rerere284

square_pattern

Apr 12th, 2016
337
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 1.03 KB | None | 0 0
  1. --made by rerere284
  2. function init()
  3.     setName("Square pattern")
  4.     setDesc("Used for checkerboards and other square patterns.")
  5.     setSize(100, 24+64+8+8+18+7+4)
  6.     addOutput(24+32)
  7.     addInputParameter("Size", "How many squares to split it into", 24+64+8+8, 3, 1, -1)
  8.     addInputParameter("Colors", "Number of colors", 24+64+8+8+18, 2, 1, -1)
  9. end
  10.  
  11. function floorto(a,b)
  12.     return math.floor(a/b)*b
  13. end
  14.  
  15. function apply()
  16.     tileSize = getTileSize()
  17.    
  18.     for i=0, tileSize*tileSize-1 do
  19.         x = i%tileSize
  20.         y = math.floor(i/tileSize)
  21.         ar, ag, ab = getValue(0, x, y, 1) --get pixels at that location for both
  22.         br, bg, bb = getValue(1, x, y, 1)
  23.         --siz = floorto((ar+ag+ab)/3 , 1/tileSize)
  24.         siz = 2^((ar+ag+ab)/3) --glitches out with any other numbers, for some reason.
  25.                                     --not based on tileSize either
  26.         col = (br+bg+bb)/3
  27.         f = (floorto(x/tileSize,1/siz) + floorto(y/tileSize,1/siz))
  28.         f = f * siz/col
  29.         f = f % 1
  30.         f = f * (col/(col-1))
  31.         setPixel(0, x, y, f, f, f)
  32.     end
  33. end
Add Comment
Please, Sign In to add comment