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Exarion Nov 13th, 2014 192 Never
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  1. ROUTE 3
  2. - You note that Wrap does 3 damage, but what's often more important is how much it does when your defense has been lowered. Might be worth including that when you're at minus-1, it does 4 damage on the top half of DVs (8-15) and 5 on the bottom half.
  3. - The second Bug Catcher's Weedle does 1 damage (unless crit or 1/39 damage roll)
  4.  
  5. MT. MOON
  6. - Strats C and E aren't worth it, in my opinion
  7.  
  8. NUGGET BRIDGE
  9. - Vine Whip does up to 8 damage (15 with a crit), not 18. A 1/39 damage roll does 9.
  10.  
  11. VERMILION CITY
  12. - If teaching Bubblebeam on the Cut menu, teach it before swapping Repel up
  13.  
  14. ROUTE 9
  15. - Move Lv. 6 Dux to the bottom of the preferences list (if it's Lv. 7, it will learn a move and have to forget one for Fly)
  16.  
  17. CYCLING ROAD
  18. - Because I messed up damage calculations over the summer, I'm changing PP Up strats to 0-11 DV ATK (previously 0-10).
  19.  
  20. JUGGLER
  21. - Headbutt does UP to 17 damage (and only on bad Defense and at Lv. 39), and Confusion does UP to 60 on bad Special at Lv. 39
  22.  
  23. BLACK BELT
  24. - X Acc + Drill on 0-11 ATK, X Special only on 12 ATK
  25.  
  26. ROUTE 23
  27. - 4 Drills and 1 EQ should only be with 12+ ATK
  28.  
  29. LORELEI
  30. - EQ Jynx if ATK is 12+
  31.  
  32. LANCE
  33. - Hydro Pump does 112-132 damage with 15 SPC and 129-153 with 0 SPC. Will fully update these calculations soon
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