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zeneko86

SK_MHWI_dxgi

Feb 23rd, 2020
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  1. 02/23/2020 14:36:00.975: dxgi.log created (Special K 0.11.0.9, Jan 20 2020)
  2. 02/23/2020 14:36:00.989: [DebugUtils] [!] > First Call: NtSetInformationThread_Detour
  3. 02/23/2020 14:36:00.994: [DebugUtils] [!] > First Call: GetCommandLineA_Detour
  4. 02/23/2020 14:36:00.994: [DebugUtils] [!] > First Call: GetCommandLineW_Detour
  5. -------------------------------------------------------------------------------------------
  6. 02/23/2020 14:36:00.999: >> (MonsterHunterWorld.exe) [dxgi.dll] <<
  7. 02/23/2020 14:36:00.999: Loading user preferences from dxgi.ini... done! ( 3.40 ms)
  8. 02/23/2020 14:36:01.010: [DLL Loader] ( dxgi.dll ) loaded ' kaldaien_api64.dll' < LoadLibraryW> { ' SK_ResizeOSD' }
  9. 02/23/2020 14:36:01.015: [DebugUtils] [!] > First Call: NtCreateThreadEx_Detour
  10. -------------------------------------------------------------------------------------------
  11. 02/23/2020 14:36:01.021: Working Directory: G:\Steam\steamapps\common\Monster Hunter World
  12. 02/23/2020 14:36:01.021: System Directory: C:\Windows\system32
  13. 02/23/2020 14:36:01.021: Loading default dxgi.dll: (C:\Windows\system32\dxgi.dll)
  14. -------------------------------------------------------------------------------------------
  15. 02/23/2020 14:36:01.030: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  16. 02/23/2020 14:36:01.030: [ DXGI ] Importing CreateDXGIFactory{1|2}
  17. 02/23/2020 14:36:01.030: [ DXGI ] ================================
  18. 02/23/2020 14:36:01.030: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\Windows\system32\dxgi.dll ) + 6490h
  19. 02/23/2020 14:36:01.030: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\Windows\system32\dxgi.dll ) + 7030h
  20. 02/23/2020 14:36:01.030: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\Windows\system32\dxgi.dll ) + 65f0h
  21. 02/23/2020 14:36:01.031: [DLL Loader] ( dxgi.dll ) loaded ' D3DCOMPILER_47.dll' <LoadLibraryExA> { 'SK_DXTex_LoadFromDDSFile' }
  22. 02/23/2020 14:36:01.031: [ Input ] Game uses DirectInput 8, installing input hooks...
  23. 02/23/2020 14:36:01.032: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  24. 02/23/2020 14:36:01.032: [ D3D 11 ] =========================================
  25. 02/23/2020 14:36:01.032: [Key Layout] -( Keyboard Class: AZERTY * [ W=2c, Q=1e, Y=15 ] )-
  26. 02/23/2020 14:36:01.032: [ Input ] Game uses XInput, installing input hooks...
  27. 02/23/2020 14:36:01.032: [ Input ] >> Hooking XInput9_1_0
  28. 02/23/2020 14:36:01.032: [ D3D 11 ] D3D11CreateDevice: ( C:\Windows\SYSTEM32\d3d11.dll ) + 64ef0h { Hooked }
  29. 02/23/2020 14:36:01.032: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\Windows\SYSTEM32\d3d11.dll ) + 64fe0h { Hooked }
  30. 02/23/2020 14:36:01.033: [ DXGI ] Installing DXGI Hooks
  31. ===========================================================================================
  32. 02/23/2020 14:36:01.034: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  33. 02/23/2020 14:36:01.038: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  34. 02/23/2020 14:36:01.038: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  35. 02/23/2020 14:36:01.039: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  36. 02/23/2020 14:36:01.040: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 049ff6e8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x12e8 ]
  37. 02/23/2020 14:36:01.040: [ NvAPI ] NvAPI Init { Success }
  38. 02/23/2020 14:36:01.051: [ NvAPI ] >> NVIDIA Driver Version: 399.01
  39. 02/23/2020 14:36:01.051: [ NvAPI ] * Number of Installed NVIDIA GPUs: 1 { 'GeForce GTX 1070' }
  40. 02/23/2020 14:36:01.051: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  41. 02/23/2020 14:36:01.054: Optimus Enablement
  42. 02/23/2020 14:36:01.055: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2 >
  43. 02/23/2020 14:36:01.107: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
  44. 02/23/2020 14:36:01.158: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  45. 02/23/2020 14:36:01.159: [ D3D 11 ] Hooking D3D11
  46. 02/23/2020 14:36:01.314: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
  47. 02/23/2020 14:36:01.314: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  48. ===========================================================================================
  49. -------------------------------------------------------------------------------------------
  50. 02/23/2020 14:36:01.314: [ SpecialK ] === Initialization Finished! === (339.53 ms)
  51. -------------------------------------------------------------------------------------------
  52. 02/23/2020 14:36:01.388: [AntiTamper] Thread: 2c48 () is inquiring for debuggers
  53. 02/23/2020 14:36:01.406: [DLL Loader] ( steam_api64.dll ) loaded ' G:\Steam\steamclient64.dll' <LoadLibraryExW> { 'SteamAPI_SetTryCatchCallbacks' }
  54. 02/23/2020 14:36:01.851: [DieAntiDbg] tid=283c (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  55. 02/23/2020 14:36:01.851: [DieAntiDbg] tid=11d8 (zInflateThread) tried to hide itself from debuggers; please attach one and investigate!
  56. 02/23/2020 14:36:01.876: [DieAntiDbg] tid=2c48 () tried to hide itself from debuggers; please attach one and investigate!
  57. 02/23/2020 14:36:01.978: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  58. 02/23/2020 14:36:01.991: [Window Mgr] [!] > First Call: SetWindowLongW_Detour
  59. 02/23/2020 14:36:01.991: [XInput_Hot] [!] > First Call: RegisterDeviceNotificationW_Detour
  60. 02/23/2020 14:36:01.992: [DieAntiDbg] tid=1524 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
  61. 02/23/2020 14:36:01.994: [Window Mgr] [!] > First Call: GetForegroundWindow_Detour
  62. 02/23/2020 14:36:01.997: [Window Mgr] [!] > First Call: GetActiveWindow_Detour
  63. 02/23/2020 14:36:02.033: [DieAntiDbg] tid=10f8 (MonsterHunterWorld.exe+Ordinal299) tried to hide itself from debuggers; please attach one and investigate!
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