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- package mod;
- import net.minecraft.client.main.Main;
- import cpw.mods.fml.common.Mod.EventHandler;
- import cpw.mods.fml.common.Mod.Instance;
- import cpw.mods.fml.common.Mod;
- import cpw.mods.fml.common.SidedProxy;
- import cpw.mods.fml.common.event.FMLInitializationEvent;
- import cpw.mods.fml.common.event.FMLPostInitializationEvent;
- import cpw.mods.fml.common.event.FMLPreInitializationEvent;
- import cpw.mods.fml.common.network.NetworkMod;
- import cpw.mods.fml.common.registry.GameRegistry;
- @Mod(modid="bluepower", name="Blue Power", version="0.0.1")
- @NetworkMod(clientSideRequired=true, serverSideRequired=false)
- public class Base{
- // The instance of your mod that Forge uses.
- @Instance("bluepower")
- public static Main instance;
- // Says where the client and server 'proxy' code is loaded.
- @SidedProxy(clientSide="mod.ClientProxy", serverSide="mod.CommonProxy")
- public static CommonProxy proxy;
- @EventHandler
- public void preInit(FMLPreInitializationEvent event) {
- // Stub Method
- }
- @EventHandler
- public void load(FMLInitializationEvent event) {
- proxy.registerRenderers();
- }
- @EventHandler
- public void postInit(FMLPostInitializationEvent event) {
- // Stub Method
- }
- //Registering Blocks
- GameRegistry.registerBlock(bluestone, "bluestone");
- //Registering Items
- }
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