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LuigiBlood

Zelda Disk Data

Aug 29th, 2017
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  1. Zelda Disk Data
  2.  
  3. LBA 25 (Disk File Offset 0x785C8)
  4. Disk File Offset - LBA Offset - Description
  5. 0x785C8 - 0x0 - Beginning of LBA 25 in Disk File
  6. 0x79628 - 0x1060 - Source Offset Start
  7. 0x7962C - 0x1064 - Source Offset End
  8. 0x79630 - 0x1068 - Destination RAM Address Start
  9. 0x79634 - 0x106C - Destination RAM Address End
  10. 0x79638 - 0x1070 - Pointer to Pointer Array to functions (to 80121220)
  11.  
  12.  
  13. 80121220 - Disk Function Pointer to Pointer Array
  14.  
  15. Pointer Offset - Description
  16. 0x00 - Called on 64DD Hook (800AD4C0)
  17. 0x04 - Called on 64DD Unhook (800AD51C)
  18. 0x08 - Called on Room Loading (80080A3C)
  19. 0x0C - Called on Scene Loading? (8009CEEC)
  20. 0x10 - Called on "game_play" game state entrypoint (8009A750) [At Start]
  21. 0x14 -
  22. 0x18 - ??? (8006C340)
  23. 0x1C -
  24. 0x20 -
  25. 0x24 -
  26. 0x28 -
  27. 0x2C -
  28. 0x30 -
  29. 0x34 -
  30. 0x38 -
  31. 0x3C - ??? (8005BACC)
  32. 0x40 -
  33. 0x44 -
  34. 0x48 - Called on Scene Loading? (8009CEEC) [Related to Scene Entry]
  35. 0x4C -
  36. 0x50 -
  37. 0x54 - Called on "game_play" game state entrypoint (8009A750) [At Middle]
  38. 0x58 - Called on a function that's "Message ID, nes_message_data_static, & staff_message_data_static related." (800E162C)
  39. 0x5C -
  40. 0x60 -
  41. 0x64 -
  42. 0x68 -
  43. 0x6C - ??? (80082790) [[Called almost all the time]]
  44. 0x70 - ??? (80000D28) [Not disassembled] [[Called almost all the time]]
  45. 0x74 - ??? (800A0BD0) [[Called almost all the time]]
  46. 0x78 -
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