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- At level 5: Ftr2/WarB3//Art5
- 35 Point buy
- before racial and Level 4: Str 16, Dex 12, Con 15, Int 14, Wis 10, Cha 13
- After: Str 16, Dex 12, Con 18, Int 14, Wis 8, Cha 11
- Feats
- 1: Starting (Adamantine Body), Ftr 1 (Power Attack), Bonus (Scribe Scroll), Feature (Infuse Self)
- 2: Ftr 2 (Improved Bull Rush), Bonus (Brew Potion)
- 3: Level (Improved Sunder), Bonus (Craft Wonderous Item)
- 4: Artificer 4, Feature (Tools of War)
- 5: Bonus (Craft Magic Arms and Armor), Feature (Retain Essence OR Weapon Familiar)
- Remaining: 1 artificer
- 6: Level6 (Combat Brute), Bonus (Powerful Charge)
- Other possibles: Art8, BldB3, Lvl 9
- Class Prereqs needed
- Bloodstorm Blade: Balance 8, Point Blank Shot, 1 Iron Heart strike, 1 Iron Heart Stance
- Other Feats
- Shock Trooper: BAB +6, Power Attack, Improved Bull Rush
- Craft Construct: Craft Wonderous Item, Craft Magic Arms and Armor
- Attune Magic Weapon: Craft Magic Arms and Armor, Caster level 5
- Melee Weapon Mastery (BAB +8, Weapon Spec (Ftr2/Warb3/BldBld1))
- Improved Toughness
- Cleave
- Exceptional Artisan (75% time)
- Extraordinary Artisan (75% gold)
- Legendary Artisan (75% XP)
- Improved Damage Reduction (multiple)
- Double Wand Wielder: Craft Wand, Two-Weapon Fighting.
- Wand Mastery (CL9)
- Reckless Wand Wielder: Craft Wand, Use Magic Device 1 ranks
- Steadfast Determination: Endurance
- Jaws of Death?
- Armor Specialisation (BAB +12)
- Features Comparison
- Tools of War+Weapon Familiar: All sub levels. Good at making weapons, including one special one that can talk, but requires downtime all the time to avoid 'wasting' craft reserve during level-up. Compensated by being able to share infusions with the sword as well as healing it (allowing for possible Sheild Other abuse).
- Tools of War+Retain Essence: Make All The Weapons Guy. Downtime needs skyrocket as my craft reserve essentially doubles, allowing me to make a ridiculous number of weapons and armor, before later becoming a Construct Master. Mazinger Army, Go!
- Manuvers
- Level 1: 3 man (Steel Wind, Charging Minotaur, Moment of Perfect Mind), 1 stance (Punishing Stance)
- Level 2: 2 man (Mountain Hammer, Battle Leaders Charge)
- Items
- Normal
- Gazantou - Adamantine Greatsword
- Armor
- +strength
- +con
- +saves
- Warforged Components
- Battlefists
- Wand Sheath (chest version?)
- Behemoth Belt (more uses?)
- Essence of the Guard
- Tracker Mask
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