurface = 0
  1227. p.CanCollide = false
  1228. p.Anchored = true
  1229. p.BrickColor = BrickColor.new("Really black")
  1230. p.Size = Vector3.new(1,1,1)
  1231. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1232. p.Parent = workspace
  1233. local m = Instance.new("SpecialMesh",p)
  1234. m.Name = "BlastMesh"
  1235. m.Scale = Vector3.new(0.1,0.1,0.1)
  1236. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1237. coroutine.wrap(function()
  1238. for n = 1,15 do
  1239. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1240. if 3+i/5 == 1.2 then
  1241. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1242. end
  1243. p.Transparency = n/15
  1244. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1245. Wait()
  1246. end
  1247. p:Destroy()
  1248. end)()
  1249. for _,v in pairs(GetHumanoids())do
  1250. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1251. local h = v.Parent:findFirstChild("Humanoid")
  1252. if h then
  1253. local Moar =(Pos - v.Position).unit
  1254.  
  1255.  
  1256. end end end
  1257. Wait(0.1)
  1258. end for i = 30,37 do
  1259. for _,v in pairs(GetHumanoids())do
  1260. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1261. local h = v.Parent:findFirstChild("Humanoid")
  1262. if h then
  1263. local Moar =(Pos - v.Position).unit
  1264.  
  1265.  
  1266. end end end end
  1267. dsound = false
  1268. wait(6.5)
  1269. for i = 1,30 do
  1270. BOOSH.Volume = BOOSH.Volume -0.033
  1271. BOOSH2.Volume = BOOSH.Volume
  1272. Fuse.Volume = BOOSH.Volume
  1273. Wait()
  1274. end
  1275. BOOSH:Stop()
  1276. BOOSH2:Stop()
  1277. Fuse:Stop()
  1278. end
  1279. BOOSH2:Play()
  1280. Fuse:Play()
  1281. BOOSH:Play()
  1282. Boom()
  1283. end)()
  1284. hum.WalkSpeed = 5
  1285. end]]
  1286.  
  1287.  
  1288. GroundWave = function()
  1289. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1290. local Colors = {"Insitutional white", "Insitutional white"}
  1291. local wave = Instance.new("Part", torso)
  1292. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1293. wave.Anchored = true
  1294. wave.CanCollide = false
  1295. wave.Locked = true
  1296. wave.Size = Vector3.new(1, 1, 1)
  1297. wave.TopSurface = "Smooth"
  1298. wave.BottomSurface = "Smooth"
  1299. wave.Transparency = 0.35
  1300. wave.CFrame = HandCF
  1301. wm = Instance.new("SpecialMesh", wave)
  1302. wm.MeshId = "rbxassetid://3270017"
  1303. coroutine.wrap(function()
  1304. for i = 1, 14, 1 do
  1305. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1306. wave.Size = wm.Scale
  1307. wave.CFrame = HandCF
  1308. wave.Transparency = i/14
  1309. wait()
  1310. end
  1311. wait()
  1312. wave:Destroy()
  1313. end)()
  1314. end
  1315.  
  1316. -----------Tauntsnstuff
  1317. DeathMelody = Instance.new("Sound", char)
  1318. DeathMelody.SoundId = "rbxassetid://144213980"
  1319. DeathMelody.Looped = true
  1320. DeathMelody.Pitch = 0.7
  1321. DeathMelody.Volume = 1.5
  1322. DeathMelody.Looped=false
  1323.  
  1324. -----------------------------Aura
  1325. mouse.KeyDown:connect(function(k)
  1326. if k == "m" and Full == "true" then
  1327.  
  1328.  
  1329. Full = "true1"
  1330.  
  1331. chatfunc("Guess I'll have to push past even more limits...")
  1332.  
  1333. Humanoid.MaxHealth = "inf"
  1334. Humanoid.Health = "inf"
  1335.  
  1336. ssjgaura = Instance.new("ParticleEmitter",tor)
  1337. ssjgaura.Name = "transformation1"
  1338. ssjgaura.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  1339. ssjgaura.LightEmission = 0.69
  1340. ssjgaura.Size = NumberSequence.new(2)
  1341. ssjgaura.Lifetime = NumberRange.new(0.9)
  1342. ssjgaura.Rate = 89
  1343. ssjgaura.ZOffset = -5.5
  1344. ssjgaura.Speed = NumberRange.new(5)
  1345. ssjgaura.LockedToPart = true
  1346.  
  1347. ssjgaurag = Instance.new("ParticleEmitter",tor)
  1348. ssjgaurag.Name = "transformation2"
  1349. ssjgaurag.Color = ColorSequence.new(Color3.fromRGB(0,0,0))
  1350. ssjgaurag.LightEmission = 0.75
  1351. ssjgaurag.Size = NumberSequence.new(2)
  1352. ssjgaurag.Lifetime = NumberRange.new(0.99)
  1353. ssjgaurag.Rate = 89
  1354. ssjgaurag.ZOffset = -2.5
  1355. ssjgaurag.Speed = NumberRange.new(5.999)
  1356. ssjgaurag.SpreadAngle = Vector2.new(0.9,0.99)
  1357. ssjgaurag.LockedToPart = true
  1358.  
  1359. ssjgaura.Texture = "rbxassetid://0"
  1360. ssjgaurag.Texture = "rbxassetid://0"
  1361.  
  1362. local particleemitter = Instance.new("ParticleEmitter", RightArm)
  1363. particleemitter.VelocitySpread = 180
  1364. particleemitter.Lifetime = NumberRange.new(2)
  1365. particleemitter.Texture = "http://roblox.com/asset/?id=0"
  1366. particleemitter.Speed = NumberRange.new(0.5)
  1367. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 1)})
  1368. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1369. particleemitter.Rate = 80
  1370. particleemitter.Rotation = NumberRange.new(-45, 45)
  1371. particleemitter.Acceleration = Vector3.new(1,3,0)
  1372. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1373. particleemitter.LightEmission = 0.8
  1374. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0,0,0))
  1375.  
  1376. end
  1377. end)
  1378.  
  1379. -----------
  1380.  
  1381. function BurningEff(part)
  1382. local eff1 = Instance.new("ParticleEmitter",part)
  1383. eff1.Size = NumberSequence.new(.1)
  1384. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1385. eff1.LightEmission = 1
  1386. eff1.Lifetime = NumberRange.new(1)
  1387. eff1.Speed = NumberRange.new(0)
  1388. eff1.Rate = 100
  1389. eff1.Texture = "rbxassetid://284205403"
  1390. eff1.Acceleration = Vector3.new(0,10,0)
  1391. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1392. local eff2 = Instance.new("ParticleEmitter",part)
  1393. eff2.Size = NumberSequence.new(.1)
  1394. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1395. eff2.LightEmission = 1
  1396. eff2.Lifetime = NumberRange.new(0.2)
  1397. eff2.Speed = NumberRange.new(0)
  1398. eff2.Rate = 100
  1399. eff2.Texture = "rbxassetid://347504259"
  1400. eff2.Acceleration = Vector3.new(0,10,0)
  1401. eff2.Color = ColorSequence.new(Color3.new(1,1,1))
  1402. local eff3 = Instance.new("ParticleEmitter",part)
  1403. eff3.Size = NumberSequence.new(0.2)
  1404. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1405. eff3.LightEmission = 1
  1406. eff3.Lifetime = NumberRange.new(1)
  1407. eff3.Speed = NumberRange.new(0)
  1408. eff3.Rate = 100
  1409. eff3.Texture = "rbxassetid://284205403"
  1410. eff3.Acceleration = Vector3.new(0,10,0)
  1411. eff3.Color = ColorSequence.new(Color3.new(1,1,1))
  1412. end
  1413.  
  1414.  
  1415. function FullPower()
  1416. NoAnims = true
  1417. attack = true
  1418.  
  1419.  
  1420.  
  1421. Full = true
  1422.  
  1423. chatfunc("You know what...")
  1424. wait(3)
  1425. chatfunc("I'm taking all limits off of my power.")
  1426.  
  1427. for i = 1, 40 do
  1428. wait()
  1429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1431. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1432. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1433. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1434. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1435. end
  1436.  
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445. for i = 1, 20 do
  1446. wait()
  1447. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1448. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1449. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1450. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1451. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1452. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1453. end
  1454.  
  1455. s0:Destroy()
  1456. ragesong = "381659681"
  1457. wait(0.001)
  1458. s02 = Instance.new("Sound",char)
  1459. s02.Volume = 8
  1460. s02.SoundId = "rbxassetid://"..ragesong
  1461. s02.Looped = true
  1462. s02.Pitch = 0.7
  1463. wait(0.001)
  1464. s02:Play()
  1465. Ring()
  1466. Landing()
  1467.  
  1468. chatfunc("This is going beyond...")
  1469. wait(4)
  1470.  
  1471. p.Character.Head.BrickColor = BrickColor.new("White")
  1472. p.Character.Torso.BrickColor = BrickColor.new("White")
  1473. p.Character["Right Arm"].BrickColor = BrickColor.new("White")
  1474. p.Character["Right Leg"].BrickColor = BrickColor.new("White")
  1475. p.Character["Left Leg"].BrickColor = BrickColor.new("White")
  1476. p.Character["Left Arm"].BrickColor = BrickColor.new("White")
  1477.  
  1478.  
  1479.  
  1480.  
  1481.  
  1482. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1483. selectionBoxOfTorso.Adornee = torso
  1484. selectionBoxOfTorso.Color = BrickColor.new("Insitutional white")
  1485. selectionBoxOfTorso.LineThickness = 0.01
  1486. selectionBoxOfTorso.Transparency = 0
  1487.  
  1488. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1489. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1490. selectionBoxOfRightArm.Color = BrickColor.new("Insitutional white")
  1491. selectionBoxOfRightArm.LineThickness = 0.01
  1492. selectionBoxOfRightArm.Transparency = 0
  1493.  
  1494. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1495. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1496. selectionBoxOfRightLeg.Color = BrickColor.new("Insitutional white")
  1497. selectionBoxOfRightLeg.LineThickness = 0.01
  1498. selectionBoxOfRightLeg.Transparency = 0
  1499.  
  1500. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1501. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1502. selectionBoxOfLeftArm.Color = BrickColor.new("Insitutional white")
  1503. selectionBoxOfLeftArm.LineThickness = 0.01
  1504. selectionBoxOfLeftArm.Transparency = 0
  1505.  
  1506. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1507. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1508. selectionBoxOfLeftLeg.Color = BrickColor.new("Insitutional white")
  1509. selectionBoxOfLeftLeg.LineThickness = 0.01
  1510. selectionBoxOfLeftLeg.Transparency = 0
  1511.  
  1512.  
  1513.  
  1514. BurningEff(reye)
  1515.  
  1516. LightOnBody = Instance.new("PointLight", hed)
  1517. LightOnBody.Brightness = 3000
  1518. LightOnBody.Range = 20
  1519. LightOnBody.Color = Color3.new(0, 0, 255)
  1520.  
  1521. r = game:GetService("RunService").RenderStepped
  1522. Activated = true
  1523. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1524. Debri = coroutine.wrap(function()
  1525. repeat
  1526. local p = Instance.new('Part',torso)
  1527. p.formFactor = 'Custom'
  1528. p.Size = Vector3.new(1,1,1)
  1529. p.BrickColor = workspace.Base.BrickColor
  1530. p.CanCollide = false
  1531. p.Transparency = 0
  1532. p.Anchored = true
  1533. p.Locked=true
  1534. p.Material = workspace.Base.Material
  1535. s = math.random(1,40)/10
  1536. local m = Instance.new("BlockMesh",p)
  1537. m.Scale = Vector3.new(s,s,s)
  1538. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1539. --[[coroutine.wrap(function()
  1540. wait(2)
  1541. while Charging == true do
  1542. wait(2)
  1543. GroundWave1()
  1544. wait(2)
  1545. end
  1546. end)()]]--
  1547.  
  1548. spawn(function()
  1549. while r:wait() do
  1550. if p.Transparency >= 1 then p:Destroy() break end
  1551. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1552. p.Transparency = p.Transparency+0.01
  1553. end
  1554. end)
  1555. wait(.3)
  1556. until Activated == false
  1557. end)
  1558. Debri()
  1559.  
  1560. l = game.Lighting
  1561. l.TimeOfDay = 1
  1562. game.Lighting.Ambient = Color3.new(0,0,0)
  1563. l.Brightness = 0.1
  1564.  
  1565.  
  1566. spawn(function()
  1567. while wait(2)
  1568. do
  1569. GroundWave()
  1570. end
  1571. end)
  1572.  
  1573.  
  1574. local eColors = {"Insitutional white", "Insitutional white"}
  1575. coroutine.resume(coroutine.create(function()
  1576. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1577. local magz = (Part0 - Part1).magnitude
  1578. local curpos = Part0
  1579. local trz = {-Offset,Offset}
  1580. for i=1,Times do
  1581. local li = Instance.new("Part", torso)
  1582. li.Name = "Lightning"
  1583. li.TopSurface =0
  1584. li.Material = "Neon"
  1585. li.BottomSurface = 0
  1586. li.Anchored = true
  1587. li.Locked = true
  1588. li.Transparency = Trans or 0.4
  1589. li.BrickColor = BrickColor.new(Color)
  1590. li.formFactor = "Custom"
  1591. li.CanCollide = false
  1592. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1593. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1594. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1595. if Times == i then
  1596. local magz2 = (curpos - Part1).magnitude
  1597. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1598. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1599. else
  1600. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1601. end
  1602. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1603. game.Debris:AddItem(li,.1)
  1604. end
  1605. end
  1606.  
  1607. BodyParts = {}
  1608. for _, v in pairs(char:GetChildren()) do
  1609. if v:IsA("Part") then
  1610. table.insert(BodyParts, v)
  1611. end
  1612. end
  1613.  
  1614. Bounding = {} -- Calculate the bounding boxes
  1615. for _, v in pairs(BodyParts) do
  1616. local temp = {X=nil, Y=nil, Z=nil}
  1617. temp.X = v.Size.X/2 * 10
  1618. temp.Y = v.Size.Y/2 * 10
  1619. temp.Z = v.Size.Z/2 * 10
  1620. Bounding[v.Name] = temp
  1621. end
  1622.  
  1623. while wait(lightspeed) do
  1624. lightspeed = math.random(0.1,0.2)
  1625. local Body1 = BodyParts[math.random(#BodyParts)]
  1626. local Body2 = BodyParts[math.random(#BodyParts)]
  1627. local Pos1 = Vector3.new(
  1628. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1629. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1630. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1631. )
  1632. local Pos2 = Vector3.new(
  1633. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1634. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1635. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1636. )
  1637. local SPos1 = Body1.Position + Pos1
  1638. local SPos2 = Body2.Position + Pos2
  1639. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1640. end
  1641. end))
  1642. for i = 1, 20 do
  1643. wait()
  1644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1648. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1649. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1650. end
  1651.  
  1652.  
  1653. DeathMelody:Play()
  1654.  
  1655. ssj2aura:Destroy()
  1656. ssj2aura2:Destroy()
  1657.  
  1658. ssj2aura = Instance.new("ParticleEmitter",torso)
  1659. ssj2aura.Name = "ssj2aura"
  1660. ssj2aura.Texture = "rbxassetid://0"
  1661. ssj2aura.Transparency = NumberSequence.new(0.2)
  1662. ssj2aura.Color = ColorSequence.new(Color3.fromRGB(1,1,1))
  1663. ssj2aura.LightEmission = 1
  1664. ssj2aura.Size = NumberSequence.new(6)
  1665. ssj2aura.Lifetime = NumberRange.new(0.5)
  1666. ssj2aura.Rate = 20
  1667. ssj2aura.ZOffset = 0
  1668. ssj2aura.Speed = NumberRange.new(10)
  1669. ssj2aura.LockedToPart = true
  1670.  
  1671. ssj2aura2 = Instance.new("ParticleEmitter",torso)
  1672. ssj2aura2.Name = "ssj2aura2"
  1673. ssj2aura2.Texture = "rbxassetid://1072507908"
  1674. ssj2aura2.Transparency = NumberSequence.new(0.2)
  1675. ssj2aura2.Color = ColorSequence.new(Color3.fromRGB(1,1,1))
  1676. ssj2aura2.LightEmission = 0.75
  1677. ssj2aura2.Size = NumberSequence.new(6)
  1678. ssj2aura2.Lifetime = NumberRange.new(0.5)
  1679. ssj2aura2.Rate = 20
  1680. ssj2aura2.ZOffset = -1
  1681. ssj2aura2.Speed = NumberRange.new(10)
  1682. ssj2aura2.LockedToPart = true
  1683.  
  1684. chatfunc("You have pushed me far past my patience")
  1685. wait(4)
  1686. chatfunc("Now, face my full power!")
  1687. wait(5)
  1688.  
  1689. attack = false
  1690. NoAnims = false
  1691. end
  1692.  
  1693. function weld5(part0, part1, c0, c1)
  1694. weeld=Instance.new("Weld", part0)
  1695. weeld.Part0=part0
  1696. weeld.Part1=part1
  1697. weeld.C0=c0
  1698. weeld.C1=c1
  1699. return weeld
  1700.  
  1701.  
  1702. end
  1703.  
  1704.  
  1705.  
  1706. Grab = false
  1707.  
  1708.  
  1709.  
  1710.  
  1711.  
  1712. fat = Instance.new("BindableEvent",script)
  1713. fat.Name = "Heartbeat"
  1714.  
  1715. script:WaitForChild("Heartbeat")
  1716.  
  1717. frame = 1/30
  1718. tf = 0
  1719. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1720. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1721. lastframe = tick()
  1722. script.Heartbeat:Fire() --ayy lmao
  1723.  
  1724. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1725. tf = tf + s
  1726. if tf >= frame then
  1727. if allowframeloss then
  1728. script.Heartbeat:Fire()
  1729. lastframe=tick()
  1730. else
  1731. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1732. for i=1, math.floor(tf/frame) do
  1733. script.Heartbeat:Fire()
  1734. end
  1735. lastframe=tick()
  1736. end
  1737. if tossremainder then
  1738. tf = 0
  1739. else
  1740. tf = tf - frame * math.floor(tf/frame)
  1741. end
  1742. end
  1743. end)
  1744.  
  1745. function Swait(NUMBER)
  1746. if NUMBER == 0 or NUMBER == nil then
  1747. fat.Event:wait()
  1748. else
  1749. for i = 1, NUMBER do
  1750. fat.Event:wait()
  1751. end
  1752. end
  1753. end
  1754.  
  1755.  
  1756.  
  1757.  
  1758.  
  1759. function GrabAndDrag()
  1760. NoAnims = true
  1761. attack = true
  1762.  
  1763. if Grab == false then
  1764.  
  1765. for i = 1, 20 do
  1766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1772. if Debounces.on == false then break end
  1773. rs:wait(2)
  1774. end
  1775. con1=larm.Touched:connect(function(hit) -- this is grab
  1776. ht = hit.Parent
  1777. hum1=ht:FindFirstChild('Humanoid')
  1778. if hum1 ~= nil then
  1779.  
  1780.  
  1781.  
  1782.  
  1783. z = Instance.new("Sound",char)
  1784. z.SoundId = "rbxassetid://227194112"
  1785. z.Volume = 90
  1786. wait(.1)
  1787. z:Play()
  1788. hum1.PlatformStand=true
  1789. gp = ht
  1790. Grab = true
  1791. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1792. asd.Parent = larm
  1793. asd.Name = "asd"
  1794. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1795.  
  1796.  
  1797. --[[ elseif hum1 == nil then
  1798. con1:disconnect()
  1799. wait() return]]
  1800. end
  1801. end)
  1802.  
  1803.  
  1804. for i = 1, 20 do
  1805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1811. if Debounces.on == false then break end
  1812. rs:wait(2)
  1813. end
  1814. con1:disconnect()
  1815.  
  1816. if gp == nil then
  1817. attack = false
  1818. NoAnims = false
  1819. return end
  1820.  
  1821.  
  1822.  
  1823. --[[for i = 1, 16 do
  1824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1825. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1827. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1828. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1829. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1830. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1831. if Debounces.on == false then end
  1832. rs:wait()
  1833. end]]--
  1834. for i = 1, 16 do
  1835. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1836. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1837. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1838. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1839. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1841. if Debounces.on == false then end
  1842. rs:wait()
  1843. end
  1844.  
  1845.  
  1846. coroutine.resume(coroutine.create(function()
  1847. local BF = Instance.new("BodyVelocity",hed)
  1848. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1849. BF.velocity = root.CFrame.lookVector*120
  1850. wait(2.5)
  1851. BF:remove()
  1852. end))
  1853.  
  1854.  
  1855.  
  1856. z = Instance.new("Sound",char)
  1857. z.SoundId = "rbxassetid://138223085"
  1858. z.Volume = 90
  1859. wait(.1)
  1860. z:Play()
  1861.  
  1862. coroutine.resume(coroutine.create(function()
  1863. for i=1,78 do
  1864. wait()
  1865. MagicBlock(BrickColor.new("Insitutional white"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1866. wait(0.01)
  1867. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1868. end
  1869. end))
  1870.  
  1871. coroutine.resume(coroutine.create(function()
  1872. Grabee = gp:FindFirstChild("Torso")
  1873. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1874. wait(0.01)
  1875. for i = 1,78 do
  1876. wait(0.01)
  1877. for i=1, 5 do
  1878. p=Instance.new("Part")
  1879. p.FrontSurface=par.TopSurface
  1880. p.Material=par.Material
  1881. p.BottomSurface=0
  1882. p.Anchored=true p.CanCollide=false
  1883. p.BrickColor=par.BrickColor
  1884. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1885. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1886. p.Parent=char
  1887. game:GetService("Debris"):AddItem(p,2+i*.1)
  1888. if math.random(1,5)==5 then
  1889. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1890. end
  1891. end
  1892. end
  1893.  
  1894. end))
  1895.  
  1896. coroutine.resume(coroutine.create(function()
  1897. Grabee = gp:FindFirstChild("Torso")
  1898. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1899. wait(0.01)
  1900.  
  1901. for i=1, 78 do
  1902. wait(0.01)
  1903. for i=1, 1 do
  1904. p=Instance.new("Part")
  1905. p.TopSurface=par.TopSurface
  1906. p.BottomSurface=par.BottomSurface
  1907. p.Material=par.Material
  1908. p.BottomSurface=0
  1909. p.Anchored=false p.CanCollide=false
  1910. p.BrickColor=par.BrickColor
  1911. p.formFactor="Custom"
  1912. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1913. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1914. p.Parent=char
  1915. game:GetService("Debris"):AddItem(p,3+i*.1)
  1916. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1917. p.RotVelocity=p.Velocity
  1918. if math.random(1,5)==5 then
  1919. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1920. end
  1921. end
  1922. Swait(.025)
  1923. end
  1924.  
  1925. end))
  1926. for i = 1, 100 do
  1927. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1928. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1929. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1930. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1931. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1932. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1933. if Debounces.on == false then end
  1934. rs:wait()
  1935.  
  1936. end
  1937. asd:Destroy()
  1938. gp = nil
  1939. hum1.Health = 0
  1940. attack = false
  1941. ht = nil
  1942. NoAnims = false
  1943. Grab = false
  1944. end
  1945. end
  1946.  
  1947.  
  1948.  
  1949.  
  1950.  
  1951.  
  1952.  
  1953.  
  1954.  
  1955.  
  1956.  
  1957. function FindNearestTorso(Position,Distance,SinglePlayer)
  1958. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1959. local List = {}
  1960. for i,v in pairs(workspace:GetChildren())do
  1961. if v:IsA("Model")then
  1962. if v:findFirstChild("Torso")then
  1963. if v ~= char then
  1964. if(v.Torso.Position -Position).magnitude <= Distance then
  1965. table.insert(List,v)
  1966. end
  1967. end
  1968. end
  1969. end
  1970. end
  1971. return List
  1972. end
  1973.  
  1974.  
  1975.  
  1976. function Ring()
  1977.  
  1978.  
  1979. local effspwn = Instance.new("Part")
  1980. local model = Instance.new("Model")
  1981. game.Debris:AddItem(model, 20)
  1982. model.Name = "smasheffects"
  1983. model.Parent = workspace
  1984. effspwn.Name = "spwnr"
  1985. effspwn.Size = Vector3.new(1, 1, 1)
  1986. effspwn.Anchored = true
  1987. effspwn.CanCollide = false
  1988. effspwn.Transparency = 1
  1989. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1990. effspwn.Parent = model
  1991.  
  1992. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1993. if v:FindFirstChild('Humanoid') then
  1994. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1995. v.Humanoid.PlatformStand = true
  1996. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1997. end
  1998. end
  1999. coroutine.resume(coroutine.create(function()
  2000. local shok = Instance.new("Part")
  2001. shok.Name = "wring1"
  2002. shok.BrickColor = BrickColor.new("Insitutional white")
  2003. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2004. shok.Size = Vector3.new(1, 1, 1)
  2005. shok.Anchored = true
  2006. shok.Material = "Neon"
  2007. shok.Transparency = 0.25
  2008. shok.CanCollide = false
  2009. shok.Parent = model
  2010. game.Debris:AddItem(shok, 12)
  2011. local mesh = Instance.new("SpecialMesh")
  2012. mesh.MeshType = "FileMesh"
  2013. mesh.MeshId = "rbxassetid://3270017"
  2014. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  2015. mesh.Parent = shok
  2016. for e = 1, 30 do
  2017. wait()
  2018. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  2019. shok.Transparency = shok.Transparency + 0.002
  2020. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2021. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2022. end
  2023. for e = 1, 38 do
  2024. wait()
  2025. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2026. shok.Transparency = shok.Transparency + 0.002
  2027. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2028. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2029. end
  2030. for e = 1, 24 do
  2031. wait()
  2032. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  2033. shok.Transparency = shok.Transparency + 0.03
  2034. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2035. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  2036. end
  2037. end))
  2038. coroutine.resume(coroutine.create(function()
  2039. local shok = Instance.new("Part")
  2040. shok.Name = "wring2"
  2041. shok.BrickColor = BrickColor.new("Insitutional white")
  2042. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  2043. shok.Size = Vector3.new(1, 1, 1)
  2044. shok.Anchored = true
  2045. shok.Material = "Neon"
  2046. shok.Transparency = 0.25
  2047. shok.CanCollide = false
  2048. shok.Parent = model
  2049. game.Debris:AddItem(shok, 12)
  2050. local mesh = Instance.new("SpecialMesh")
  2051. mesh.MeshType = "FileMesh"
  2052. mesh.MeshId = "rbxassetid://3270017"
  2053. mesh.Scale = Vector3.new(12, 12, 0.05)
  2054. mesh.Parent = shok
  2055. for e = 1, 30 do
  2056. wait()
  2057. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  2058. shok.Transparency = shok.Transparency + 0.002
  2059. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  2060. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2061. end
  2062. for e = 1, 38 do
  2063. wait()
  2064. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2065. shok.Transparency = shok.Transparency + 0.002
  2066. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2067. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2068. end
  2069. for e = 1, 24 do
  2070. wait()
  2071. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  2072. shok.Transparency = shok.Transparency + 0.03
  2073. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  2074. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  2075. end
  2076. end))
  2077.  
  2078. coroutine.resume(coroutine.create(function()
  2079. local shok = Instance.new("Part")
  2080. shok.Name = "shokwve"
  2081. shok.BrickColor = BrickColor.new("Really black")
  2082. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  2083. shok.Size = Vector3.new(1, 1, 1)
  2084. shok.Anchored = true
  2085. shok.Material = "Neon"
  2086. shok.Transparency = 0.6
  2087. shok.CanCollide = false
  2088. shok.Parent = model
  2089. game.Debris:AddItem(shok, 12)
  2090. local mesh = Instance.new("SpecialMesh")
  2091. mesh.MeshType = "FileMesh"
  2092. mesh.MeshId = "rbxassetid://489415447"
  2093. mesh.Scale = Vector3.new(1, 1, 1)
  2094. mesh.Parent = shok
  2095. for e = 1, 12 do
  2096. wait()
  2097. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  2098. shok.Transparency = shok.Transparency + 0.002
  2099. end
  2100. for e = 1, 32 do
  2101. wait()
  2102. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2103. shok.Transparency = shok.Transparency + 0.002
  2104. end
  2105. for e = 1, 24 do
  2106. wait()
  2107. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  2108. shok.Transparency = shok.Transparency + 0.03
  2109. end
  2110. end))
  2111. coroutine.resume(coroutine.create(function()
  2112. local shok = Instance.new("Part")
  2113. shok.Name = "shock2"
  2114. shok.BrickColor = BrickColor.new("Really black")
  2115. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2116. shok.Size = Vector3.new(1, 1, 1)
  2117. shok.Anchored = true
  2118. shok.Material = "Neon"
  2119. shok.Transparency = 0.35
  2120. shok.CanCollide = false
  2121. shok.Parent = model
  2122. game.Debris:AddItem(shok, 12)
  2123. local mesh = Instance.new("SpecialMesh")
  2124. mesh.MeshType = "FileMesh"
  2125. mesh.MeshId = "rbxassetid://489415447"
  2126. mesh.Scale = Vector3.new(12, 12, 12)
  2127. mesh.Parent = shok
  2128. for e = 1, 15 do
  2129. wait()
  2130. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2131. shok.Transparency = shok.Transparency + 0.004
  2132. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2133. end
  2134. for e = 1, 16 do
  2135. wait()
  2136. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2137. shok.Transparency = shok.Transparency + 0.004
  2138. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2139. end
  2140. for e = 1, 12 do
  2141. wait()
  2142. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  2143. shok.Transparency = shok.Transparency + 0.06
  2144. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  2145. end
  2146. end))
  2147. coroutine.resume(coroutine.create(function()
  2148. local shok = Instance.new("Part")
  2149. shok.Name = "shock3"
  2150. shok.BrickColor = BrickColor.new("Insitutional white")
  2151. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  2152. shok.Size = Vector3.new(1, 1, 1)
  2153. shok.Anchored = true
  2154. shok.Material = "Neon"
  2155. shok.Transparency = 0.35
  2156. shok.CanCollide = false
  2157. shok.Parent = model
  2158. game.Debris:AddItem(shok, 12)
  2159. local mesh = Instance.new("SpecialMesh")
  2160. mesh.MeshType = "FileMesh"
  2161. mesh.MeshId = "rbxassetid://489415447"
  2162. mesh.Scale = Vector3.new(12, 12, 12)
  2163. mesh.Parent = shok
  2164. for e = 1, 15 do
  2165. wait()
  2166. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2167. shok.Transparency = shok.Transparency + 0.004
  2168. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2169. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2170. end
  2171. for e = 1, 16 do
  2172. wait()
  2173. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2174. shok.Transparency = shok.Transparency + 0.004
  2175. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2176. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2177. end
  2178. for e = 1, 12 do
  2179. wait()
  2180. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2181. shok.Transparency = shok.Transparency + 0.06
  2182. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2183. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2184. end
  2185. end))
  2186.  
  2187. end
  2188.  
  2189.  
  2190.  
  2191.  
  2192.  
  2193.  
  2194.  
  2195. it=Instance.new
  2196. vt=Vector3.new
  2197. cf=CFrame.new
  2198.  
  2199. function NoOutline(Part)
  2200. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2201. end
  2202.  
  2203.  
  2204. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2205. local fp=it("Part")
  2206. fp.formFactor=formfactor
  2207. fp.Parent=parent
  2208. fp.Reflectance=reflectance
  2209. fp.Transparency=transparency
  2210. fp.CanCollide=false
  2211. fp.Locked=true
  2212. fp.BrickColor=brickcolor
  2213. fp.Name=name
  2214. fp.Size=size
  2215. fp.Position=torso.Position
  2216. NoOutline(fp)
  2217. fp.Material="SmoothPlastic"
  2218. fp:BreakJoints()
  2219. return fp
  2220. end
  2221.  
  2222.  
  2223.  
  2224. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2225. local mesh=it(Mesh)
  2226. mesh.Parent=part
  2227. if Mesh=="SpecialMesh" then
  2228. mesh.MeshType=meshtype
  2229. if meshid~="nil" then
  2230. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2231. end
  2232. end
  2233. mesh.Offset=offset
  2234. mesh.Scale=scale
  2235. return mesh
  2236. end
  2237.  
  2238. function weld(parent,part0,part1,c0)
  2239. local weld=it("Weld")
  2240. weld.Parent=parent
  2241. weld.Part0=part0
  2242. weld.Part1=part1
  2243. weld.C0=c0
  2244. return weld
  2245. end
  2246.  
  2247.  
  2248. function swait(num)
  2249. if num==0 or num==nil then
  2250. game:service'RunService'.Stepped:wait(0)
  2251. else
  2252. for i=0,num do
  2253. game:service'RunService'.Stepped:wait(0)
  2254. end
  2255. end
  2256. end
  2257.  
  2258.  
  2259.  
  2260.  
  2261. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2262. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2263. end
  2264.  
  2265. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2266. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2267. prt.Anchored=true
  2268. prt.CFrame=cframe
  2269. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2270. --http://www.roblox.com/asset/?id=4770560
  2271. game:GetService("Debris"):AddItem(prt,2)
  2272. CF=prt.CFrame
  2273. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2274. for i=0,1,0.2 do
  2275. wait()
  2276. Part.CFrame=CF*cf(0,0,-0.4)
  2277. end
  2278. for i=0,1,delay do
  2279. wait()
  2280. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2281. Mesh.Scale=Mesh.Scale
  2282. end
  2283. for i=0,1,0.1 do
  2284. wait()
  2285. Part.Transparency=i
  2286. end
  2287. Part.Parent=nil
  2288. end),prt,msh,CF)
  2289. end
  2290.  
  2291. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2292. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2293. prt.Anchored=true
  2294. prt.Material = "SmoothPlastic"
  2295. prt.CFrame=cframe
  2296. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2297. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2298. game:GetService("Debris"):AddItem(prt,5)
  2299. coroutine.resume(coroutine.create(function(Part,Mesh)
  2300. for i=0,1,delay do
  2301. swait()
  2302. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2303. Part.Transparency=i
  2304. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2305. end
  2306. Part.Parent=nil
  2307. end),prt,msh)
  2308. end
  2309.  
  2310. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2311. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2312. prt.Anchored=true
  2313. prt.Material = "Neon"
  2314. prt.CFrame=cframe
  2315. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2316. game:GetService("Debris"):AddItem(prt,5)
  2317. coroutine.resume(coroutine.create(function(Part,Mesh)
  2318. local rtype = rottype
  2319. for i=0,1,delay do
  2320. swait()
  2321. if rtype == 1 then
  2322. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2323. elseif rtype == 2 then
  2324. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2325. end
  2326. Part.Transparency=i
  2327. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2328. end
  2329. Part.Parent=nil
  2330. end),prt,msh)
  2331. end
  2332.  
  2333. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2334. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2335. prt.Anchored=true
  2336. prt.CFrame=cframe
  2337. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2338. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2339. game:GetService("Debris"):AddItem(prt,5)
  2340. coroutine.resume(coroutine.create(function(Part,Mesh)
  2341. for i=0,1,delay do
  2342. wait()
  2343. Part.Transparency=i
  2344. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2345. end
  2346. Part.Parent=nil
  2347. end),prt,msh)
  2348. end
  2349.  
  2350. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2351. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2352. prt.Anchored=false
  2353. prt.CFrame=cframe
  2354. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2355. local wld=weld(prt,prt,Parent,cframe)
  2356. game:GetService("Debris"):AddItem(prt,5)
  2357. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2358. for i=0,1,delay do
  2359. wait()
  2360. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2361. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2362. Part.Transparency=i
  2363. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2364. end
  2365. Part.Parent=nil
  2366. end),prt,msh,wld)
  2367. end
  2368.  
  2369. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2370. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2371. prt.Anchored=false
  2372. prt.CFrame=cframe
  2373. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2374. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2375. game:GetService("Debris"):AddItem(prt,5)
  2376. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2377. for i=0,1,delay do
  2378. wait()
  2379. Weld.C0=euler(i*20,0,0)
  2380. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2381. Part.Transparency=i
  2382. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2383. end
  2384. Part.Parent=nil
  2385. end),prt,msh,wld)
  2386. end
  2387.  
  2388. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2389. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2390. prt.Anchored=true
  2391. prt.CFrame=cframe
  2392. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2393. game:GetService("Debris"):AddItem(prt,2)
  2394. coroutine.resume(coroutine.create(function(Part,Mesh)
  2395. for i=0,1,delay do
  2396. wait()
  2397. Part.CFrame=Part.CFrame
  2398. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2399. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2400. prt2.Anchored=true
  2401. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2402. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2403. game:GetService("Debris"):AddItem(prt2,2)
  2404. coroutine.resume(coroutine.create(function(Part,Mesh)
  2405. for i=0,1,0.1 do
  2406. wait()
  2407. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2408. end
  2409. Part.Parent=nil
  2410. end),prt2,msh2)
  2411. end
  2412. for i=0,1,delay*2 do
  2413. wait()
  2414. Part.CFrame=Part.CFrame
  2415. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2416. end
  2417. Part.Parent=nil
  2418. end),prt,msh)
  2419. end
  2420.  
  2421. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2422. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2423. prt.Anchored=true
  2424. prt.CFrame=cframe
  2425. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2426. game:GetService("Debris"):AddItem(prt,2)
  2427. coroutine.resume(coroutine.create(function(Part,Mesh)
  2428. for i=0,1,delay do
  2429. wait()
  2430. Part.CFrame=Part.CFrame
  2431. Part.Transparency=i
  2432. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2433. end
  2434. Part.Parent=nil
  2435. end),prt,msh)
  2436. end
  2437.  
  2438. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2439. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2440. prt.Anchored=true
  2441. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2442. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2443. game:GetService("Debris"):AddItem(prt,2)
  2444. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2445. CF=Part.CFrame
  2446. Numbb=0
  2447. randnumb=math.random()/10
  2448. rand1=math.random()/10
  2449. for i=0,1,rand1 do
  2450. wait()
  2451. CF=CF*cf(0,math.random()/2,0)
  2452. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2453. Part.CFrame=CF*euler(Numbb,0,0)
  2454. Part.Transparency=i
  2455. Numbb=Numbb+randnumb
  2456. end
  2457. Part.Parent=nil
  2458. end),prt,CF,Numbb,randnumb)
  2459. end
  2460.  
  2461. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2462. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2463. prt.Anchored=true
  2464. prt.CFrame=cframe
  2465. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2466. game:GetService("Debris"):AddItem(prt,5)
  2467. coroutine.resume(coroutine.create(function(Part,Mesh)
  2468. for i=0,1,delay do
  2469. wait()
  2470. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2471. Part.Transparency=i
  2472. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2473. end
  2474. Part.Parent=nil
  2475. end),prt,msh)
  2476. end
  2477.  
  2478. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2479. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2480. prt.Anchored=true
  2481. prt.CFrame=cframe
  2482. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2483. game:GetService("Debris"):AddItem(prt,2)
  2484. coroutine.resume(coroutine.create(function(Part,Mesh)
  2485. for i=0,1,delay do
  2486. wait()
  2487. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2488. Part.Transparency=i
  2489. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2490. end
  2491. Part.Parent=nil
  2492. end),prt,msh)
  2493. end
  2494.  
  2495. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2496. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2497. prt.Anchored=true
  2498. prt.CFrame=cframe*cf(x,y,z)
  2499. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2500. game:GetService("Debris"):AddItem(prt,5)
  2501. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2502. local num=math.random()
  2503. local num2=math.random(-3,2)+math.random()
  2504. local numm=0
  2505. for i=0,1,delay*2 do
  2506. swait()
  2507. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2508. Part.Transparency=i
  2509. numm=numm+0.01
  2510. end
  2511. Part.Parent=nil
  2512. Mesh.Parent=nil
  2513. end),prt,msh,x,y,z)
  2514. end
  2515.  
  2516.  
  2517.  
  2518. function newRay(start,face,range,wat)
  2519. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2520. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2521. return rey,hit,pos
  2522. end
  2523.  
  2524. function Landing()
  2525. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2526. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2527. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2528. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2529. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2530. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2531.  
  2532. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2533. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2534. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2535. end
  2536.  
  2537.  
  2538.  
  2539.  
  2540.  
  2541.  
  2542.  
  2543.  
  2544.  
  2545.  
  2546. function nooutline(part)
  2547. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2548. end
  2549.  
  2550.  
  2551.  
  2552.  
  2553. function debris(cfremz, thepart, amt)
  2554. for j = 1, amt do
  2555. do
  2556. local pr = Instance.new("Part")
  2557. nooutline(pr)
  2558. pr.Name = "debrisobeb"
  2559. pr.Anchored = true
  2560. pr.BrickColor = thepart.BrickColor
  2561. pr.CanCollide = true
  2562. pr.Material = thepart.Material
  2563. pr.Transparency = thepart.Transparency
  2564. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2565. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2566. pr.Parent = workspace
  2567. game.Debris:AddItem(pr, 25)
  2568. delay(15, function()
  2569. if pr then
  2570. pr.CanCollide = false
  2571. pr.Anchored = false
  2572. end
  2573. end)
  2574. end
  2575. end
  2576. for c = 1, amt do
  2577. do
  2578. local pr2 = Instance.new("Part")
  2579. nooutline(pr2)
  2580. pr2.Name = "moredebr"
  2581. pr2.Anchored = false
  2582. pr2.BrickColor = thepart.BrickColor
  2583. pr2.CanCollide = false
  2584. pr2.Material = thepart.Material
  2585. pr2.Transparency = thepart.Transparency
  2586. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2587. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2588. pr2.Parent = workspace
  2589. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2590. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2591. game.Debris:AddItem(pr2, 45)
  2592. delay(2, function()
  2593. pr2.CanCollide = true
  2594. wait(10)
  2595. if pr2 then
  2596. pr2.CanCollide = false
  2597. end
  2598. end)
  2599. end
  2600. end
  2601. end
  2602.  
  2603.  
  2604.  
  2605.  
  2606.  
  2607.  
  2608.  
  2609.  
  2610.  
  2611.  
  2612. function AirSlam()
  2613. NoAnims = true
  2614. attack = true
  2615. for i = 1, 20 do
  2616. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2617. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2618. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2619. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2622. if Debounces.on == false then break end
  2623. wait()
  2624. end
  2625. wait(0.5)
  2626.  
  2627.  
  2628. coroutine.resume(coroutine.create(function()
  2629. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2630. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2631. MagicBlock(BrickColor.new("Insitutional white"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2632. end))
  2633.  
  2634. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2635.  
  2636. hum.WalkSpeed = 50
  2637. BV = Instance.new("BodyVelocity", torso)
  2638. BV.maxForce = Vector3.new(0,200000,0)
  2639. BV.P = 100000
  2640. BV.velocity = Vector3.new(0,150,0)
  2641. for i = 1, 20 do
  2642. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2643. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2645. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2648. if Debounces.on == false then break end
  2649. wait()
  2650. end
  2651. BV:Destroy()
  2652.  
  2653. coroutine.resume(coroutine.create(function()
  2654. for i = 1, 2880, 48 do
  2655. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2656. rs:wait(4)
  2657. end
  2658. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2659. end))
  2660.  
  2661. for i = 1, 30 do
  2662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2664. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2668. if Debounces.on == false then break end
  2669. wait()
  2670. end
  2671.  
  2672. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2673. for i = 1, 20 do
  2674. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2675. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2676. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2677. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2680. if Debounces.on == false then break end
  2681. wait()
  2682. end
  2683. end
  2684. local ry,ht,ps=nil,nil,nil
  2685. while ht==nil do
  2686. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2687. wait()
  2688. end
  2689. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2690. if par then
  2691. local cfremz = CFrame.new(loc)
  2692. debris(cfremz, par, 50)
  2693. end
  2694. coroutine.resume(coroutine.create(function()
  2695. Ring()
  2696. end))
  2697. Landing()
  2698. wait(1)
  2699. Ring()
  2700. Ring()
  2701. wait(0.3)
  2702. Ring()
  2703. Landing()
  2704. Sound("rbxassetid://514867425",char,90,1,false)
  2705. hum.WalkSpeed = 5
  2706. for i = 1, 25 do
  2707. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2708. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2709. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2710. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2711. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2712. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2713. if Debounces.on == false then break end
  2714. wait()
  2715. end
  2716. wait(0.2)
  2717. attack = false
  2718. NoAnims = false
  2719. end
  2720.  
  2721.  
  2722.  
  2723. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2724. local p = Instance.new("Part")
  2725. p.Parent = parent
  2726. p.Size = Vector3.new(1,1,1)
  2727. p.Transparency = transparency
  2728. p.Reflectance = reflectance
  2729. p.CanCollide = false
  2730. p.BrickColor = brickcolor
  2731. p.Material = material
  2732. return p
  2733. end
  2734.  
  2735.  
  2736. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2737. local weld = Instance.new("Weld")
  2738. weld.Parent = parent
  2739. weld.Part0 = part0
  2740. weld.Part1 = part1
  2741. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2742. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2743. return weld
  2744. end
  2745.  
  2746.  
  2747.  
  2748. --[[HandleR = Instance.new("Part")
  2749. HandleR.BrickColor = BrickColor.new("Insitutional white")
  2750. HandleR.Material = "Neon"
  2751. HandleR.Transparency = 0.3
  2752. HandleR.Size = Vector3.new(1,0.8,4)
  2753. HandleR.CFrame = sorb.CFrame
  2754. HandleRM = Instance.new("SpecialMesh",HandleR)
  2755. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2756. HandleRM.Scale = Vector3.new(1,1,1)
  2757.  
  2758. HandleL = Instance.new("Part")
  2759. HandleL.BrickColor = BrickColor.new("Insitutional white")
  2760. HandleL.Material = "Neon"
  2761. HandleL.Transparency = 0.3
  2762. HandleL.Size = Vector3.new(1,0.8,4)
  2763. HandleL.CFrame = sorb2.CFrame
  2764. HandleLM = Instance.new("SpecialMesh",HandleL)
  2765. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2766. HandleLM.Scale = Vector3.new(1,1,1)]]
  2767.  
  2768.  
  2769. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Insitutional white"))
  2770. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2771. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Insitutional white"))
  2772. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2773.  
  2774.  
  2775. v3 = Vector3.new
  2776. rad=math.rad
  2777.  
  2778. kiblade = Instance.new("Part",char)
  2779. kiblade.Name = "Blade"
  2780. kiblade.Size = v3(1,5,1)
  2781. kiblade.Transparency = 1
  2782. kiblade.BrickColor = BrickColor.new("Insitutional white")
  2783. kiblade.Position = v3(999,999,999)
  2784. kiblade.CanCollide = false
  2785. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2786. kiblademesh.MeshType = "FileMesh"
  2787. kiblademesh.MeshId = "rbxassetid://898849476"
  2788. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2789. kiweld7 = Instance.new("Weld",kiblade)
  2790. kiweld7.Part0 = rarm
  2791. kiweld7.Part1 = kiblade
  2792. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2793. kiblade1 = Instance.new("Part",char)
  2794. kiblade1.Name = "Blade"
  2795. kiblade1.Transparency = 1
  2796. kiblade1.Size = v3(0.1,0.1,0.1)
  2797. kiblade1.Position = v3(999,999,999)
  2798. kiblade1.CanCollide = false
  2799. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2800. kiblademesh.MeshType = "Sphere"
  2801. kiblademesh.Scale = v3(1,1,1)
  2802. kiweld = Instance.new("Weld",kiblade1)
  2803. kiweld.Part0 = rarm
  2804. kiweld.Part1 = kiblade1
  2805. kiweld.C0 = CFrame.new(0,-1,0)
  2806. kiblade2 = Instance.new("Part",char)
  2807. kiblade2.Name = "Blade"
  2808. kiblade2.Size = v3(0.1,0.1,0.1)
  2809. kiblade2.Transparency = 1
  2810. kiblade2.Position = v3(999,999,999)
  2811. kiblade2.CanCollide = false
  2812. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2813. kiblademesh.MeshType = "Sphere"
  2814. kiblademesh.Scale = v3(1,1,1)
  2815. kiweld = Instance.new("Weld",kiblade2)
  2816. kiweld.Part0 = rarm
  2817. kiweld.Part1 = kiblade2
  2818. kiweld.C0 = CFrame.new(0,-4.5,0)
  2819. torso = game.Players.LocalPlayer.Character.Torso
  2820. head = game.Players.LocalPlayer.Character.Head
  2821. torso1 = Instance.new("Attachment",kiblade1)
  2822. head1 = Instance.new("Attachment",kiblade2)
  2823. trail = Instance.new("Trail",torso)
  2824. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2825. trail.Attachment0 = torso1
  2826. trail.Attachment1 = head1
  2827. trail.Lifetime = 0.5
  2828. trail.Enabled = false
  2829.  
  2830.  
  2831.  
  2832.  
  2833. kiblade2 = Instance.new("Part",char)
  2834. kiblade2.Name = "Blade"
  2835. kiblade2.Size = v3(1,5,1)
  2836. kiblade2.Transparency = 1
  2837. kiblade2.BrickColor = BrickColor.new("Insitutional white")
  2838. kiblade2.Position = v3(999,999,999)
  2839. kiblade2.CanCollide = false
  2840. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2841. kiblademesh2.MeshType = "FileMesh"
  2842. kiblademesh2.MeshId = "rbxassetid://898849476"
  2843. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2844. kiweld72 = Instance.new("Weld",kiblade2)
  2845. kiweld72.Part0 = larm
  2846. kiweld72.Part1 = kiblade2
  2847. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2848. kiblade12 = Instance.new("Part",char)
  2849. kiblade12.Name = "Blade"
  2850. kiblade12.Transparency = 1
  2851. kiblade12.Size = v3(0.1,0.1,0.1)
  2852. kiblade12.Position = v3(999,999,999)
  2853. kiblade12.CanCollide = false
  2854. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2855. kiblademesh2.MeshType = "Sphere"
  2856. kiblademesh2.Scale = v3(1,1,1)
  2857. kiweld2 = Instance.new("Weld",kiblade12)
  2858. kiweld2.Part0 = larm
  2859. kiweld2.Part1 = kiblade12
  2860. kiweld2.C0 = CFrame.new(0,-1,0)
  2861. kiblade22 = Instance.new("Part",char)
  2862. kiblade22.Name = "Blade"
  2863. kiblade22.Size = v3(0.1,0.1,0.1)
  2864. kiblade22.Transparency = 1
  2865. kiblade22.Position = v3(999,999,999)
  2866. kiblade22.CanCollide = false
  2867. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2868. kiblademesh2.MeshType = "Sphere"
  2869. kiblademesh2.Scale = v3(1,1,1)
  2870. kiweld2 = Instance.new("Weld",kiblade22)
  2871. kiweld2.Part0 = larm
  2872. kiweld2.Part1 = kiblade22
  2873. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2874. torso2 = game.Players.LocalPlayer.Character.Torso
  2875. head2 = game.Players.LocalPlayer.Character.Head
  2876. torso12 = Instance.new("Attachment",kiblade12)
  2877. head12 = Instance.new("Attachment",kiblade22)
  2878. trail2 = Instance.new("Trail",torso2)
  2879. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2880. trail2.Attachment0 = torso12
  2881. trail2.Attachment1 = head12
  2882. trail2.Lifetime = 0.5
  2883. trail2.Enabled = false
  2884.  
  2885.  
  2886.  
  2887. local Gibs = game.Workspace
  2888.  
  2889.  
  2890.  
  2891.  
  2892.  
  2893.  
  2894.  
  2895.  
  2896.  
  2897.  
  2898.  
  2899.  
  2900. function Kill(Character)
  2901. Character.Humanoid.Health = 0
  2902. local poo = Instance.new("IntValue",Character)
  2903. poo.Name = "haha nope"
  2904. local svch = Character
  2905. local hum = Character:findFirstChild("Humanoid")
  2906. Character.Archivable = true
  2907. local chrclone = Character:clone()
  2908. Character.Archivable = false
  2909.  
  2910. local ch = chrclone:GetChildren()
  2911. local i
  2912. for i = 1,#ch do
  2913. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2914. ch[i]:remove()
  2915. end
  2916. end
  2917. local function Scan(ch)
  2918. local e
  2919. for e = 1,#ch do
  2920. Scan(ch[e]:GetChildren())
  2921. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2922. ch[e]:remove()
  2923. end
  2924. end
  2925. end
  2926. Scan(chrclone:GetChildren())
  2927.  
  2928. local hum2 = chrclone:findFirstChild("Humanoid")
  2929.  
  2930.  
  2931. if hum2 ~= nil then
  2932. hum2.Name = "Humanoid2"
  2933. hum2.PlatformStand = true
  2934. hum2.Sit = true
  2935. hum2.MaxHealth = 0
  2936. hum2.Health = 0
  2937. end
  2938.  
  2939. local ch = Character:GetChildren()
  2940. local i
  2941. for i = 1,#ch do
  2942. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2943. ch[i]:remove()
  2944. end
  2945. end
  2946.  
  2947. wait(0.2)
  2948.  
  2949. local ch = Character:GetChildren()
  2950. local i
  2951. for i = 1,#ch do
  2952. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2953. ch[i]:remove()
  2954. end
  2955. end
  2956. Character = chrclone
  2957. local Torso = Character.Torso
  2958. local movevector = Vector3.new()
  2959.  
  2960. if Torso then
  2961. local Head = Character:FindFirstChild("Head")
  2962. local Limb = Character:FindFirstChild("Right Arm")
  2963. if Limb then
  2964.  
  2965. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2966. local Joint = Instance.new("Glue")
  2967. Joint.Name = "RightShoulder"
  2968. Joint.Part0 = Torso
  2969. Joint.Part1 = Limb
  2970. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2971. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2972. Joint.Parent = Torso
  2973.  
  2974. local B = Instance.new("Part")
  2975. B.TopSurface = 0
  2976. B.BottomSurface = 0
  2977. B.formFactor = "Symmetric"
  2978. B.Size = Vector3.new(1, 1, 1)
  2979. B.Transparency = 1
  2980. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2981. B.Parent = Character
  2982. local W = Instance.new("Weld")
  2983. W.Part0 = Limb
  2984. W.Part1 = B
  2985. W.C0 = CFrame.new(0, -0.5, 0)
  2986. W.Parent = Limb
  2987.  
  2988. end
  2989. local Limb = Character:FindFirstChild("Left Arm")
  2990. if Limb then
  2991.  
  2992. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2993. local Joint = Instance.new("Glue")
  2994. Joint.Name = "LeftShoulder"
  2995. Joint.Part0 = Torso
  2996. Joint.Part1 = Limb
  2997. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2998. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2999. Joint.Parent = Torso
  3000.  
  3001. local B = Instance.new("Part")
  3002. B.TopSurface = 0
  3003. B.BottomSurface = 0
  3004. B.formFactor = "Symmetric"
  3005. B.Size = Vector3.new(1, 1, 1)
  3006. B.Transparency = 1
  3007. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3008. B.Parent = Character
  3009. local W = Instance.new("Weld")
  3010. W.Part0 = Limb
  3011. W.Part1 = B
  3012. W.C0 = CFrame.new(0, -0.5, 0)
  3013. W.Parent = Limb
  3014.  
  3015. end
  3016. local Limb = Character:FindFirstChild("Right Leg")
  3017. if Limb then
  3018.  
  3019. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  3020. local Joint = Instance.new("Glue")
  3021. Joint.Name = "RightHip"
  3022. Joint.Part0 = Torso
  3023. Joint.Part1 = Limb
  3024. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3025. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  3026. Joint.Parent = Torso
  3027.  
  3028. local B = Instance.new("Part")
  3029. B.TopSurface = 0
  3030. B.BottomSurface = 0
  3031. B.formFactor = "Symmetric"
  3032. B.Size = Vector3.new(1, 1, 1)
  3033. B.Transparency = 1
  3034. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3035. B.Parent = Character
  3036. local W = Instance.new("Weld")
  3037. W.Part0 = Limb
  3038. W.Part1 = B
  3039. W.C0 = CFrame.new(0, -0.5, 0)
  3040. W.Parent = Limb
  3041.  
  3042. end
  3043. local Limb = Character:FindFirstChild("Left Leg")
  3044. if Limb then
  3045.  
  3046. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  3047. local Joint = Instance.new("Glue")
  3048. Joint.Name = "LeftHip"
  3049. Joint.Part0 = Torso
  3050. Joint.Part1 = Limb
  3051. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3052. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  3053. Joint.Parent = Torso
  3054.  
  3055. local B = Instance.new("Part")
  3056. B.TopSurface = 0
  3057. B.BottomSurface = 0
  3058. B.formFactor = "Symmetric"
  3059. B.Size = Vector3.new(1, 1, 1)
  3060. B.Transparency = 1
  3061. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  3062. B.Parent = Character
  3063. local W = Instance.new("Weld")
  3064. W.Part0 = Limb
  3065. W.Part1 = B
  3066. W.C0 = CFrame.new(0, -0.5, 0)
  3067. W.Parent = Limb
  3068.  
  3069. end
  3070. --[
  3071. local Bar = Instance.new("Part")
  3072. Bar.TopSurface = 0
  3073. Bar.BottomSurface = 0
  3074. Bar.formFactor = "Symmetric"
  3075. Bar.Size = Vector3.new(1, 1, 1)
  3076. Bar.Transparency = 1
  3077. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  3078. Bar.Parent = Character
  3079. local Weld = Instance.new("Weld")
  3080. Weld.Part0 = Torso
  3081. Weld.Part1 = Bar
  3082. Weld.C0 = CFrame.new(0, 0.5, 0)
  3083. Weld.Parent = Torso
  3084. --]]
  3085. end
  3086. Character.Parent = Gibs
  3087. game.Debris:AddItem(Character, 12)
  3088. if movevector ~= Vector3.new() then
  3089. for i = 1,10 do
  3090. wait()
  3091. Torso.Velocity = Vector3.new(0,0,-100)
  3092. Head.Velocity = movevector * 200
  3093. end
  3094. end
  3095. end
  3096.  
  3097.  
  3098.  
  3099. function SpinSlice()
  3100. NoAnims = true
  3101. attack = true
  3102.  
  3103.  
  3104. Sound("rbxassetid://588738949",char,90,1,false)
  3105. kiblade.Transparency = 0
  3106. kiblade2.Transparency = 0
  3107. trail.Enabled = true
  3108. trail2.Enabled = true
  3109.  
  3110. hum.WalkSpeed = 0
  3111. for i = 1,40 do
  3112. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3113. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3114. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  3116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  3117. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3118. if Debounces.on == false then break end
  3119. wait()
  3120. end
  3121.  
  3122.  
  3123. coroutine.resume(coroutine.create(function()
  3124. local BF = Instance.new("BodyVelocity",hed)
  3125. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  3126. BF.velocity = root.CFrame.lookVector*120
  3127. wait(2.0)
  3128. BF:remove()
  3129. end))
  3130.  
  3131. coroutine.resume(coroutine.create(function()
  3132. Sound("rbxassetid://588734356",char,90,1,false)
  3133. wait(.1)
  3134. Sound("rbxassetid://588734356",char,90,1,false)
  3135. wait(.1)
  3136. Sound("rbxassetid://588734356",char,90,1,false)
  3137. wait(.1)
  3138. Sound("rbxassetid://588734356",char,90,1,false)
  3139. wait(.1)
  3140. Sound("rbxassetid://588734356",char,90,1,false)
  3141. wait(.1)
  3142. Sound("rbxassetid://588734356",char,90,1,false)
  3143. wait(.1)
  3144. Sound("rbxassetid://588734356",char,90,1,false)
  3145. wait(.1)
  3146. Sound("rbxassetid://588734356",char,90,1,false)
  3147. end))
  3148. local HitBox = Instance.new("Part",rarm)
  3149. HitBox.Size = Vector3.new(1,5,1)
  3150. HitBox.CanCollide = false
  3151. HitBox.Transparency = 1
  3152. local HitBox2 = Instance.new("Weld",HitBox)
  3153. HitBox2.Part0 = rarm
  3154. HitBox2.Part1 = HitBox
  3155. HitBox2.C0 = CFrame.new(0,-1.8,0)
  3156. HitBox.Touched:connect(function(hit)
  3157. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3158. Kill(hit.Parent)
  3159. hit.Parent.Humanoid.PlatformStand = true
  3160. end
  3161. end)
  3162.  
  3163. local HitBox2 = Instance.new("Part",larm)
  3164. HitBox2.Size = Vector3.new(1,5,1)
  3165. HitBox2.CanCollide = false
  3166. HitBox2.Transparency = 1
  3167. local HitBox22 = Instance.new("Weld",HitBox2)
  3168. HitBox22.Part0 = larm
  3169. HitBox22.Part1 = HitBox2
  3170. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3171. HitBox2.Touched:connect(function(hit)
  3172. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3173. Kill(hit.Parent)
  3174. hit.Parent.Humanoid.PlatformStand = true
  3175. end
  3176. end)
  3177.  
  3178. for i = 1,40 do
  3179. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3180. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3181. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3184. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3185. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3186. if Debounces.on == false then break end
  3187. wait()
  3188. end
  3189. kiblade.Transparency = 1
  3190. kiblade2.Transparency = 1
  3191. trail.Enabled = false
  3192. trail2.Enabled = false
  3193. HitBox:Destroy()
  3194. HitBox2:Destroy()
  3195. hum.WalkSpeed = 5
  3196. attack = false
  3197. NoAnims = false
  3198. end
  3199.  
  3200.  
  3201.  
  3202.  
  3203. function hito(partoz, magn, dmg, debtim)
  3204. for _, guy in pairs(workspace:GetChildren()) do
  3205. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3206. do
  3207. local humz = guy:FindFirstChildOfClass("Humanoid")
  3208. local hed = guy:FindFirstChild("Head")
  3209. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3210. local db = Instance.new("StringValue")
  3211. db.Name = "alabo"
  3212. db.Parent = hed
  3213. delay(debtim, function()
  3214. db:Destroy()
  3215. end)
  3216. end
  3217. end
  3218. end
  3219. end
  3220. end
  3221.  
  3222.  
  3223.  
  3224. ang = CFrame.Angles
  3225. rd = math.rad
  3226. rd2 = math.random
  3227. ov = false
  3228.  
  3229.  
  3230.  
  3231. nooutline = function(i)
  3232. i.TopSurface = 10
  3233. end
  3234. makepart = function(l, m, n, o, p, q, r)
  3235. local s = Instance.new("Part")
  3236. s.BrickColor = BrickColor.new(l)
  3237. s.Name = m
  3238. s.Transparency = o
  3239. nooutline(s)
  3240. s.Reflectance = n
  3241. s.Material = p
  3242. s.Anchored = true
  3243. s.CanCollide = false
  3244. s.Locked = true
  3245. s.CFrame = r
  3246. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3247. s.Parent = q
  3248. return s
  3249. end
  3250.  
  3251. makemesh = function(t, u, v, w)
  3252. local x = Instance.new("SpecialMesh")
  3253. x.MeshType = t
  3254. x.Scale = u
  3255. if t == "FileMesh" then
  3256. x.MeshId = v
  3257. end
  3258. x.Parent = w
  3259. return x
  3260. end
  3261.  
  3262. local H = {}
  3263.  
  3264.  
  3265. Barrage = function()
  3266. modz = Instance.new("Model")
  3267. modz.Name = "efx"
  3268. modz.Parent = char
  3269. ov = true
  3270. hum.AutoRotate = false
  3271. local aN = nil
  3272. local a9 = true
  3273. local aa = {}
  3274. local ab = {}
  3275. local b7 = {}
  3276. for j = 1, 16 do
  3277. local ac = Instance.new("Part")
  3278. nooutline(ac)
  3279. ac.Anchored = true
  3280. ac.Locked = true
  3281. ac.CanCollide = false
  3282. ac.Material = "Neon"
  3283. ac.Size = Vector3.new(1, 1, 1)
  3284. ac.Transparency = 1
  3285. ac.CFrame = CFrame.new(0, 1000, 0)
  3286. ac.Parent = modz
  3287. ac.BrickColor = BrickColor.new("Insitutional white")
  3288. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3289. table.insert(aa, ac)
  3290. end
  3291. for j = 1, 40 do
  3292. local a3 = makepart("Insitutional white", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3293. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3294. table.insert(ab, a3)
  3295. end
  3296. for j = 1, 30 do
  3297. local a3 = makepart("Insitutional white", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3298. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3299. table.insert(b7, a3)
  3300. end
  3301. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3302. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3303. for I,aO in pairs(H) do
  3304. if aO.Parent == rarm or aO.Parent == larm then
  3305. aN = aO.Transparency
  3306. aO.Transparency = 1
  3307. end
  3308. end
  3309. local a8 = Instance.new("BodyGyro")
  3310. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3311. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3312. a8.P = 580000
  3313. a8.D = 250
  3314. a8.Parent = root
  3315. coroutine.resume(coroutine.create(function()
  3316. while a8 do
  3317. swait()
  3318. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3319. end
  3320. end))
  3321. local af = 0
  3322. local ag = 0
  3323. repeat
  3324. ag = ag + 1
  3325. if af == 0 then
  3326. af = 1
  3327. else
  3328. af = af % 14 + 1
  3329. end
  3330. coroutine.resume(coroutine.create(function()
  3331. local ah = aa[af]
  3332. local ai = ab[af]
  3333. local aj = ab[af + 14]
  3334. local ba = b7[af]
  3335. ah.Size = Vector3.new(1, 1, 2)
  3336. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3337. ah.Transparency = 0.25
  3338. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3339. ai.Transparency = 0.35
  3340. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3341. aj.Transparency = 0.45
  3342. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3343. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3344. if af % 2 == 1 then
  3345. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3346. else
  3347. if af % 2 == 0 then
  3348. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3349. end
  3350. end
  3351. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3352. ba.Transparency = 0.4
  3353. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3354. local bb = ah.CFrame * cf(0, 0, -5)
  3355. local bc = aj.CFrame * cf(0, -0.1, 0)
  3356. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3357. local ak = false
  3358. for j = 1, 12 do
  3359. swait()
  3360. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3361. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3362. if a1 and ak == false then
  3363. ak = true
  3364. local a3 = makepart("Insitutional white", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3365. do
  3366. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3367. game.Debris:AddItem(a3, 0.5)
  3368. local a5 = rd2(1, 12)
  3369. if a5 == 6 then
  3370. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3371. else
  3372. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3373. end
  3374. coroutine.resume(coroutine.create(function()
  3375. for I = 1, 4 do
  3376. swait()
  3377. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3378. a3.Transparency = a3.Transparency + 0.2
  3379. end
  3380. a3:Destroy()
  3381. end))
  3382. end
  3383. end
  3384. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3385. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3386. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3387. ah.Transparency = ah.Transparency + 0.0725
  3388. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3389. ai.Transparency = ai.Transparency + 0.06
  3390. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3391. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3392. aj.Transparency = aj.Transparency + 0.05
  3393. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3394. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3395. ba.Transparency = ba.Transparency + 0.06
  3396. end
  3397. end))
  3398. swait()
  3399. until ov == false
  3400. for I,aO in pairs(H) do
  3401. if aO.Parent == rarm or aO.Parent == larm then
  3402. aO.Transparency = aN
  3403. end
  3404. end
  3405. b8:Destroy()
  3406. b9:Destroy()
  3407. a8:Destroy()
  3408. hum.AutoRotate = true
  3409. ov = false
  3410. wait(1)
  3411. for I,al in pairs(aa) do
  3412. al:Destroy()
  3413. end
  3414. for I,am in pairs(ab) do
  3415. am:Destroy()
  3416. end
  3417. for I,be in pairs(b7) do
  3418. be:Destroy()
  3419. end
  3420. end
  3421.  
  3422.  
  3423.  
  3424.  
  3425.  
  3426.  
  3427. function Kneel()
  3428.  
  3429. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3430. if v:FindFirstChild('Humanoid') then
  3431.  
  3432. hum2 = v:FindFirstChild('Humanoid')
  3433. hum2.PlatformStand=true
  3434.  
  3435. end
  3436. end
  3437. end
  3438.  
  3439. --[[mouse.KeyDown:connect(function(key)
  3440. if key == "l" and Trans == false and Strength then
  3441. Transformation()
  3442. Trans = true
  3443. end
  3444. end)]]
  3445.  
  3446.  
  3447.  
  3448. mouse.KeyDown:connect(function(key)
  3449. if key == "z" then
  3450. GrabAndDrag()
  3451. end
  3452. end)
  3453.  
  3454.  
  3455. mouse.KeyDown:connect(function(key)
  3456. if key == "x" then
  3457. AirSlam()
  3458. end
  3459. end)
  3460.  
  3461.  
  3462.  
  3463. mouse.KeyDown:connect(function(key)
  3464. if key == "c" then
  3465. SpinSlice()
  3466. end
  3467. end)
  3468.  
  3469.  
  3470. mouse.KeyDown:connect(function(key)
  3471. if key == "p" and Full == false then
  3472. FullPower()
  3473. end
  3474. end)
  3475.  
  3476. mouse.KeyDown:connect(function(key)
  3477. if key == "1" then
  3478. Sound("rbxassetid://966268002",char,90,0.6,false)
  3479. Kneel()
  3480. end
  3481. end)
  3482.  
  3483. mouse.KeyDown:connect(function(key)
  3484. if key == "v" then
  3485. if ov == false then
  3486. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3487. wait()
  3488. local ChatService = game:GetService("Chat")
  3489. wait()
  3490. local ChatService = game:GetService("Chat")
  3491. coroutine.resume(coroutine.create(function()
  3492. s = 0
  3493. repeat
  3494. s = s + 1
  3495. Barrage()
  3496. wait()
  3497. until not ov
  3498. end))
  3499. if Full == true then
  3500. coroutine.resume(coroutine.create(function()
  3501. s = 0
  3502. repeat
  3503. s = s + 1
  3504. Barrage()
  3505. wait()
  3506. until not ov
  3507. end))
  3508. end
  3509. mouse.KeyUp:connect(function(key)
  3510. if key == "v" then
  3511. wait(0.4)
  3512. ov = false
  3513. wait(0.1)
  3514. end
  3515. end)
  3516. end
  3517. end
  3518. end)
  3519.  
  3520.  
  3521.  
  3522.  
  3523.  
  3524. -----animations-----
  3525.  
  3526. game:GetService("RunService").RenderStepped:connect(function()
  3527. char.Humanoid.FreeFalling:connect(function(f)
  3528. if f then
  3529. ffing = true
  3530. else
  3531. ffing = false
  3532. end
  3533. end)
  3534. sine = sine + add
  3535. if ffing==true then
  3536. anim="jump"
  3537. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3538. anim="idle"
  3539. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3540. anim = "walk"
  3541. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3542. anim = "run"
  3543. end
  3544.  
  3545. if NoAnims==false then
  3546. if anim=="idle" then
  3547. add=0.5
  3548. if trans == false then
  3549. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3550. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3551. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3552. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3553. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3554. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3555. else
  3556. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3557. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3558. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3561. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3562. end
  3563.  
  3564. elseif anim=="walk" then
  3565. add=0.5
  3566. if trans == false then
  3567. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3568. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3569. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3570. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3571. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3572. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3573. else
  3574. change = 0.5
  3575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3576. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3581. end
  3582.  
  3583. elseif anim=="run" then
  3584. add=0.5
  3585. if trans == false then
  3586. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3587. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3588. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3589. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3590. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3591. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3592. else
  3593. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3594. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3595. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3596. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3597. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3598. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3599. end
  3600.  
  3601. elseif anim=="jump" then
  3602. add=0.5
  3603. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3604. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3605. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3606. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3607. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3608. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3609.  
  3610. end
  3611. end
  3612.  
  3613. end)
  3614.  
  3615.  
  3616. --[[l = game.Lighting
  3617. l.TimeOfDay = 1
  3618. game.Lighting.Ambient = Color3.new(0,0,0)
  3619. l.Brightness = 0.1]]--
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