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- # Understanding Backstab, Ambush, & use_stealth_attacks
- # Backstab: weapon skill, used for thieves to backstab with only specific weapon
- # ambush: true, used to train backstab with all weapons while stealthed
- # use_stealth_attacks: true, used by all guilds to train stealth, does not teach backstab
- # use_stealth_ranged: true, used to train stealth using ranged attacks
- hometown: Crossing
- quit_on_status_warning: false
- status_monitor_no_window: true
- status_monitor_respond: false
- favor_god: Damaris
- favor_goal: 25
- # Offer primers on favor altars instead of doing the puzzle, allows more immortal choices and is faster at higher favor counts
- use_favor_altars: false
- #immortal_aspect: panther
- saferoom_health_threshold: 25
- bescort_fare_handling: true
- depart_on_death: false
- health_threshold: 0
- repair_withdrawal_amount: 3000
- repair_timer: 21600 # Repair once every 6 hours
- repair_every: .inf # Infinity
- dump_junk: true
- default_stance: 100 0 80
- hunting_buddies:
- ###############
- # Safe Room
- ###############
- safe_room: 984
- #safe_room_empaths:
- #- name: ####
- # id: ####
- # - name: ####
- # id: ####
- #- name: ####
- # id: ####
- #- name: ####
- # id: ####
- braid_item: grass
- listen: true
- listen_observe: false
- # Hunting settings
- training_manager_hunting_priority: true
- training_manager_priority_skills:
- - Small Edged
- - Light Thrown
- - Bow
- - Backstab
- - Slings
- - Crossbow
- hunting_info:
- - :zone: goblin_shaman_crossing
- args:
- - d1
- - setup
- :duration: 30
- before:
- - go2 984
- - pick
- - go2 975
- - steal
- - Athletics
- - study-art
- - first-aid
- - appraisal
- - go2 975
- - Outdoorsmanship 32
- - workorder shaping
- # - workorder tailoring
- stop_on:
- - Small Edged
- - Brawling
- - Staves
- - :zone: wood_trolls
- args:
- - d1
- - setup
- :duration: 30
- gear:
- # ARMOR
- - :adjective: quilted
- :name: shirt
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: quilted
- :name: hood
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: padded
- :name: mask
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: quilted
- :name: pants
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: padded
- :name: gloves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective:
- :name: targe
- :is_leather: true
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: light
- :name: greaves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: ring
- :name: greaves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: scale
- :name: greaves
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- # BRAWLING
- - :adjective: parry
- :name: stick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective: brass
- :name: knuckles
- :is_leather: false
- :hinders_lockpicking: true
- :is_worn: true
- - :adjective: elbow
- :name: spikes
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: true
- # WEAPONS
- - :adjective: throwing
- :name: club
- :is_leather: false
- :lodges: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: bar
- :name: mace
- :is_leather: false
- :swappable: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: bastard
- :name: sword
- :is_leather: false
- :swappable: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: nisha
- :name: shortbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective:
- :name: poignard
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: javelin
- :is_leather: false
- :lodges: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: marlingspike
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective:
- :name: sling
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: false
- - :adjective: forest
- :name: crossbow
- :is_leather: true
- :hinders_lockpicking: false
- :is_worn: true
- - :adjective:
- :name: nightstick
- :is_leather: false
- :hinders_lockpicking: false
- :is_worn: false
- ##############
- # GEAR
- ##############
- gear_sets:
- standard:
- - quilted shirt
- - quilted hood
- - quilted pants
- - padded mask
- - padded gloves
- - targe
- - parry stick
- - brass knuckles
- - elbow spikes
- - nisha shortbow
- - forest crossbow
- stealing:
- - parry stick
- - nisha shortbow
- - forest crossbow
- - elbow spikes
- swimming:
- - parry stick
- - targe
- - brass knuckles
- - elbow spikes
- - nisha shortbow
- - forest crossbow
- naked: []
- ###############
- # COMBAT TRAINER SETTINGS
- ###############
- combat_trainer_target_increment: 8
- combat_trainer_action_count: 16
- use_analyze_combos: false
- use_weak_attacks: false
- skip_last_kill: false
- using_light_crossbow: true
- aiming_trainables:
- - Brawling
- - Light Thrown
- - Heavy Thrown
- dont_stalk: true
- ambush: false
- backstab: Small Edged
- use_stealth_attacks: false
- use_stealth_ranged: true
- cycle_armors:
- Light Armor:
- - quilted pants
- Chain Armor:
- - ring greaves
- Brigandine:
- - scale greaves
- Plate Armor:
- - light greaves
- cycle_armors_time: 125
- cycle_armors_hysteresis: true
- default_armor_type: Light Armor
- priority_defense: Evasion
- attack_overrides:
- Small Blunt: swing
- Large Blunt: swing
- Staves: swing
- Twohanded Blunt: swing
- Large Edged: slice
- Twohanded Edged: slice
- Polearms: jab
- training_abilities:
- Stealth: 60
- App Quick: 91
- Hunt: 80
- Analyze: 180
- Collect: 220
- # Ambush Choke: 60
- ##################
- # WEAPONS
- ##################
- weapon_training:
- Brawling: ''
- Offhand Weapon: marlingspike
- Small Edged: poignard
- Large Edged: bastard sword
- Twohanded Edged: bastard sword
- Polearms: javelin
- Small Blunt: marlingspike
- Large Blunt: bar mace
- Twohanded Blunt: bar mace
- Crossbow: forest crossbow
- Light Thrown: throwing club
- Bow: nisha shortbow
- Heavy Thrown: javelin
- Slings: sling
- Staves: nightstick
- dynamic_dance_skill: true
- dance_actions:
- - circle
- - bob
- - feint
- - weave
- - gouge
- - analyze
- priority_weapons:
- - Slings
- - Crossbow
- - Bow
- - Brawling
- - Light Thrown
- - Heavy Thrown
- - Polearms
- - Offhand Weapon
- - Small Edged
- - Large Edged
- - Twohanded Edged
- - Small Blunt
- - Large Blunt
- - Twohanded Blunt
- - Staves
- ###############
- # LOOTING
- ###############
- loot_subtractions:
- - rock
- - rocks
- loot_additions:
- - coffer
- - strongbox
- - chest
- - caddy
- - trunk
- - casket
- - skippet
- - crate
- - box
- - tooth
- - bolt
- - bolts
- - shard
- - shards
- - small rock
- - small rocks
- - smooth rock
- - smooth rocks
- - tooth
- - boar-tusk arrow
- - boar-tusk arrows
- loot_specials:
- - name: jadeite stones
- bag: backpack
- - name: kyanite stones
- bag: backpack
- - name: cigar
- bag: backpack
- - name: cigarillo
- bag: backpack
- restock:
- arrow:
- hometown: Crossing
- name: boar-tusk arrows
- room: 8263
- price: 62
- size: 5
- stackable: true
- quantity: 30
- bolt:
- name: crossbow bolt
- room: 8263
- price: 112
- size: 15
- stackable: true
- quantity: 30
- skinning:
- skin: true
- arrange_all: false
- arrange_count: 1
- tie_bundle: true
- ###############
- # MAGICKS
- ###############
- #MY KHRI: Darken(aug), Dampen(util/ward), Hasten(util), Plunder(aug), Focus(aug), Sight(aug).
- kneel_khri: true
- waggle_sets:
- default: &default
- - delay dampen focus hasten darken
- prehunt_buffs: *default
- buff_nonspells:
- khri:
- #- Prowess
- #- Sagacity
- #- Elusion
- #- Terrify
- - Hasten
- - Darken
- - Dampen
- #- Strike
- ########################
- # HUNTING BUDDY SETTINGS
- ########################
- ignored_npcs:
- - student
- - leopard
- - owl
- - Taala
- - foal
- - watchsoul # Cleric spell
- - appraiser # Dwarven appraiser
- - shadowling
- - Servant # Shadow Servant
- - guard # Town guard
- - zombie # necromancer pet
- - lynx
- textbook: false
- # Non-combat settings
- exp_timers:
- Stealth: 300
- Locksmithing: 600
- Thievery: 600
- Augmentation: 60
- Utility: 60
- train_with_spells: false
- training_nonspells:
- Augmentation: Focus
- Utility: Dampen
- crossing_training:
- - Thievery
- - Locksmithing
- - Perception
- - Appraisal
- - Athletics
- - Outdoorsmanship
- - First Aid
- ###############
- # Workorders
- ###############
- workorder_min_items: 3
- workorder_max_items: 4
- workorder_diff:
- tailoring: easy
- blacksmithing: challeng
- crafting_container: backpack
- shaping_tools:
- - drawknife
- - carving knife
- - rasp
- - clamps
- - slender saw
- - rifflers
- - chisels
- - scissors
- outfitting_tools:
- - knitting needle
- ###############
- # Stealing
- ###############
- stealing_buffs:
- khri:
- - Focus
- - Sight
- - Dampen
- - Plunder
- # - Slight
- steal_past_mindlock: false
- stealing_high_acceptable_count: 1
- stealing_low_acceptable_count: 2
- hide_to_steal: true
- npc_stealing_attempt_count: 2
- force_bin_town: Crossing
- bin_stolen: true
- slow_bin_speed: false # frostbite required
- stealing_bag: bag
- stealing_towns:
- - Crossing
- - Arthe Dale
- - Kaerna Village
- - Tiger Clan
- - Knife Clan
- #- Dirge # Will thug the shit out of you
- #- Leth Deriel
- #- Shard
- #- Horse Clan
- #- Aesry
- ###############
- # Locksmithing
- ###############
- box_loot_limit: 12
- lockpick_room_id: 984
- use_lockpick_ring: true
- skip_lockpick_ring_refill: false
- lockpick_ignore_diffilculty: false
- stop_pick_on_mindlock: false
- harvest_traps: true
- picking_pet_box_source: backpack
- picking_box_source: bag
- picking_box_storage: bag
- #lockpick_type: ordinary
- lockpick_dismantle:
- dirt_stacker: vial
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