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- https://udn.epicgames.com/Three/ConsoleCommands.html
- To use the following key bindings, you need to locate the TdInput.ini file located in \Documents\EA Games\Mirror's Edge\TdGame\Config
- You don't really need to backup that file, because if you screw it up, you can just delete it, restart Mirror's Edge and it will create a default TdInput.ini for you. But create a backup of it anyways.
- All bindings look like this: Bindings=(Name="<KEY>",Command="<COMMAND>",Control=False,Shift=False,Alt=False)
- Every new binding needs to be added in the [Engine.PlayerInput] section. To keep track of what we edited, we will only add new bindings before the existing bindings (after the line that says bEnableMouseSmoothing=true).
- Please note that the commands only work when you are in a level.
- Free flying camera and third person:
- Bindings=(Name="V",Command="FreeFlightCamera",Control=False,Shift=False,Alt=False)
- Pressing V multiple times will cycle you through different 3rd person camera perspectives.
- Windowed mode:
- Bindings=(Name="F1",Command="setres 1920x1080x32F",Control=False,Shift=False,Alt=False)
- Bindings=(Name="F2",Command="setres 1280x720x32W",Control=False,Shift=False,Alt=False)
- F2 will put your game in windowed mode, F1 will bring it back to fullscreen mode.
- You can change the resolutions to what you need them to be.
- Change the FOV:
- Bindings=(Name="NumPadZero",Command="FOV 90",Control=False,Shift=False,Alt=False)
- Changes the FOV. 90 is default.
- Enable binoculars:
- Bindings=(Name="ZoomIn1",Command="FOV 45 | setbind Z ZoomIn2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ZoomIn2",Command="FOV 20 | setbind Z ZoomOut",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ZoomOut",Command="FOV 90 | setbind Z ZoomIn1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="Z",Command="ZoomIn1",Control=False,Shift=False,Alt=False)
- Crosshair toggle:
- Bindings=(Name="H",Command="Showhud",Control=False,Shift=False,Alt=False)
- Toggles the reticule and the timer in speedrun mode.
- Show Triggers:
- Bindings=(Name="C",Command="show collision | set trigger bhidden 0 | set triggervolume bhidden 0 | set tdtriggervolume bhidden 0",Control=False,Shift=False,Alt=False)
- You might need to press the hotkey again after level loading or dying.
- Freeze the game:
- Bindings=(Name="L",Command="tdpause",Control=False,Shift=False,Alt=False)
- It enables super slow motion and pauses all character animations.
- Screenshot:
- Bindings=(Name="Z",Command="screenshot",Control=False,Shift=False,Alt=False)
- Take superhighresolution screenshots:
- Bindings=(Name="T",Command="tiledshot 5",Control=False,Shift=False,Alt=False)
- The number you put there times the resolution of the game will give you the resoluton of the screenshot.
- Restart from where you started:
- Bindings=(Name="Z",Command="RestartLevel",Control=False,Shift=False,Alt=False)
- In speedrun mode, this will restart the speedrun.
- In chapter mode this will put you back to the checkpoint you selected in the menu.
- In story mode you'll end up where you started when you pressed "Continue Game" EXEPT when you end a level,
- you'll respawn at checkpoint A of the next chapter.
- Ragequit button:
- Bindings=(Name="I",Command="exit",Control=False,Shift=False,Alt=False)
- Bindings=(Name="I",Command="quit",Control=False,Shift=False,Alt=False)
- Bindings=(Name="I",Command="quitgame",Control=False,Shift=False,Alt=False)
- Ends the game rapidly.
- Show Faith's hitbox:
- Bindings=(Name="C",Command="Show COLLISION",Control=False,Shift=False,Alt=False)
- Show Bounds:
- Bindings=(Name="U",Command="Show BOUNDS",Control=False,Shift=False,Alt=False)
- Shows big boxes and audio spheres...
- Show list of all checkpoints:
- Bindings=(Name="J",Command="Stat LEVELS",Control=False,Shift=False,Alt=False)
- Red means loaded, green inactive, blue being loaded.
- Godmode:
- Bindings=(Name="J",Command="set Controller bGodMode 1",Control=False,Shift=False,Alt=False)
- Enables godmode for everyone. If you kill a cop, he will rise from the dead without a weapon.
- Multiplayer:
- Bindings=(Name="O",Command="DebugCreatePlayer 2",Control=False,Shift=False,Alt=False)
- This creates a second playable faith and turns your game into splitscreen mode.
- Bindings=(Name="P",Command="SSSwapControllers",Control=False,Shift=False,Alt=False)
- With this, you toggle which player you are controlling.
- Show Binary Space Partioning:
- Bindings=(Name="O",Command="Show BSP",Control=False,Shift=False,Alt=False)
- Hides every second part of a level.
- Show Decals:
- Bindings=(Name="K",Command="Show DECALS",Control=False,Shift=False,Alt=False)
- Toggles the visibillity of overlays such as puddles, small shadows and dirt.
- Hide moving stuff:
- Bindings=(Name="J",Command="Show SKELMESHES",Control=False,Shift=False,Alt=False)
- Bindings=(Name="J",Command="show rigidbody",Control=False,Shift=False,Alt=False)
- Hides Faith, civilians, guards, flags and similar stuff.
- Show Fog:
- Bindings=(Name="G",Command="Show FOG",Control=False,Shift=False,Alt=False)
- Shows fog :O
- /*
- Toggle Smoke:
- Bindings=(Name="G",Command="set Actor bCollideWhenPlacing 0",Control=False,Shift=False,Alt=False)
- Bindings=(Name="G",Command="set Actor bCanBeDamaged 0",Control=False,Shift=False,Alt=False)
- Both works. For whatever reason...
- */
- Show Paths:
- Bindings=(Name="M",Command="Show PATHS",Control=False,Shift=False,Alt=False)
- Makes the "rails", on which guards and civilians move, visible.
- Toggle viewmodes:
- Bindings=(Name="Y",Command="PrevViewMode",Control=False,Shift=False,Alt=False)
- Bindings=(Name="Y",Command="NextViewMode",Control=False,Shift=False,Alt=False)
- Enable Lighting:
- Bindings=(Name="Y",Command="viewmode lit",Control=False,Shift=False,Alt=False)
- This is the normal lighting mode.
- Light complexity:
- Bindings=(Name="U",Command="viewmode lightcomplexity",Control=False,Shift=False,Alt=False)
- Makes stuff bright.
- Lithing only:
- Bindings=(Name="U",Command="viewmode lightingonly",Control=False,Shift=False,Alt=False)
- Makes stuff bright.
- Enable nightvision:
- Bindings=(Name="U",Command="viewmode shadercomplexity",Control=False,Shift=False,Alt=False)
- Texture density:
- Bindings=(Name="U",Command="viewmode texturedensity",Control=False,Shift=False,Alt=False)
- Be prepared for weird stuff to happen!
- Disable Lighting:
- Bindings=(Name="X",Command="viewmode unlit",Control=False,Shift=False,Alt=False)
- Makes stuff bright.
- Toggle Dynamic Shadows:
- Bindings=(Name="F",Command="SHOW DYNAMICSHADOWS",Control=False,Shift=False,Alt=False)
- Show wireframe:
- Bindings=(Name="U",Command="viewmode wireframe",Control=False,Shift=False,Alt=False)
- Makes stuff bright.
- Show Post Process:
- Bindings=(Name="O",Command="Show POSTPROCESS",Control=False,Shift=False,Alt=False)
- Switches post processing on and off. That's basically color and contrast correction.
- Stat FPS:
- Bindings=(Name="M",Command="Stat FPS",Control=False,Shift=False,Alt=False)
- Shows how long a frame is being displayed in milliseconds.
- Stat Unit:
- Bindings=(Name="O",Command="stat unit",Control=False,Shift=False,Alt=False)
- Bindings=(Name="O",Command="stat xunit",Control=False,Shift=False,Alt=False)
- Like Stat FPS but with more detail and actually shows the FPS...
- Stat Unit:
- Bindings=(Name="O",Command="stat xunitx",Control=False,Shift=False,Alt=False)
- Top left corner, less information...
- Record demo:
- Bindings=(Name="K",Command="Demorec <demoname>",Control=False,Shift=False,Alt=False)
- Records a demo to Documents\EA Games\Mirror's Edge\TdGame\Demos\<demoname>.demo
- Stop demo recording:
- Bindings=(Name="M",Command="Demostop",Control=False,Shift=False,Alt=False)
- Play a demo:
- Bindings=(Name="N",Command="Demoplay <demoname>",Control=False,Shift=False,Alt=False)
- This is currently not working, we're working on that.
- Move normal in elevators:
- Bindings=(Name="L",Command="set TdPawn bAllowMoveChange 1",Control=False,Shift=False,Alt=False)
- Toggle normal/elevator move:
- Bindings=(Name="Elevator",Command="set TdPawn bAllowMoveChange 0 | setbind L Normal",Control=False,Shift=False,Alt=False)
- Bindings=(Name="Normal",Command="set TdPawn bAllowMoveChange 1 | setbind L Elevator",Control=False,Shift=False,Alt=False)
- Bindings=(Name="L",Command="Elevator",Control=False,Shift=False,Alt=False)
- Die instantly:
- Bindings=(Name="J",Command="suicide",Control=False,Shift=False,Alt=False)
- Show invisible (collision) walls:
- Bindings=(Name="J",Command="nxvis collision",Control=False,Shift=False,Alt=False)
- Run with a blindfold:
- Bindings=(Name="J",Command="set GameViewportClient bDisableWorldRendering 1",Control=False,Shift=False,Alt=False)
- Kill all dem bots:
- Bindings=(Name="H",Command="killbots",Control=False,Shift=False,Alt=False)
- Disable Kill Volumes and Bots:
- Bindings=(Name="C",Command="killbots | set TdKillVolume CollisionType COLLIDE_NoCollision | set TdFallHeightVolume CollisionType COLLIDE_NoCollision | set TdBarbedWireVolume CollisionType COLLIDE_NoCollision",Control=False,Shift=False,Alt=False)
- Launch a map:
- Bindings=(Name="H",Command="start <mapname>?LoadCheckpoint=<checkpointname>",Control=False,Shift=False,Alt=False)
- You can leave the ?LoadCheckpoint=<checkpointname> section away, it'll spawn you in the default starting position.
- Chapter Checkpoint Start Command
- Main Menu start TdMainMenu
- Tutorial start Tutorial_p?LoadCheckpoint=Start
- Prologue Checkpoint A start Edge_p?LoadCheckpoint=Edge_Start
- Prologue Checkpoint B start Edge_p?LoadCheckpoint=After_Intro
- Prologue Checkpoint C start Edge_p?LoadCheckpoint=Rooftop_Action
- Prologue Checkpoint D start Edge_p?LoadCheckpoint=SWAT_Response
- Chapter 1 Checkpoint A start Escape_p?LoadCheckpoint=Start
- Chapter 1 Checkpoint B start Escape_p?LoadCheckpoint=Office
- Chapter 1 Checkpoint C start Escape_p?LoadCheckpoint=Chase
- Chapter 1 Checkpoint D start Escape_p?LoadCheckpoint=Avenue
- Chapter 1 Checkpoint E start Escape_p?LoadCheckpoint=Plaza
- Chapter 2 Checkpoint A start Stormdrain_p?LoadCheckpoint=Canals
- Chapter 2 Checkpoint B start Stormdrain_p?LoadCheckpoint=Container
- Chapter 2 Checkpoint C start Stormdrain_p?LoadCheckpoint=Gate1
- Chapter 2 Checkpoint D start Stormdrain_p?LoadCheckpoint=Chute2
- Chapter 2 Checkpoint E start Stormdrain_p?LoadCheckpoint=Construction
- Chapter 2 Checkpoint F start Stormdrain_p?LoadCheckpoint=ChaseJK
- Chapter 2 Checkpoint G start Stormdrain_p?LoadCheckpoint=JKfight
- Chapter 3 Checkpoint A start Cranes_p?LoadCheckpoint=SP03_Start
- Chapter 3 Checkpoint B start Cranes_p?LoadCheckpoint=SP03_Office_01
- Chapter 3 Checkpoint C start Cranes_p?LoadCheckpoint=SP03_Rooftop_01
- Chapter 3 Checkpoint D start Cranes_p?LoadCheckpoint=SP03_Plaza_01
- Chapter 4 Checkpoint A start Subway_p?LoadCheckpoint=Start_point_subway
- Chapter 4 Checkpoint B start Subway_p?LoadCheckpoint=Subway_bossfight
- Chapter 4 Checkpoint C start Subway_p?LoadCheckpoint=Renovation_fight
- Chapter 4 Checkpoint D start Subway_p?LoadCheckpoint=Subway_Station
- Chapter 4 Checkpoint E start Subway_p?LoadCheckpoint=Subway_Tunnels
- Chapter 4 Checkpoint F start Subway_p?LoadCheckpoint=Train_Ride
- Chapter 5 Checkpoint A start Mall_p?LoadCheckpoint=LevelStart
- Chapter 5 Checkpoint B start Mall_p?LoadCheckpoint=CombatRooftops
- Chapter 5 Checkpoint C start Mall_p?LoadCheckpoint=Stretch
- Chapter 5 Checkpoint D start Mall_p?LoadCheckpoint=Mall
- Chapter 6 Checkpoint A start Factory_p?LoadCheckpoint=Start_point
- Chapter 6 Checkpoint B start Factory_p?LoadCheckpoint=Loading_bay
- Chapter 6 Checkpoint C start Factory_p?LoadCheckpoint=Conveyor_puzzle
- Chapter 6 Checkpoint D start Factory_p?LoadCheckpoint=Training_area
- Chapter 6 Checkpoint E start Factory_p?LoadCheckpoint=Pursuit_chase
- Chapter 7 Checkpoint A start Boat_p?LoadCheckpoint=Start
- Chapter 7 Checkpoint B start Boat_p?LoadCheckpoint=CarDeck
- Chapter 7 Checkpoint C start Boat_p?LoadCheckpoint=Ventilation
- Chapter 7 Checkpoint D start Boat_p?LoadCheckpoint=TopBoat
- Chapter 7 Checkpoint E start Boat_p?LoadCheckpoint=Celeste_Chase
- Chapter 7 Checkpoint F start Boat_p?LoadCheckpoint=Celeste
- Chapter 8 Checkpoint A start Convoy_p?LoadCheckpoint=Kates_convoy
- Chapter 8 Checkpoint B start Convoy_p?LoadCheckpoint=Stretch2
- Chapter 8 Checkpoint C start Convoy_p?LoadCheckpoint=Atrium
- Chapter 8 Checkpoint D start Convoy_p?LoadCheckpoint=Sniper
- Chapter 8 Checkpoint E start Convoy_p?LoadCheckpoint=Atrium_soft_cp
- Chapter 9 Checkpoint A start Scraper_p?LoadCheckpoint=Scraper_Start
- Chapter 9 Checkpoint B start Scraper_p?LoadCheckpoint=Carpark
- Chapter 9 Checkpoint C start Scraper_p?LoadCheckpoint=Lobby
- Chapter 9 Checkpoint D start Scraper_p?LoadCheckpoint=Elevator_shaft
- Chapter 9 Checkpoint E start Scraper_p?LoadCheckpoint=Rooftops
- Chapter 9 Checkpoint F start Scraper_p?LoadCheckpoint=Server_room
- Chapter 9 Checkpoint G start Scraper_p?LoadCheckpoint=End_game
- Possible launch commands (put it right after the map name, can be stacked):
- ?LoadCheckpoint=Atrium Loads a major checkpoint, look at the list above
- ?LoadCheckpoint=TdCheckpoint_17 This refers to all small checkpoints from the editor.. A list would be too long.
- ?Game=TdGame.TdMenuGameInfo
- ?Game=TdGame.TdSpTutorialGame
- ?Game=TdGame.TdSpStoryGame
- ?Game=TdGame.TdSPLevelRace
- ?Game=TdGame.TdSpTimeTrail
- ?AllowCPSaving=TRUE
- ?AllowLevelAchievements=TRUE
- ?OnlineMode=False
- ?PlayCutSceneMovie
- For example, we can now launch a map in speedrun mode with storymode checkpoints (for quitting and reloading):
- Bindings=(Name="H",Command="start Mall_p?LoadCheckpoint=LevelStart?Game=TdGame.TdSPLevelRace?AllowCPSaving=TRUE?
- AllowLevelAchievements=TRUE?OnlineMode=False",Control=False,Shift=False,Alt=False)
- Launch any checkpoint (also the small ones) with three buttons:
- N select chapter
- M select checkpoint
- C load the checkpoint
- Bindings=(Name="cp1",Command="setbind N ch0 | setbind M cp2 | setbind C start Edge_p?LoadCheckpoint=Edge_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp2",Command="setbind N ch0 | setbind M cp3 | setbind C start Edge_p?LoadCheckpoint=After_Intro",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp3",Command="setbind N ch0 | setbind M cp4 | setbind C start Edge_p?LoadCheckpoint=Before_Balance_Walk",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp4",Command="setbind N ch0 | setbind M cp5 | setbind C start Edge_p?LoadCheckpoint=After_Balance_Walk",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp5",Command="setbind N ch0 | setbind M cp6 | setbind C start Edge_p?LoadCheckpoint=News_Chopper",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp6",Command="setbind N ch0 | setbind M cp7 | setbind C start Edge_p?LoadCheckpoint=Cops",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp7",Command="setbind N ch0 | setbind M cp8 | setbind C start Edge_p?LoadCheckpoint=Rooftop_Action",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp8",Command="setbind N ch0 | setbind M cp8 | setbind C start Edge_p?LoadCheckpoint=SWAT_Response",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp9",Command="setbind N ch0 | setbind M cp9 | setbind C start Edge_p?LoadCheckpoint=SWAT_Response2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp10",Command="setbind N ch0 | setbind M cp11 | setbind C start Escape_p?LoadCheckpoint=Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp11",Command="setbind N ch0 | setbind M cp12 | setbind C start Escape_p?LoadCheckpoint=ChaseFlyby",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp12",Command="setbind N ch0 | setbind M cp13 | setbind C start Escape_p?LoadCheckpoint=after_intro_flight",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp13",Command="setbind N ch0 | setbind M cp14 | setbind C start Escape_p?LoadCheckpoint=RPA_Lower",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp14",Command="setbind N ch0 | setbind M cp15 | setbind C start Escape_p?LoadCheckpoint=Office",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp15",Command="setbind N ch0 | setbind M cp16 | setbind C start Escape_p?LoadCheckpoint=Office_AfterCS",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp16",Command="setbind N ch0 | setbind M cp17 | setbind C start Escape_p?LoadCheckpoint=After_Office",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp17",Command="setbind N ch0 | setbind M cp18 | setbind C start Escape_p?LoadCheckpoint=Chase",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp18",Command="setbind N ch0 | setbind M cp19 | setbind C start Escape_p?LoadCheckpoint=Chase_SoftLanding",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp19",Command="setbind N ch0 | setbind M cp20 | setbind C start Escape_p?LoadCheckpoint=Chase_SolarPanels",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp20",Command="setbind N ch0 | setbind M cp21 | setbind C start Escape_p?LoadCheckpoint=Elev_R1-St1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp21",Command="setbind N ch0 | setbind M cp22 | setbind C start Escape_p?LoadCheckpoint=Avenue",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp22",Command="setbind N ch0 | setbind M cp23 | setbind C start Escape_p?LoadCheckpoint=01bPlaza_Tunnels",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp23",Command="setbind N ch0 | setbind M cp23 | setbind C start Escape_p?LoadCheckpoint=Plaza",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp24",Command="setbind N ch0 | setbind M cp25 | setbind C start Stormdrain_p?LoadCheckpoint=Canals",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp25",Command="setbind N ch0 | setbind M cp26 | setbind C start Stormdrain_p?LoadCheckpoint=Canals_checkpoint_1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp26",Command="setbind N ch0 | setbind M cp27 | setbind C start Stormdrain_p?LoadCheckpoint=Canals_checkpoint_2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp27",Command="setbind N ch0 | setbind M cp28 | setbind C start Stormdrain_p?LoadCheckpoint=Canals_checkpoint_3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp28",Command="setbind N ch0 | setbind M cp29 | setbind C start Stormdrain_p?LoadCheckpoint=Sluice_canals1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp29",Command="setbind N ch0 | setbind M cp30 | setbind C start Stormdrain_p?LoadCheckpoint=Container",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp30",Command="setbind N ch0 | setbind M cp31 | setbind C start Stormdrain_p?LoadCheckpoint=Container_cp1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp31",Command="setbind N ch0 | setbind M cp32 | setbind C start Stormdrain_p?LoadCheckpoint=Container_cp2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp32",Command="setbind N ch0 | setbind M cp33 | setbind C start Stormdrain_p?LoadCheckpoint=Container_cp3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp33",Command="setbind N ch0 | setbind M cp34 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp34",Command="setbind N ch0 | setbind M cp35 | setbind C start Stormdrain_p?LoadCheckpoint=PillarRoom_Savepoint",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp35",Command="setbind N ch0 | setbind M cp36 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1_cp1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp36",Command="setbind N ch0 | setbind M cp37 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1_cp2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp37",Command="setbind N ch0 | setbind M cp38 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp38",Command="setbind N ch0 | setbind M cp39 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_4",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp39",Command="setbind N ch0 | setbind M cp40 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_5",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp40",Command="setbind N ch0 | setbind M cp41 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_6",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp41",Command="setbind N ch0 | setbind M cp42 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_7",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp42",Command="setbind N ch0 | setbind M cp43 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_8",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp43",Command="setbind N ch0 | setbind M cp44 | setbind C start Stormdrain_p?LoadCheckpoint=Gate_9",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp44",Command="setbind N ch0 | setbind M cp45 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1_cp4",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp45",Command="setbind N ch0 | setbind M cp46 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1_cp5",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp46",Command="setbind N ch0 | setbind M cp47 | setbind C start Stormdrain_p?LoadCheckpoint=Gate1_cp6",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp47",Command="setbind N ch0 | setbind M cp48 | setbind C start Stormdrain_p?LoadCheckpoint=Waterfall",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp48",Command="setbind N ch0 | setbind M cp49 | setbind C start Stormdrain_p?LoadCheckpoint=Chute2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp49",Command="setbind N ch0 | setbind M cp50 | setbind C start Stormdrain_p?LoadCheckpoint=Exit_checkpoint1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp50",Command="setbind N ch0 | setbind M cp51 | setbind C start Stormdrain_p?LoadCheckpoint=Exit_checkpoint2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp51",Command="setbind N ch0 | setbind M cp52 | setbind C start Stormdrain_p?LoadCheckpoint=Exit_checkpoint3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp52",Command="setbind N ch0 | setbind M cp53 | setbind C start Stormdrain_p?LoadCheckpoint=bottons",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp53",Command="setbind N ch0 | setbind M cp54 | setbind C start Stormdrain_p?LoadCheckpoint=construction",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp54",Command="setbind N ch0 | setbind M cp55 | setbind C start Stormdrain_p?LoadCheckpoint=Sluice_out1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp55",Command="setbind N ch0 | setbind M cp56 | setbind C start Stormdrain_p?LoadCheckpoint=Sluice_Out_RoofUp",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp56",Command="setbind N ch0 | setbind M cp57 | setbind C start Stormdrain_p?LoadCheckpoint=ChaseJK",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp57",Command="setbind N ch0 | setbind M cp58 | setbind C start Stormdrain_p?LoadCheckpoint=JKfight",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp58",Command="setbind N ch0 | setbind M cp59 | setbind C start Stormdrain_p?LoadCheckpoint=after_loading_boss",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp59",Command="setbind N ch0 | setbind M cp60 | setbind C start Stormdrain_p?LoadCheckpoint=Boss_checkpoint1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp60",Command="setbind N ch0 | setbind M cp60 | setbind C start Stormdrain_p?LoadCheckpoint=jk_lastjump",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp61",Command="setbind N ch0 | setbind M cp62 | setbind C start Cranes_p?LoadCheckpoint=SP03_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp62",Command="setbind N ch0 | setbind M cp63 | setbind C start Cranes_p?LoadCheckpoint=SP03_half_puzzle",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp63",Command="setbind N ch0 | setbind M cp64 | setbind C start Cranes_p?LoadCheckpoint=First_sluice",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp64",Command="setbind N ch0 | setbind M cp65 | setbind C start Cranes_p?LoadCheckpoint=SP03_Office_01",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp65",Command="setbind N ch0 | setbind M cp66 | setbind C start Cranes_p?LoadCheckpoint=SP03_Office_02",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp66",Command="setbind N ch0 | setbind M cp67 | setbind C start Cranes_p?LoadCheckpoint=SP03_Office_03",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp67",Command="setbind N ch0 | setbind M cp68 | setbind C start Cranes_p?LoadCheckpoint=SP03_Office_03_slc",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp68",Command="setbind N ch0 | setbind M cp69 | setbind C start Cranes_p?LoadCheckpoint=SP03_Rooftop_01",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp69",Command="setbind N ch0 | setbind M cp70 | setbind C start Cranes_p?LoadCheckpoint=SP03_Rooftop_02",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp70",Command="setbind N ch0 | setbind M cp71 | setbind C start Cranes_p?LoadCheckpoint=SP03_Rooftop_before_swats",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp71",Command="setbind N ch0 | setbind M cp72 | setbind C start Cranes_p?LoadCheckpoint=CP_sluiceRoofPlaza",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp72",Command="setbind N ch0 | setbind M cp73 | setbind C start Cranes_p?LoadCheckpoint=SP03_Plaza_01",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp73",Command="setbind N ch0 | setbind M cp74 | setbind C start Cranes_p?LoadCheckpoint=SP03_Plaza_02",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp74",Command="setbind N ch0 | setbind M cp75 | setbind C start Cranes_p?LoadCheckpoint=SP03_Plaza_03",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp75",Command="setbind N ch0 | setbind M cp76 | setbind C start Cranes_p?LoadCheckpoint=SP03_Afterbalance",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp76",Command="setbind N ch0 | setbind M cp76 | setbind C start Cranes_p?LoadCheckpoint=SP03_Plaza_04",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp77",Command="setbind N ch0 | setbind M cp78 | setbind C start Subway_p?LoadCheckpoint=Start_Point_subway",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp78",Command="setbind N ch0 | setbind M cp79 | setbind C start Subway_p?LoadCheckpoint=Start_subway_after",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp79",Command="setbind N ch0 | setbind M cp80 | setbind C start Subway_p?LoadCheckpoint=subway_inside_renovation",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp80",Command="setbind N ch0 | setbind M cp81 | setbind C start Subway_p?LoadCheckpoint=Renovation",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp81",Command="setbind N ch0 | setbind M cp82 | setbind C start Subway_p?LoadCheckpoint=ren-renco_slc",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp82",Command="setbind N ch0 | setbind M cp83 | setbind C start Subway_p?LoadCheckpoint=renco_after_cs",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp83",Command="setbind N ch0 | setbind M cp84 | setbind C start Subway_p?LoadCheckpoint=Subway_bossfight",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp84",Command="setbind N ch0 | setbind M cp85 | setbind C start Subway_p?LoadCheckpoint=boss_fight_no_cs",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp85",Command="setbind N ch0 | setbind M cp86 | setbind C start Subway_p?LoadCheckpoint=Renovation_Fight",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp86",Command="setbind N ch0 | setbind M cp87 | setbind C start Subway_p?LoadCheckpoint=Subway_Station",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp87",Command="setbind N ch0 | setbind M cp88 | setbind C start Subway_p?LoadCheckpoint=scaffolding_stat",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp88",Command="setbind N ch0 | setbind M cp89 | setbind C start Subway_p?LoadCheckpoint=after_scaffolding",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp89",Command="setbind N ch0 | setbind M cp90 | setbind C start Subway_p?LoadCheckpoint=Platform_fight",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp90",Command="setbind N ch0 | setbind M cp91 | setbind C start Subway_p?LoadCheckpoint=Subway_Tunnels",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp91",Command="setbind N ch0 | setbind M cp92 | setbind C start Subway_p?LoadCheckpoint=subway_traintunnel",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp92",Command="setbind N ch0 | setbind M cp93 | setbind C start Subway_p?LoadCheckpoint=FanP",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp93",Command="setbind N ch0 | setbind M cp94 | setbind C start Subway_p?LoadCheckpoint=Train_Ride",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp94",Command="setbind N ch0 | setbind M cp94 | setbind C start Subway_p?LoadCheckpoint=Train_Ride_End",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp95",Command="setbind N ch0 | setbind M cp96 | setbind C start Mall_p?LoadCheckpoint=LevelStart",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp96",Command="setbind N ch0 | setbind M cp97 | setbind C start Mall_p?LoadCheckpoint=LevelAfter_cutscene",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp97",Command="setbind N ch0 | setbind M cp98 | setbind C start Mall_p?LoadCheckpoint=After_puzzle",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp98",Command="setbind N ch0 | setbind M cp99 | setbind C start Mall_p?LoadCheckpoint=Sluice_Hw",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp99",Command="setbind N ch0 | setbind M cp100 | setbind C start Mall_p?LoadCheckpoint=CombatRooftops",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp100",Command="setbind N ch0 | setbind M cp101 | setbind C start Mall_p?LoadCheckpoint=R1_FinalCombat_Checkpoint",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp101",Command="setbind N ch0 | setbind M cp102 | setbind C start Mall_p?LoadCheckpoint=R1_AfterCombat_Checkpoint",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp102",Command="setbind N ch0 | setbind M cp103 | setbind C start Mall_p?LoadCheckpoint=CombatPuzzle1_Finished",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp103",Command="setbind N ch0 | setbind M cp104 | setbind C start Mall_p?LoadCheckpoint=Stretch",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp104",Command="setbind N ch0 | setbind M cp105 | setbind C start Mall_p?LoadCheckpoint=R2beforevent",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp105",Command="setbind N ch0 | setbind M cp106 | setbind C start Mall_p?LoadCheckpoint=R2_Stretch_Checkpoint",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp106",Command="setbind N ch0 | setbind M cp107 | setbind C start Mall_p?LoadCheckpoint=R2_tomall",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp107",Command="setbind N ch0 | setbind M cp108 | setbind C start Mall_p?LoadCheckpoint=Mall_outside",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp108",Command="setbind N ch0 | setbind M cp109 | setbind C start Mall_p?LoadCheckpoint=Mall",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp109",Command="setbind N ch0 | setbind M cp110 | setbind C start Mall_p?LoadCheckpoint=Mall_Ambush",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp110",Command="setbind N ch0 | setbind M cp111 | setbind C start Mall_p?LoadCheckpoint=After_Ambush",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp111",Command="setbind N ch0 | setbind M cp112 | setbind C start Mall_p?LoadCheckpoint=Blue_Vent",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp112",Command="setbind N ch0 | setbind M cp113 | setbind C start Mall_p?LoadCheckpoint=After_fan",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp113",Command="setbind N ch0 | setbind M cp114 | setbind C start Mall_p?LoadCheckpoint=CP_afterSWAT",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp114",Command="setbind N ch0 | setbind M cp114 | setbind C start Mall_p?LoadCheckpoint=LastCP",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp115",Command="setbind N ch0 | setbind M cp116 | setbind C start Factory_p?LoadCheckpoint=Start_point",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp116",Command="setbind N ch0 | setbind M cp117 | setbind C start Factory_p?LoadCheckpoint=factory_renovafterCS",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp117",Command="setbind N ch0 | setbind M cp118 | setbind C start Factory_p?LoadCheckpoint=factory_roof",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp118",Command="setbind N ch0 | setbind M cp119 | setbind C start Factory_p?LoadCheckpoint=factory_sniper",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp119",Command="setbind N ch0 | setbind M cp120 | setbind C start Factory_p?LoadCheckpoint=LoadingBay_LowerDoor",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp120",Command="setbind N ch0 | setbind M cp121 | setbind C start Factory_p?LoadCheckpoint=Loading_bay",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp121",Command="setbind N ch0 | setbind M cp122 | setbind C start Factory_p?LoadCheckpoint=Loading_bay_2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp122",Command="setbind N ch0 | setbind M cp123 | setbind C start Factory_p?LoadCheckpoint=Loading_bay_2b",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp123",Command="setbind N ch0 | setbind M cp124 | setbind C start Factory_p?LoadCheckpoint=Loading_bay_after",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp124",Command="setbind N ch0 | setbind M cp125 | setbind C start Factory_p?LoadCheckpoint=steamroom_puzzle",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp125",Command="setbind N ch0 | setbind M cp126 | setbind C start Factory_p?LoadCheckpoint=Conveyor_puzzle",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp126",Command="setbind N ch0 | setbind M cp127 | setbind C start Factory_p?LoadCheckpoint=after_facto",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp127",Command="setbind N ch0 | setbind M cp128 | setbind C start Factory_p?LoadCheckpoint=TO_arena",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp128",Command="setbind N ch0 | setbind M cp129 | setbind C start Factory_p?LoadCheckpoint=Training_area",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp129",Command="setbind N ch0 | setbind M cp130 | setbind C start Factory_p?LoadCheckpoint=Training_area_after_cs",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp130",Command="setbind N ch0 | setbind M cp131 | setbind C start Factory_p?LoadCheckpoint=Pursuit_chase",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp131",Command="setbind N ch0 | setbind M cp132 | setbind C start Factory_p?LoadCheckpoint=Pursuit_chase_middle",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp132",Command="setbind N ch0 | setbind M cp132 | setbind C start Factory_p?LoadCheckpoint=Pursuit_chase_end",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp133",Command="setbind N ch0 | setbind M cp134 | setbind C start Boat_p?LoadCheckpoint=Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp134",Command="setbind N ch0 | setbind M cp135 | setbind C start Boat_p?LoadCheckpoint=Truck",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp135",Command="setbind N ch0 | setbind M cp136 | setbind C start Boat_p?LoadCheckpoint=Boat_Truckride",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp136",Command="setbind N ch0 | setbind M cp137 | setbind C start Boat_p?LoadCheckpoint=CarDeck",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp137",Command="setbind N ch0 | setbind M cp138 | setbind C start Boat_p?LoadCheckpoint=CarDeck_Upper",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp138",Command="setbind N ch0 | setbind M cp139 | setbind C start Boat_p?LoadCheckpoint=Vent_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp139",Command="setbind N ch0 | setbind M cp140 | setbind C start Boat_p?LoadCheckpoint=Ventilation",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp140",Command="setbind N ch0 | setbind M cp141 | setbind C start Boat_p?LoadCheckpoint=Ventilation_2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp141",Command="setbind N ch0 | setbind M cp142 | setbind C start Boat_p?LoadCheckpoint=Ventilation_3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp142",Command="setbind N ch0 | setbind M cp143 | setbind C start Boat_p?LoadCheckpoint=TopBoat",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp143",Command="setbind N ch0 | setbind M cp144 | setbind C start Boat_p?LoadCheckpoint=Boat_Sniper_Top",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp144",Command="setbind N ch0 | setbind M cp145 | setbind C start Boat_p?LoadCheckpoint=Boat_Sniper_Interior",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp145",Command="setbind N ch0 | setbind M cp146 | setbind C start Boat_p?LoadCheckpoint=Approaching_Sniper",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp146",Command="setbind N ch0 | setbind M cp147 | setbind C start Boat_p?LoadCheckpoint=Celeste_Chase",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp147",Command="setbind N ch0 | setbind M cp148 | setbind C start Boat_p?LoadCheckpoint=Celeste_Chase2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp148",Command="setbind N ch0 | setbind M cp148 | setbind C start Boat_p?LoadCheckpoint=Celeste",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp150",Command="setbind N ch0 | setbind M cp151 | setbind C start Convoy_p?LoadCheckpoint=kates_convoy",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp151",Command="setbind N ch0 | setbind M cp152 | setbind C start Convoy_p?LoadCheckpoint=After_intro08",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp152",Command="setbind N ch0 | setbind M cp153 | setbind C start Convoy_p?LoadCheckpoint=Start_chasing",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp153",Command="setbind N ch0 | setbind M cp154 | setbind C start Convoy_p?LoadCheckpoint=Elevator_to_Conv",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp154",Command="setbind N ch0 | setbind M cp155 | setbind C start Convoy_p?LoadCheckpoint=LandingAfterChase",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp155",Command="setbind N ch0 | setbind M cp156 | setbind C start Convoy_p?LoadCheckpoint=Stretch2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp156",Command="setbind N ch0 | setbind M cp157 | setbind C start Convoy_p?LoadCheckpoint=combat_2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp157",Command="setbind N ch0 | setbind M cp158 | setbind C start Convoy_p?LoadCheckpoint=combat1",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp158",Command="setbind N ch0 | setbind M cp159 | setbind C start Convoy_p?LoadCheckpoint=combat_3",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp159",Command="setbind N ch0 | setbind M cp160 | setbind C start Convoy_p?LoadCheckpoint=Atrium",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp160",Command="setbind N ch0 | setbind M cp161 | setbind C start Convoy_p?LoadCheckpoint=1st_floor",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp161",Command="setbind N ch0 | setbind M cp162 | setbind C start Convoy_p?LoadCheckpoint=2nd_floor",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp162",Command="setbind N ch0 | setbind M cp163 | setbind C start Convoy_p?LoadCheckpoint=3rd_floor",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp163",Command="setbind N ch0 | setbind M cp164 | setbind C start Convoy_p?LoadCheckpoint=4th_floor",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp164",Command="setbind N ch0 | setbind M cp165 | setbind C start Convoy_p?LoadCheckpoint=CP_Vent",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp165",Command="setbind N ch0 | setbind M cp166 | setbind C start Convoy_p?LoadCheckpoint=Sniper",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp166",Command="setbind N ch0 | setbind M cp167 | setbind C start Convoy_p?LoadCheckpoint=Atrium2",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp167",Command="setbind N ch0 | setbind M cp167 | setbind C start Convoy_p?LoadCheckpoint=Atrium_soft_cp",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp168",Command="setbind N ch0 | setbind M cp169 | setbind C start Scraper_p?LoadCheckpoint=Scraper_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp169",Command="setbind N ch0 | setbind M cp170 | setbind C start Scraper_p?LoadCheckpoint=Out_soft",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp170",Command="setbind N ch0 | setbind M cp171 | setbind C start Scraper_p?LoadCheckpoint=Carpark",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp171",Command="setbind N ch0 | setbind M cp172 | setbind C start Scraper_p?LoadCheckpoint=scraper_before_lobby",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp172",Command="setbind N ch0 | setbind M cp173 | setbind C start Scraper_p?LoadCheckpoint=Lobby",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp173",Command="setbind N ch0 | setbind M cp174 | setbind C start Scraper_p?LoadCheckpoint=Scraper_Inside_elevator_lobby",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp174",Command="setbind N ch0 | setbind M cp175 | setbind C start Scraper_p?LoadCheckpoint=Elevator_shaft",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp175",Command="setbind N ch0 | setbind M cp176 | setbind C start Scraper_p?LoadCheckpoint=Elevator_shaft_b",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp176",Command="setbind N ch0 | setbind M cp177 | setbind C start Scraper_p?LoadCheckpoint=scraper_goldenswing",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp177",Command="setbind N ch0 | setbind M cp178 | setbind C start Scraper_p?LoadCheckpoint=Duct_streaming",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp178",Command="setbind N ch0 | setbind M cp179 | setbind C start Scraper_p?LoadCheckpoint=Rooftops",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp179",Command="setbind N ch0 | setbind M cp180 | setbind C start Scraper_p?LoadCheckpoint=subway_roof-mill",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp180",Command="setbind N ch0 | setbind M cp181 | setbind C start Scraper_p?LoadCheckpoint=Server_room",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp181",Command="setbind N ch0 | setbind M cp182 | setbind C start Scraper_p?LoadCheckpoint=Scraper_Mill-Main_Slc",Control=False,Shift=False,Alt=False)
- Bindings=(Name="cp182",Command="setbind N ch0 | setbind M cp182 | setbind C start Scraper_p?LoadCheckpoint=End_game",Control=False,Shift=False,Alt=False)
- Bindings=(Name="N",Command="setbind N ch1 | setbind M cp2 | setbind C start Edge_p?LoadCheckpoint=Edge_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch0",Command="setbind N ch1 | setbind M cp2 | setbind C start Edge_p?LoadCheckpoint=Edge_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch1",Command="setbind N ch2 | setbind M cp11 | setbind C start Escape_p?LoadCheckpoint=Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch2",Command="setbind N ch3 | setbind M cp25 | setbind C start Stormdrain_p?LoadCheckpoint=Canals",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch3",Command="setbind N ch4 | setbind M cp62 | setbind C start Cranes_p?LoadCheckpoint=SP03_Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch4",Command="setbind N ch5 | setbind M cp78 | setbind C start Subway_p?LoadCheckpoint=Start_Point_subway",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch5",Command="setbind N ch6 | setbind M cp96 | setbind C start Mall_p?LoadCheckpoint=LevelStart",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch6",Command="setbind N ch7 | setbind M cp116 | setbind C start Factory_p?LoadCheckpoint=Start_point",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch7",Command="setbind N ch8 | setbind M cp134 | setbind C start Boat_p?LoadCheckpoint=Start",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch8",Command="setbind N ch9 | setbind M cp151 | setbind C start Convoy_p?LoadCheckpoint=kates_convoy",Control=False,Shift=False,Alt=False)
- Bindings=(Name="ch9",Command="setbind N ch9 | setbind M cp169 | setbind C start Scraper_p?LoadCheckpoint=Scraper_Start",Control=False,Shift=False,Alt=False)
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