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- TF2-CHANGE-LOG
- DEV NOTE: Hope you enjoy the new building!
- Released on: 11/2/15
- Last Updated on: 12/3/15
- V 0.6 Alpha (11/2/15):
- >Game Released to Public!
- >Enjoy!
- V 0.7 Alpha (11/13/15):
- >Prices increase by 10% now (15% > 10%)
- >Selling gives back 70% now (65% > 70%)
- >Added some Achievements
- >Re-named 1 Achievement (Let's Make a Game > Getting Started)
- >Fixed a named Upgrade (Helping Hand > Better Updates)
- >Added Custom Style sheet
- >Made Achievement box Larger
- >Fixed some things that caused the INFINITY cash bug
- V 0.8 Alpha (11/17/15):
- >Added some more achievements
- >Removed "First Update" achievement
- >Fixed the upgrades giving +5% / +10% / +15% extra cash not working
- >Fixed tiny achievement dots
- >Updated upgrades box
- V 0.85 Alpha (11/18/15) The Building Change Update:
- >Added some comas (,) to achievement descriptions
- >Fixed Resource Box not having color
- >Added a new building, Player To Cash Converter. Base Cost: 250 Players, Base Cash Per Second: 5 Cash, Base Players Per Second: 0.1 Players
- >Updates give extra Cash (0.2 Cash a second > 0.5 Cash a second) [+0.3]
- >Updates give less players (1 Player a second > 0.75 Players a second) [-0.25]
- >Paid Items give less players (7.5 Players a second > 7 Players a second) [-0.5]
- >Paid Items give more Cash (3.5 Cash a second > 4.5 Cash a second) [+1]
- >Ads give more cash (15 Cash a second > 16.5 Cash a second) [+1.5]
- >Ads give less players (10 Players a second > 9 Players a second) [-1]
- >Merchandise give less Cash (55 Cash a second > 42.5 Cash a second) [-12.5]
- >Merchandise give more players a second (17 Players a second > 17.5 Players a second) [+0.5]
- >Employee working gives less cash a second (75 Cash a second > 70 Cash a second) [-5]
- >Rare Items give more players a second (25 Players a second > 25.5 Players a second) [+0.5]
- >Rare Items cost more Cash (40,000 > 45,000) [+5,000]
- >GabeN gives less Cash a second (150 Cash a second > 135 Cash a second) [-15]
- >GabeN gives less Players a second (35 Players a second > 32.5 Players a second) [-2.5]
- >Changed GabeN Working to just Gabe N
- >Added 2 new achievements (Millionaire and Elite Game *not*)
- >Renamed achievement "World Known" to "Widely Known"
- >Fixed Content Overrun achievement
- V 0.9 Alpha (12/3/15) Achievement Update:
- >Added the following achievements:
- Developing Game: Make 10 Updates
- Cash Items: Have 10 Paid Items
- Item Crate: Have 50 Paid Items
- Item House: Have 100 Paid Items
- Item World: Have 250 Paid Items
- Major Content overrun: Have 100 Major Updates
- Major Storage: Have 250 Major Updates
- Way Too Many Updates: Have 250 Updates
- Upcoming:
- >More Achievements
- >More Upgrades
- >More Buildings
- >More uses with the "Players" resource
- >Boss Buildings
- >Fixed Bugs
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