Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ##- Server & Steam Ports (All 3 ports must be unique per server instance).
- server_port 20115
- steam_communications_port 8715
- steam_query_port 28015
- ###- Server Settings
- server_name 77th sunday Line Battle Hosted by the QRR
- server_welcome_message Welcome to the QRR public server!
- server_region europe
- server_admin_password Rocket
- server_password Cannon
- ###- Map Rotations
- #Rotation 1 = Desert Plains 1 || [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Egypt
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 2 = Grassyplainsii [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Grassyplainsii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking british
- faction_defending french
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 3 = Grassyplains iii [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Snowyplainsii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 4 = Tahir Desert [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Snowyplainsiii
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 5 = Training Grounds [Army Battlefield] - TRAINING & PROMOTIONS - Calm Weather | Evening
- !map_rotation start
- map_name traininggrounds
- game_mode ArmyBattlefield
- game_type Hardcore
- friendly_fire true
- round_time_minutes -1
- reinforcements_per_faction 9999
- wave_spawn_time_seconds -1
- faction_balancing false
- allow_faction_switching true
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 12
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- faction_attacking british
- faction_defending prussian
- artillery_fieldgun_respawn_timer 30
- !map_rotation end
- #Rotation 6 = Ernestridge [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Ernestridge
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 14
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 7 = Kinggeorge [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Kinggeorge
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 14
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 8 = Linburg [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Linburg
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 14
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
- #Rotation 9 = Desertplainssmall [Army Assault] - Calm Weather | Day
- !map_rotation start
- map_name Desertplainssmall
- game_mode ArmyAssault
- friendly_fire true
- round_time_minutes 20
- reinforcements_per_faction 500
- wave_spawn_time_seconds 1
- max_player_respawns 1
- faction_attacking french
- faction_defending british
- faction_balancing false
- allow_midround_spawning false
- allow_faction_switching false
- allow_spectating true
- minimum_players -1
- maximum_players 175
- time_hour 14
- time_dynamic false
- weather_preset calm
- weather_dynamic false
- game_type hardcore
- artillery_fieldgun_respawn_timer 1200
- !map_rotation end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement