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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: OpenGL Core
- GfxDevice: creating device client; threaded=1
- Renderer: GeForce GT 730/PCIe/SSE2
- Vendor: NVIDIA Corporation
- Version: 4.5.0 NVIDIA 430.64
- GLES: 0
- GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
- ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sa
- mpler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_
- ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_
- ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color G
- L_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_contr
- ol GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_feature_query GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_g
- pu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bi
- t GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_OVR_multiview GL_OVR_multiview2 GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 65537
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.422 seconds
- <RI> Initializing input.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.101100 ms
- 2019-06-04T02:32:28 0.003 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-06-04T02:32:28 0.032 INF NET: InitCallbacks
- 2019-06-04T02:32:28 0.037 INF Texture quality is set to 2
- 2019-06-04T02:32:28 0.038 INF Precaching...
- 2019-06-04T02:32:28 0.041 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-06-04T02:32:28 0.148 INF [EAC] Not loading, not started from launcher
- 2019-06-04T02:32:30 2.530 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-06-04T02:32:30 2.535 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-06-04T02:32:31 2.934 INF Precaching file: Data/Bundles/terraintextures
- 2019-06-04T02:32:31 3.207 INF Precaching done
- 2019-06-04T02:32:31 3.260 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.069500 ms
- 2019-06-04T02:32:31 3.435 INF Awake
- 2019-06-04T02:32:31 3.473 WRN Setting global culture failed!
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-06-04T02:32:31 3.513 INF Version: Alpha 17.4 (b4) Compatibility Version: Alpha 17.4, Build: Windows 64 Bit
- 2019-06-04T02:32:31 3.514 INF System information:
- 2019-06-04T02:32:31 3.514 INF OS: Windows 10 (10.0.0) 64bit
- 2019-06-04T02:32:31 3.514 INF CPU: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz (cores: 4)
- 2019-06-04T02:32:31 3.514 INF RAM: 8128 MB
- 2019-06-04T02:32:31 3.514 INF GPU: GeForce GT 730/PCIe/SSE2 (4052 MB)
- 2019-06-04T02:32:31 3.514 INF Graphics API: OpenGL 4.5.0 NVIDIA 430.64 (shader level 5.0)
- 2019-06-04T02:32:31 3.514 INF Last played version: Alpha 17
- 2019-06-04T02:32:31 3.515 INF Local UTC offset: 3 hours
- 2019-06-04T02:32:31 3.515 WRN Setting global culture failed!
- 2019-06-04T02:32:31 3.520 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-glcore -usenativeinput -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-06-04__02-32-22.txt
- 2019-06-04T02:32:31 3.521 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-06-04T02:32:31 3.521 INF Starting PlayerInputManager...
- 2019-06-04T02:32:31 3.542 INF InControl (version 1.6.17 build 9143, native module = True, XInput = True)
- 2019-06-04T02:32:31 3.581 INF InControl Native (version 1.0.2)
- 2019-06-04T02:32:32 3.628 INF Starting UserProfileManager...
- 2019-06-04T02:32:32 3.648 INF ApplyAllOptions current screen 1366 x 768, 60hz, window 1366 x 768, fullscreen True FullScreenWindow
- 2019-06-04T02:32:32 3.697 INF [MODS] No mods folder found
- 2019-06-04T02:32:32 3.708 INF Permissions file 'serveradmin.xml' not found, creating.
- 2019-06-04T02:32:32 3.750 INF Command "chunkcache" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.751 INF Command "debugshot" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.751 INF Command "debugweather" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.752 INF Command "getgamepref" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.752 INF Command "getgamestat" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.752 INF Command "getoptions" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.752 INF Command "gettime" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.752 INF Command "gfx" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.753 INF Command "help" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.753 INF Command "listplayerids" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.753 INF Command "listthreads" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.754 INF Command "memcl" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.756 INF Command "settempunit" has no explicit permission level, but a default permission of 1000, adding to permission list
- 2019-06-04T02:32:32 3.767 INF Awake done in 331 ms
- 2019-06-04T02:32:32 4.091 INF Atlas reset took 312 ms
- 2019-06-04T02:32:32 4.091 INF Atlas load took 323 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 3969.
- Total: 7.348600 ms (FindLiveObjects: 0.609300 ms CreateObjectMapping: 0.112800 ms MarkObjects: 6.130200 ms DeleteObjects: 0.495800 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3969.
- Total: 4.574200 ms (FindLiveObjects: 0.531300 ms CreateObjectMapping: 0.111100 ms MarkObjects: 3.903400 ms DeleteObjects: 0.027900 ms)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3969.
- Total: 4.599100 ms (FindLiveObjects: 0.576800 ms CreateObjectMapping: 0.111500 ms MarkObjects: 3.906400 ms DeleteObjects: 0.003700 ms)
- 2019-06-04T02:32:32 4.322 INF User joined: zmajd62
- 2019-06-04T02:32:32 4.470 INF Reloading serveradmin.xml
- 2019-06-04T02:32:32 4.470 INF Loading permissions file at 'C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-06-04T02:32:32 4.530 INF Loading permissions file done.
- UMA Overlay loading took 2077 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- UMA Slot loading took 1 ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 2019-06-04T02:32:37 9.551 INF WorldStaticData.Init() needed 2.235s
- 2019-06-04T02:32:38 9.759 INF [Steamworks.NET] Login ok.
- 2019-06-04T02:32:38 10.232 INF AchievementManager: Received stats and achievements from Steam
- 2019-06-04T02:38:13 345.588 INF NET: Starting server protocols
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- 2019-06-04T02:38:14 345.628 INF NET: LiteNetLib server started
- 2019-06-04T02:38:14 345.628 INF [Steamworks.NET] NET: Server started
- 2019-06-04T02:38:14 345.628 INF StartGame
- 2019-06-04T02:38:14 345.926 INF Atlas reset took 285 ms
- Unloading 3 Unused Serialized files (Serialized files now loaded: 4)
- Unloading 1468 unused Assets to reduce memory usage. Loaded Objects now: 25040.
- Total: 51.773300 ms (FindLiveObjects: 2.623300 ms CreateObjectMapping: 0.678200 ms MarkObjects: 46.144600 ms DeleteObjects: 2.327000 ms)
- 2019-06-04T02:38:14 346.578 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = True
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = newggg
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 17.4
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 0
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsDynamicMusicVolume = 1
- GamePref.OptionsFieldOfView = 45
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = False
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 0
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 0
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 3000
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 60
- GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = False
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 0
- GamePref.OptionsUMATextureQuality = 3
- GamePref.OptionsViewDistance = 5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198840391367
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = zmajd62
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\zmajd\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 75
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-06-04T02:38:15 346.601 INF StartAsServer
- 2019-06-04T02:38:21 353.255 INF Block IDs with mapping
- 2019-06-04T02:38:21 353.255 INF BlockIDs from Mapping
- 2019-06-04T02:38:22 354.017 INF Item IDs with mapping
- 2019-06-04T02:38:22 354.017 INF ItemIDs from Mapping
- 2019-06-04T02:38:27 358.660 INF createWorld: Navezgane, newggg, GameModeSurvival
- 2019-06-04T02:38:27 358.810 INF Started thread ChunkCalc
- 2019-06-04T02:38:27 358.810 INF Started thread ChunkRegeneration
- 2019-06-04T02:38:27 359.106 INF World.Load: Navezgane
- 2019-06-04T02:38:27 359.107 INF Loading base world file header...
- 2019-06-04T02:38:27 359.117 INF Loaded world file from different version: 'Alpha 17 (b172)'
- 2019-06-04T02:38:27 359.123 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-06-04T02:38:27 359.133 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-06-04T02:38:27 359.133 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2019-06-04T02:38:37 369.428 INF Started thread GenerateChunks
- 2019-06-04T02:38:38 370.151 INF Loading dtm raw file took 649ms
- 2019-06-04T02:38:38 370.515 INF Biomes image size w= 3072, h = 3072
- 2019-06-04T02:38:39 371.137 INF Loading and creating biomes took 985ms
- 2019-06-04T02:38:40 372.492 INF Loading and parsing of generator took 1355ms
- 2019-06-04T02:38:40 372.580 INF Started thread SaveChunks C:\Users\zmajd\AppData\Roaming/7DaysToDie/Saves/Navezgane/newggg\Region
- 2019-06-04T02:38:42 373.949 INF AstarManager Init
- 2019-06-04T02:38:46 377.647 INF Weather Packages Created FROM BIOMES
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