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Dec 20th, 2012
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  1. minetest.register_biome({
  2.     group_id = 0,
  3.     name = "Ocean",
  4.     terrain_type = "liquid",
  5.     node_top = "default:gravel",
  6.     node_filler = "default:stone",
  7.     num_top_nodes = 4,
  8.     height_min = -3000,
  9.     height_max = 3000,
  10.     heat_min = -20.0,
  11.     heat_max = 100.0,
  12.     humidity_min = 0.0,
  13.     humidity_max = 100.0,
  14.     scale = 10.0,
  15.     offset = -10.0,
  16. })
  17.  
  18. minetest.register_biome({
  19.     group_id = 1,
  20.     name = "Beach",
  21.     terrain_type = "normal",
  22.     node_top = "default:sand",
  23.     node_filler = "default:stone",
  24.     num_top_nodes = 5,
  25.     height_min = -3000,
  26.     height_max = 3000,
  27.     heat_min = 60.0,
  28.     heat_max = 100.0,
  29.     humidity_min = 0.0,
  30.     humidity_max = 100.0,
  31.     scale = 5.0,
  32.     offset = 5.0,
  33. })
  34.  
  35. minetest.register_biome({
  36.     group_id = 1,
  37.     name = "Gravel Beach",
  38.     terrain_type = "normal",
  39.     node_top = "default:gravel",
  40.     node_filler = "default:cobble",
  41.     num_top_nodes = 5,
  42.     height_min = -3000,
  43.     height_max = 3000,
  44.     heat_min = 0.0,
  45.     heat_max = 59.99,
  46.     humidity_min = 0.0,
  47.     humidity_max = 100.0,
  48.     scale = 5.0,
  49.     offset = 5.0,
  50. })
  51.  
  52. minetest.register_biome({
  53.     group_id = 2,
  54.     name = "Land",
  55.     terrain_type = "normal",
  56.     node_top = "default:dirt_with_grass",
  57.     node_filler = "default:stone",
  58.     num_top_nodes = 5,
  59.     height_min = -3000,
  60.     height_max = 3000,
  61.     heat_min = -50.0,
  62.     heat_max = 100.0,
  63.     humidity_min = 0.0,
  64.     humidity_max = 100.0,
  65.     scale = 12.0,
  66.     offset = 20.0,
  67. })
  68.  
  69. minetest.register_biome({
  70.     group_id = 3,
  71.     name = "Hills",
  72.     terrain_type = "normal",
  73.     node_top = "default:dirt",
  74.     node_filler = "default:stone",
  75.     num_top_nodes = 3,
  76.     height_min = -3000,
  77.     height_max = 3000,
  78.     heat_min = -50.0,
  79.     heat_max = 100.0,
  80.     humidity_min = 0.0,
  81.     humidity_max = 100.0,
  82.     scale = 60.0,
  83.     offset = 20.0,
  84. })
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