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- hunter="Current"
- level=110
- race=human
- region=us
- server=rexxar
- role=attack
- professions=herbalism=74/engineering=711
- talents=1113321
- spec=marksmanship
- artifact=55:0:0:0:0:307:1:308:1:310:1:312:3:313:3:315:3:318:2:319:3:320:3:321:1:322:1:1337:1
- head=,id=137516,bonus_id=3411/1512/3337
- neck=,id=137311,enchant_id=5439,bonus_id=3414/41/1507/1813
- shoulder=,id=134478,enchant_id=5882,bonus_id=3412/40/1532/3337
- back=,id=141541,enchant_id=5432,bonus_id=1472
- chest=,id=139221,bonus_id=1805/1487
- shirt=,id=53852
- tabard=,id=51534
- wrist=,id=134384,bonus_id=1727/43/1512/3336
- hands=,id=134209,enchant_id=5444,bonus_id=1726/1808/1512/3337,gem_id=130222
- waist=,id=137081,bonus_id=1811
- legs=,id=134344,bonus_id=3394/1512/3337
- feet=,id=134210,bonus_id=3411/1507/1813
- finger1=,id=134537,enchant_id=5425,bonus_id=3412/1808/1507/3336,gem_id=130222
- finger2=,id=139237,enchant_id=5425,bonus_id=1805/1808/1487,gem_id=130222
- trinket1=,id=137419,bonus_id=1727/1492/1813
- trinket2=,id=137373,bonus_id=3412/1502/1813
- main_hand=,id=128826,bonus_id=727,relic_id=1805:1487/1727:1492:1813/3414:1517:3336,gem_id=139262/137350/137307/0
- copy=Current2
- trinket1=,id=137419,bonus_id=1727/1492/1813
- trinket2=,id=137373,bonus_id=3412/1502/1813
- copy=Current3
- trinket1=,id=137419,bonus_id=1727/1492/1813
- trinket2=,id=137373,bonus_id=3412/1502/1813
- # Executed before combat begins. Accepts non-harmful actions only.
- actions.precombat+=/summon_pet
- # Snapshot raid buffed stats before combat begins and pre-potting is done.
- actions.precombat+=/snapshot_stats
- actions.precombat+=/windburst
- # Executed every time the actor is available.
- actions=auto_shot
- actions+=/use_item,name=trinket2
- actions+=/arcane_torrent,if=focus.deficit>=30
- actions+=/blood_fury
- actions+=/berserking
- actions+=/auto_shot
- actions+=/call_action_list,name=cooldowns
- actions+=/a_murder_of_crows
- actions+=/barrage
- actions+=/piercing_shot,if=!talent.patient_sniper.enabled&focus>50
- actions+=/windburst,if=active_enemies<2&buff.marking_targets.down&(debuff.vulnerability.down|debuff.vulnerability.remains<cast_time)
- actions+=/windburst,if=active_enemies<2&buff.marking_targets.down&focus+cast_regen>90
- actions+=/windburst,if=active_enemies<2&cooldown.sidewinders.charges=0
- actions+=/arcane_shot,if=!talent.patient_sniper.enabled&active_enemies=1&debuff.vulnerability.react<3&buff.marking_targets.react&debuff.hunters_mark.down
- actions+=/marked_shot,if=!talent.patient_sniper.enabled&debuff.vulnerability.react<3
- actions+=/marked_shot,if=prev_off_gcd.sentinel
- actions+=/sentinel,if=debuff.hunters_mark.down&buff.marking_targets.down
- actions+=/explosive_shot
- actions+=/marked_shot,if=active_enemies>=4&cooldown.sidewinders.charges_fractional>=0.8
- actions+=/sidewinders,if=active_enemies>1&debuff.hunters_mark.down&(buff.marking_targets.react|buff.trueshot.react|charges=2)
- actions+=/arcane_shot,if=talent.steady_focus.enabled&active_enemies=1&(buff.steady_focus.down|buff.steady_focus.remains<2)
- actions+=/multishot,if=talent.steady_focus.enabled&active_enemies>1&(buff.steady_focus.down|buff.steady_focus.remains<2)
- actions+=/arcane_shot,if=talent.true_aim.enabled&active_enemies=1&(debuff.true_aim.react<1|debuff.true_aim.remains<2)
- actions+=/aimed_shot,if=buff.lock_and_load.up&debuff.vulnerability.remains>gcd.max
- actions+=/piercing_shot,if=talent.patient_sniper.enabled&focus>80
- actions+=/marked_shot,if=!talent.sidewinders.enabled&(debuff.vulnerability.remains<2|buff.marking_targets.react)
- actions+=/pool_resource,for_next=1,if=talent.sidewinders.enabled&(focus<60&cooldown.sidewinders.charges_fractional<=1.2)
- actions+=/aimed_shot,if=cast_time<debuff.vulnerability.remains&(focus+cast_regen>80|debuff.hunters_mark.down)
- actions+=/marked_shot
- actions+=/black_arrow
- actions+=/sidewinders,if=debuff.hunters_mark.down&(buff.marking_targets.remains>6|buff.trueshot.react|charges=2)
- actions+=/sidewinders,if=focus<30&charges<=1&recharge_time<=5
- actions+=/multishot,if=spell_targets.barrage>1&(debuff.hunters_mark.down&buff.marking_targets.react|focus.time_to_max>=2)
- actions+=/arcane_shot,if=spell_targets.barrage=1&(debuff.hunters_mark.down&buff.marking_targets.react|focus.time_to_max>=2)
- actions+=/arcane_shot,if=focus.deficit<10
- actions.cooldowns+=/trueshot,if=(buff.bloodlust.react|target.health.pct>20+(cooldown.trueshot.remains+15))|buff.bullseye.react>25
- summon_pet=cat
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