Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- mingw32-g++-4.7.0.exe -fexpensive-optimizations -Os -O3 -Weffc++ -Wfatal-errors -Wextra -Wall -fomit-frame-pointer -fexpensive-optimizations -Os -O3 -Wshadow -Winit-self -Wcast-align -Wundef -Wmissing-declarations -Wmissing-include-dirs -Wextra -Wall -I"..\Phox Engine Portable" -ISFML\include -c "C:\Users\7052036\Desktop\SFML Game Engine Portable\Phox Engine Portable\Box2D\Dynamics\Contacts\b2ContactSolver.cpp" -o obj\Debug\Box2D\Dynamics\Contacts\b2ContactSolver.o
- In file included from ..\Phox Engine Portable/Box2D/Collision/b2Collision.h:22:0,
- from ..\Phox Engine Portable/Box2D/Collision/b2BroadPhase.h:23,
- from C:\Users\7052036\Desktop\SFML Game Engine Portable\Phox Engine Portable\Box2D\Collision\b2BroadPhase.cpp:19:
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Mat22::b2Mat22()':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:197:2: warning: 'b2Mat22::ex' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:197:2: warning: 'b2Mat22::ey' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Mat22::b2Mat22(const b2Vec2&, const b2Vec2&)':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:200:2: warning: 'b2Mat22::ex' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:200:2: warning: 'b2Mat22::ey' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Mat22::b2Mat22(float32, float32, float32, float32)':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:207:2: warning: 'b2Mat22::ex' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:207:2: warning: 'b2Mat22::ey' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Mat33::b2Mat33()':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:271:2: warning: 'b2Mat33::ex' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:271:2: warning: 'b2Mat33::ey' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:271:2: warning: 'b2Mat33::ez' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Mat33::b2Mat33(const b2Vec3&, const b2Vec3&, const b2Vec3&)':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:274:2: warning: 'b2Mat33::ex' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:274:2: warning: 'b2Mat33::ey' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:274:2: warning: 'b2Mat33::ez' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Rot::b2Rot()':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:312:2: warning: 'b2Rot::s' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:312:2: warning: 'b2Rot::c' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Rot::b2Rot(float32)':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:315:11: warning: 'b2Rot::s' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:315:11: warning: 'b2Rot::c' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h: In constructor 'b2Transform::b2Transform()':
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:364:2: warning: 'b2Transform::p' should be initialized in the member initialization list [-Weffc++]
- ..\Phox Engine Portable/Box2D/Common/b2Math.h:364:2: warning: 'b2Transform::q' should be initialized in the member initialization list [-Weffc++]
- In file included from ..\Phox Engine Portable/Box2D/Collision/b2BroadPhase.h:24:0,
- from C:\Users\7052036\Desktop\SFML Game Engine Portable\Phox Engine Portable\Box2D\Collision\b2BroadPhase.cpp:19:
- ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h: At global scope:
- ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h:61:7: warning: 'class b2DynamicTree' has pointer data members [-Weffc++]
- ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h:61:7: warning: but does not override 'b2DynamicTree(const b2DynamicTree&)' [-Weffc++]
- ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h:61:7: warning: or 'operator=(const b2DynamicTree&)' [-Weffc++]
- In file included from ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h:23:0,
- from ..\Phox Engine Portable/Box2D/Collision/b2BroadPhase.h:24,
- from C:\Users\7052036\Desktop\SFML Game Engine Portable\Phox Engine Portable\Box2D\Collision\b2BroadPhase.cpp:19:
- ..\Phox Engine Portable/Box2D/Common/b2GrowableStack.h: In instantiation of 'class b2GrowableStack<int, 256>':
- ..\Phox Engine Portable/Box2D/Collision/b2DynamicTree.h:167:7: required from here
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement