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- [SystemSettings]
- UseDirectSound=False
- StaticDecals=False
- DynamicDecals=True
- UnbatchedDecals=False
- DecalCullDistanceScale=1.000000
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=False
- MotionBlur=False
- MotionBlurPause=False
- MotionBlurSkinning=0
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=False
- DropParticleDistortion=False
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=False
- SpeedTreeFronds=False
- OnlyStreamInTextures=True
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=False
- OneFrameThreadLag=False
- WaitForGPU=False
- UseVsync=False
- UpscaleScreenPercentage=True
- UpscaleTargetFramerateDocked=250.000000
- UpscaleTargetFramerateUndocked=250.000000
- MinimumScreenScale=1000.000000
- AllowDynamicResolution=False
- ZCullSaveRestore=False
- AdaptiveZcull=False
- BinnerTileCache=False
- BinnerTileResX=0
- BinnerTileResY=0
- Fullscreen=True
- AllowOpenGL=False
- AllowRadialBlur=False
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- bUseTranslucentArenaShaders=False
- MaxFilterBlurSampleCount=8
- SkeletalMeshLODBias=0
- ParticleLODBias=-1
- DetailMode=0
- MaxDrawDistanceScale=0
- ShadowFilterQualityBias=0
- MaxAnisotropy=2
- MaxMultiSamples=0
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=0.000000
- TemporalAA_StartDepthVelocityScale=0.000000
- MinShadowResolution=0
- MinPreShadowResolution=0
- MaxShadowResolution=1920
- MobileShadowTextureResolution=2048
- MaxWholeSceneDominantShadowResolution=1320
- ShadowFadeResolution=0
- PreShadowFadeResolution=0
- ShadowFadeExponent=7.000000
- ResX=1920
- ResY=1080
- AutoDetectDesktopResolution=False
- Borderless=False
- AllowApexCloth=false
- ScreenPercentage=99.999999
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=1.000000
- PreShadowResolutionFactor=7.000000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=True
- TessellationAdaptivePixelsPerTriangle=2048.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=0.000000
- ShadowDepthBias=0.000000
- PerObjectShadowTransition=0.000000
- PerSceneShadowTransition=0.000000
- CSMSplitPenumbraScale=9.500000
- CSMSplitSoftTransitionDistanceScale=9.000000
- CSMSplitDepthBiasScale=0.900000
- CSMMinimumFOV=140.000000
- CSMFOVRoundFactor=0.000000
- UnbuiltWholeSceneDynamicShadowRadius=7.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=1000
- WholeSceneShadowUnbuiltInteractionThreshold=1000
- bAllowFracturedDamage=false
- NumFracturedPartsScale=0.000000
- FractureDirectSpawnChanceScale=0.000000
- FractureRadialSpawnChanceScale=0.000000
- FractureCullDistanceScale=0.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- AllowPerFrameSleep=True
- AllowPerFrameYield=False
- MobileFeatureLevel=0
- MobileFog=False
- MobileHeightFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileColorBlending=False
- MobileColorGrading=False
- MobileVertexMovement=False
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=False
- MobileAllowDepthPrePass=False
- MobileGfxGammaCorrection=False
- MobileLODBias=-0.0
- MobileBoneCount=0
- MobileBoneWeightCount=0
- MobileUsePreprocessedShaders=False
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=False
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=False
- MobileLoadCPreprocessedShaders=False
- MobileSharePixelShaders=False
- MobileShareVertexShaders=False
- MobileShareShaderPrograms=False
- MobileEnableMSAA=False
- MobileContentScaleFactor=0.0
- MobileVertexScratchBufferSize=25000
- MobileIndexScratchBufferSize=10000
- MobileLightShaftScale=0.0
- MobileLightShaftFirstPass=0.0
- MobileLightShaftSecondPass=0.0
- MobileModShadows=False
- MobileTiltShift=False
- MobileMaxMemory=3000
- MobilePostProcessBlurAmount=0.0
- bMobileUsingHighResolutionTiming=False
- MobileTiltShiftPosition=0.0
- MobileTiltShiftFocusWidth=0.0
- MobileTiltShiftTransitionWidth=0.0
- MobileMaxShadowRange=0.0
- MobileBloomTint=(R=0.0,G=0.0,B=0.0,A=0.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=FALSE
- MobileLandscapeLodBias=0
- MobileUseShaderGroupForStartupObjects=FALSE
- MobileMinimizeFogShaders=FALSE
- MobileFXAAQuality=0
- ApexLODResourceBudget=900000002004087730000000.000000
- ApexDestructionMaxChunkIslandCount=1
- ApexDestructionMaxShapeCount=1
- ApexDestructionMaxChunkSeparationLOD=256.0
- ApexDestructionMaxActorCreatesPerFrame=-1
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=true
- ApexGRBEnable=True
- ApexGRBGPUMemSceneSize=4096
- ApexGRBGPUMemTempDataSize=4096
- ApexGRBMeshCellSize=7.500000
- ApexGRBNonPenSolverPosIterCount=-1;
- ApexGRBFrictionSolverPosIterCount=-1;
- ApexGRBFrictionSolverVelIterCount=-1;
- ApexGRBSkinWidth=0.000000
- ApexGRBMaxLinearAcceleration=1000000.000000
- bEnableParallelAPEXClothingFetch=True
- bApexClothingAsyncFetchResults=True
- ApexClothingAvgSimFrequencyWindow=5000
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=8,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=8,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,NumStreamedMips=8,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_LightAndShadowMap=(MinLODSize=1,MaxLODSize=32,LODBias=0,MinMagFilter=ansio,MipFilter=point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=12,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=256,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur2)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=8,MipGenSettings=TMGS_Blur1)
- TEXTUREGROUP_Bokeh=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=9,MipGenSettings=TMGS_Blur1)
- bAllowBetterModulatedShadows=FALSE
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsEditor]
- BasedOn=SystemSettings
- ResX=1280
- ResY=720
- [TextureStreaming]
- PoolSize=8192
- TexturePoolSize=8192
- PhysXGpuHeapSize=8192
- PhysXMeshCacheSize=8192
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