TomLube

glitchless lmao

Feb 27th, 2023
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  1. Only use the intended game mechanics and features to progress through the game. Glitches and exploits are not allowed.
  2. All standard gameplay settings and difficulties are allowed.
  3. Any power-ups or upgrades that can be obtained through normal gameplay are allowed, including both mandatory and optional upgrades.
  4. Any sequence-breaking techniques that do not involve glitches or exploits are allowed, as long as they do not significantly alter the intended game progression or provide an unfair advantage.
  5. Time-saving techniques such as wall-jumping, ledge-grabbing, and precise aiming are allowed, as long as they do not involve any glitches or exploits.
  6. The use of any external devices or software to alter the game's performance or graphics is not allowed.
  7. The use of any cheat codes or other exploits that provide an unfair advantage is not allowed.
  8. Any glitch or unintended behaviour that occurs during the run must be immediately corrected or the run will be considered invalid.
  9. The timer for the run starts at the moment the player gains control of Samus and ends when the final boss is defeated and the credits begin.
  10. All runs must be recorded and submitted for verification, and any runs that do not meet the above criteria will be disqualified.
  11.  
  12. This rule set should allow for a fair and competitive glitchless speedrun of Metroid Prime Remastered, while still allowing for some flexibility in terms of sequence-breaking techniques and time-saving strategies.
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