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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Misc = Instance.new("Frame")
- local Credits = Instance.new("TextLabel")
- local Walkspeed = Instance.new("TextButton")
- local Noclip = Instance.new("TextButton")
- local Gravity = Instance.new("TextButton")
- local Btools = Instance.new("TextButton")
- local InfNitro = Instance.new("TextButton")
- local Teleports = Instance.new("Frame")
- local Credits_2 = Instance.new("TextLabel")
- local CrimBase1 = Instance.new("TextButton")
- local Jewerly = Instance.new("TextButton")
- local Prison = Instance.new("TextButton")
- local PoliceBase = Instance.new("TextButton")
- local Bank = Instance.new("TextButton")
- local Weapons = Instance.new("Frame")
- local Credits_3 = Instance.new("TextLabel")
- local AK47 = Instance.new("TextButton")
- local Shotgun = Instance.new("TextButton")
- local M4A4 = Instance.new("TextButton")
- local Keycard = Instance.new("TextButton")
- local Pistol = Instance.new("TextButton")
- local Extra = Instance.new("Frame")
- local Credits_4 = Instance.new("TextLabel")
- local ChatBypass = Instance.new("TextButton")
- local ClickTP = Instance.new("TextButton")
- local Fling = Instance.new("TextButton")
- local EatMe = Instance.new("TextButton")
- local Fly = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Misc.Name = "Misc"
- Misc.Parent = ScreenGui
- Misc.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Misc.BackgroundTransparency = 0.30000001192093
- Misc.Position = UDim2.new(0.16274412, 0, 0.0316045396, 0)
- Misc.Size = UDim2.new(0, 94, 0, 212)
- Misc.Active = true
- Misc.Draggable = true
- Credits.Name = "Credits"
- Credits.Parent = Misc
- Credits.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits.BackgroundTransparency = 1
- Credits.Size = UDim2.new(0, 94, 0, 27)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "Misc"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextScaled = true
- Credits.TextSize = 14
- Credits.TextWrapped = true
- Walkspeed.Name = "Walkspeed"
- Walkspeed.Parent = Misc
- Walkspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- Walkspeed.BackgroundTransparency = 1
- Walkspeed.Position = UDim2.new(0, 0, 0.169811323, 0)
- Walkspeed.Size = UDim2.new(0, 94, 0, 21)
- Walkspeed.Font = Enum.Font.SourceSans
- Walkspeed.Text = "Walkspeed [X]"
- Walkspeed.TextColor3 = Color3.new(1, 1, 1)
- Walkspeed.TextSize = 14
- Walkspeed.MouseButton1Down:connect(function()
- local walkspeedplayer = game:GetService("Players").LocalPlayer
- local walkspeedmouse = walkspeedplayer:GetMouse()
- local walkspeedenabled = false
- function x_walkspeed(key)
- if (key == "x") then
- if walkspeedenabled == false then
- _G.WS = 200;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = true
- elseif walkspeedenabled == true then
- _G.WS = 20;
- local Humanoid = game:GetService("Players").LocalPlayer.Character.Humanoid;
- Humanoid:GetPropertyChangedSignal("WalkSpeed"):Connect(function()
- Humanoid.WalkSpeed = _G.WS;
- end)
- Humanoid.WalkSpeed = _G.WS;
- walkspeedenabled = false
- end
- end
- end
- walkspeedmouse.KeyDown:connect(x_walkspeed)
- end)
- Noclip.Name = "Noclip"
- Noclip.Parent = Misc
- Noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- Noclip.BackgroundTransparency = 1
- Noclip.Position = UDim2.new(0, 0, 0.320754707, 0)
- Noclip.Size = UDim2.new(0, 94, 0, 21)
- Noclip.Font = Enum.Font.SourceSans
- Noclip.Text = "Noclip [B]"
- Noclip.TextColor3 = Color3.new(1, 1, 1)
- Noclip.TextSize = 14
- Noclip.MouseButton1Down:connect(function()
- local noclipplayer = game:GetService("Players").LocalPlayer
- local noclipmouse = noclipplayer:GetMouse()
- local donoclip = false
- local noclip = false
- function b_noclip(key)
- if (key == "b") then
- if noclip == false then
- donoclip = true
- noclip = true
- elseif noclip == true then
- donoclip = false
- noclip = false
- end
- end
- end
- noclipmouse.KeyDown:connect(b_noclip)
- game:GetService("Players").LocalPlayer.Character.Head.Touched:connect(function(obj)
- if obj ~= workspace.Terrain then
- if donoclip == true then
- obj.CanCollide = false
- else
- obj.CanCollide = true
- end
- end
- end)
- end)
- Gravity.Name = "Gravity"
- Gravity.Parent = Misc
- Gravity.BackgroundColor3 = Color3.new(1, 1, 1)
- Gravity.BackgroundTransparency = 1
- Gravity.Position = UDim2.new(0, 0, 0.490566045, 0)
- Gravity.Size = UDim2.new(0, 94, 0, 21)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.Text = "Gravity"
- Gravity.TextColor3 = Color3.new(1, 1, 1)
- Gravity.TextSize = 14
- Gravity.MouseButton1Down:connect(function()
- if Gravity == true then
- Gravity = false
- game.workspace.Gravity = 196.2
- else
- Gravity = true
- game.workspace.Gravity = 45
- end
- end)
- Btools.Name = "Btools"
- Btools.Parent = Misc
- Btools.BackgroundColor3 = Color3.new(1, 1, 1)
- Btools.BackgroundTransparency = 1
- Btools.Position = UDim2.new(0, 0, 0.665094316, 0)
- Btools.Size = UDim2.new(0, 94, 0, 21)
- Btools.Font = Enum.Font.SourceSans
- Btools.Text = "BTools"
- Btools.TextColor3 = Color3.new(1, 1, 1)
- Btools.TextSize = 14
- Btools.MouseButton1Down:connect(function()
- game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- InfNitro.Name = "Inf Nitro"
- InfNitro.Parent = Misc
- InfNitro.BackgroundColor3 = Color3.new(1, 1, 1)
- InfNitro.BackgroundTransparency = 1
- InfNitro.Position = UDim2.new(0, 0, 0.830188692, 0)
- InfNitro.Size = UDim2.new(0, 94, 0, 21)
- InfNitro.Font = Enum.Font.SourceSans
- InfNitro.Text = "Inf Nitro"
- InfNitro.TextColor3 = Color3.new(1, 1, 1)
- InfNitro.TextSize = 14
- InfNitro.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.PlayerGui.MainGui.Nitro.Name = "69696969"
- game:GetService('Players').LocalPlayer.PlayerGui.ProductGui.Nitro:ClearAllChildren()
- end)
- Teleports.Name = "Teleports"
- Teleports.Parent = ScreenGui
- Teleports.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Teleports.BackgroundTransparency = 0.30000001192093
- Teleports.Position = UDim2.new(0.279419124, 0, 0.0316045396, 0)
- Teleports.Size = UDim2.new(0, 94, 0, 212)
- Teleports.Active = true
- Teleports.Draggable = true
- Credits_2.Name = "Credits"
- Credits_2.Parent = Teleports
- Credits_2.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits_2.BackgroundTransparency = 1
- Credits_2.Size = UDim2.new(0, 94, 0, 27)
- Credits_2.Font = Enum.Font.SourceSans
- Credits_2.Text = "Teleports"
- Credits_2.TextColor3 = Color3.new(1, 1, 1)
- Credits_2.TextScaled = true
- Credits_2.TextSize = 14
- Credits_2.TextWrapped = true
- CrimBase1.Name = "Crim Base 1"
- CrimBase1.Parent = Teleports
- CrimBase1.BackgroundColor3 = Color3.new(1, 1, 1)
- CrimBase1.BackgroundTransparency = 1
- CrimBase1.Position = UDim2.new(0, 0, 0.169811323, 0)
- CrimBase1.Size = UDim2.new(0, 94, 0, 21)
- CrimBase1.Font = Enum.Font.SourceSans
- CrimBase1.Text = "Crim Base 1"
- CrimBase1.TextColor3 = Color3.new(1, 1, 1)
- CrimBase1.TextSize = 14
- CrimBase1.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-221.723099, 17.8924026, 1578.80261)
- end
- end)
- Jewerly.Name = "Jewerly"
- Jewerly.Parent = Teleports
- Jewerly.BackgroundColor3 = Color3.new(1, 1, 1)
- Jewerly.BackgroundTransparency = 1
- Jewerly.Position = UDim2.new(0, 0, 0.320754707, 0)
- Jewerly.Size = UDim2.new(0, 94, 0, 21)
- Jewerly.Font = Enum.Font.SourceSans
- Jewerly.Text = "Jewerly"
- Jewerly.TextColor3 = Color3.new(1, 1, 1)
- Jewerly.TextSize = 14
- Jewerly.MouseButton1Down:connect(function()
- for i = 1,45 do
- wait(.08)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(101.211128, 98.6576996, 1310.54175)
- end
- end)
- Prison.Name = "Prison"
- Prison.Parent = Teleports
- Prison.BackgroundColor3 = Color3.new(1, 1, 1)
- Prison.BackgroundTransparency = 1
- Prison.Position = UDim2.new(0, 0, 0.490566045, 0)
- Prison.Size = UDim2.new(0, 94, 0, 21)
- Prison.Font = Enum.Font.SourceSans
- Prison.Text = "Prison"
- Prison.TextColor3 = Color3.new(1, 1, 1)
- Prison.TextSize = 14
- Prison.MouseButton1Down:connect(function()
- for i=1,20 do
- wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1138.66, 18.009, -1430.01) + Vector3.new(1,0,0)
- end
- end)
- PoliceBase.Name = "Police Base"
- PoliceBase.Parent = Teleports
- PoliceBase.BackgroundColor3 = Color3.new(1, 1, 1)
- PoliceBase.BackgroundTransparency = 1
- PoliceBase.Position = UDim2.new(0, 0, 0.665094316, 0)
- PoliceBase.Size = UDim2.new(0, 94, 0, 21)
- PoliceBase.Font = Enum.Font.SourceSans
- PoliceBase.Text = "Police Base"
- PoliceBase.TextColor3 = Color3.new(1, 1, 1)
- PoliceBase.TextSize = 14
- PoliceBase.MouseButton1Click:connect(function()
- for i=1,20 do
- wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1130.11426, 17.950058, -1593.09766) + Vector3.new(1,0,0)
- end
- end)
- Bank.Name = "Bank "
- Bank.Parent = Teleports
- Bank.BackgroundColor3 = Color3.new(1, 1, 1)
- Bank.BackgroundTransparency = 1
- Bank.Position = UDim2.new(0, 0, 0.830188692, 0)
- Bank.Size = UDim2.new(0, 94, 0, 21)
- Bank.Font = Enum.Font.SourceSans
- Bank.Text = "Bank"
- Bank.TextColor3 = Color3.new(1, 1, 1)
- Bank.TextSize = 14
- Bank.MouseButton1Down:connect(function()
- for i=1,20 do
- wait()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.214, 2.67609, 818.648926) + Vector3.new(1,0,0)
- end
- end)
- Weapons.Name = "Weapons"
- Weapons.Parent = ScreenGui
- Weapons.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Weapons.BackgroundTransparency = 0.30000001192093
- Weapons.Position = UDim2.new(0.384076118, 0, 0.0316045396, 0)
- Weapons.Size = UDim2.new(0, 94, 0, 212)
- Weapons.Active = true
- Weapons.Draggable = true
- Credits_3.Name = "Credits"
- Credits_3.Parent = Weapons
- Credits_3.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits_3.BackgroundTransparency = 1
- Credits_3.Size = UDim2.new(0, 94, 0, 27)
- Credits_3.Font = Enum.Font.SourceSans
- Credits_3.Text = "Spawn Weapons"
- Credits_3.TextColor3 = Color3.new(1, 1, 1)
- Credits_3.TextScaled = true
- Credits_3.TextSize = 14
- Credits_3.TextWrapped = true
- AK47.Name = "AK47"
- AK47.Parent = Weapons
- AK47.BackgroundColor3 = Color3.new(1, 1, 1)
- AK47.BackgroundTransparency = 1
- AK47.Position = UDim2.new(0, 0, 0.169811323, 0)
- AK47.Size = UDim2.new(0, 94, 0, 21)
- AK47.Font = Enum.Font.SourceSans
- AK47.Text = "Spawn AK47"
- AK47.TextColor3 = Color3.new(1, 1, 1)
- AK47.TextSize = 14
- AK47.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "ShootingRange" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "AK47" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Shotgun.Name = "Shotgun"
- Shotgun.Parent = Weapons
- Shotgun.BackgroundColor3 = Color3.new(1, 1, 1)
- Shotgun.BackgroundTransparency = 1
- Shotgun.Position = UDim2.new(0, 0, 0.320754707, 0)
- Shotgun.Size = UDim2.new(0, 94, 0, 21)
- Shotgun.Font = Enum.Font.SourceSans
- Shotgun.Text = "Spawn Shotgun"
- Shotgun.TextColor3 = Color3.new(1, 1, 1)
- Shotgun.TextSize = 14
- Shotgun.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Shotgun" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- M4A4.Name = "M4A4"
- M4A4.Parent = Weapons
- M4A4.BackgroundColor3 = Color3.new(1, 1, 1)
- M4A4.BackgroundTransparency = 1
- M4A4.Position = UDim2.new(0, 0, 0.490566045, 0)
- M4A4.Size = UDim2.new(0, 94, 0, 21)
- M4A4.Font = Enum.Font.SourceSans
- M4A4.Text = "Spawn M4A4"
- M4A4.TextColor3 = Color3.new(1, 1, 1)
- M4A4.TextSize = 14
- M4A4.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "RifleSWAT" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Keycard.Name = "Keycard"
- Keycard.Parent = Weapons
- Keycard.BackgroundColor3 = Color3.new(1, 1, 1)
- Keycard.BackgroundTransparency = 1
- Keycard.Position = UDim2.new(0, 0, 0.665094316, 0)
- Keycard.Size = UDim2.new(0, 94, 0, 21)
- Keycard.Font = Enum.Font.SourceSans
- Keycard.Text = "Spawn Keycard"
- Keycard.TextColor3 = Color3.new(1, 1, 1)
- Keycard.TextSize = 14
- Keycard.MouseButton1Down:connect(function()
- game:GetService("Players").LocalPlayer.TeamValue.Value= "Police"
- end)
- local mouse=game:GetService("Players").LocalPlayer:GetMouse''
- localplayer=game:GetService("Players").LocalPlayer
- game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- Pistol.Name = "Pistol"
- Pistol.Parent = Weapons
- Pistol.BackgroundColor3 = Color3.new(1, 1, 1)
- Pistol.BackgroundTransparency = 1
- Pistol.Position = UDim2.new(0, 0, 0.830188692, 0)
- Pistol.Size = UDim2.new(0, 94, 0, 21)
- Pistol.Font = Enum.Font.SourceSans
- Pistol.Text = "Spawn Pistol"
- Pistol.TextColor3 = Color3.new(1, 1, 1)
- Pistol.TextSize = 14
- Pistol.MouseButton1Down:connect(function()
- local hit = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a = Instance.new("Part", workspace)
- a.Anchored = true
- a.Position = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position + Vector3.new(0,0,-3)
- a.CanCollide = false
- for i, v in pairs(game:GetService("Workspace").Givers:GetChildren()) do
- if v.Name == "Station" then
- for a, b in pairs(v:GetChildren()) do
- if b:IsA("StringValue") then
- if b.Value == "Pistol" then
- v.CFrame = CFrame.new(hit)
- end
- end
- end
- end
- end
- end)
- Extra.Name = "Extra"
- Extra.Parent = ScreenGui
- Extra.BackgroundColor3 = Color3.new(0.152941, 0.152941, 0.152941)
- Extra.BackgroundTransparency = 0.30000001192093
- Extra.Position = UDim2.new(0.490736127, 0, 0.0316045396, 0)
- Extra.Size = UDim2.new(0, 94, 0, 212)
- Extra.Active = true
- Extra.Draggable = true
- Credits_4.Name = "Credits"
- Credits_4.Parent = Extra
- Credits_4.BackgroundColor3 = Color3.new(1, 1, 1)
- Credits_4.BackgroundTransparency = 1
- Credits_4.Size = UDim2.new(0, 94, 0, 27)
- Credits_4.Font = Enum.Font.SourceSans
- Credits_4.Text = "Extra"
- Credits_4.TextColor3 = Color3.new(1, 1, 1)
- Credits_4.TextScaled = true
- Credits_4.TextSize = 14
- Credits_4.TextWrapped = true
- ChatBypass.Name = "Chat Bypass"
- ChatBypass.Parent = Extra
- ChatBypass.BackgroundColor3 = Color3.new(1, 1, 1)
- ChatBypass.BackgroundTransparency = 1
- ChatBypass.Position = UDim2.new(0, 0, 0.169811323, 0)
- ChatBypass.Size = UDim2.new(0, 94, 0, 21)
- ChatBypass.Font = Enum.Font.SourceSans
- ChatBypass.Text = "Chat Bypasser"
- ChatBypass.TextColor3 = Color3.new(1, 1, 1)
- ChatBypass.TextSize = 14
- --All credits goes to sn#7403 for making this wonderful OP script!
- loadstring(game:HttpGet("https://pastebin.com/raw/iy9ZNHG1", true))()
- ClickTP.Name = "ClickTP "
- ClickTP.Parent = Extra
- ClickTP.BackgroundColor3 = Color3.new(1, 1, 1)
- ClickTP.BackgroundTransparency = 1
- ClickTP.Position = UDim2.new(0, 0, 0.320754707, 0)
- ClickTP.Size = UDim2.new(0, 94, 0, 21)
- ClickTP.Font = Enum.Font.SourceSans
- ClickTP.Text = "ClickTP [N]"
- ClickTP.TextColor3 = Color3.new(1, 1, 1)
- ClickTP.TextSize = 14
- ClickTP.MouseButton1Click:Connect(function()
- toggle = true
- togglekey = "n" --Key that you will use to toggle the on and off
- killkey = "k" --Key that you will use to kill a player
- function Hint(txt)
- local b = Instance.new('Hint', workspace)
- b.Text = txt
- wait(2)
- b:Destroy()
- end
- Local = game:GetService('Players').LocalPlayer
- Mouse = Local:GetMouse()
- Mouse.Button1Down:connect(function()
- pcall(function()
- if toggle then
- Local.Character.HumanoidRootPart.CFrame = Local:GetMouse().Hit
- end
- end)
- end)
- Mouse.KeyDown:connect(function(key)
- if key == togglekey then
- if toggle then
- toggle = false
- Hint('Turned Off!')
- print ('Turned Off!')
- else
- toggle = true
- Hint('Turned On!')
- print ('Turned On!')
- end
- elseif key == killkey then
- if toggle then
- pcall(function()
- Mouse.Target.Parent:FindFirstChild('Humanoid').Health = 0
- Hint('Killed ' .. Mouse.Target.Parent.Name)
- end)
- end
- end
- end)
- end)
- Fling.Name = "Fling"
- Fling.Parent = Extra
- Fling.BackgroundColor3 = Color3.new(1, 1, 1)
- Fling.BackgroundTransparency = 1
- Fling.Position = UDim2.new(0, 0, 0.490566045, 0)
- Fling.Size = UDim2.new(0, 94, 0, 21)
- Fling.Font = Enum.Font.SourceSans
- Fling.Text = "Fling"
- Fling.TextColor3 = Color3.new(1, 1, 1)
- Fling.TextSize = 14
- Fling.MouseButton1Click:Connect(function()
- -- Made By JackMcJagger15
- local FlingKill = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local Label = Instance.new("Frame")
- local Shadow = Instance.new("Frame")
- local StartKill = Instance.new("TextButton")
- local StopKill = Instance.new("TextButton")
- local Instructions = Instance.new("TextLabel")
- local CurrentPower = Instance.new("TextLabel")
- local Recomendation = Instance.new("TextLabel")
- local NameOfGui = Instance.new("TextLabel")
- local Exit = Instance.new("TextButton")
- local UPArrow = Instance.new("TextButton")
- local DownArrow = Instance.new("TextButton")
- -- Properties
- FlingKill.Name = "Fling/Kill"
- FlingKill.Parent = game.CoreGui
- Main.Name = "Main"
- Main.Parent = FlingKill
- Main.BackgroundColor3 = Color3.new(0.92549, 0.941177, 0.945098)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.702554762, 0, 0.446640313, 0)
- Main.Size = UDim2.new(0, 217, 0, 233)
- Main.Selectable = true
- Main.Active = true
- Main.Draggable = true
- Label.Name = "Label"
- Label.Parent = Main
- Label.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 217, 0, 27)
- Shadow.Name = "Shadow"
- Shadow.Parent = Main
- Shadow.BackgroundColor3 = Color3.new(0.67451, 0.694118, 0.705882)
- Shadow.BorderSizePixel = 0
- Shadow.Position = UDim2.new(0, 0, 0.115879826, 0)
- Shadow.Size = UDim2.new(0, 217, 0, 9)
- StartKill.Name = "StartKill"
- StartKill.Parent = Main
- StartKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StartKill.BorderSizePixel = 0
- StartKill.Position = UDim2.new(0.195852548, 0, 0.227467805, 0)
- StartKill.Size = UDim2.new(0, 126, 0, 23)
- StartKill.Font = Enum.Font.Cartoon
- StartKill.Text = "FE Kill/Fling"
- StartKill.TextColor3 = Color3.new(0, 0, 0)
- StartKill.TextSize = 14
- StopKill.Name = "StopKill"
- StopKill.Parent = Main
- StopKill.BackgroundColor3 = Color3.new(0.741176, 0.764706, 0.780392)
- StopKill.BorderSizePixel = 0
- StopKill.Position = UDim2.new(0.207373276, 0, 0.38197428, 0)
- StopKill.Size = UDim2.new(0, 124, 0, 23)
- StopKill.Font = Enum.Font.Cartoon
- StopKill.Text = "Stop FE Kill/Fling"
- StopKill.TextColor3 = Color3.new(0, 0, 0)
- StopKill.TextSize = 14
- Instructions.Name = "Instructions"
- Instructions.Parent = Main
- Instructions.BackgroundColor3 = Color3.new(1, 1, 1)
- Instructions.BackgroundTransparency = 1
- Instructions.Position = UDim2.new(0.0391705073, 0, 0.549356222, 0)
- Instructions.Size = UDim2.new(0, 200, 0, 32)
- Instructions.Font = Enum.Font.Cartoon
- Instructions.Text = "Just touch someone to watch the fly to their death!"
- Instructions.TextColor3 = Color3.new(0, 0, 0)
- Instructions.TextSize = 14
- Instructions.TextWrapped = true
- CurrentPower.Name = "CurrentPower"
- CurrentPower.Parent = Main
- CurrentPower.BackgroundColor3 = Color3.new(1, 1, 1)
- CurrentPower.BackgroundTransparency = 1
- CurrentPower.Position = UDim2.new(0.276497692, 0, 0.686695278, 0)
- CurrentPower.Size = UDim2.new(0, 98, 0, 36)
- CurrentPower.Font = Enum.Font.Cartoon
- CurrentPower.Text = "Current Power = 5"
- CurrentPower.TextColor3 = Color3.new(0, 0, 0)
- CurrentPower.TextSize = 14
- Recomendation.Name = "Recomendation"
- Recomendation.Parent = Main
- Recomendation.BackgroundColor3 = Color3.new(1, 1, 1)
- Recomendation.BackgroundTransparency = 1
- Recomendation.Position = UDim2.new(0.0414746553, 0, 0.884120166, 0)
- Recomendation.Size = UDim2.new(0, 200, 0, 21)
- Recomendation.Font = Enum.Font.Cartoon
- Recomendation.Text = "Recommended Power is 5"
- Recomendation.TextColor3 = Color3.new(0, 0, 0)
- Recomendation.TextSize = 14
- NameOfGui.Name = "NameOfGui"
- NameOfGui.Parent = Main
- NameOfGui.BackgroundColor3 = Color3.new(1, 1, 1)
- NameOfGui.BackgroundTransparency = 1
- NameOfGui.Position = UDim2.new(0.0806451589, 0, 0, 0)
- NameOfGui.Size = UDim2.new(0, 154, 0, 27)
- NameOfGui.Font = Enum.Font.Cartoon
- NameOfGui.Text = "FE Kill/Fling By JackMcJagger15"
- NameOfGui.TextColor3 = Color3.new(0, 0, 0)
- NameOfGui.TextSize = 14
- Exit.Name = "Exit"
- Exit.Parent = Main
- Exit.BackgroundColor3 = Color3.new(1, 1, 1)
- Exit.BackgroundTransparency = 1
- Exit.Position = UDim2.new(0.907834113, 0, 0, 0)
- Exit.Size = UDim2.new(0, 20, 0, 27)
- Exit.Font = Enum.Font.Cartoon
- Exit.Text = "X"
- Exit.TextColor3 = Color3.new(0, 0, 0)
- Exit.TextSize = 14
- UPArrow.Name = "UPArrow"
- UPArrow.Parent = Main
- UPArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- UPArrow.BackgroundTransparency = 1
- UPArrow.Position = UDim2.new(0.0783410147, 0, 0.716738224, 0)
- UPArrow.Size = UDim2.new(0, 26, 0, 23)
- UPArrow.Font = Enum.Font.Cartoon
- UPArrow.Text = "Up"
- UPArrow.TextColor3 = Color3.new(0, 0, 0)
- UPArrow.TextSize = 12
- UPArrow.TextWrapped = true
- DownArrow.Name = "DownArrow"
- DownArrow.Parent = Main
- DownArrow.BackgroundColor3 = Color3.new(1, 1, 1)
- DownArrow.BackgroundTransparency = 1
- DownArrow.Position = UDim2.new(0.792626739, 0, 0.714592278, 0)
- DownArrow.Size = UDim2.new(0, 26, 0, 23)
- DownArrow.Font = Enum.Font.Cartoon
- DownArrow.Text = "Down"
- DownArrow.TextColor3 = Color3.new(0, 0, 0)
- DownArrow.TextSize = 12
- DownArrow.TextWrapped = true
- power = 500
- active = false
- local val = Instance.new("IntValue")
- val.Name = "Number"
- val.Parent = game.Players.LocalPlayer
- val.Value = 5
- Exit.MouseButton1Click:connect(function()
- FlingKill.Enabled = false
- end)
- StartKill.MouseButton1Click:connect(function()
- game:GetService('RunService').Stepped:connect(function()
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.Torso.CanCollide = false
- game.Players.LocalPlayer.Character["Left Leg"].CanCollide = false
- game.Players.LocalPlayer.Character["Right Leg"].CanCollide = false
- else
- if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game.Players.LocalPlayer.Character.UpperTorso.CanCollide = false
- game.Players.LocalPlayer.Character.LowerTorso.CanCollide = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide = false
- end
- end
- end)
- wait(.1)
- local bambam = Instance.new("BodyThrust")
- bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
- bambam.Force = Vector3.new(power,0,power)
- bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position
- end)
- StopKill.MouseButton1Click:connect(function()
- active = false
- game.Players.LocalPlayer.Character.HumanoidRootPart.BodyThrust:Remove()
- end)
- UPArrow.MouseButton1Click:connect(function()
- power = power + 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value + 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- DownArrow.MouseButton1Click:connect(function()
- power = power - 100
- game.Players.LocalPlayer.Number.Value = game.Players.LocalPlayer.Number.Value - 1
- CurrentPower.Text = "Current Power = " .. game.Players.LocalPlayer.Number.Value
- end)
- end)
- EatMe.Name = "Eat Me"
- EatMe.Parent = Extra
- EatMe.BackgroundColor3 = Color3.new(1, 1, 1)
- EatMe.BackgroundTransparency = 1
- EatMe.Position = UDim2.new(0, 0, 0.665094316, 0)
- EatMe.Size = UDim2.new(0, 94, 0, 21)
- EatMe.Font = Enum.Font.SourceSans
- EatMe.Text = "Joe Mama"
- EatMe.TextColor3 = Color3.new(1, 1, 1)
- EatMe.TextSize = 14
- Fly.Name = "Fly"
- Fly.Parent = Extra
- Fly.BackgroundColor3 = Color3.new(1, 1, 1)
- Fly.BackgroundTransparency = 1
- Fly.Position = UDim2.new(0, 0, 0.830188692, 0)
- Fly.Size = UDim2.new(0, 94, 0, 21)
- Fly.Font = Enum.Font.SourceSans
- Fly.Text = "Fly [Q]"
- Fly.TextColor3 = Color3.new(1, 1, 1)
- Fly.TextSize = 14
- Fly.MouseButton1Down:connect(function()
- local Enabled = false
- local Camera = game.Workspace.CurrentCamera
- local Player = game:GetService("Players").LocalPlayer
- local Input = game:GetService("UserInputService")
- local Forward = false
- local Back = false
- local Left = false
- local Right = false
- local Up = false
- local Down = false
- local function SetPlayer()
- for i,v in pairs(Player.Character:GetChildren()) do
- pcall(function()
- v.Anchored = not v.Anchored
- end)
- end
- end
- Input.InputBegan:Connect(function(Key,IsChat)
- if IsChat then return end
- if Key.KeyCode == Enum.KeyCode.Q then
- Enabled = not Enabled
- SetPlayer()
- end
- if Key.KeyCode == Enum.KeyCode.W then
- Forward = true
- end
- if Key.KeyCode == Enum.KeyCode.S then
- Back = true
- end
- if Key.KeyCode == Enum.KeyCode.A then
- Left = true
- end
- if Key.KeyCode == Enum.KeyCode.D then
- Right = true
- end
- if Key.KeyCode == Enum.KeyCode.Space then
- Up = true
- end
- if Key.KeyCode == Enum.KeyCode.LeftControl then
- Down = true
- end
- end)
- Input.InputEnded:Connect(function(Key,IsChat)
- if IsChat then return end
- if Key.KeyCode == Enum.KeyCode.W then
- Forward = false
- end
- if Key.KeyCode == Enum.KeyCode.S then
- Back = false
- end
- if Key.KeyCode == Enum.KeyCode.A then
- Left = false
- end
- if Key.KeyCode == Enum.KeyCode.D then
- Right = false
- end
- if Key.KeyCode == Enum.KeyCode.Space then
- Up = false
- end
- if Key.KeyCode == Enum.KeyCode.LeftControl then
- Down = false
- end
- end)
- while game:GetService("RunService").RenderStepped:Wait() do
- if Enabled then
- pcall(function()
- if Forward then
- Player.Character:TranslateBy(Camera.CFrame.lookVector*2)
- end
- if Back then
- Player.Character:TranslateBy(-Camera.CFrame.lookVector*2)
- end
- if Left then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- end
- if Right then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)
- end
- if Up then
- Player.Character:TranslateBy(Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- end
- if Down then
- Player.Character:TranslateBy(-Camera.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)
- end
- end)
- end
- end
- end)
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