Advertisement
Guest User

Test

a guest
Sep 21st, 2019
226
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 3.13 KB | None | 0 0
  1. # The IP to listen to. Use 0.0.0.0 if you wish to listen to all interfaces on your server. (All IP addresses)
  2. # This defaults to the IP you have configured your server to listen on, or 0.0.0.0 if you have not configured this.
  3. host: 172.93.98.98
  4.  
  5. # Port to listen for new votes on
  6. port: 8567
  7.  
  8. # All tokens, labeled by the serviceName of each server list.
  9. tokens:
  10. # Default token for all server lists, if another isn't supplied.
  11. default: 9j95ua3u91c8mtli80rc58ibh8
  12.  
  13. # Setting this option to true will disable handling of Protocol v1 packets. While the old protocol is not secure, this
  14. # option is currently not recommended as most voting sites only support the old protocol at present.
  15. disable-v1-protocol: false
  16.  
  17. # Configuration section for all vote forwarding to NuVotifier
  18. forwarding:
  19. # Sets whether to set up a remote method for fowarding. Supported methods:
  20. # - none - Does not set up a forwarding method.
  21. # - pluginMessaging - Sets up plugin messaging.
  22. # - proxy - Proxies votes to other NuVotifier servers from this server.
  23. method: proxy
  24. pluginMessaging:
  25. channel: nuvotifier:votes
  26.  
  27. #Only send votes to certain servers. If a server is present on excludedServers, then votes will NOT be forwarded
  28. #to them. If excludedServers is not present, votes will be sent to all servers.
  29. # If onlySendToJoinedServer is true and a player is on one of these servers, NuVotifier will process the vote as if the
  30. # player was not on the network at all.
  31. #excludedServers:
  32. #- server1
  33. #- server2
  34.  
  35. # If uncommented, turns excludedServers into an includedServers, where only servers on the list will be used.
  36. #whitelist: true
  37.  
  38. # Sets which cache to use if there are no players on the server that the vote is being sent to. Supported caches:
  39. # - none - Votes will simply be lost when no players are present on the server.
  40. # - memory - Votes will be cached in memory when no players are present. When Bungee is restarted, the votes will be lost.
  41. # - file - Votes will be saved to a local file every 3 minutes and on shutdown and reloaded when Bungee is restarted. This is suitable for
  42. # most set ups.
  43. cache: file
  44. # Only sends the vote to the server in which the player is currently joined.
  45. onlySendToJoinedServer: false
  46. #Sets which server to send the vote in the event the player is not online when the vote is cast
  47. #If you do not want the vote forwarded to a fallback, set this value to empty ('')
  48. #ONLY USED IF onlySendToJoinedServer is true!!
  49. joinedServerFallback: ''
  50. # Defines how quickly to dump votes over a player's connection when offloading a cache in votes per second
  51. dumpRate: 5
  52. # Options for file caching.
  53. file:
  54. name: cached-votes.json
  55. # days before a vote is considered 'dead' - removed from cache with a console warning
  56. cacheTime: 10
  57. # Options for memory caching.
  58. memory:
  59. # days before a vote is considered 'dead' and removed from memory. All votes are removed when the server restarts. -1 signifies no TTL
  60. cacheTime: -1
  61. # Specify servers to proxy votes for.
  62. proxy:
  63. Saplingheads:
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement