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Jun 3rd, 2019
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  1. # Default FeatherBoard comes with a board called "default". All players have the permission
  2. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  3. # the permission is negated.
  4.  
  5. # Example of the use of settings
  6. # This section is optional
  7. settings:
  8. # If you quickly want to change the
  9. # the label color change it here.
  10. # It replaces $setting_label-color$ throughout the entire config
  11. label-color: "&e"
  12. # Show or hide the health
  13. # This is an example of the script
  14. show-health: true
  15. # The priority of the scoreboard. The higher the number -> higher priority
  16. # Used when having more than one scoreboard assigned
  17. priority: 10
  18.  
  19. # Example of pre processing script
  20. # This section is optional
  21. script-pre: |
  22. if (settings['show-health'] == true){
  23. board.getMeta().setSetting("enable-health","");
  24. }else{
  25. board.getMeta().setSetting("enable-health","|disabled|");
  26. }
  27.  
  28. # This section is required. Those are your scoreboard lines
  29. lines:
  30. # Every section here are different lines. The first section will be used as the title
  31. # the following sections will be used as the lines on the scoreboard (max 15)
  32. # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  33. # things simple I will use logical names such as "title", "spacer", "header", ...
  34. title:
  35. # Every line has its own frames. The animation will loop through these frames on intervals
  36. # that you configure below.
  37. # Put all your frames under 'text:'. You can make as many lines as you want and use
  38. # placeholders and preset effects.
  39. # Keep in mind that there is a limit in line width!
  40. frames:
  41. # To create cool looking animations you create yourself
  42. # you can use the graphical tool AnimationCreator
  43. # https://www.spigotmc.org/resources/animationcreator.6001/
  44. # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/
  45. # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
  46. - '&c&lKINGDOM'
  47. # Interval is the animation interval in TICKS (20 ticks is one second).
  48. # Every X ticks the animation goes to the next frame (see above)
  49. # Once all frames are finished it will start over from the first one
  50. interval: 3
  51. # If you don't want a static order of the frames and want to show each frame at random
  52. # you can enable this option.
  53. random: false
  54. # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  55. # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  56. # These lines (usually a header or footer) are also good for decoration.
  57. header:
  58. frames:
  59. - '&7'
  60. interval: 10
  61. random: true
  62. player-label:
  63. frames:
  64. - '&7Soort: &f{prefix}'
  65. interval: 100
  66. random: false
  67. player-line1:
  68. frames:
  69. - '&7Munten: &f{playerpoints}'
  70. interval: 2
  71. random: false
  72. player-line2:
  73. frames:
  74. - '&7Rang: &f{skript:kd.role.%player%}'
  75. interval: 2
  76. random: false
  77. player-line3:
  78. frames:
  79. - '&7 '
  80. interval: 2
  81. random: false
  82. player-line4:
  83. frames:
  84. - '&7Kingdom:'
  85. interval: 2
  86. random: false
  87. player-line5:
  88. frames:
  89. - ' &f{skript:kd.%player%}'
  90. interval: 2
  91. random: false
  92. player-line6:
  93. frames:
  94. - '&7 '
  95. interval: 2
  96. random: false
  97. player-line7:
  98. frames:
  99. - '&7Strength:'
  100. interval: 2
  101. random: false
  102. player-line8:
  103. frames:
  104. - ' &f{skript:kd.influence.%player%}'
  105. interval: 2
  106. random: false
  107. player-line9:
  108. frames:
  109. - '&8 '
  110. interval: 2
  111. random: false
  112. player-line10:
  113. frames:
  114. - '&cplay.knightmc.nl'
  115. interval: 2
  116. random: false
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