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- // This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
- {$CLEO .cs}
- //-------------MAIN---------------
- 0000: NOP
- 0662: printstring "#########################"
- 0662: printstring "___Made by Opcode.eXe___"
- 0662: printstring "Www.Youtube.Com/OpcodeXe"
- 0662: printstring "#########################"
- 0662: printstring "x"
- 0662: printstring "x"
- 0662: printstring "HELLO, YOU CAN TAKE A LOOK AT THIS SOURCE CODE."
- 0662: printstring "BUT DONT RECOMPILE IT UNLESS YOU ARE PRO-SCRIPTER AND CAN FIX IT."
- 0662: printstring "( You need to fix :AIC_GETACTOR ... )"
- 0662: printstring "IF YOU ARE NOOB, AND TRY TO COMPILE THIS YOU WILL GET CRASHED."
- 0662: printstring "PLEASE VISIT:"
- 0662: printstring "Www.Youtube.Com/OpcodeXe"
- 0662: printstring "x"
- 0662: printstring "x"
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED007' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> iTroll Hacks by Opcode.eXe <"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED008' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> Slap"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED009' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> Twist"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED010' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> Troll-ESP"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED011' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> AntiMagnet"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED012' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "> Zero-Health"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED013' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "SyncTime: ~1~ms"
- wait 100
- 0AA8: call_function_method 6946896 struct 12694336 num_params 1 pop 0 'CRED014' 0@
- 0AA5: call 7439872 num_params 2 pop 2 0@ "CarSpeed: ~1~kmh"
- wait 100
- 0AB3: var 1 = 0
- 0AB3: var 2 = 0
- 0AB3: var 3 = 0
- 0AB3: var 4 = 0
- 0AB3: var 5 = 0
- 0AB3: var 6 = 0
- 0AB3: var 7 = 0
- 0AB1: call_scm_func @ITR_837 1 -4210
- 11@ = 0
- 12@ = 0
- 13@ = 0
- 14@ = 0
- 15@ = 0
- 18@ = 357.0
- 20@ = 357.0
- 31@ = 0
- :ESP_1037
- wait 0
- 0AB1: call_scm_func @ITR_735 0 0@ 1@
- 0AB1: call_scm_func @ITR_628 2 0@ 1@ 0@ 1@
- 0093: 0@ = integer 0@ to_float
- 0093: 1@ = integer 1@ to_float
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 87.0 382.0 scale 86.0 84.0
- else_jump @ESP_1252
- if or
- 0AB0: key_pressed 1
- 0AB0: key_pressed 2
- else_jump @ESP_1252
- if
- 31@ == 0
- else_jump @ESP_1220
- 018C: play_sound 1083 at 0.0 0.0 0.0
- wait 350
- 31@ = 1
- jump @ESP_1252
- :ESP_1220
- 018C: play_sound 1084 at 0.0 0.0 0.0
- wait 350
- 31@ = 0
- :ESP_1252
- if
- 31@ == 1
- else_jump @ESP_3798
- if
- 0AB0: key_pressed 119
- else_jump @ESP_1307
- :ESP_1285
- 0AB0: key_pressed 119
- else_jump @ESP_1307
- wait 0
- jump @ESP_1285
- :ESP_1307
- 03F0: enable_text_draw 1
- 0AB1: call_scm_func @ITR_735 0 0@ 1@
- 0AB1: call_scm_func @ITR_628 2 0@ 1@ 0@ 1@
- 0093: 0@ = integer 0@ to_float
- 0093: 1@ = integer 1@ to_float
- 038E: draw_box_position 319.0 382.0 size 120.0 84.0 RGBA 0 0 0 255
- 3@ = 358.0
- 038E: draw_box_position 273.0 3@ size 6.0 6.0 RGBA 255 20 20 255
- 3@ += 13.0
- 038E: draw_box_position 273.0 3@ size 6.0 6.0 RGBA 255 20 20 255
- 3@ += 13.0
- 038E: draw_box_position 273.0 3@ size 6.0 6.0 RGBA 255 20 20 255
- 3@ += 13.0
- 038E: draw_box_position 273.0 3@ size 6.0 6.0 RGBA 255 20 20 255
- 3@ += 13.0
- 038E: draw_box_position 273.0 3@ size 6.0 6.0 RGBA 255 20 20 255
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 200 98 44 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 320.0 342.0 GXT 'CRED007' // Obbe Vermeij
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 289.0 353.0 GXT 'CRED008' // Senior Programmer
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 291.0 366.0 GXT 'CRED009' // Alexander Roger
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 297.0 380.0 GXT 'CRED010' // Lead Character Art
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 302.0 393.0 GXT 'CRED011' // Ian McQue
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 033E: set_draw_text_position 303.0 406.0 GXT 'CRED012' // Character Art
- if
- 32@ > 200
- else_jump @ESP_2775
- if or
- 0AB0: key_pressed 1
- 0AB0: key_pressed 2
- else_jump @ESP_2775
- 32@ = 0
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 273.0 358.0 scale 5.0 5.0
- else_jump @ESP_2201
- if
- 11@ == 0
- else_jump @ESP_2168
- 11@ = 1
- 018C: play_sound 1083 at 0.0 0.0 0.0
- 0AB3: var 1 = 1
- jump @ESP_2201
- :ESP_2168
- 11@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0
- 0AB3: var 1 = 0
- :ESP_2201
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 273.0 371.0 scale 5.0 5.0
- else_jump @ESP_2341
- if
- 12@ == 0
- else_jump @ESP_2308
- 12@ = 1
- 018C: play_sound 1083 at 0.0 0.0 0.0
- 0AB3: var 2 = 1
- jump @ESP_2341
- :ESP_2308
- 12@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0
- 0AB3: var 2 = 0
- :ESP_2341
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 273.0 384.0 scale 5.0 5.0
- else_jump @ESP_2495
- if
- 13@ == 0
- else_jump @ESP_2457
- 13@ = 1
- 0AB1: call_scm_func @ITR_837 1 -3805
- 018C: play_sound 1083 at 0.0 0.0 0.0
- jump @ESP_2495
- :ESP_2457
- 13@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0
- end_thread_named 'ESP'
- :ESP_2495
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 273.0 397.0 scale 5.0 5.0
- else_jump @ESP_2635
- if
- 14@ == 0
- else_jump @ESP_2602
- 14@ = 1
- 0AB3: var 4 = 1
- 018C: play_sound 1083 at 0.0 0.0 0.0
- jump @ESP_2635
- :ESP_2602
- 14@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0
- 0AB3: var 4 = 0
- :ESP_2635
- if
- 05A5: is_area_center 0@ 1@ scale 5.0 5.0 overlaping_area_center 273.0 410.0 scale 5.0 5.0
- else_jump @ESP_2775
- if
- 15@ == 0
- else_jump @ESP_2742
- 15@ = 1
- 018C: play_sound 1083 at 0.0 0.0 0.0
- 0AB3: var 5 = 1
- jump @ESP_2775
- :ESP_2742
- 15@ = 0
- 018C: play_sound 1084 at 0.0 0.0 0.0
- 0AB3: var 5 = 0
- :ESP_2775
- if
- 11@ == 1
- else_jump @ESP_2824
- 038E: draw_box_position 273.0 358.0 size 5.0 5.0 RGBA 0 0 0 255
- :ESP_2824
- if
- 12@ == 1
- else_jump @ESP_2873
- 038E: draw_box_position 273.0 371.0 size 5.0 5.0 RGBA 0 0 0 255
- :ESP_2873
- if
- 13@ == 1
- else_jump @ESP_2922
- 038E: draw_box_position 273.0 384.0 size 5.0 5.0 RGBA 0 0 0 255
- :ESP_2922
- if
- 14@ == 1
- else_jump @ESP_2971
- 038E: draw_box_position 273.0 397.0 size 5.0 5.0 RGBA 0 0 0 255
- :ESP_2971
- if
- 15@ == 1
- else_jump @ESP_3020
- 038E: draw_box_position 273.0 410.0 size 5.0 5.0 RGBA 0 0 0 255
- :ESP_3020
- 038E: draw_box_position 372.0 387.0 size 5.0 65.0 RGBA 100 0 0 255
- if
- 05A5: is_area_center 0@ 1@ scale 4.0 4.0 overlaping_area_center 372.0 387.0 scale 4.0 65.0
- else_jump @ESP_3318
- if
- 05A5: is_area_center 0@ 1@ scale 4.0 4.0 overlaping_area_center 372.0 18@ scale 4.0 4.0
- else_jump @ESP_3291
- 18@ -= 357.0
- 18@ *= 33.35
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 1@ += 15.0
- 0092: 19@ = float 18@ to_integer
- 045A: draw_text_1number 0@ 1@ GXT 'CRED013' number 19@ // Alan Davidson
- 0AB3: var 6 = 19@
- 1@ -= 15.0
- 18@ /= 33.35
- 18@ += 357.0
- :ESP_3291
- if or
- 0AB0: key_pressed 1
- 0AB0: key_pressed 2
- else_jump @ESP_3318
- 0087: 18@ = 1@ // (float)
- :ESP_3318
- if
- 18@ > 417.0
- else_jump @ESP_3349
- 18@ = 417.0
- :ESP_3349
- if
- not 18@ >= 357.0
- else_jump @ESP_3380
- 18@ = 357.0
- :ESP_3380
- 038E: draw_box_position 372.0 18@ size 4.0 4.0 RGBA 0 0 0 255
- 038E: draw_box_position 364.0 387.0 size 5.0 65.0 RGBA 100 0 0 255
- if
- 05A5: is_area_center 0@ 1@ scale 4.0 4.0 overlaping_area_center 364.0 387.0 scale 4.0 65.0
- else_jump @ESP_3707
- if
- 05A5: is_area_center 0@ 1@ scale 4.0 4.0 overlaping_area_center 364.0 20@ scale 4.0 4.0
- else_jump @ESP_3680
- 20@ -= 357.0
- 20@ *= 5.0
- 03F0: enable_text_draw 1
- 0342: set_text_draw_centered 1
- 03E0: draw_text_behind_textures 0
- 0340: set_text_draw_RGBA 204 102 51 255
- 033F: set_text_draw_letter_size 0.205 0.955
- 081C: draw_text_outline 1 RGBA 10 10 10 255
- 1@ += 15.0
- 0092: 19@ = float 20@ to_integer
- 045A: draw_text_1number 0@ 1@ GXT 'CRED014' number 19@ // Alisdair Wood
- 1@ -= 15.0
- 0AB3: var 7 = 19@
- 20@ /= 5.0
- 20@ += 357.0
- :ESP_3680
- if or
- 0AB0: key_pressed 1
- 0AB0: key_pressed 2
- else_jump @ESP_3707
- 0087: 20@ = 1@ // (float)
- :ESP_3707
- if
- 20@ > 417.0
- else_jump @ESP_3738
- 20@ = 417.0
- :ESP_3738
- if
- not 20@ >= 357.0
- else_jump @ESP_3769
- 20@ = 357.0
- :ESP_3769
- 038E: draw_box_position 364.0 20@ size 4.0 4.0 RGBA 0 0 0 255
- :ESP_3798
- jump @ESP_1037
- thread 'ESP'
- :ESP_3816
- wait 0
- 0A8D: 29@ = read_memory 12010640 size 4 virtual_protect 0
- 29@ += 4
- 0A8D: 29@ = read_memory 29@ size 4 virtual_protect 0
- 30@ = 0
- :ESP_3860
- 0A8D: 31@ = read_memory 29@ size 1 virtual_protect 0
- 29@ += 1
- if and
- 31@ >= 0
- 128 > 31@
- else_jump @ESP_4178
- 005A: 31@ += 30@ // (int)
- if and
- 803C: not $PLAYER_ACTOR == 31@ // (int)
- 02CB: actor 31@ bounding_sphere_visible
- else_jump @ESP_4178
- if
- Actor.Driving(31@)
- else_jump @ESP_4178
- 04C4: store_coords_to 1@ 2@ 3@ from_actor 31@ with_offset 0.0 0.0 0.0
- 04C4: store_coords_to 1@ 2@ 3@ from_actor 31@ with_offset 0.0 0.0 0.0
- 0AB1: call_scm_func @ITR_977 3 1@ 2@ 3@ 4@ 5@
- 03F0: enable_text_draw 1
- 038E: draw_box_position 4@ 5@ size 3.5 3.5 RGBA 255 0 0 255
- 038E: draw_box_position 4@ 5@ size 2.0 2.0 RGBA 200 0 0 255
- 038E: draw_box_position 4@ 5@ size 1.5 1.5 RGBA 150 0 0 255
- 038E: draw_box_position 4@ 5@ size 1.0 1.0 RGBA 100 0 0 255
- 038E: draw_box_position 4@ 5@ size 0.5 0.5 RGBA 50 0 0 255
- :ESP_4178
- 30@ += 256
- 30@ > 35584
- else_jump @ESP_3860
- jump @ESP_3816
- thread 'iTR'
- :ITR_11
- wait 0
- 0AB4: 11@ = var 1
- 0AB4: 12@ = var 2
- 0AB4: 14@ = var 4
- 0AB4: 15@ = var 5
- if or
- 11@ == 1
- 12@ == 1
- 14@ == 1
- 15@ == 1
- else_jump @ITR_621
- if and
- Actor.Driving($PLAYER_ACTOR)
- 0AB0: key_pressed 1
- else_jump @ITR_621
- 25@ = Actor.CurrentCar($PLAYER_ACTOR)
- Actor.StorePos($PLAYER_ACTOR, 0@, 1@, 2@)
- Actor.StorePos($PLAYER_ACTOR, 29@, 28@, 27@)
- 3@ = 100000.0
- gosub @ITR_1071
- if
- 056D: actor 9@ defined
- else_jump @ITR_621
- 30@ = Actor.CurrentCar(9@)
- 036A: put_actor $PLAYER_ACTOR in_car 30@
- 0AB4: 10@ = var 1
- if
- 10@ == 1
- else_jump @ITR_273
- 0208: 17@ = random_float_in_ranges 0.0 1.0
- 0208: 18@ = random_float_in_ranges 0.0 1.0
- 07D5: set_car 30@ velocity_in_direction_XYZ 17@ 18@ 2.0 rotation_velocitiesXY 0.0 0.0 unk 0.0
- :ITR_273
- 0AB4: 10@ = var 2
- if
- 10@ == 1
- else_jump @ITR_321
- 0208: 18@ = random_float_in_ranges 0.0 360.0
- 0731: set_car 30@ y_angle_to 18@
- :ITR_321
- 0AB4: 10@ = var 4
- if
- 10@ == 1
- else_jump @ITR_419
- Car.StorePos(25@, 2@, 3@, 4@)
- Car.StorePos(30@, 5@, 6@, 7@)
- 0063: 2@ -= 5@ // (float)
- 0063: 3@ -= 6@ // (float)
- 0604: get_Z_angle_for_point 2@ 3@ store_to 7@
- 7@ -= 180.0
- Car.Angle(30@) = 7@
- :ITR_419
- 0AB4: 10@ = var 5
- if
- 10@ == 1
- else_jump @ITR_458
- Car.Health(30@) = 100
- jump @ITR_466
- :ITR_458
- Car.Health(30@) = 500
- :ITR_466
- 0AB4: 10@ = var 1
- if
- 10@ == 0
- else_jump @ITR_524
- 0AB4: 10@ = var 7
- 0093: 11@ = integer 10@ to_float
- 11@ += 5.0
- Car.SetSpeedInstantly(30@, 11@)
- :ITR_524
- 0AB4: 10@ = var 6
- wait 10@
- if
- 056E: car 25@ defined
- else_jump @ITR_587
- 036A: put_actor $PLAYER_ACTOR in_car 25@
- 018C: play_sound 1083 at 0.0 0.0 0.0
- jump @ITR_621
- :ITR_587
- 0362: remove_actor $PLAYER_ACTOR from_car_and_place_at 29@ 28@ 27@
- 018C: play_sound 1084 at 0.0 0.0 0.0
- :ITR_621
- jump @ITR_11
- :ITR_628
- 2@ = 640.0
- 0A8D: 4@ = read_memory 12677188 size 4 virtual_protect 0
- 0093: 4@ = integer 4@ to_float
- 0073: 2@ /= 4@ // (float)
- 006B: 0@ *= 2@ // (float)
- 3@ = 448.0
- 0A8D: 5@ = read_memory 12677192 size 4 virtual_protect 0
- 0093: 5@ = integer 5@ to_float
- 0073: 3@ /= 5@ // (float)
- 006B: 1@ *= 3@ // (float)
- 0AB2: ret 2 0@ 1@
- :ITR_735
- 0AA2: 0@ = load_library "user32.dll" // IF and SET
- 0AA4: 1@ = get_proc_address "GetCursorPos" library 0@ // IF and SET
- 0AC7: 2@ = var 5@ offset
- 0AA5: call 1@ num_params 1 pop 0 2@
- 0A8D: 3@ = read_memory 2@ size 4 virtual_protect 0
- 2@ += 4
- 0A8D: 4@ = read_memory 2@ size 4 virtual_protect 0
- 0AB2: ret 2 3@ 4@
- :ITR_837
- 0A9F: 32@ = current_thread_pointer
- 32@ += 16
- 0A8D: 32@ = read_memory 32@ size 4 virtual_protect 0
- 0062: 32@ -= 0@ // (int)
- 0AA7: call_function 4607008 num_params 1 pop 1 32@ 33@
- 005A: 32@ += 0@ // (int)
- 33@ += 16
- 0A8C: write_memory 33@ size 4 value 32@ virtual_protect 0
- 33@ += 44
- 32@ = 0
- :ITR_928
- 0A8C: write_memory 33@ size 4 value 1@(32@,30i) virtual_protect 0
- 33@ += 4
- 32@ += 1
- 32@ > 30
- else_jump @ITR_928
- 0AB2: ret 0
- :ITR_977
- 0AA7: call_function 7392816 num_params 6 pop 6 1 1 7@s 6@s 2@s 0@s 29@
- 0073: 2@ /= 6@ // (float)
- 0073: 2@ /= 4@ // (float)
- 0073: 3@ /= 7@ // (float)
- 0073: 3@ /= 4@ // (float)
- 2@ *= 640.0
- 3@ *= 448.0
- 0AB2: ret 2 2@ 3@
- :ITR_1071
- 0395: clear_area 1 at 0@ 1@ 2@ radius 100000.0
- 16@ = 305868
- 5@ = -5683
- 6@ = 1988
- jump @ITR_1226
- 16@ = 305871
- 17@ = -5726
- 20@ = 412
- 16@ = 305869
- 17@ = -5738
- 18@ = -1
- 20@ = 2584
- Player.Defined($PLAYER_CHAR)
- else_jump @ITR_1226
- Actor.Driving($PLAYER_ACTOR)
- else_jump @ITR_1226
- 18@ = Actor.CurrentCar($PLAYER_ACTOR)
- jump @ITR_1226
- :ITR_1226
- 008B: 16@ = &0(16@,1i) // (int)
- 0AB1: call_scm_func @ITR_1641 2 16@ 8 7@
- 0A8D: 11@ = read_memory 16@ size 4 virtual_protect 0
- 9@ = -1
- 10@ = 0
- :ITR_1282
- 0AB1: call_scm_func @ITR_1641 2 11@ 20 4@
- not 4@ == 0
- else_jump @ITR_1609
- 0AB1: call_scm_func @ITR_1641 2 4@ 48 12@
- 0AB1: call_scm_func @ITR_1641 2 4@ 52 13@
- 0AB1: call_scm_func @ITR_1641 2 4@ 56 14@
- 050A: 15@ = distance_between_XYZ 0@ 1@ 2@ and_XYZ 12@ 13@ 14@
- 0025: 3@ > 15@ // (float)
- else_jump @ITR_1609
- 0085: 9@ = 10@ // (int)
- 0AB1: call_scm_func @ITR_1641 2 16@ 4 4@
- 005A: 4@ += 9@ // (int)
- 0A8D: 4@ = read_memory 4@ size 1 virtual_protect 0
- 9@ *= 256
- 005A: 9@ += 4@ // (int)
- jump 5@
- 056D: actor 9@ defined
- else_jump @ITR_1571
- if or
- 003C: $PLAYER_ACTOR == 9@ // (int)
- Actor.Dead(9@)
- else_jump @ITR_1585
- jump @ITR_1571
- 83CA: not object 9@ exists
- else_jump @ITR_1585
- 056E: car 9@ defined
- else_jump @ITR_1571
- if or
- 003B: 18@ == 9@ // (int)
- Car.Wrecked(9@)
- else_jump @ITR_1585
- jump @ITR_1571
- :ITR_1571
- 9@ = -1
- jump @ITR_1609
- :ITR_1585
- if
- Actor.Driving(9@)
- else_jump @ITR_1571
- 0085: 3@ = 15@ // (int)
- :ITR_1609
- 005A: 11@ += 6@ // (int)
- 10@ += 1
- 002D: 10@ >= 7@ // (int)
- else_jump @ITR_1282
- return
- :ITR_1641
- 0A8E: 0@ = 0@ + 1@ // int
- 0A8D: 0@ = read_memory 0@ size 4 virtual_protect 0
- 0AB2: ret 1 0@
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