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- Log uploaded on Wednesday, August 07, 2019, 9:54:55 AM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.20)
- Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
- Floored: (no assemblies)
- More Trade Ships: (no assemblies)
- Haul to Stack: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), HaulToStack(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- Realistic Rooms: (no assemblies)
- Animal Tab: 0Harmony(1.2.0.1), AnimalTab(av:3.0.0.0,fv:3.8.232)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
- Vanilla Animals Overhaul Reloaded: (no assemblies)
- Effective Lumbering: (no assemblies)
- Plasteel Surgery: PlasteelSurgery(1.0.0.0)
- While You're Up [1.0]: WhileYoureUp(1.0.0.0)
- Nature is Beautiful v2.0 [1.0]: ModCheck(1.8.1.0), RimworldAssemblyTemplate(1.0.6845.25806)
- [Ods] Womens Hair : (no assemblies)
- [1.0] Tiny Table: (no assemblies)
- [T] MoreBedsVanilla: (no assemblies)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- More Furniture [1.0]: (no assemblies)
- Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
- Better Pawn Control[ov:2.0.0]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
- Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(av:1.0.0.0,fv:1.4.65)
- Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
- [FSF] Vanilla Bionics Expansion: (no assemblies)
- Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
- Defensive Positions: $HugsLibChecker(0.5.0.0), 0UnofficialMultiplayerAPI(av:1.0.0.0,fv:1.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.0)
- Veinminer R1.0: Veinminer(1.0.0.0)
- Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
- Copyprint: 0Harmony(1.2.0.1), Copyprint(1.0.0.0)
- Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
- Vanilla Animals Expanded — Livestock: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
- RuntimeGC: RuntimeGC(20.0.15.1)
- Medical System Expansion: 0Harmony(1.2.0.1), OrenoMSE(1.0.0.0)
- Smart Speed: SmartSpeed(1.0.0.0)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- Bulk Meals: (no assemblies)
- [WD] Expanded Floors 1.0: (no assemblies)
- NurseJob: (no assemblies)
- Corners for 1.0: (no assemblies)
- Vanilla Animals Expanded — Cats and Dogs: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- [JPT] Soft Warm Beds: $HugsLibChecker(0.5.0.0), 0Harmony(1.2.0.2), SaveGamePatching(1.1.6814.15106), SoftWarmBeds(av:1.0.0.0,fv:1.0.6.0)
- Beautiful Water: 0Harmony(1.2.0.1), ModCheck(1.8.1.0)
- Caravan Auto-Bedroll: 0Harmony(1.2.0.1), CaravanAutoBedroll(1.0.0.0)
- Articanical's Structures and Floors Vanilla Re-Texture: (no assemblies)
- Rimcraft: (no assemblies)
- Gloomy Extra - Kitchen: (no assemblies)
- Underground Power Conduits: (no assemblies)
- Vanilla Fences: VanillaFences(1.0.0.0)
- Go Explore!: LetsGoExplore(av:0.1.0.1,fv:1.0.0.0)
- Active Harmony patches:
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Building_Bed.GetGizmos: post: SoftWarmBeds.HarmonyPatches.Building_Bed_GetGizmos_Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
- DefOfHelper.RebindAllDefOfs: post: AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
- Dialog_FormCaravan.CheckForErrors: post: CaravanAutoBedroll.Dialog_FormCaravan.CheckForErrors_Postfix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- ForPrisoners.Postfix: PRE: SoftWarmBeds.HarmonyPatches.Building_Bed_ForPrisoners_Postfix_Prefix
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, ExpandedRoofing.HarmonyPatches.GameInited
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: TRANS: ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
- GetGizmos.Postfix: PRE: SoftWarmBeds.HarmonyPatches.Building_Bed_GetGizmos_Postfix_Prefix
- GhostUtility.GhostGraphicFor: PRE: Copyprint.CopyprintPatch.GhostGraphicForPrefix
- GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
- Hediff.get_LabelBase: post: [0]OrenoMSE.Harmony.Harmony_Hediff+Hediff_LabelBase.HediffPrettyLabel
- Hediff_AddedPart.PostAdd: post: [0]OrenoMSE.Harmony.Harmony_HediffAddedPart+HediffAddedPart_PostAdd.AdditionalHediff
- Hediff_Implant.PostAdd: post: [0]OrenoMSE.Harmony.Harmony_HediffImplant+HediffImplant_PostAdd.AdditionalHediff
- Hospitality_SpecialInjector.CreateGuestBedDefs: PRE: SoftWarmBeds.HarmonyPatches.SpecialInjector_CreateGuestBedDefs_Prefix
- ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_HaulToCell.TryMakePreToilReservations: PRE: HaulToStack.PreToilReservations_Patch.Prefix post: HaulToStack.PreToilReservations_Patch.Postfix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Pawn.GetGizmos: post: AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- PawnGenerator.GenerateInitialHediffs: post: OrenoMSE.Harmony.Harmony_PawnGenerator+PawnGenerator_GenerateInitialHediffs.Postfix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRenderer.RenderPawnAt: post: SoftWarmBeds.PawnOnBedRenderer_Patch.Postfix
- PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix
- PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_DraftController.GetGizmos: post: OrenoMSE.Harmony.Harmony_PawnDraftController+PawnDraftController_GetGizmos.HediffGizmos, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
- Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
- Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
- Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: WhileYoureUp.HaulAdder.MyDetermineNextJob
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
- Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
- Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
- Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
- Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- Recipe_InstallArtificialBodyPart.GetPartsToApplyOn: post: OrenoMSE.Harmony.Harmony_RecipeInstallArtificialBodyPart+RecipeInstallArtificialBodyPart_GetPartsToApplyOn.ExcludePartSystem
- Recipe_InstallNaturalBodyPart.ApplyOnPawn: post: OrenoMSE.Harmony.Harmony_RecipeInstallNaturalBodyPart+RecipeInstallNaturalBodyPart_ApplyOnPawn.AdditionalHediff
- Recipe_RemoveBodyPart.GetPartsToApplyOn: post: [800]OrenoMSE.Harmony.Harmony_RecipeRemoveBodyPart+RecipeRemoveBodyPart_GetPartsToApplyOn.ExcludePartSystem
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
- RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
- RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: TRANS: RimWorld.LoadGameFromSaveFilePatch.Transpiler
- SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
- ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_Tame.JobOnThing: post: AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
- WorkGiver_Train.JobOnThing: post: AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
- Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
- Harmony versions present: 1.2.0.2: multiversionmodfix, com.jkluch.HaulToStack, JPT_SoftWarmBeds, JPT_SoftWarmBeds.Hospitality; 1.2.0.1: UnlimitedHugs.HugsLib, rimworld.whyisthat.expandedroofing.main, Fluffy.AnimalTab, Fluffy.StuffedFloors, fluffy.worktab, com.rimworld.modcheck, com.github.restive2k12.rimworld.mod.moodbar, HugsLib.Hospitality, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, mehni.rimworld.pickupandhaul.main, com.rimfridge.rimworld.mod, EdB.PrepareCarefully, com.tammybee.whereismyweapon, com.Copyprint.rimworld.mod, OrenoMSE, HugsLib.DefensivePositions, com.github.automatic1111.recipeicons, saveGamePatching, RimWorld-CaravanAutoBedroll, HugsLib.WhileYoureUp
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- From Nature Is Beautiful: "Impassable Chest-deep Water" not detected, using default patch values.
- Parsed 2.5 as int.
- Translation data for language Polish has 893 errors. Generate translation report for more info.
- [ColorCodedMoodBar] initialized
- ExpandedRoofing: generating dynamic defs
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [ModMetaDataCleaner] Removed 94 Metadata and cleaned 83 PreviewImage.
- Removed: Beautiful Water, GloomyFurniture, Reasonable Components V1, Blueprints, Bionic icons, [JPT] Soft Warm Beds, Tilled Soil, Vanilla Animals Expanded — Cats and Dogs, Corners for 1.0, NurseJob, [WD] Expanded Floors 1.0, SheathYourSword, Misc. Training, Faction Blender, MoreFlowers, Better Vanilla Masking, DontBlockDoorMod[1.0], [SYR] Doormats, [CP] Detailed Body Textures II (1.0), Therapy, Rimsenal - Rimhair, Facial Stuff 1.0, Expanded Prosthetics and Organ Engineering, Graphic Chair Overhaul, Relations Tab, Vee's decorating, Variety Hair, Additional Lights .19, Deconstruct Return Fix, Xeva's Rimhair, FishIndustry, More vanilla factions, [T] MoreFloors, Efficient Light, Chickens Efficient Light, Super Soil, [RF] Realistic Planets [1.0], [T] ExpandedCrops, [WD] Soil Contrast, Shiba Wanko, RIMkea, [CP] Chicken Mitchell - Hairstyles (1.0), LT-DoorMat, Pharmacist, No more Soft Sand, [RF] Fertile Fields [1.0], FashionRIMsta, Beautiful Water, GloomyFurniture, Reasonable Components V1, Blueprints, Bionic icons, [JPT] Soft Warm Beds, Tilled Soil, Vanilla Animals Expanded — Cats and Dogs, Corners for 1.0, NurseJob, [WD] Expanded Floors 1.0, SheathYourSword, Misc. Training, Faction Blender, MoreFlowers, Better Vanilla Masking, DontBlockDoorMod[1.0], [SYR] Doormats, [CP] Detailed Body Textures II (1.0), Therapy, Rimsenal - Rimhair, Facial Stuff 1.0, Expanded Prosthetics and Organ Engineering, Graphic Chair Overhaul, Relations Tab, Vee's decorating, Variety Hair, Additional Lights .19, Deconstruct Return Fix, Xeva's Rimhair, FishIndustry, More vanilla factions, [T] MoreFloors, Efficient Light, Chickens Efficient Light, Super Soil, [RF] Realistic Planets [1.0], [T] ExpandedCrops, [WD] Soil Contrast, Shiba Wanko, RIMkea, [CP] Chicken Mitchell - Hairstyles (1.0), LT-DoorMat, Pharmacist, No more Soft Sand, [RF] Fertile Fields [1.0], FashionRIMsta
- Cleaned: Hospitality, Animal Tab, Realistic Rooms, Floored, Nature is Beautiful v2.0 [1.0], EdB Prepare Carefully, Stuffed Floors, [FSF] Vanilla Bionics Expansion, Vanilla Animals Expanded — Livestock, Medical System Expansion, RuntimeGC, Smart Speed, Bulk Meals, Copyprint, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, HugsLib, Vanilla Animals Overhaul Reloaded, Pick Up And Haul, Defensive Positions, Where is my weapon?, Rah's Bionics and Surgery Expansion, Veinminer R1.0, Recipe icons, Plasteel Surgery, Effective Lumbering, Additional Joy Objects Classic, [KV] RimFridge - 1.0, Wall Light, Haul to Stack, More Trade Ships, Expanded Roofing, While You're Up [1.0], [Ods] Womens Hair , [1.0] Tiny Table, [T] MoreBedsVanilla, More Furniture [1.0], Work Tab, Better Pawn Control, Door Mat R1.0, Color Coded Mood Bar, Hospitality, Animal Tab, Realistic Rooms, Floored, Nature is Beautiful v2.0 [1.0], EdB Prepare Carefully, Stuffed Floors, [FSF] Vanilla Bionics Expansion, Vanilla Animals Expanded — Livestock, Medical System Expansion, RuntimeGC, Smart Speed, Bulk Meals, Copyprint, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, HugsLib, Vanilla Animals Overhaul Reloaded, Pick Up And Haul, Defensive Positions, Where is my weapon?, Rah's Bionics and Surgery Expansion, Veinminer R1.0, Recipe icons, Plasteel Surgery, Effective Lumbering, Additional Joy Objects Classic, [KV] RimFridge - 1.0, Wall Light, Haul to Stack, More Trade Ships, Expanded Roofing, While You're Up [1.0], [Ods] Womens Hair , [1.0] Tiny Table, [T] MoreBedsVanilla, More Furniture [1.0], Work Tab, Better Pawn Control, Door Mat R1.0, Color Coded Mood Bar, Core
- [LanguageDataCleaner] Removed 26 LoadedLanguages and cleaned 242 DefInjectionPackages.
- Removed Languages: KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing Hospitality, com.jkluch.HaulToStack, MURWallLight, WhileYoureUp, BetterPawnControl, DefensivePositions
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed
- [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+HotkeyMode
- [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 3610 -> priority: 1
- Thread -> id: 5334 -> priority: 1
- Thread -> id: 39e0 -> priority: 1
- Thread -> id: 418c -> priority: 1
- Thread -> id: 430c -> priority: 1
- Thread -> id: 2df0 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvldumdx.dll 24.21.13.9836]
- Renderer: NVIDIA GeForce GTX 1060 with Max-Q Design
- Vendor: NVIDIA
- VRAM: 6052 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- [HugsLib] version 6.1.3
- [RuntimeGC] Mod settings loaded.
- From Nature Is Beautiful: "Impassable Chest-deep Water" not detected, using default patch values.
- From Beautiful Water: "Impassable Chest-deep Water" not detected, using default patch values.
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterDeep</defName><label>deep water</label><renderPrecedence>395</renderPrecedence><statBases><Beauty>15</Beauty></statBases><statBases><Beauty>15</Beauty></statBases></TerrainDef>
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterDeepBase"><defName>WaterOceanDeep</defName><label>deep ocean water</label><renderPrecedence>397</renderPrecedence><statBases><Beauty>25</Beauty></statBases><statBases><Beauty>25</Beauty></statBases></TerrainDef>
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterChestDeepBase"><defName>WaterMovingChestDeep</defName><label>chest-deep moving water</label><renderPrecedence>399</renderPrecedence><affordances><li>MovingFluid</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef>
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterShallow</defName><label>shallow water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>394</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef>
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterOceanShallow</defName><label>shallow ocean water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>396</renderPrecedence><driesTo>Gravel</driesTo><statBases><Beauty>5</Beauty></statBases><statBases><Beauty>5</Beauty></statBases></TerrainDef>
- XML error: Duplicate XML node name statBases in this XML block: <TerrainDef ParentName="WaterShallowBase"><defName>WaterMovingShallow</defName><label>shallow moving water</label><texturePath>Terrain/Surfaces/WaterShallowRamp</texturePath><waterDepthShader>Map/WaterDepth</waterDepthShader><renderPrecedence>398</renderPrecedence><affordances><li>MovingFluid</li></affordances><tags><li>River</li></tags><waterDepthShaderParameters><_UseWaterOffset>1</_UseWaterOffset></waterDepthShaderParameters><statBases><Beauty>1</Beauty></statBases><statBases><Beauty>1</Beauty></statBases></TerrainDef>
- Parsed 2.5 as int.
- Could not find a type named Gloomylynx.PlaceWorker_WallAttachmentNearby
- Could not find a type named Gloomylynx.PlaceWorker_WallAttachmentNearby
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_Sink
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_ButcherShelf
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_A
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_B
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_C
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_CornerIRD
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_Sink
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_ButcherShelf
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_A
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_B
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_C
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_CornerIRD
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_Sink
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_ButcherShelf
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_A
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_B
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_C
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_CornerIRD
- Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_Sink
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_ButcherShelf
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_A
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_B
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_KitchenCupboard_C
- Could not resolve cross-reference: No Verse.DesignationCategoryDef named OldStyleFurniture found to give to Verse.ThingDef SM_CornerIRD
- Translation data for language Polish has 893 errors. Generate translation report for more info.
- [ColorCodedMoodBar] initialized
- ExpandedRoofing: generating dynamic defs
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- [SoftWarmBeds] Hospitality detected! Adapting...
- [CaravanAutoBedroll]Initializing
- [ModMetaDataCleaner] Removed 82 Metadata and cleaned 109 PreviewImage.
- Removed: GloomyFurniture, Reasonable Components V1, Blueprints, Bionic icons, Tilled Soil, SheathYourSword, Misc. Training, Faction Blender, MoreFlowers, Better Vanilla Masking, DontBlockDoorMod[1.0], [SYR] Doormats, [CP] Detailed Body Textures II (1.0), Therapy, Rimsenal - Rimhair, Facial Stuff 1.0, Expanded Prosthetics and Organ Engineering, Graphic Chair Overhaul, Relations Tab, Vee's decorating, Variety Hair, Additional Lights .19, Deconstruct Return Fix, Xeva's Rimhair, FishIndustry, More vanilla factions, [T] MoreFloors, Efficient Light, Chickens Efficient Light, Super Soil, [RF] Realistic Planets [1.0], [T] ExpandedCrops, [WD] Soil Contrast, Shiba Wanko, RIMkea, [CP] Chicken Mitchell - Hairstyles (1.0), LT-DoorMat, Pharmacist, No more Soft Sand, [RF] Fertile Fields [1.0], FashionRIMsta, GloomyFurniture, Reasonable Components V1, Blueprints, Bionic icons, Tilled Soil, SheathYourSword, Misc. Training, Faction Blender, MoreFlowers, Better Vanilla Masking, DontBlockDoorMod[1.0], [SYR] Doormats, [CP] Detailed Body Textures II (1.0), Therapy, Rimsenal - Rimhair, Facial Stuff 1.0, Expanded Prosthetics and Organ Engineering, Graphic Chair Overhaul, Relations Tab, Vee's decorating, Variety Hair, Additional Lights .19, Deconstruct Return Fix, Xeva's Rimhair, FishIndustry, More vanilla factions, [T] MoreFloors, Efficient Light, Chickens Efficient Light, Super Soil, [RF] Realistic Planets [1.0], [T] ExpandedCrops, [WD] Soil Contrast, Shiba Wanko, RIMkea, [CP] Chicken Mitchell - Hairstyles (1.0), LT-DoorMat, Pharmacist, No more Soft Sand, [RF] Fertile Fields [1.0], FashionRIMsta
- Cleaned: Go Explore!, Vanilla Fences, Underground Power Conduits, Gloomy Extra - Kitchen, Rimcraft, Articanical's Structures and Floors Vanilla Re-Texture, Caravan Auto-Bedroll, Beautiful Water, Hospitality, Animal Tab, Realistic Rooms, Floored, Nature is Beautiful v2.0 [1.0], EdB Prepare Carefully, Stuffed Floors, [FSF] Vanilla Bionics Expansion, Vanilla Animals Expanded — Livestock, Medical System Expansion, [JPT] Soft Warm Beds, RuntimeGC, Smart Speed, Bulk Meals, Vanilla Animals Expanded — Cats and Dogs, Corners for 1.0, NurseJob, [WD] Expanded Floors 1.0, Copyprint, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, HugsLib, Vanilla Animals Overhaul Reloaded, Pick Up And Haul, Defensive Positions, Where is my weapon?, Rah's Bionics and Surgery Expansion, Veinminer R1.0, Recipe icons, Plasteel Surgery, Effective Lumbering, Additional Joy Objects Classic, [KV] RimFridge - 1.0, Wall Light, Haul to Stack, More Trade Ships, Expanded Roofing, While You're Up [1.0], [Ods] Womens Hair , [1.0] Tiny Table, [T] MoreBedsVanilla, More Furniture [1.0], Work Tab, Better Pawn Control, Door Mat R1.0, Color Coded Mood Bar, Go Explore!, Vanilla Fences, Underground Power Conduits, Gloomy Extra - Kitchen, Rimcraft, Articanical's Structures and Floors Vanilla Re-Texture, Caravan Auto-Bedroll, Beautiful Water, Hospitality, Animal Tab, Realistic Rooms, Floored, Nature is Beautiful v2.0 [1.0], EdB Prepare Carefully, Stuffed Floors, [FSF] Vanilla Bionics Expansion, Vanilla Animals Expanded — Livestock, Medical System Expansion, [JPT] Soft Warm Beds, RuntimeGC, Smart Speed, Bulk Meals, Vanilla Animals Expanded — Cats and Dogs, Corners for 1.0, NurseJob, [WD] Expanded Floors 1.0, Copyprint, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, HugsLib, Vanilla Animals Overhaul Reloaded, Pick Up And Haul, Defensive Positions, Where is my weapon?, Rah's Bionics and Surgery Expansion, Veinminer R1.0, Recipe icons, Plasteel Surgery, Effective Lumbering, Additional Joy Objects Classic, [KV] RimFridge - 1.0, Wall Light, Haul to Stack, More Trade Ships, Expanded Roofing, While You're Up [1.0], [Ods] Womens Hair , [1.0] Tiny Table, [T] MoreBedsVanilla, More Furniture [1.0], Work Tab, Better Pawn Control, Door Mat R1.0, Color Coded Mood Bar, Core
- [LanguageDataCleaner] Removed 27 LoadedLanguages and cleaned 242 DefInjectionPackages.
- Removed Languages: Ukranian, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
- [RuntimeGC] Detour completed: MuteGC
- [HugsLib] initializing Hospitality, com.jkluch.HaulToStack, MURWallLight, WhileYoureUp, BetterPawnControl, DefensivePositions, JPT_SoftWarmBeds
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip
- Created (soft & warm) guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, BedRed, BedYellow, BedGreen, BedBlue, BedPurple, DoubleBedRed, DoubleBedYellow, DoubleBedGreen, DoubleBedBlue, DoubleBedPurple, RoyalBedRed, RoyalBedYellow, RoyalBedRedGreen, RoyalBedRedBlue, RoyalBedRedPurple, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Rede
- [SoftWarmBeds] Added softness stat to: Cloth (62%), Synthread (43%), DevilstrandCloth (40%), Hyperweave (44%), WoolMegasloth (62%), WoolMuffalo (68%), WoolCamel (65%), WoolAlpaca (66%), Leather_Plain (32%), Leather_Dog (28%), Leather_Wolf (38%), Leather_Panthera (40%), Leather_Camel (43%), Leather_Bluefur (38%), Leather_Bear (38%), Leather_Human (26%), Leather_Pig (21%), Leather_Light (33%), Leather_Bird (25%), Leather_Chinchilla (58%), Leather_Fox (41%), Leather_Lizard (9.2%), Leather_Elephant (17%), Leather_Heavy (50%), Leather_Rhinoceros (19%), Leather_Thrumbo (50%), Leather_Patch (34%), KKAO_ThrumboWool (60%), KKAO_WoolIbex (64%), AEXP_WoolBison (70%), AEXP_Leather_Brownfur (38%), AEXP_WoolSheep (71%), AEXP_WoolYak (61%), AEXP_Leather_GuineaPig (61%)
- [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+HotkeyMode
- [HugsLib][warn] Missing enum setting labels for enum DefensivePositions.DefensivePositionsManager+ShiftKeyMode
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