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- -- Player Model
- -- Blocks needed: foot, leg, lowerbody, upperbody, shuolder, arm, hand, neck, head, elbow
- -- Functions needed:
- --newFoot(x,y)
- --newLeg(x,y)
- --newLowerBody(x,y)
- --newUpperBody(x,y)
- --newArm(x,y)
- --newShoulder(x,y)
- --newHand(x,y)
- --newNeck(x,y)
- --newHead(x,y)
- --newElbow(x,y)
- local function newPlayer(x,y)
- --Making the feet
- newFoot(x,y)
- x=x+1
- newFoot(x,y)
- x=x+2
- newFoot(x,y)
- x=x+1
- newFoot(x,y)
- x=x-1
- y=y+1
- --Making the legs
- newLeg(x,y)
- y=y+1
- newLeg(x,y)
- x=x-1
- newLeg(x,y)
- y=y-1
- newLeg(x,y)
- y=y+2
- --Making the lower body
- newLowerBody(x,y)
- x=x+1
- newLowerBody(x,y)
- x=x+1
- newLowerBody(x,y)
- --Going up to the next level
- y=y+1
- x=x-2
- newLowerBody(x,y)
- x=x+1
- newLowerBody(x,y)
- x=x+1
- newLowerBody(x,y)
- --Making the upper body
- x=x-2
- y=y+1
- newUpperBody(x,y)
- x=x+1
- newUpperBody(x,y)
- x=x+1
- newUpperBody(x,y)
- x=x-2
- --Going up to the next level
- y=y+1
- newUpperBody(x,y)
- x=x+1
- newUpperBody(x,y)
- x=x+1
- newUpperBody(x,y)
- --Making the shoulders
- x=x+1
- newShoulder(x,y)
- x=x-4
- newShoulder(x,y)
- --Making the elbows
- x=x-1
- newElbow(x,y)
- x=x+6
- newElbow(x,y)
- --Making the arms
- y=y-1
- newArm(x,y)
- x=x-6
- newArm(x,y)
- --Making the hands
- y=y-1
- newHand(x,y)
- x=x+6
- newHand(x,y)
- --Making the neck
- x=x-4
- y=y+4
- newNeck(x,y)
- --Making the head
- x=x-1
- y=y+1
- newHead(x,y)
- x=x+1
- newHead(x,y)
- x=x+1
- newHead(x,y)
- y=y+1
- newHead(x,y)
- x=x-1
- newHead(x,y)
- x=x-1
- newHead(x,y)
- end
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