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- Humans+ v1.1 for Minecraft Beta 1.2_02
- Adding mobs to your once empty world.
- Version 1.1 Changelog:-
- NOTE: Well guys this is the big one i was aiming for last release, but with lots of problems and lack of time i released it as it was.
- - MOB ADDED: Pirate
- - MOB ADDED: Mob Horse
- - Added swinging arm motion to attacks
- - Fixed up a lot of spawn and targeting problems
- - Upgraded Rogue and Bandit AI lots
- - Added configurable properties file to choose mobs
- - Changed volume of sounds made by all mobs
- Version 1.1 Installation:- (This is written on the premise you know how to get to your minecraft.jar)
- 0. Back up your minecraft
- 1. First make sure you have Risugami's Modloader and Audiomod installed to your minecraft.jar
- 2. Copy ALL of the files from "Inject to minecraft.jar" Into your minecraft.jar
- 3. copy all skins from /mob/ to /mob/ in your minecraft.jar
- 4. Add the files from resources to the resources in your .minecraft folder (%appdata%\.minecraft
- 5. Copy HumansPlus.properties to your .minecraft folder
- 6. Delete META-INF from your minecraft.jar and close
- 7. start up minecraft and test
- Editing HumansPlus.properties:-
- Quite simple actually, it comes preconfigured with all the mobs enabled, simply edit the name of a mob you don't want, i.e. obscure the line
- Available mobs are: (case sensitive)
- Settler
- Wanderer
- Hunter
- Rogue
- RogueArcher
- Bandit
- Herobrine
- ShadowWalker
- Elf
- LostMiner
- Knight
- Pirate
- MobHorse
- By doing:
- Settler
- WandereLOLr
- Hunter
- Rogue
- #RogueArcher
- Bandit
- Herobrine
- ShadowWalker
- 23251234125Elf
- LostMiner
- Knight
- Pirate
- MobHorse
- Wanderer, RogueArcher and Elf will not spawn, it's that simple, i don't want a single post asking on how to do that
- Credits:-
- Mr_okushama - Mod Author
- _303 - Head Pirate (Made the pirates epic), also a big big help all round with everything i guess
- HarryPitFall, Club559 and Ayutashi - For helping me get to where i am
- Props to the MCP team too, without you guys, i'd know obfuscated code >_>
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