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- local me = game.Players.LocalPlayer
- local spinRemote = game:GetService("ReplicatedStorage").Remotes.Spin
- function getFolder()
- for i,v in pairs(workspace:GetChildren()) do
- if v:IsA("Folder") and v:FindFirstChild("Spin") then
- return v
- end
- end
- end
- function hasValue(table, element)
- for _, value in pairs(table) do
- if value == element then
- return true
- end
- end
- return false
- end
- quirk_ids = {30,16,6,2,1} --Change those numbers to the quirks you want to try and get.
- while hasValue(quirk_ids, getFolder().PlayerData[me.Name].Quirk.Value) ~= true do --replace
- spinRemote:FireServer("CommonSpin")
- wait(1)
- end
- 1 - Half Hot Half Cold
- 2 - One for All
- 6 - Explosion
- 13 - Deku One for All
- 16 - Overhaul
- 30 - All For One
- 3 - Quirkless
- 19 - Cremation
- 20 - Dark Shadow
- 21 - Muscle Augmentation
- 26 - Decay
- 28 - Creation
- 7 - Electrification
- 8 - Warp Gate
- 11 - Air Propulsion
- 12 - Shock Absorbtion
- 15 - Hellflame
- 18 - Black Hole
- 22 - Permeation
- 23 - Pop Off
- 27 - Acid
- 29 - Clones
- 0 - Engine
- 4 - Zero Gravity
- 5 - Regen
- 9 - Gigantification
- 10 - Voice
- 14 - Hardening
- 17 - Jet
- 24 - Somnambulist
- 25 - Navel Laser
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