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- Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
- Vendor:
- VRAM: 8079 MB
- Driver: 26.21.14.3648
- Begin MonoManager ReloadAssembly
- - Completed reload, in 2.849 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.644600 ms
- 2019-10-15T20:59:42 0.019 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-15T20:59:42 0.074 INF Mipmap budget: 4096
- 2019-10-15T20:59:42 0.088 INF Texture quality is set to 1
- 2019-10-15T20:59:42 0.089 INF Precaching...
- 2019-10-15T20:59:42 0.095 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-15T20:59:42 0.266 INF [EAC] Initializing ...
- 2019-10-15T20:59:42 0.269 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-15T20:59:46 3.850 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-15T20:59:46 3.873 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-15T20:59:52 10.291 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-15T21:00:04 21.706 INF Precaching done
- 2019-10-15T21:00:04 21.707 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 9.193000 ms
- 2019-10-15T21:00:04 22.156 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-15T21:00:05 22.445 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-15T21:00:05 22.445 INF System information:
- 2019-10-15T21:00:05 22.445 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-15T21:00:05 22.446 INF CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (cores: 4)
- 2019-10-15T21:00:05 22.446 INF RAM: 16338 MB
- 2019-10-15T21:00:05 22.446 INF GPU: NVIDIA GeForce GTX 1070 Ti (8079 MB)
- 2019-10-15T21:00:05 22.453 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-15T21:00:05 22.453 INF Last played version: Alpha 18
- 2019-10-15T21:00:05 22.454 INF Local UTC offset: 2 hours
- 2019-10-15T21:00:05 22.477 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-15__20-59-18.txt
- 2019-10-15T21:00:05 22.479 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-15T21:00:05 22.480 INF Starting PlayerInputManager...
- 2019-10-15T21:00:05 22.786 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-10-15T21:00:05 23.024 INF Starting UserProfileManager...
- 2019-10-15T21:00:05 23.213 INF Occlusion: Awake
- 2019-10-15T21:00:05 23.246 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-15T21:00:05 23.246 INF Texture quality is set to 1
- 2019-10-15T21:00:08 25.647 INF [MODS] No mods folder found
- 2019-10-15T21:00:08 25.743 INF Loading permissions file at 'C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-15T21:00:08 25.949 INF Loading permissions file done.
- 2019-10-15T21:00:08 26.115 INF Awake done in 3958 ms
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 44.742900 ms (FindLiveObjects: 0.365600 ms CreateObjectMapping: 0.263600 ms MarkObjects: 43.990800 ms DeleteObjects: 0.122200 ms)
- 2019-10-15T21:00:09 26.810 INF Reloading serveradmin.xml
- 2019-10-15T21:00:09 26.810 INF Loading permissions file at 'C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-15T21:00:09 26.810 INF Loading permissions file done.
- 2019-10-15T21:00:09 26.832 INF User joined: Wulf
- 2019-10-15T21:00:20 38.199 INF UMA Overlay loading took 8858 ms
- 2019-10-15T21:00:20 38.203 INF UMA Slot loading took 3 ms
- 2019-10-15T21:00:25 42.619 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2019-10-15T21:00:26 44.146 INF WorldStaticData.Init() needed 5.681s
- 2019-10-15T21:00:27 45.148 INF [Steamworks.NET] Login ok.
- 2019-10-15T21:00:28 45.566 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-15T21:01:57 134.909 INF NET: Starting server protocols
- 2019-10-15T21:01:57 135.003 INF NET: LiteNetLib server started
- 2019-10-15T21:01:57 135.005 INF [Steamworks.NET] NET: Server started
- 2019-10-15T21:01:57 135.006 INF Started thread SteamNetworkingServer
- 2019-10-15T21:01:57 135.007 INF StartGame
- 2019-10-15T21:01:57 135.068 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 168
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 24
- GamePref.BloodMoonFrequency = 3
- GamePref.BloodMoonRange = 3
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 81.106.76.56
- GamePref.ConnectToServerPort = 27700
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Camelot
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.4956897
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.475
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.1
- GamePref.OptionsMusicVolumeLevel = 0.2025862
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 100
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 2
- GamePref.OptionsUMATextureQuality = 1
- GamePref.OptionsViewDistance = 6
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 0.5
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.2956896
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561197972552277
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Wulf
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Melinda\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 200
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-15T21:01:57 135.095 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-15T21:01:58 135.795 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-15T21:01:58 135.795 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-15T21:01:58 135.795 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2019-10-15T21:02:23 160.400 INF Block IDs with mapping
- 2019-10-15T21:02:23 160.401 INF BlockIDs from Mapping
- 2019-10-15T21:02:27 165.149 INF Item IDs with mapping
- 2019-10-15T21:02:27 165.149 INF ItemIDs from Mapping
- 2019-10-15T21:02:39 176.877 INF createWorld: PREGEN01, Camelot, GameModeSurvival
- 2019-10-15T21:02:39 176.879 INF Occlusion: Enabled
- 2019-10-15T21:02:39 177.042 INF Started thread ChunkRegeneration
- 2019-10-15T21:02:39 177.044 INF Started thread ChunkCalc
- 2019-10-15T21:02:40 177.733 INF World.Load: PREGEN01
- 2019-10-15T21:02:40 177.743 INF BloodMoon SetDay: day 4, last day 0, freq 3, range 3
- 2019-10-15T21:02:40 177.746 INF BloodMoon SetDay: day 4, last day 0, freq 3, range 3
- 2019-10-15T21:02:46 183.684 INF ShapeControllers: 64
- 2019-10-15T21:03:28 225.815 INF Started thread GenerateChunks
- 2019-10-15T21:03:29 227.056 INF Loading dtm raw file took 1237ms
- 2019-10-15T21:03:30 227.817 INF Biomes image size w= 8192, h = 8192
- 2019-10-15T21:03:31 228.717 INF Loading and creating biomes took 1661ms
- 2019-10-15T21:03:37 235.202 INF Loading and creating shader control textures took 6484ms
- 2019-10-15T21:03:43 240.734 INF Loading and parsing of generator took 5531ms
- 2019-10-15T21:03:43 240.771 INF Started thread SaveChunks C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Camelot\Region
- 2019-10-15T21:03:45 242.935 INF [DECO] read 45/73
- 2019-10-15T21:03:47 244.588 INF AstarManager Init
- 2019-10-15T21:03:48 245.876 INF Weather Packages Created FROM BIOMES
- 2019-10-15T21:03:48 245.877 INF createWorld() done
- 2019-10-15T21:03:48 245.878 INF Calculating world hashes
- 2019-10-15T21:03:48 245.880 INF Loading players.xml
- 2019-10-15T21:03:48 246.280 INF Created player with id=171
- 2019-10-15T21:03:49 246.864 WRN InitBreadCrumbs Wulf (-1812.1, 71.1, -553.9)
- 2019-10-15T21:03:49 246.869 INF Loaded player
- 2019-10-15T21:03:50 247.584 INF VehicleManager C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Camelot/vehicles.dat, loaded 0
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:03:50 248.006 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2019-10-15T21:03:50 248.006 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
- 2019-10-15T21:03:50 248.006 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
- 2019-10-15T21:03:50 248.006 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
- 2019-10-15T21:03:50 248.007 INF Origin Reposition (0.0, 0.0, 0.0) to (-1808.0, 64.0, -544.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:03:50 248.092 INF [DECO] written 45/73
- 2019-10-15T21:03:52 249.695 INF OpenSpawnWindow
- 2019-10-15T21:03:52 249.751 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:03:59 257.061 INF [Steamworks.NET] GameServer.Init successful
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:04:00 257.800 INF Respawn almost done
- 2019-10-15T21:04:00 257.808 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1812, 71, -553): localplayer
- 2019-10-15T21:04:00 257.977 INF DMS Entered Game!
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:04:01 258.407 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129813345654784, public IP=87.65.176.235
- 2019-10-15T21:04:01 258.431 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:04:01 258.804 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241109500400, server SteamID=90129813345654784, server public IP=87.65.176.235, server port=26900
- 2019-10-15T21:04:01 258.810 INF [Steamworks.NET] Lobby entered: 109775241109500400
- 2019-10-15T21:04:06 264.317 INF Calculating hashes took 18438 ms (world size 668 MiB)
- 2019-10-15T21:04:27 285.058 INF Time: 3.67m FPS: 57.42 Heap: 2711.3MB Max: 2711.3MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5306.4MB
- 2019-10-15T21:04:57 315.028 INF Time: 4.17m FPS: 60.23 Heap: 2728.2MB Max: 2728.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5332.1MB
- 2019-10-15T21:05:27 345.028 INF Time: 4.67m FPS: 59.98 Heap: 2744.4MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5352.2MB
- 2019-10-15T21:05:57 375.021 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:05:57 375.037 INF Time: 5.17m FPS: 59.99 Heap: 2665.9MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5363.6MB
- 2019-10-15T21:06:27 405.053 INF Time: 5.67m FPS: 60.06 Heap: 2680.1MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5337.8MB
- 2019-10-15T21:06:57 435.054 INF Time: 6.17m FPS: 60.07 Heap: 2696.9MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5323.6MB
- 2019-10-15T21:07:27 465.070 INF Time: 6.67m FPS: 60.05 Heap: 2720.0MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5321.1MB
- 2019-10-15T21:07:57 495.022 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:07:57 495.071 INF Time: 7.17m FPS: 60.00 Heap: 2742.0MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5320.9MB
- 2019-10-15T21:08:27 525.088 INF Time: 7.67m FPS: 60.00 Heap: 2761.0MB Max: 2761.0MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5332.4MB
- 2019-10-15T21:08:57 555.089 INF Time: 8.17m FPS: 60.00 Heap: 2776.8MB Max: 2776.8MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (12) Items: 0 CO: 1 RSS: 5346.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-15T21:09:27 585.107 INF Time: 8.67m FPS: 58.98 Heap: 2801.2MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (12) Items: 0 CO: 1 RSS: 5379.5MB
- 2019-10-15T21:09:57 615.024 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:09:57 615.117 INF Time: 9.17m FPS: 60.01 Heap: 2714.2MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5382.6MB
- 2019-10-15T21:10:27 645.120 INF Time: 9.67m FPS: 60.00 Heap: 2728.8MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5379.6MB
- 2019-10-15T21:10:57 675.141 INF Time: 10.17m FPS: 60.00 Heap: 2743.6MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5384.3MB
- 2019-10-15T21:11:27 705.143 INF Time: 10.67m FPS: 59.99 Heap: 2759.0MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5385.3MB
- 2019-10-15T21:11:57 735.027 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:11:57 735.144 INF Time: 11.17m FPS: 60.08 Heap: 2777.5MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5385.2MB
- 2019-10-15T21:12:27 765.144 INF Time: 11.67m FPS: 60.00 Heap: 2792.4MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5381.5MB
- 2019-10-15T21:12:57 795.150 INF Time: 12.17m FPS: 57.89 Heap: 2811.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 9 (13) Items: 1 CO: 1 RSS: 5407.8MB
- 2019-10-15T21:13:27 825.160 INF Time: 12.67m FPS: 58.23 Heap: 2537.9MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 8 (12) Items: 0 CO: 1 RSS: 5444.3MB
- 2019-10-15T21:13:57 855.030 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:13:57 855.163 INF Time: 13.17m FPS: 59.99 Heap: 2548.1MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 8 (12) Items: 0 CO: 1 RSS: 5447.1MB
- 2019-10-15T21:14:27 885.177 INF Time: 13.67m FPS: 60.00 Heap: 2561.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 7 (12) Items: 0 CO: 1 RSS: 5442.6MB
- 2019-10-15T21:14:57 915.179 INF Time: 14.17m FPS: 60.00 Heap: 2572.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5550.1MB
- 2019-10-15T21:15:27 945.179 INF Time: 14.67m FPS: 60.00 Heap: 2583.3MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5543.5MB
- 2019-10-15T21:15:57 975.031 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:15:57 975.194 INF Time: 15.17m FPS: 60.02 Heap: 2594.7MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5546.5MB
- 2019-10-15T21:16:27 1005.196 INF Time: 15.67m FPS: 59.98 Heap: 2609.5MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.7MB
- 2019-10-15T21:16:57 1035.200 INF Time: 16.17m FPS: 59.99 Heap: 2622.5MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.7MB
- 2019-10-15T21:17:27 1065.214 INF Time: 16.67m FPS: 59.99 Heap: 2635.8MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.9MB
- 2019-10-15T21:17:57 1095.044 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:17:57 1095.230 INF Time: 17.17m FPS: 60.04 Heap: 2558.9MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5545.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-15T21:18:27 1125.232 INF Time: 17.67m FPS: 60.01 Heap: 2570.2MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5549.3MB
- 2019-10-15T21:18:57 1155.248 INF Time: 18.17m FPS: 58.63 Heap: 2582.1MB Max: 2811.4MB Chunks: 240 CGO: 173 Ply: 1 Zom: 7 Ent: 9 (16) Items: 0 CO: 1 RSS: 5563.0MB
- 2019-10-15T21:18:58 1155.595 INF [DECO] written 46/73
- 2019-10-15T21:19:27 1185.257 INF Time: 18.67m FPS: 56.34 Heap: 2599.9MB Max: 2811.4MB Chunks: 240 CGO: 186 Ply: 1 Zom: 8 Ent: 10 (17) Items: 0 CO: 1 RSS: 5580.1MB
- 2019-10-15T21:19:27 1185.352 INF Entity zombieDarleneFeral 283 killed by Wulf 171
- 2019-10-15T21:19:46 1204.049 INF Entity zombieDarlene 285 killed by Wulf 171
- 2019-10-15T21:19:57 1215.054 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:19:57 1215.269 INF Time: 19.17m FPS: 57.58 Heap: 2618.6MB Max: 2811.4MB Chunks: 251 CGO: 195 Ply: 1 Zom: 6 Ent: 10 (17) Items: 0 CO: 1 RSS: 5599.8MB
- 2019-10-15T21:20:18 1235.407 INF Entity zombieBusinessMan 293 killed by Wulf 171
- 2019-10-15T21:20:27 1245.286 INF Time: 19.67m FPS: 59.40 Heap: 2638.2MB Max: 2811.4MB Chunks: 251 CGO: 167 Ply: 1 Zom: 5 Ent: 8 (18) Items: 1 CO: 1 RSS: 5596.1MB
- 2019-10-15T21:20:57 1275.288 INF Time: 20.17m FPS: 59.78 Heap: 2660.1MB Max: 2811.4MB Chunks: 251 CGO: 158 Ply: 1 Zom: 6 Ent: 6 (35) Items: 6 CO: 1 RSS: 5604.4MB
- 2019-10-15T21:20:58 1275.656 INF [DECO] written 48/73
- 2019-10-15T21:21:00 1278.043 INF Entity zombieYo 300 killed by Wulf 171
- 2019-10-15T21:21:00 1278.044 INF Wulf made level 4 (was 3), exp for next level 12165
- 2019-10-15T21:21:01 1278.548 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromLootThisLevel == 6
- 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromHarvestingThisLevel == 4243
- 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromKillThisLevel == 8842
- 2019-10-15T21:21:27 1305.304 INF Time: 20.67m FPS: 58.16 Heap: 2591.4MB Max: 2811.4MB Chunks: 251 CGO: 161 Ply: 1 Zom: 3 Ent: 8 (30) Items: 4 CO: 1 RSS: 5622.6MB
- 2019-10-15T21:21:39 1316.500 INF Entity zombieSteve 301 killed by Wulf 171
- 2019-10-15T21:21:57 1335.060 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:21:57 1335.307 INF Time: 21.17m FPS: 60.11 Heap: 2601.1MB Max: 2811.4MB Chunks: 251 CGO: 161 Ply: 1 Zom: 3 Ent: 6 (35) Items: 7 CO: 1 RSS: 5629.7MB
- 2019-10-15T21:21:58 1335.656 INF [DECO] written 50/73
- 2019-10-15T21:22:04 1341.992 INF Entity zombieNurse 308 killed by Wulf 171
- 2019-10-15T21:22:27 1365.319 INF Time: 21.67m FPS: 59.97 Heap: 2612.8MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 7 (41) Items: 11 CO: 1 RSS: 5643.9MB
- 2019-10-15T21:22:57 1395.321 INF Time: 22.17m FPS: 59.99 Heap: 2623.6MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 6 (41) Items: 11 CO: 1 RSS: 5644.7MB
- 2019-10-15T21:23:27 1425.335 INF Time: 22.67m FPS: 60.00 Heap: 2638.5MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 6 (41) Items: 11 CO: 1 RSS: 5669.9MB
- 2019-10-15T21:23:53 1451.110 INF Unculling POI settlement_trader_03 -1920, 60, -945
- 2019-10-15T21:23:57 1454.944 WRN InitBreadCrumbs Wulf (-1904.0, 61.0, -892.7)
- 2019-10-15T21:23:57 1454.953 INF Respawn almost done
- 2019-10-15T21:23:57 1454.957 INF PlayerSpawnedInWorld (reason: Teleport, position: -1903, 60, -892): localplayer
- 2019-10-15T21:23:57 1455.069 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:23:57 1455.340 INF Time: 23.17m FPS: 58.66 Heap: 2657.3MB Max: 2811.4MB Chunks: 251 CGO: 164 Ply: 1 Zom: 4 Ent: 8 (44) Items: 13 CO: 1 RSS: 5678.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- 2019-10-15T21:24:09 1466.902 INF UnloadUnusedAssets 20.19833
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 19455 unused Assets to reduce memory usage. Loaded Objects now: 543544.
- Total: 694.189500 ms (FindLiveObjects: 49.642000 ms CreateObjectMapping: 20.489900 ms MarkObjects: 537.192200 ms DeleteObjects: 86.865100 ms)
- 2019-10-15T21:24:28 1485.756 INF Time: 23.67m FPS: 57.82 Heap: 2682.5MB Max: 2811.4MB Chunks: 251 CGO: 152 Ply: 1 Zom: 6 Ent: 9 (52) Items: 17 CO: 1 RSS: 5660.3MB
- 2019-10-15T21:24:58 1515.764 INF Time: 24.17m FPS: 59.49 Heap: 2705.8MB Max: 2811.4MB Chunks: 251 CGO: 164 Ply: 1 Zom: 6 Ent: 9 (54) Items: 17 CO: 1 RSS: 5649.7MB
- 2019-10-15T21:25:07 1525.330 INF Entity zombieSteve 316 killed by Wulf 171
- 2019-10-15T21:25:28 1545.767 INF Time: 24.67m FPS: 60.00 Heap: 2631.5MB Max: 2811.4MB Chunks: 251 CGO: 175 Ply: 1 Zom: 4 Ent: 8 (34) Items: 1 CO: 1 RSS: 5663.6MB
- 2019-10-15T21:25:58 1575.490 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:25:58 1575.779 INF Time: 25.17m FPS: 57.63 Heap: 2642.9MB Max: 2811.4MB Chunks: 251 CGO: 185 Ply: 1 Zom: 4 Ent: 7 (34) Items: 1 CO: 1 RSS: 5676.7MB
- 2019-10-15T21:26:28 1605.782 INF Time: 25.67m FPS: 58.61 Heap: 2662.0MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 10 (44) Items: 5 CO: 1 RSS: 5667.4MB
- 2019-10-15T21:26:58 1635.794 INF Time: 26.17m FPS: 60.01 Heap: 2680.8MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 10 (44) Items: 5 CO: 1 RSS: 5664.7MB
- 2019-10-15T21:27:26 1664.049 INF Entity zombieMoe 309 killed by Wulf 171
- 2019-10-15T21:27:28 1665.795 INF Time: 26.67m FPS: 60.02 Heap: 2697.4MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 3 Ent: 7 (53) Items: 8 CO: 1 RSS: 5671.2MB
- 2019-10-15T21:27:58 1695.494 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:27:58 1695.811 INF Time: 27.17m FPS: 59.75 Heap: 2717.9MB Max: 2811.4MB Chunks: 251 CGO: 154 Ply: 1 Zom: 4 Ent: 7 (56) Items: 9 CO: 1 RSS: 5674.4MB
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:28:28 1725.812 INF Time: 27.67m FPS: 58.27 Heap: 2737.1MB Max: 2811.4MB Chunks: 251 CGO: 142 Ply: 1 Zom: 3 Ent: 6 (62) Items: 11 CO: 1 RSS: 5676.8MB
- 2019-10-15T21:28:46 1744.115 INF Entity zombieJoe 342 killed by Wulf 171
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- 2019-10-15T21:28:58 1755.815 INF Time: 28.17m FPS: 56.99 Heap: 2664.6MB Max: 2811.4MB Chunks: 251 CGO: 145 Ply: 1 Zom: 3 Ent: 8 (46) Items: 2 CO: 1 RSS: 5678.1MB
- 2019-10-15T21:29:01 1759.225 INF Entity zombieJoe 344 killed by Wulf 171
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- 2019-10-15T21:29:28 1785.824 INF Time: 28.67m FPS: 57.68 Heap: 2678.3MB Max: 2811.4MB Chunks: 251 CGO: 141 Ply: 1 Zom: 4 Ent: 9 (53) Items: 6 CO: 1 RSS: 5677.3MB
- 2019-10-15T21:29:58 1815.509 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:29:58 1815.825 INF Time: 29.17m FPS: 59.58 Heap: 2693.8MB Max: 2811.4MB Chunks: 251 CGO: 148 Ply: 1 Zom: 5 Ent: 9 (62) Items: 10 CO: 1 RSS: 5680.0MB
- 2019-10-15T21:29:58 1816.205 INF [DECO] written 64/73
- 2019-10-15T21:30:03 1821.039 INF Entity zombieArlene 354 killed by Wulf 171
- 2019-10-15T21:30:28 1845.831 INF Time: 29.67m FPS: 59.27 Heap: 2716.7MB Max: 2811.4MB Chunks: 251 CGO: 147 Ply: 1 Zom: 2 Ent: 5 (65) Items: 12 CO: 1 RSS: 5701.9MB
- Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
- To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
- (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
- 2019-10-15T21:30:58 1875.845 INF Time: 30.17m FPS: 59.79 Heap: 2741.7MB Max: 2811.4MB Chunks: 251 CGO: 142 Ply: 1 Zom: 3 Ent: 5 (71) Items: 15 CO: 1 RSS: 5690.6MB
- 2019-10-15T21:30:58 1876.205 INF [DECO] written 79/73
- 2019-10-15T21:31:25 1902.748 INF Saving 163 of chunks took 125ms
- 2019-10-15T21:31:25 1902.749 INF [DECO] written 80/73
- 2019-10-15T21:36:16 2194.242 INF Time: 30.68m FPS: 60.00 Heap: 2767.4MB Max: 2811.4MB Chunks: 251 CGO: 143 Ply: 1 Zom: 3 Ent: 5 (56) Items: 2 CO: 1 RSS: 5161.5MB
- 2019-10-15T21:36:26 2204.330 INF Entity zombieJoe 370 killed by Wulf 171
- 2019-10-15T21:36:38 2216.242 INF Unculling POI fastfood_01 -1648, 82, -1504
- 2019-10-15T21:36:39 2216.742 INF 1883.707 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1486, group 'sleeperHordeStageGS5', class zombieJoe, count 4
- 2019-10-15T21:36:39 2216.842 INF 1883.808 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1489, group 'sleeperHordeStageGS5', class zombieBusinessMan, count 4
- 2019-10-15T21:36:46 2223.907 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:36:46 2224.260 INF Time: 31.18m FPS: 57.98 Heap: 2785.1MB Max: 2811.4MB Chunks: 251 CGO: 140 Ply: 1 Zom: 6 Ent: 10 (64) Items: 6 CO: 1 RSS: 5078.2MB
- 2019-10-15T21:36:47 2224.594 INF [DECO] written 84/73
- 2019-10-15T21:37:01 2239.186 INF 1906.152 SleeperVolume -1614, 82, -1502. Spawning at -1614, 83, -1481, group 'sleeperHordeStageGS5', class zombieYo, count 6
- 2019-10-15T21:37:14 2251.463 INF Entity zombieYo 377 killed
- 2019-10-15T21:37:16 2254.263 INF Time: 31.68m FPS: 58.76 Heap: 2807.3MB Max: 2811.4MB Chunks: 251 CGO: 150 Ply: 1 Zom: 5 Ent: 8 (65) Items: 6 CO: 1 RSS: 5091.0MB
- 2019-10-15T21:37:46 2284.272 INF Time: 32.18m FPS: 59.68 Heap: 2826.1MB Max: 2826.1MB Chunks: 251 CGO: 150 Ply: 1 Zom: 5 Ent: 7 (66) Items: 6 CO: 1 RSS: 5101.3MB
- 2019-10-15T21:37:47 2284.631 INF [DECO] written 94/73
- 2019-10-15T21:38:00 2297.882 INF 1964.848 SleeperVolume -1623, 82, -1482. Spawning at -1622, 83, -1479, group 'sleeperHordeStageGS5', class zombieDarlene, count 5
- 2019-10-15T21:38:16 2314.290 INF Time: 32.68m FPS: 60.10 Heap: 2850.0MB Max: 2850.0MB Chunks: 251 CGO: 149 Ply: 1 Zom: 5 Ent: 7 (68) Items: 6 CO: 1 RSS: 5129.6MB
- 2019-10-15T21:38:20 2318.145 INF Unculling POI barn_02 -1648, 82, -1568
- 2019-10-15T21:38:21 2318.445 INF 1985.411 SleeperVolume -1647, 83, -1540. Spawning at -1644, 83, -1526, group 'BoarGroup', class animalBoar, count 6
- 2019-10-15T21:38:32 2329.592 INF Origin Reposition (-1808.0, 64.0, -544.0) to (-1632.0, 80.0, -1520.0)
- 2019-10-15T21:38:33 2331.079 INF 1998.045 SleeperVolume -1647, 83, -1567. Spawning at -1617, 83, -1562, group 'sleeperHordeStageGS5', class zombieCheerleader, count 6
- 2019-10-15T21:38:33 2331.192 INF 1998.159 SleeperVolume -1647, 83, -1567. Spawning at -1618, 83, -1556, group 'sleeperHordeStageGS5', class zombieArlene, count 6
- 2019-10-15T21:38:46 2343.912 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:38:46 2344.297 INF Time: 33.18m FPS: 55.41 Heap: 2765.8MB Max: 2850.0MB Chunks: 251 CGO: 164 Ply: 1 Zom: 8 Ent: 15 (72) Items: 5 CO: 1 RSS: 5144.2MB
- 2019-10-15T21:38:47 2344.635 INF [DECO] written 97/75
- 2019-10-15T21:38:57 2354.379 INF Entity zombieJoe 378 killed by Wulf 171
- 2019-10-15T21:39:16 2374.304 INF Time: 33.68m FPS: 55.29 Heap: 2776.3MB Max: 2850.0MB Chunks: 251 CGO: 164 Ply: 1 Zom: 5 Ent: 13 (72) Items: 5 CO: 1 RSS: 5144.2MB
- 2019-10-15T21:39:17 2374.671 INF Entity zombieBusinessMan 379 killed by Wulf 171
- 2019-10-15T21:39:17 2374.672 INF Wulf made level 5 (was 4), exp for next level 12782
- 2019-10-15T21:39:18 2375.839 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromLootThisLevel == 191
- 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromHarvestingThisLevel == 1220
- 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromKillThisLevel == 10733
- 2019-10-15T21:39:25 2382.731 INF 2049.697 SleeperVolume -1623, 82, -1482. Restoring at -1622, 83, -1479 'zombieDarlene', count 3
- 2019-10-15T21:39:29 2386.981 INF 2053.947 SleeperVolume -1620, 82, -1487. Spawning at -1617, 83, -1485, group 'sleeperHordeStageGS5', class zombieJoe, count 4
- 2019-10-15T21:39:30 2387.781 INF 2054.747 SleeperVolume -1614, 82, -1502. Restoring at -1614, 83, -1481 'zombieYo', count 5
- 2019-10-15T21:39:43 2400.827 INF Entity zombieJoe 394 killed by Wulf 171
- 2019-10-15T21:39:46 2404.310 INF Time: 34.18m FPS: 59.72 Heap: 2789.9MB Max: 2850.0MB Chunks: 251 CGO: 159 Ply: 1 Zom: 5 Ent: 13 (75) Items: 5 CO: 1 RSS: 5147.8MB
- 2019-10-15T21:40:16 2434.312 INF Time: 34.68m FPS: 60.01 Heap: 2811.2MB Max: 2850.0MB Chunks: 251 CGO: 159 Ply: 1 Zom: 4 Ent: 10 (75) Items: 5 CO: 1 RSS: 5145.0MB
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-15T21:40:28 2445.740 INF 2112.707 SleeperVolume -1623, 87, -1482. Spawning at -1622, 87, -1480, group 'ZombiesCrawlers', class zombieSteveCrawler, count 4
- Use Alternate when placing: woodFrameBlock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-15T21:40:46 2463.918 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:40:46 2464.317 INF Time: 35.18m FPS: 60.09 Heap: 2833.3MB Max: 2850.0MB Chunks: 251 CGO: 155 Ply: 1 Zom: 5 Ent: 11 (76) Items: 5 CO: 1 RSS: 5156.4MB
- 2019-10-15T21:41:16 2494.319 INF Time: 35.68m FPS: 59.59 Heap: 2860.8MB Max: 2860.8MB Chunks: 251 CGO: 156 Ply: 1 Zom: 5 Ent: 11 (76) Items: 5 CO: 1 RSS: 5168.6MB
- 2019-10-15T21:41:21 2498.478 INF Entity zombieSteveCrawler 396 killed by Wulf 171
- 2019-10-15T21:41:46 2524.320 INF Time: 36.18m FPS: 59.93 Heap: 2885.7MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 4 Ent: 11 (76) Items: 5 CO: 1 RSS: 5195.9MB
- 2019-10-15T21:42:16 2554.333 INF Time: 36.68m FPS: 59.92 Heap: 2794.0MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 4 Ent: 10 (73) Items: 5 CO: 1 RSS: 5238.5MB
- 2019-10-15T21:42:18 2555.519 INF Entity zombieDarlene 393 killed by Wulf 171
- 2019-10-15T21:42:46 2583.930 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:42:46 2584.344 INF Time: 37.18m FPS: 59.97 Heap: 2808.8MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 3 Ent: 10 (73) Items: 5 CO: 1 RSS: 5239.5MB
- 2019-10-15T21:43:16 2614.353 INF Time: 37.68m FPS: 60.04 Heap: 2825.2MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 3 Ent: 8 (73) Items: 5 CO: 1 RSS: 5242.1MB
- 2019-10-15T21:43:26 2623.842 INF 2290.809 SleeperVolume -1630, 82, -1495. Spawning at -1626, 88, -1490, group 'sleeperHordeStageGS5', class zombieCheerleader, count 3
- 2019-10-15T21:43:26 2623.931 INF 2290.898 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1489, group 'sleeperHordeStageGS5', class zombieBusinessMan, count 3
- 2019-10-15T21:43:45 2642.939 INF 2309.905 SleeperVolume -1614, 82, -1502. Spawning at -1611, 83, -1486, group 'sleeperHordeStageGS5', class zombieArlene, count 4
- 2019-10-15T21:43:47 2644.367 INF Time: 38.18m FPS: 59.74 Heap: 2840.5MB Max: 2885.7MB Chunks: 251 CGO: 169 Ply: 1 Zom: 5 Ent: 10 (76) Items: 5 CO: 1 RSS: 5239.9MB
- 2019-10-15T21:43:54 2651.737 INF 2318.703 SleeperVolume -1623, 82, -1482. Spawning at -1622, 83, -1479, group 'sleeperHordeStageGS5', class zombieMarlene, count 5
- 2019-10-15T21:44:07 2664.905 INF Entity zombieDarlene 381 killed by Wulf 171
- 2019-10-15T21:44:17 2674.371 INF Time: 38.68m FPS: 59.36 Heap: 2861.4MB Max: 2885.7MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 11 (77) Items: 5 CO: 1 RSS: 5247.3MB
- 2019-10-15T21:44:46 2703.938 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:44:47 2704.384 INF Time: 39.18m FPS: 60.03 Heap: 2890.7MB Max: 2890.7MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (77) Items: 5 CO: 1 RSS: 5250.5MB
- 2019-10-15T21:45:17 2734.388 INF Time: 39.68m FPS: 59.24 Heap: 2912.9MB Max: 2912.9MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (77) Items: 5 CO: 1 RSS: 5272.2MB
- 2019-10-15T21:45:29 2747.222 INF Entity zombieCheerleader 397 killed by Wulf 171
- 2019-10-15T21:45:47 2764.405 INF Time: 40.18m FPS: 59.97 Heap: 2933.9MB Max: 2933.9MB Chunks: 251 CGO: 175 Ply: 1 Zom: 2 Ent: 8 (77) Items: 5 CO: 1 RSS: 5286.4MB
- 2019-10-15T21:46:17 2794.405 INF Time: 40.68m FPS: 59.97 Heap: 2952.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 2 Ent: 7 (77) Items: 5 CO: 1 RSS: 5309.7MB
- 2019-10-15T21:46:33 2811.032 INF 2477.998 SleeperVolume -1614, 82, -1502. Restoring at -1611, 83, -1486 'zombieArlene', count 2
- 2019-10-15T21:46:34 2812.342 INF 2479.308 SleeperVolume -1623, 82, -1482. Restoring at -1622, 83, -1479 'zombieMarlene', count 3
- 2019-10-15T21:46:39 2817.085 INF 2484.052 SleeperVolume -1620, 82, -1487. Spawning at -1619, 83, -1486, group 'sleeperHordeStageGS5', class zombieCheerleader, count 4
- 2019-10-15T21:46:46 2823.941 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:46:47 2824.410 INF Time: 41.18m FPS: 59.99 Heap: 2619.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (34) Items: 3 CO: 1 RSS: 5313.0MB
- 2019-10-15T21:47:09 2847.228 INF Entity zombieBusinessMan 398 killed by Wulf 171
- 2019-10-15T21:47:17 2854.424 INF Time: 41.68m FPS: 60.02 Heap: 2630.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 4 Ent: 10 (34) Items: 3 CO: 1 RSS: 5313.0MB
- 2019-10-15T21:47:38 2875.429 INF Entity zombieMarlene 402 killed by Wulf 171
- 2019-10-15T21:47:47 2884.441 INF Time: 42.18m FPS: 59.94 Heap: 2641.7MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 3 Ent: 9 (34) Items: 3 CO: 1 RSS: 5313.0MB
- 2019-10-15T21:48:17 2914.445 INF Time: 42.68m FPS: 59.99 Heap: 2657.0MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 3 Ent: 8 (35) Items: 4 CO: 1 RSS: 5315.5MB
- 2019-10-15T21:48:46 2943.944 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:48:47 2944.454 INF Time: 43.18m FPS: 58.86 Heap: 2675.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 4 CO: 1 RSS: 5314.6MB
- 2019-10-15T21:48:53 2950.745 INF 2617.711 SleeperVolume -1614, 82, -1502. Restoring at -1611, 83, -1486 'zombieArlene', count 2
- 2019-10-15T21:49:00 2957.551 INF UnloadUnusedAssets 20.03086
- Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 2988 unused Assets to reduce memory usage. Loaded Objects now: 532350.
- Total: 641.196400 ms (FindLiveObjects: 50.455000 ms CreateObjectMapping: 16.147900 ms MarkObjects: 541.400800 ms DeleteObjects: 33.192300 ms)
- 2019-10-15T21:49:17 2974.811 INF Time: 43.68m FPS: 59.88 Heap: 2696.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 3 Ent: 7 (36) Items: 4 CO: 1 RSS: 5314.8MB
- 2019-10-15T21:49:24 2982.148 INF Entity zombieCheerleader 403 killed by Wulf 171
- 2019-10-15T21:49:47 3004.822 INF Time: 44.18m FPS: 59.97 Heap: 2637.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (34) Items: 3 CO: 1 RSS: 5311.8MB
- 2019-10-15T21:50:17 3034.822 INF Time: 44.68m FPS: 59.85 Heap: 2649.9MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (34) Items: 3 CO: 1 RSS: 5312.4MB
- 2019-10-15T21:50:46 3064.298 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:50:47 3064.825 INF Time: 45.18m FPS: 59.98 Heap: 2666.5MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (34) Items: 3 CO: 1 RSS: 5315.9MB
- 2019-10-15T21:51:17 3094.531 INF 2761.153 SleeperVolume -1623, 87, -1482. Spawning at -1622, 87, -1480, group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
- 2019-10-15T21:51:17 3094.831 INF Time: 45.68m FPS: 59.95 Heap: 2680.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (35) Items: 3 CO: 1 RSS: 5311.6MB
- 2019-10-15T21:51:27 3105.127 INF Entity zombieSteveCrawler 406 killed by Wulf 171
- 2019-10-15T21:51:47 3124.847 INF Time: 46.18m FPS: 59.33 Heap: 2691.1MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (35) Items: 3 CO: 1 RSS: 5318.6MB
- 2019-10-15T21:52:17 3154.848 INF Time: 46.68m FPS: 59.97 Heap: 2703.0MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5316.6MB
- 2019-10-15T21:52:46 3184.318 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:52:47 3184.863 INF Time: 47.18m FPS: 60.02 Heap: 2717.4MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5318.9MB
- 2019-10-15T21:53:17 3214.864 INF Time: 47.68m FPS: 59.43 Heap: 2650.6MB Max: 2952.6MB Chunks: 251 CGO: 174 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5310.6MB
- 2019-10-15T21:53:47 3244.876 INF Time: 48.18m FPS: 53.00 Heap: 2666.5MB Max: 2952.6MB Chunks: 251 CGO: 173 Ply: 1 Zom: 2 Ent: 7 (38) Items: 4 CO: 1 RSS: 5324.1MB
- 2019-10-15T21:54:17 3274.880 INF Time: 48.68m FPS: 59.96 Heap: 2686.2MB Max: 2952.6MB Chunks: 251 CGO: 167 Ply: 1 Zom: 2 Ent: 8 (39) Items: 4 CO: 1 RSS: 5324.7MB
- 2019-10-15T21:54:21 3278.500 INF Entity zombieSteveCrawler 409 killed by Wulf 171
- 2019-10-15T21:54:46 3304.335 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:54:47 3304.882 INF Time: 49.18m FPS: 58.75 Heap: 2699.6MB Max: 2952.6MB Chunks: 251 CGO: 165 Ply: 1 Zom: 1 Ent: 11 (43) Items: 6 CO: 1 RSS: 5324.8MB
- 2019-10-15T21:55:17 3334.893 INF Time: 49.68m FPS: 59.08 Heap: 2716.5MB Max: 2952.6MB Chunks: 251 CGO: 159 Ply: 1 Zom: 3 Ent: 13 (46) Items: 7 CO: 1 RSS: 5324.4MB
- 2019-10-15T21:55:47 3364.906 INF Time: 50.18m FPS: 59.97 Heap: 2735.6MB Max: 2952.6MB Chunks: 251 CGO: 153 Ply: 1 Zom: 4 Ent: 13 (47) Items: 7 CO: 1 RSS: 5321.9MB
- 2019-10-15T21:56:02 3379.471 INF Entity zombieCheerleader 351 killed by Wulf 171
- 2019-10-15T21:56:17 3394.919 INF Time: 50.68m FPS: 59.54 Heap: 2754.6MB Max: 2952.6MB Chunks: 251 CGO: 159 Ply: 1 Zom: 3 Ent: 12 (49) Items: 7 CO: 1 RSS: 5322.5MB
- 2019-10-15T21:56:46 3424.348 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:56:47 3424.932 INF Time: 51.18m FPS: 59.97 Heap: 2677.2MB Max: 2952.6MB Chunks: 251 CGO: 160 Ply: 1 Zom: 2 Ent: 7 (45) Items: 3 CO: 1 RSS: 5327.8MB
- 2019-10-15T21:57:17 3454.935 INF Time: 51.68m FPS: 60.08 Heap: 2689.8MB Max: 2952.6MB Chunks: 251 CGO: 171 Ply: 1 Zom: 2 Ent: 8 (48) Items: 5 CO: 1 RSS: 5328.1MB
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-15T21:57:47 3484.951 INF Time: 52.18m FPS: 59.60 Heap: 2700.4MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 8 (50) Items: 6 CO: 1 RSS: 5328.6MB
- 2019-10-15T21:58:17 3514.963 INF Time: 52.68m FPS: 59.28 Heap: 2716.7MB Max: 2952.6MB Chunks: 251 CGO: 168 Ply: 1 Zom: 5 Ent: 13 (57) Items: 7 CO: 1 RSS: 5331.8MB
- 2019-10-15T21:58:46 3544.350 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T21:58:47 3544.969 INF Time: 53.18m FPS: 56.59 Heap: 2728.8MB Max: 2952.6MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 11 (58) Items: 7 CO: 1 RSS: 5335.5MB
- 2019-10-15T21:58:57 3554.831 INF Entity zombieDarlene 423 killed by Wulf 171
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- D3D11: Failed to create RenderTexture (2048 x 2048 fmt 27 aa 1), error 0x8007000e
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
- (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
- 2019-10-15T21:59:17 3574.974 INF Time: 53.68m FPS: 55.12 Heap: 2599.7MB Max: 2952.6MB Chunks: 251 CGO: 178 Ply: 1 Zom: 3 Ent: 8 (35) Items: 4 CO: 1 RSS: 5336.4MB
- 2019-10-15T21:59:42 3600.282 INF Wulf made level 6 (was 5), exp for next level 8376
- 2019-10-15T21:59:44 3601.996 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromLootThisLevel == 780
- 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromHarvestingThisLevel == 234
- 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromKillThisLevel == 11220
- 2019-10-15T21:59:47 3604.987 INF Time: 54.18m FPS: 60.01 Heap: 2609.9MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5338.8MB
- 2019-10-15T22:00:17 3634.991 INF Time: 54.68m FPS: 59.99 Heap: 2625.9MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5337.3MB
- 2019-10-15T22:00:47 3664.362 INF VehicleManager saving 0 (0 / 0)
- 2019-10-15T22:00:47 3664.993 INF Time: 55.18m FPS: 59.97 Heap: 2641.5MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5331.9MB
- 2019-10-15T22:01:17 3695.019 INF Time: 55.68m FPS: 59.58 Heap: 2653.3MB Max: 2952.6MB Chunks: 251 CGO: 181 Ply: 1 Zom: 2 Ent: 7 (38) Items: 5 CO: 1 RSS: 5331.0MB
- 2019-10-15T22:01:47 3725.025 INF Time: 56.18m FPS: 57.49 Heap: 2665.2MB Max: 2952.6MB Chunks: 251 CGO: 182 Ply: 1 Zom: 1 Ent: 6 (42) Items: 7 CO: 1 RSS: 5328.3MB
- 2019-10-15T22:02:17 3755.041 INF Time: 56.68m FPS: 59.46 Heap: 2688.6MB Max: 2952.6MB Chunks: 251 CGO: 177 Ply: 1 Zom: 2 Ent: 9 (46) Items: 9 CO: 1 RSS: 5331.1MB
- 2019-10-15T22:02:30 3767.653 INF Entity zombieBusinessMan 293 killed
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