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Mar 17th, 2018
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  1. Common types of crafting devices:
  2.  
  3. Fusion Scroll (takes two items and logically combines them. 20 is a perfect result, 15 is a good result, anything less has side effects).
  4. Skill Tree (takes two reagents/Essences and makes new skills out of them).
  5. Illborn Exchange (Melts Illborn down into two reagents if the down button is pressed. On the other hand, if the up button is pressed and neither of the two reagents are taken out, an Essence is formed).
  6.  
  7. Tier one averages: 5-9 average damage (2d4, 6d2, etc). Almost-worthless creation spells.
  8.  
  9. GRAND ELEMENTS LIST: TIER ONE AND UP
  10.  
  11. Fire: Powerful against Biological
  12. Ice: Powerful against Magical
  13. Electric: Powerful against Mechanical
  14. Holy/Awesome: Powerful against those with no Souls or Soul Charge
  15. Dark: Powerful against those with Soul Charge.
  16. Negative: Always creates harmful/damaging.
  17. Positive/Power: Always creates helpful/restoring.
  18. Grass/Earth: Powerful against Non-living/earthen (Golems, roadblocks, etc.)
  19. Wind/air: Powerful against Flying
  20.  
  21. TIER TWO AND UP
  22.  
  23. Blood
  24. Glass
  25. Festive (semi-unique, only found in Holiday Rooms)
  26. Pure (Copy)
  27. Gravity
  28.  
  29. TIER FOUR AND UP
  30.  
  31. Summon
  32. Craft: Always creates a Crafting ability (like Flameshape)
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