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Dec 8th, 2019
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  1. sample:
  2. Type: ARMOR_STAND
  3. Options:
  4. Despawn: false
  5. Invincible: true
  6. Invisible: true
  7. Skills:
  8. - ignite{d=60} @EntitiesNearOrigin{r=4;target=players} ~onTimer:1
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