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- ---------------------------- OTServ configuration ------------------------------
- -- datadir
- datadir = "data/"
- -- sets what map to load
- map = "data/world/Mapa.otbm"
- -- OTBM for binary, SQL for SQL map, XML for OTX maps
- mapkind = "OTBM"
- -- SQL for acc/player info from SQL, XML for acc/player info from XML
- sourcedata = "XML"
- -- the message the player gets when he logs in
- loginmsg = "Witajcie na EradenOTS 7.6 Zapraszamy Do Gry!!"
- -- the port otserv listens on
- port = "7171"
- -- name of our server
- servername = "EradenOTS 7.6"
- -- name of the owner of our server
- ownername = "EradenOTS 7.6"
- -- email of the owner of our server
- owneremail = "firebear@o2.pl"
- -- the url for more server info
- url = "eradenots.eu"
- -- the location of the server
- location = "Poland"
- -- the ip the server should redirect too
- ip = "91.228.197.84"
- -- The messagebox you sometimes get before you choose characters
- motd = "Witajcie w nowym swiecie EradenOTS 7.6!! Zapraszamy do gry..."
- motdnum="0"
- -- use md5 passwords for accounts, yes/no
- md5passwords = "no"
- -- world type. options: pvp, no-pvp, pvp-enforced
- worldtype = "pvp"
- -- max number of players allowed
- maxplayers = "60"
- -- exhausted time in ms (1000 = 1sec)
- exhausted = 1250
- -- exhaustion time for healing spells (1000 = 1sec)
- exhaustedheal = 1250
- -- how many ms to add if the player is already exhausted and tries to cast a spell (1000 = 1sec)
- exhaustedadd = 0
- -- how long does the player has to stay out of fight to get pz unlocked in ms (1000 = 1sec)
- pzlocked = 10*1000
- -- allow multiple logins of the same char
- allowclones = 0
- -- vocation names
- vocations = {"Mag", "Druid", "Paladyn", "Rycerz"}
- promoted_vocations = {"Mistrz", "Starszy", "Krolewski", "Elitarny"}
- --- SQL part
- sql_host = "eradenots.eu"
- sql_user = "root"
- sql_pass = "045464"
- sql_db = "otserv0"
- --- SQL MAP part
- sqlmap = "test_map"
- map_host = "localhost"
- map_user = "root"
- map_pass = ""
- map_db = ""
- ------------------------- YurOTS basic configuration ---------------------------
- -- name of your world (seen on the character list when logging in)
- worldname = "EradenWorld"
- -- how often do server saves it's state (0 = off, 5 = 5min, 60 = hour)
- autosave = 10
- -- do you want to enable cap system? (yes/no)
- capsystem = "yes"
- -- do you want players to learn spells before they can use them? (yes/no)
- learnspells = "no"
- -- do you want to give premium account to all players? (yes/no)
- freepremmy = "yes"
- -- do you want premium players to wait in queue as others? (yes/no)
- queuepremmy = "no"
- -- how much % of {exp, mana, skill, eq, bp} do you lose when dying
- diepercent = {"6", "6", "6", "6", "100"}
- -- how many summons player can have
- maxsummons = 0
- -- do you want to give summons for all vocations? (yes/no)
- summonsallvoc = "no"
- -- chance of losing a spear when shot (0 - none lost, 100000 - all lost)
- spearlosechance = 20000
- -- anti-afk - maximum idle time to kick player (1 = 1min)
- kicktime = 9
- -- maximum number of items player can keep in his/her depot
- maxdepotitems = 300
- -- maximum number of items on a house tile (including those in containers)
- maxhousetileitems = 80
- -- how much death entries are saved in players file (old are deleted)
- maxdeathentries = 10
- -- mana consumend by {snakebite, moonlight, volcanic, quagmire, tempest} rod
- rodmana = {"2", "3", "5", "8", "13"}
- -- mana consumed by wand of {vortex, dragonbreath, plague, cosmic energy, inferno, magicmace}
- wandmana = {"2", "3", "5", "8", "13", "1"}
- -- shooting range of {snakebite, moonlight, volcanic, quagmire, tempest} rod
- rodrange = {"4", "3", "2", "1", "3"}
- -- shooting range of wand of {vortex, dragonbreath, plague, cosmic energy, inferno, magicmace}
- wandrange = {"4", "3", "2", "1", "3", "2"}
- -- damage of burst arrows blast
- -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
- burstarrowdmg = {"1.0", "5.0", "0.24", "0.55"}
- --------------------------- Multipliers and gains ------------------------------
- -- experience multiplier (how much faster you got exp from monsters)
- expmul = 6000
- -- experience multiplier for pvp-enforced (how much faster you got exp from players)
- expmulpvp = 2
- -- skill multipliers: 1 - rl tibia, 10 - ten times faster etc. {no-voc, sorcerer, druid, paladin, knight}
- weaponmul = {"1", "1", "1", "1", "25"}
- distmul = {"1", "1", "1", "15", "1"}
- shieldmul = {"1", "1", "1", "25", "25"}
- manamul = {"1", "15", "15", "10", "8"}
- -- how much points of life,mana,cap do you get when advancing {no-voc, sorcerer, druid, paladin, knight}
- capgain = {"30", "10", "10", "20", "40"}
- managain = {"5", "35", "35", "20", "10"}
- hpgain = {"5", "10", "10", "25", "40"}
- -- how much faster do you recovery life,mana after eating food (1 - rl tibia)
- healthtickmul = 150
- manatickmul = 150
- -------------------------------- Skull system ----------------------------------
- -- how many unjustified kills to get a red skull
- redunjust = 6
- -- how many unjustified kills to get banned
- banunjust = 12
- -- how long do you have white skull after attacking player (1 = 1min)
- hittime = 1
- -- how long do you have white skull after killing player (1 = 1min)
- whitetime = 15
- -- how long do you have red skull (1 = 1min)
- redtime = 3*60
- -- how long do you have to wait to lose 1 unjustified kill (1 = 1min)
- fragtime = 1*60
- -- how many days the pk ban lasts (1=1day)
- pkbandays = 3
- ------------------------------ GM access rights --------------------------------
- -- access to walk into houses and open house doors
- accesshouse = 5
- -- access to login without waiting in the queue or when server is closed
- accessenter = 1
- -- access to ignore damage, exhaustion, cap limit and be ignored by monsters
- accessprotect = 5
- -- access to broadcast messages and talk in colors (#c blabla - in public channels)
- accesstalk = 1
- -- access to move distant items from/to distant locations
- accessremote = 5
- -- access to see id and position of the item you are looking at
- accesslook = 5
- -- access for use ban window(aka ctrl+y)
- accessctrly = 2
- ----------------------------------ERANDAOTS 7.6 (The best ots!! in the game)------------------------
- -------------------------------------(Boots,Helemts,Armors,Legs,Items)---------------------------------------------
- -- Ustawienia Softow
- softHealth = "3500"
- softMana="2500"
- -- Ustawienia Klapek
- klapkiHealth = "5500"
- klapkiMana="4500"
- -- Ile % magicznych obrazen ma zwiekszac EradenSet? ( Helmets&Armors&Legs=DMG)
- eradenset = 45
- -- Ile % magicznych obrazen ma zwiekszac Magiczne Klapki Zapomnienia?
- magiczneklapkizapomnienia = 8
- -- Ile % magicznych obrazen ma zwiekszac Pandemonium Armor?
- pandemoniumarmor = 10
- -- Ile % magicznych obrazen ma zwiekszac Sapphire Set? ( Helmets&Armors&Legs=DMG)
- sapphireset = 20
- ---Ile % magicznych obrazen ma zwiekszac Blue Robe
- bluerobe = 3
- --Ile % magicznych obrazen ma zwiekszac Mystic Turban
- mysticturban = 3
- -- golden bolt settigins
- -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
- goldboltdmg = {"1.0", "1.0", "3.8", "0.55"}
- --USTAWIENIE SILVER WANDA
- -- default is from (1*lvl+5*mlvl)*0.24 to (1*lvl+5*mlvl)*0.55
- silverwanddmg = {"3.8", "3.8", "0.39", "0.43"}
- ---------------------------------------------(Others)--------------------------------------------
- -- Jaki ma byc Priorytet rzeczywisty, wysoki ub najwyzszy
- defaultPriority = "wysoki"
- --Ban gracza za kopiowanie ma być rejestrowany? (yes/no)
- banmsg = yes
- --Auto clean(0 - off, 1 - one minute, 60 - one hour)
- autoclean = 60
- --Auto restart(0 - off, 1 - one minute, 60 - one hour)
- autorestart = 720
- gmmsg = "yes"
- --access to talk on chat in red
- colortxt = 3
- dist = 20
- -- house price for 1 sqm
- priceforsqm = 50000
- -- max houses for player
- maxhouses = 1
- --bolty maja sie konczyc? (yes/no)
- bolts = "no"
- pvplvl = 100
- -- speed of attack in seconds (no-voc, sorc, druid, pally, knight)
- speed = {"1.8", "0.8", "0.7", "1.1", "1.0"}
- -- predkosc pierwszego ataku ~click->hit~ (1000 = 1 sec)--
- first = 150
- ----------------------------------------------(Rings)--------------------------------------------
- -- Life Ring Configuration
- LifeRingHealth = "850"
- LifeRingMana = "950"
- -- ROH Configuration
- RoHHealth = "1050"
- RoHMana = "1150"
- ----------- C++ -----------
- ---BLESS SYSTEM---
- -------------------
- -- Bless absorb damage
- -- {bless 1, bless 2, bless 3, bless 4}
- blessAbsorbPrecent = {"5", "10", "15", "20"}
- -- Bless add damage
- -- {bless 2, bless 3, bless 4}
- blessAddDamage = {"5", "10", "15"}
- ------------------------
- ---Pierscienie Edycja---
- ---------------------
- -- Ile pkt. umiejetnosci ma dodawac Power Ring do walki wrecz?
- PowerRing = 30
- -- Ile pkt. umiejetnosci ma dodawac Sword Ring do walki mieczem?
- SwordRing = 30
- -- Ile pkt. umiejetnosci ma dodawac Axe Ring do walki toporem?
- AxeRing = 30
- -- Ile pkt. umiejetnosci ma dodawac Club Ring do walki maczuga?
- ClubRing = 30
- --------------------
- ---Moc Obrazen---
- --------------------
- ----------------------------- Konfiguracja DMG dla danego typu skillów ----------------------------------
- -- Jak mocno Knight ma bić swordem (20-normalnie,czym mniejsza liczba tym mocniej bije)
- SwordDMG = 15
- -- Jak mocno Knight ma bić obuchem (20-normalnie,czym mniejsza liczba tym mocniej bije)
- ClubDMG = 15
- -- Jak mocno Knight ma bić toporem (20-normalnie,czym mniejsza liczba tym mocniej bije)
- AxeDMG = 15
- -- Jak mocno Pall ma bić z dystansu (20-normalnie,czym mniejsza liczba tym mocniej bije)
- DistDMG = 15
- -- Ustawienia obrażeń magią (125-normalnie, czym większa liczba, tym większe obrażenia zadaje)
- MagDMG = 110
- -- Czas wyswietlenia informacji przed losowaniem (1 = 1min)
- LOTTERY_TIME_BEFORE = 10
- -- Czas po jakim ma nastepowac losowanie (1 = 1min)
- LOTTERY_TIME = 3:60
- -- Itemki do losowania przy loterii (2160:100, 2160:50)
- LOTTERY_ITEMS = "2160:100, 2437:1, 2424:1, 2529:1, 2127:1, 2452:1, 2640:1, 2644:1"
- -- Id tarczy
- FINE_SHIELD_ID = 2529
- -- Ile % ataku ma dodawac
- FINE_SHIELD_ADD_ATTACK = 4
- -- Ile % atakow ma redukowac
- FINE_SHIELD_REDUCE_ATTACK = 10
- -- Id ringu
- FINE_RING_ID = 2127
- -- Ile hp ma dodawac
- FINE_RING_HEALTH = 10000
- -- Ile many ma dodawac
- FINE_RING_MANA = 15000
- -- O ilezwiekszone beda obrazenia przy noszeniu Sandalow z Nazaretu
- sandaly = 5
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