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  1. Mono path[0] = 'E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'E:/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82)
  9. Vendor:
  10. VRAM: 8079 MB
  11. Driver: 26.21.14.3648
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 2.849 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.644600 ms
  21. 2019-10-15T20:59:42 0.019 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-15T20:59:42 0.074 INF Mipmap budget: 4096
  23. 2019-10-15T20:59:42 0.088 INF Texture quality is set to 1
  24. 2019-10-15T20:59:42 0.089 INF Precaching...
  25. 2019-10-15T20:59:42 0.095 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2019-10-15T20:59:42 0.266 INF [EAC] Initializing ...
  27. 2019-10-15T20:59:42 0.269 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2019-10-15T20:59:46 3.850 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2019-10-15T20:59:46 3.873 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2019-10-15T20:59:52 10.291 INF Precaching file: Data/Bundles/terraintextures
  31. 2019-10-15T21:00:04 21.706 INF Precaching done
  32. 2019-10-15T21:00:04 21.707 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 9.193000 ms
  35. 2019-10-15T21:00:04 22.156 INF Awake
  36. Localization language: English
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  39.  
  40. 2019-10-15T21:00:05 22.445 INF Version: Alpha 18 (b143) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  41. 2019-10-15T21:00:05 22.445 INF System information:
  42. 2019-10-15T21:00:05 22.445 INF OS: Windows 10 (10.0.0) 64bit
  43. 2019-10-15T21:00:05 22.446 INF CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (cores: 4)
  44. 2019-10-15T21:00:05 22.446 INF RAM: 16338 MB
  45. 2019-10-15T21:00:05 22.446 INF GPU: NVIDIA GeForce GTX 1070 Ti (8079 MB)
  46. 2019-10-15T21:00:05 22.453 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  47. 2019-10-15T21:00:05 22.453 INF Last played version: Alpha 18
  48. 2019-10-15T21:00:05 22.454 INF Local UTC offset: 2 hours
  49. 2019-10-15T21:00:05 22.477 INF Command line arguments: E:\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-15__20-59-18.txt
  50. 2019-10-15T21:00:05 22.479 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-10-15T21:00:05 22.480 INF Starting PlayerInputManager...
  52. 2019-10-15T21:00:05 22.786 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  55. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  58. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-10-15T21:00:05 23.024 INF Starting UserProfileManager...
  60. 2019-10-15T21:00:05 23.213 INF Occlusion: Awake
  61. 2019-10-15T21:00:05 23.246 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2019-10-15T21:00:05 23.246 INF Texture quality is set to 1
  63. 2019-10-15T21:00:08 25.647 INF [MODS] No mods folder found
  64. 2019-10-15T21:00:08 25.743 INF Loading permissions file at 'C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2019-10-15T21:00:08 25.949 INF Loading permissions file done.
  66. 2019-10-15T21:00:08 26.115 INF Awake done in 3958 ms
  67. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  72. Total: 44.742900 ms (FindLiveObjects: 0.365600 ms CreateObjectMapping: 0.263600 ms MarkObjects: 43.990800 ms DeleteObjects: 0.122200 ms)
  73.  
  74. 2019-10-15T21:00:09 26.810 INF Reloading serveradmin.xml
  75. 2019-10-15T21:00:09 26.810 INF Loading permissions file at 'C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  76. 2019-10-15T21:00:09 26.810 INF Loading permissions file done.
  77. 2019-10-15T21:00:09 26.832 INF User joined: Wulf
  78. 2019-10-15T21:00:20 38.199 INF UMA Overlay loading took 8858 ms
  79. 2019-10-15T21:00:20 38.203 INF UMA Slot loading took 3 ms
  80. 2019-10-15T21:00:25 42.619 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  81. 2019-10-15T21:00:26 44.146 INF WorldStaticData.Init() needed 5.681s
  82. 2019-10-15T21:00:27 45.148 INF [Steamworks.NET] Login ok.
  83. 2019-10-15T21:00:28 45.566 INF AchievementManager: Received stats and achievements from Steam
  84. 2019-10-15T21:01:57 134.909 INF NET: Starting server protocols
  85. 2019-10-15T21:01:57 135.003 INF NET: LiteNetLib server started
  86. 2019-10-15T21:01:57 135.005 INF [Steamworks.NET] NET: Server started
  87. 2019-10-15T21:01:57 135.006 INF Started thread SteamNetworkingServer
  88. 2019-10-15T21:01:57 135.007 INF StartGame
  89. 2019-10-15T21:01:57 135.068 INF Persistent GamePrefs saved
  90. GamePref.AdminFileName = serveradmin.xml
  91. GamePref.AirDropFrequency = 168
  92. GamePref.AirDropMarker = True
  93. GamePref.AutopilotMode = 0
  94. GamePref.BedrollDeadZoneSize = 15
  95. GamePref.BedrollExpiryTime = 45
  96. GamePref.BlockDamageAI = 100
  97. GamePref.BlockDamageAIBM = 100
  98. GamePref.BlockDamagePlayer = 100
  99. GamePref.BloodMoonEnemyCount = 24
  100. GamePref.BloodMoonFrequency = 3
  101. GamePref.BloodMoonRange = 3
  102. GamePref.BloodMoonWarning = 8
  103. GamePref.BuildCreate = False
  104. GamePref.ConnectToServerIP = 81.106.76.56
  105. GamePref.ConnectToServerPort = 27700
  106. GamePref.ControlPanelEnabled = False
  107. GamePref.ControlPanelPort = 8080
  108. GamePref.CraftTimer =
  109. GamePref.CreateLevelDim = 8
  110. GamePref.CreateLevelName = My Level
  111. GamePref.CreativeMenuEnabled = False
  112. GamePref.DayCount = 3
  113. GamePref.DayLightLength = 18
  114. GamePref.DayNightLength = 60
  115. GamePref.DebugMenuEnabled = False
  116. GamePref.DebugMenuShowTasks = False
  117. GamePref.DebugStopEnemiesMoving = False
  118. GamePref.DropOnDeath = 3
  119. GamePref.DropOnQuit = 0
  120. GamePref.DynamicSpawner =
  121. GamePref.EACEnabled = False
  122. GamePref.EnemyDifficulty = 0
  123. GamePref.EnemySpawnMode = True
  124. GamePref.FavoriteServersList =
  125. GamePref.FragLimit = 20
  126. GamePref.GameDifficulty = 1
  127. GamePref.GameGuidClient =
  128. GamePref.GameMode = GameModeSurvival
  129. GamePref.GameName = Camelot
  130. GamePref.GameNameClient = My Game
  131. GamePref.GameVersion = Alpha 18
  132. GamePref.GameWorld = PREGEN01
  133. GamePref.HideCommandExecutionLog = 0
  134. GamePref.JoiningOptions = True
  135. GamePref.LandClaimCount = 1
  136. GamePref.LandClaimDeadZone = 30
  137. GamePref.LandClaimDecayMode = 0
  138. GamePref.LandClaimExpiryTime = 3
  139. GamePref.LandClaimOfflineDurabilityModifier = 4
  140. GamePref.LandClaimOnlineDurabilityModifier = 4
  141. GamePref.LandClaimSize = 7
  142. GamePref.LastGameResetRevision = 13
  143. GamePref.LastLoadedPrefab =
  144. GamePref.LastLoadedPrefabSize =
  145. GamePref.LootAbundance = 100
  146. GamePref.LootRespawnDays = 30
  147. GamePref.LootTimer =
  148. GamePref.MatchLength = 10
  149. GamePref.MaxSpawnedAnimals = 50
  150. GamePref.MaxSpawnedZombies = 60
  151. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  152. GamePref.NoGraphicsMode = False
  153. GamePref.OptionsAA = 1
  154. GamePref.OptionsAllowController = True
  155. GamePref.OptionsAmbientVolumeLevel = 0.4956897
  156. GamePref.OptionsAudioOcclusion = False
  157. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  158. GamePref.OptionsControllerVibration = True
  159. GamePref.OptionsDeferredLighting = True
  160. GamePref.OptionsDisableChunkLODs = False
  161. GamePref.OptionsDynamicMusicDailyTime = 0.3
  162. GamePref.OptionsDynamicMusicEnabled = False
  163. GamePref.OptionsFieldOfView = 67
  164. GamePref.OptionsFieldOfViewNew = 65
  165. GamePref.OptionsForegroundGlobalOpacity = 1
  166. GamePref.OptionsGamma = 0.375
  167. GamePref.OptionsGfxBloom = False
  168. GamePref.OptionsGfxDOF = False
  169. GamePref.OptionsGfxMotionBlur = 0
  170. GamePref.OptionsGfxOcclusion = True
  171. GamePref.OptionsGfxSSAO = True
  172. GamePref.OptionsGfxSSReflections = 1
  173. GamePref.OptionsGfxSunShafts = False
  174. GamePref.OptionsGraphicsQuality = 4
  175. GamePref.OptionsGrassDistance = 1
  176. GamePref.OptionsHudOpacity = 1
  177. GamePref.OptionsHudSize = 2
  178. GamePref.OptionsInterfaceSensitivity = 0.475
  179. GamePref.OptionsInvertMouse = False
  180. GamePref.OptionsJournalPopup = True
  181. GamePref.OptionsLODDistance = 0.5
  182. GamePref.OptionsMenuMusicVolumeLevel = 0.2974138
  183. GamePref.OptionsMicVolumeLevel = 0.75
  184. GamePref.OptionsMouseSensitivity = 0.1
  185. GamePref.OptionsMusicVolumeLevel = 0.2025862
  186. GamePref.OptionsOverallAudioVolumeLevel = 1
  187. GamePref.OptionsPlayChanceFrequency = 3
  188. GamePref.OptionsPlayChanceProbability = 0.983
  189. GamePref.OptionsPlayerModel = playerMale
  190. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  191. GamePref.OptionsPOICulling = 2
  192. GamePref.OptionsReflectedShadows = False
  193. GamePref.OptionsReflectionBounces = 1
  194. GamePref.OptionsReflectionCullList = Default
  195. GamePref.OptionsReflectionFarClip = 100
  196. GamePref.OptionsReflectionQuality = 1
  197. GamePref.OptionsReflectionRefreshMode = ViaScripting
  198. GamePref.OptionsReflectionRefreshRate = 0
  199. GamePref.OptionsReflectionShadowDistance = 0
  200. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  201. GamePref.OptionsResolution = 0
  202. GamePref.OptionsScreenBoundsValue = 1
  203. GamePref.OptionsShadowDistance = 1
  204. GamePref.OptionsShowCompass = True
  205. GamePref.OptionsShowCrosshair = True
  206. GamePref.OptionsStabSpawnBlocksOnGround = True
  207. GamePref.OptionsStreamingMipmapsBudget = 4096
  208. GamePref.OptionsStreamingMipmapsEnabled = True
  209. GamePref.OptionsTempCelsius = True
  210. GamePref.OptionsTextureQuality = 1
  211. GamePref.OptionsTreeDistance = 4
  212. GamePref.OptionsTreeQuality = 2
  213. GamePref.OptionsUMATextureQuality = 1
  214. GamePref.OptionsViewDistance = 6
  215. GamePref.OptionsVoiceChatEnabled = False
  216. GamePref.OptionsVoiceVolumeLevel = 0.75
  217. GamePref.OptionsVsync = 1
  218. GamePref.OptionsWaterParticleLimiter = 0.5
  219. GamePref.OptionsWaterQuality = 0
  220. GamePref.OptionsZoomMouseSensitivity = 0.2956896
  221. GamePref.PartySharedKillRange = 100
  222. GamePref.PersistentPlayerProfiles = False
  223. GamePref.PlayerAutologin = False
  224. GamePref.PlayerId = 76561197972552277
  225. GamePref.PlayerKillingMode = 2
  226. GamePref.PlayerName = Wulf
  227. GamePref.PlayerSafeZoneHours = 7
  228. GamePref.PlayerSafeZoneLevel = 5
  229. GamePref.PlayerToken =
  230. GamePref.RebuildMap = False
  231. GamePref.SaveGameFolder = C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves
  232. GamePref.SelectionContextMode = 0
  233. GamePref.SelectionOperationMode = 0
  234. GamePref.ServerAdminSlots = 0
  235. GamePref.ServerAdminSlotsPermission = 0
  236. GamePref.ServerDescription =
  237. GamePref.ServerDisabledNetworkProtocols =
  238. GamePref.ServerIP =
  239. GamePref.ServerIsPublic = True
  240. GamePref.ServerLoginConfirmationText =
  241. GamePref.ServerMaxAllowedViewDistance = 12
  242. GamePref.ServerMaxPlayerCount = 1
  243. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  244. GamePref.ServerName = Default Server
  245. GamePref.ServerPort = 26900
  246. GamePref.ServerReservedSlots = 0
  247. GamePref.ServerReservedSlotsPermission = 100
  248. GamePref.ServerVisibility = 0
  249. GamePref.ServerWebsiteURL =
  250. GamePref.ShowFriendPlayerOnMap = True
  251. GamePref.TelnetEnabled = False
  252. GamePref.TelnetFailedLoginLimit = 10
  253. GamePref.TelnetFailedLoginsBlocktime = 10
  254. GamePref.TelnetPort = 25003
  255. GamePref.TerminalWindowEnabled = True
  256. GamePref.UNUSED_OptionsBloom =
  257. GamePref.UNUSED_OptionsDOF =
  258. GamePref.UNUSED_OptionsImageEffects =
  259. GamePref.UNUSED_OptionsMotionBlur =
  260. GamePref.UNUSED_OptionsObjectBlur =
  261. GamePref.UNUSED_OptionsSSAO =
  262. GamePref.UNUSED_OptionsSunShafts =
  263. GamePref.UserDataFolder = C:\Users\Melinda\AppData\Roaming/7DaysToDie
  264. GamePref.WorldGenSeed =
  265. GamePref.WorldGenSize = 8192
  266. GamePref.XPMultiplier = 200
  267. GamePref.ZombieBMMove = 3
  268. GamePref.ZombieFeralMove = 3
  269. GamePref.ZombieMove = 0
  270. GamePref.ZombieMoveNight = 3
  271. GamePref.ZombiePlayers = True
  272. GameStat.AirDropFrequency = 0
  273. GameStat.AirDropMarker = False
  274. GameStat.AllowedViewDistance = 12
  275. GameStat.AnimalCount = 0
  276. GameStat.AutoParty = False
  277. GameStat.BedrollExpiryTime = 45
  278. GameStat.BlockDamagePlayer = 100
  279. GameStat.BloodMoonDay = 0
  280. GameStat.BloodMoonEnemyCount = 8
  281. GameStat.BloodMoonWarning = 8
  282. GameStat.ChunkStabilityEnabled = True
  283. GameStat.CraftTimer =
  284. GameStat.CurrentRoundIx = 0
  285. GameStat.DayLightLength = 18
  286. GameStat.DayLimitActive = False
  287. GameStat.DayLimitThisRound = 0
  288. GameStat.DropOnDeath = 1
  289. GameStat.DropOnQuit = 0
  290. GameStat.EnemyCount = 0
  291. GameStat.EnemyDifficulty = Normal
  292. GameStat.EnemySpawnMode = True
  293. GameStat.FragLimitActive = False
  294. GameStat.FragLimitThisRound = 0
  295. GameStat.GameDifficulty = 2
  296. GameStat.GameDifficultyBonus = 1
  297. GameStat.GameModeId = 0
  298. GameStat.GameState = 0
  299. GameStat.GlobalMessageToShow =
  300. GameStat.IsCreativeMenuEnabled = False
  301. GameStat.IsFlyingEnabled = False
  302. GameStat.IsPlayerCollisionEnabled = True
  303. GameStat.IsPlayerDamageEnabled = True
  304. GameStat.IsResetMapOnRestart = False
  305. GameStat.IsSaveSupplyCrates = True
  306. GameStat.IsSpawnEnemies = True
  307. GameStat.IsSpawnNearOtherPlayer = False
  308. GameStat.IsTeleportEnabled = False
  309. GameStat.IsVersionCheckDone = True
  310. GameStat.LandClaimCount = 1
  311. GameStat.LandClaimDeadZone = 30
  312. GameStat.LandClaimDecayMode = 0
  313. GameStat.LandClaimExpiryTime = 3
  314. GameStat.LandClaimOfflineDurabilityModifier = 32
  315. GameStat.LandClaimOnlineDurabilityModifier = 32
  316. GameStat.LandClaimSize = 41
  317. GameStat.LoadScene =
  318. GameStat.LootTimer =
  319. GameStat.OptionsPOICulling = 0
  320. GameStat.PartySharedKillRange = 100
  321. GameStat.PlayerKillingMode = KillStrangersOnly
  322. GameStat.ScoreDiedMultiplier = -5
  323. GameStat.ScorePlayerKillMultiplier = 1
  324. GameStat.ScoreZombieKillMultiplier = 1
  325. GameStat.ShowAllPlayersOnMap = False
  326. GameStat.ShowFriendPlayerOnMap = True
  327. GameStat.ShowSpawnWindow = False
  328. GameStat.ShowWindow =
  329. GameStat.ShowZombieCounter = False
  330. GameStat.TimeLimitActive = False
  331. GameStat.TimeLimitThisRound = 0
  332. GameStat.TimeOfDayIncPerSec = 20
  333. GameStat.XPMultiplier = 100
  334. GameStat.ZombieHordeMeter = False
  335. 2019-10-15T21:01:57 135.095 INF StartAsServer
  336. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  337. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  338. 2019-10-15T21:01:58 135.795 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  339. 2019-10-15T21:01:58 135.795 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  340. 2019-10-15T21:01:58 135.795 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  341. 2019-10-15T21:02:23 160.400 INF Block IDs with mapping
  342. 2019-10-15T21:02:23 160.401 INF BlockIDs from Mapping
  343. 2019-10-15T21:02:27 165.149 INF Item IDs with mapping
  344. 2019-10-15T21:02:27 165.149 INF ItemIDs from Mapping
  345. 2019-10-15T21:02:39 176.877 INF createWorld: PREGEN01, Camelot, GameModeSurvival
  346. 2019-10-15T21:02:39 176.879 INF Occlusion: Enabled
  347. 2019-10-15T21:02:39 177.042 INF Started thread ChunkRegeneration
  348. 2019-10-15T21:02:39 177.044 INF Started thread ChunkCalc
  349. 2019-10-15T21:02:40 177.733 INF World.Load: PREGEN01
  350. 2019-10-15T21:02:40 177.743 INF BloodMoon SetDay: day 4, last day 0, freq 3, range 3
  351. 2019-10-15T21:02:40 177.746 INF BloodMoon SetDay: day 4, last day 0, freq 3, range 3
  352. 2019-10-15T21:02:46 183.684 INF ShapeControllers: 64
  353. 2019-10-15T21:03:28 225.815 INF Started thread GenerateChunks
  354. 2019-10-15T21:03:29 227.056 INF Loading dtm raw file took 1237ms
  355. 2019-10-15T21:03:30 227.817 INF Biomes image size w= 8192, h = 8192
  356. 2019-10-15T21:03:31 228.717 INF Loading and creating biomes took 1661ms
  357. 2019-10-15T21:03:37 235.202 INF Loading and creating shader control textures took 6484ms
  358. 2019-10-15T21:03:43 240.734 INF Loading and parsing of generator took 5531ms
  359. 2019-10-15T21:03:43 240.771 INF Started thread SaveChunks C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Camelot\Region
  360. 2019-10-15T21:03:45 242.935 INF [DECO] read 45/73
  361. 2019-10-15T21:03:47 244.588 INF AstarManager Init
  362. 2019-10-15T21:03:48 245.876 INF Weather Packages Created FROM BIOMES
  363. 2019-10-15T21:03:48 245.877 INF createWorld() done
  364. 2019-10-15T21:03:48 245.878 INF Calculating world hashes
  365. 2019-10-15T21:03:48 245.880 INF Loading players.xml
  366. 2019-10-15T21:03:48 246.280 INF Created player with id=171
  367. 2019-10-15T21:03:49 246.864 WRN InitBreadCrumbs Wulf (-1812.1, 71.1, -553.9)
  368. 2019-10-15T21:03:49 246.869 INF Loaded player
  369. 2019-10-15T21:03:50 247.584 INF VehicleManager C:\Users\Melinda\AppData\Roaming/7DaysToDie/Saves/PREGEN01/Camelot/vehicles.dat, loaded 0
  370. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  371.  
  372. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  373.  
  374. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  375.  
  376. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  377.  
  378. 2019-10-15T21:03:50 248.006 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  379. 2019-10-15T21:03:50 248.006 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 24, default = 8
  380. 2019-10-15T21:03:50 248.006 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 168, default = 72
  381. 2019-10-15T21:03:50 248.006 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 200, default = 100
  382. 2019-10-15T21:03:50 248.007 INF Origin Reposition (0.0, 0.0, 0.0) to (-1808.0, 64.0, -544.0)
  383. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  384.  
  385. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  386.  
  387. 2019-10-15T21:03:50 248.092 INF [DECO] written 45/73
  388. 2019-10-15T21:03:52 249.695 INF OpenSpawnWindow
  389. 2019-10-15T21:03:52 249.751 INF StartGame done
  390. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  391.  
  392. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  393.  
  394. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  395.  
  396. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  397.  
  398. Calling Animator.GotoState on Synchronize layer
  399.  
  400. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  401.  
  402. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  403. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  404. Fallback handler could not load library E:/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  405. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  406.  
  407. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  408.  
  409. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  410.  
  411. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  412.  
  413. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  414.  
  415. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  416.  
  417. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  418.  
  419. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  420.  
  421. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  422.  
  423. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  424.  
  425. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  426.  
  427. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  428.  
  429. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  430.  
  431. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  432.  
  433. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  434.  
  435. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  436.  
  437. 2019-10-15T21:03:59 257.061 INF [Steamworks.NET] GameServer.Init successful
  438. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  439.  
  440. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  441.  
  442. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  443.  
  444. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  445.  
  446. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  447.  
  448. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  449.  
  450. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  451.  
  452. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  453.  
  454. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  455.  
  456. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  457.  
  458. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  459.  
  460. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  461.  
  462. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  463.  
  464. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  465.  
  466. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  467.  
  468. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  469.  
  470. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  471.  
  472. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  473.  
  474. 2019-10-15T21:04:00 257.800 INF Respawn almost done
  475. 2019-10-15T21:04:00 257.808 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1812, 71, -553): localplayer
  476. 2019-10-15T21:04:00 257.977 INF DMS Entered Game!
  477. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  480.  
  481. 2019-10-15T21:04:01 258.407 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129813345654784, public IP=87.65.176.235
  482. 2019-10-15T21:04:01 258.431 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  483. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  484.  
  485. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  486.  
  487. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  488.  
  489. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  490.  
  491. 2019-10-15T21:04:01 258.804 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241109500400, server SteamID=90129813345654784, server public IP=87.65.176.235, server port=26900
  492. 2019-10-15T21:04:01 258.810 INF [Steamworks.NET] Lobby entered: 109775241109500400
  493. 2019-10-15T21:04:06 264.317 INF Calculating hashes took 18438 ms (world size 668 MiB)
  494. 2019-10-15T21:04:27 285.058 INF Time: 3.67m FPS: 57.42 Heap: 2711.3MB Max: 2711.3MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5306.4MB
  495. 2019-10-15T21:04:57 315.028 INF Time: 4.17m FPS: 60.23 Heap: 2728.2MB Max: 2728.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5332.1MB
  496. 2019-10-15T21:05:27 345.028 INF Time: 4.67m FPS: 59.98 Heap: 2744.4MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 7 Ent: 9 (9) Items: 0 CO: 1 RSS: 5352.2MB
  497. 2019-10-15T21:05:57 375.021 INF VehicleManager saving 0 (0 / 0)
  498. 2019-10-15T21:05:57 375.037 INF Time: 5.17m FPS: 59.99 Heap: 2665.9MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5363.6MB
  499. 2019-10-15T21:06:27 405.053 INF Time: 5.67m FPS: 60.06 Heap: 2680.1MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5337.8MB
  500. 2019-10-15T21:06:57 435.054 INF Time: 6.17m FPS: 60.07 Heap: 2696.9MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (10) Items: 0 CO: 1 RSS: 5323.6MB
  501. 2019-10-15T21:07:27 465.070 INF Time: 6.67m FPS: 60.05 Heap: 2720.0MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5321.1MB
  502. 2019-10-15T21:07:57 495.022 INF VehicleManager saving 0 (0 / 0)
  503. 2019-10-15T21:07:57 495.071 INF Time: 7.17m FPS: 60.00 Heap: 2742.0MB Max: 2744.4MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5320.9MB
  504. 2019-10-15T21:08:27 525.088 INF Time: 7.67m FPS: 60.00 Heap: 2761.0MB Max: 2761.0MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5332.4MB
  505. 2019-10-15T21:08:57 555.089 INF Time: 8.17m FPS: 60.00 Heap: 2776.8MB Max: 2776.8MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (12) Items: 0 CO: 1 RSS: 5346.3MB
  506. Calling Animator.GotoState on Synchronize layer
  507.  
  508. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  509.  
  510. 2019-10-15T21:09:27 585.107 INF Time: 8.67m FPS: 58.98 Heap: 2801.2MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (12) Items: 0 CO: 1 RSS: 5379.5MB
  511. 2019-10-15T21:09:57 615.024 INF VehicleManager saving 0 (0 / 0)
  512. 2019-10-15T21:09:57 615.117 INF Time: 9.17m FPS: 60.01 Heap: 2714.2MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5382.6MB
  513. 2019-10-15T21:10:27 645.120 INF Time: 9.67m FPS: 60.00 Heap: 2728.8MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5379.6MB
  514. 2019-10-15T21:10:57 675.141 INF Time: 10.17m FPS: 60.00 Heap: 2743.6MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5384.3MB
  515. 2019-10-15T21:11:27 705.143 INF Time: 10.67m FPS: 59.99 Heap: 2759.0MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5385.3MB
  516. 2019-10-15T21:11:57 735.027 INF VehicleManager saving 0 (0 / 0)
  517. 2019-10-15T21:11:57 735.144 INF Time: 11.17m FPS: 60.08 Heap: 2777.5MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5385.2MB
  518. 2019-10-15T21:12:27 765.144 INF Time: 11.67m FPS: 60.00 Heap: 2792.4MB Max: 2801.2MB Chunks: 225 CGO: 155 Ply: 1 Zom: 6 Ent: 7 (11) Items: 0 CO: 1 RSS: 5381.5MB
  519. 2019-10-15T21:12:57 795.150 INF Time: 12.17m FPS: 57.89 Heap: 2811.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 9 (13) Items: 1 CO: 1 RSS: 5407.8MB
  520. 2019-10-15T21:13:27 825.160 INF Time: 12.67m FPS: 58.23 Heap: 2537.9MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 8 (12) Items: 0 CO: 1 RSS: 5444.3MB
  521. 2019-10-15T21:13:57 855.030 INF VehicleManager saving 0 (0 / 0)
  522. 2019-10-15T21:13:57 855.163 INF Time: 13.17m FPS: 59.99 Heap: 2548.1MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 8 (12) Items: 0 CO: 1 RSS: 5447.1MB
  523. 2019-10-15T21:14:27 885.177 INF Time: 13.67m FPS: 60.00 Heap: 2561.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 7 Ent: 7 (12) Items: 0 CO: 1 RSS: 5442.6MB
  524. 2019-10-15T21:14:57 915.179 INF Time: 14.17m FPS: 60.00 Heap: 2572.4MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5550.1MB
  525. 2019-10-15T21:15:27 945.179 INF Time: 14.67m FPS: 60.00 Heap: 2583.3MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5543.5MB
  526. 2019-10-15T21:15:57 975.031 INF VehicleManager saving 0 (0 / 0)
  527. 2019-10-15T21:15:57 975.194 INF Time: 15.17m FPS: 60.02 Heap: 2594.7MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (13) Items: 0 CO: 1 RSS: 5546.5MB
  528. 2019-10-15T21:16:27 1005.196 INF Time: 15.67m FPS: 59.98 Heap: 2609.5MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.7MB
  529. 2019-10-15T21:16:57 1035.200 INF Time: 16.17m FPS: 59.99 Heap: 2622.5MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.7MB
  530. 2019-10-15T21:17:27 1065.214 INF Time: 16.67m FPS: 59.99 Heap: 2635.8MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5542.9MB
  531. 2019-10-15T21:17:57 1095.044 INF VehicleManager saving 0 (0 / 0)
  532. 2019-10-15T21:17:57 1095.230 INF Time: 17.17m FPS: 60.04 Heap: 2558.9MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5545.1MB
  533. Calling Animator.GotoState on Synchronize layer
  534.  
  535. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  536.  
  537. 2019-10-15T21:18:27 1125.232 INF Time: 17.67m FPS: 60.01 Heap: 2570.2MB Max: 2811.4MB Chunks: 240 CGO: 168 Ply: 1 Zom: 6 Ent: 7 (14) Items: 0 CO: 1 RSS: 5549.3MB
  538. 2019-10-15T21:18:57 1155.248 INF Time: 18.17m FPS: 58.63 Heap: 2582.1MB Max: 2811.4MB Chunks: 240 CGO: 173 Ply: 1 Zom: 7 Ent: 9 (16) Items: 0 CO: 1 RSS: 5563.0MB
  539. 2019-10-15T21:18:58 1155.595 INF [DECO] written 46/73
  540. 2019-10-15T21:19:27 1185.257 INF Time: 18.67m FPS: 56.34 Heap: 2599.9MB Max: 2811.4MB Chunks: 240 CGO: 186 Ply: 1 Zom: 8 Ent: 10 (17) Items: 0 CO: 1 RSS: 5580.1MB
  541. 2019-10-15T21:19:27 1185.352 INF Entity zombieDarleneFeral 283 killed by Wulf 171
  542. 2019-10-15T21:19:46 1204.049 INF Entity zombieDarlene 285 killed by Wulf 171
  543. 2019-10-15T21:19:57 1215.054 INF VehicleManager saving 0 (0 / 0)
  544. 2019-10-15T21:19:57 1215.269 INF Time: 19.17m FPS: 57.58 Heap: 2618.6MB Max: 2811.4MB Chunks: 251 CGO: 195 Ply: 1 Zom: 6 Ent: 10 (17) Items: 0 CO: 1 RSS: 5599.8MB
  545. 2019-10-15T21:20:18 1235.407 INF Entity zombieBusinessMan 293 killed by Wulf 171
  546. 2019-10-15T21:20:27 1245.286 INF Time: 19.67m FPS: 59.40 Heap: 2638.2MB Max: 2811.4MB Chunks: 251 CGO: 167 Ply: 1 Zom: 5 Ent: 8 (18) Items: 1 CO: 1 RSS: 5596.1MB
  547. 2019-10-15T21:20:57 1275.288 INF Time: 20.17m FPS: 59.78 Heap: 2660.1MB Max: 2811.4MB Chunks: 251 CGO: 158 Ply: 1 Zom: 6 Ent: 6 (35) Items: 6 CO: 1 RSS: 5604.4MB
  548. 2019-10-15T21:20:58 1275.656 INF [DECO] written 48/73
  549. 2019-10-15T21:21:00 1278.043 INF Entity zombieYo 300 killed by Wulf 171
  550. 2019-10-15T21:21:00 1278.044 INF Wulf made level 4 (was 3), exp for next level 12165
  551. 2019-10-15T21:21:01 1278.548 INF MinEventLogMessage: XP gained during the last level:
  552. 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromLootThisLevel == 6
  553. 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromHarvestingThisLevel == 4243
  554. 2019-10-15T21:21:01 1278.548 INF CVarLogValue: $xpFromKillThisLevel == 8842
  555. 2019-10-15T21:21:27 1305.304 INF Time: 20.67m FPS: 58.16 Heap: 2591.4MB Max: 2811.4MB Chunks: 251 CGO: 161 Ply: 1 Zom: 3 Ent: 8 (30) Items: 4 CO: 1 RSS: 5622.6MB
  556. 2019-10-15T21:21:39 1316.500 INF Entity zombieSteve 301 killed by Wulf 171
  557. 2019-10-15T21:21:57 1335.060 INF VehicleManager saving 0 (0 / 0)
  558. 2019-10-15T21:21:57 1335.307 INF Time: 21.17m FPS: 60.11 Heap: 2601.1MB Max: 2811.4MB Chunks: 251 CGO: 161 Ply: 1 Zom: 3 Ent: 6 (35) Items: 7 CO: 1 RSS: 5629.7MB
  559. 2019-10-15T21:21:58 1335.656 INF [DECO] written 50/73
  560. 2019-10-15T21:22:04 1341.992 INF Entity zombieNurse 308 killed by Wulf 171
  561. 2019-10-15T21:22:27 1365.319 INF Time: 21.67m FPS: 59.97 Heap: 2612.8MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 7 (41) Items: 11 CO: 1 RSS: 5643.9MB
  562. 2019-10-15T21:22:57 1395.321 INF Time: 22.17m FPS: 59.99 Heap: 2623.6MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 6 (41) Items: 11 CO: 1 RSS: 5644.7MB
  563. 2019-10-15T21:23:27 1425.335 INF Time: 22.67m FPS: 60.00 Heap: 2638.5MB Max: 2811.4MB Chunks: 251 CGO: 160 Ply: 1 Zom: 3 Ent: 6 (41) Items: 11 CO: 1 RSS: 5669.9MB
  564. 2019-10-15T21:23:53 1451.110 INF Unculling POI settlement_trader_03 -1920, 60, -945
  565. 2019-10-15T21:23:57 1454.944 WRN InitBreadCrumbs Wulf (-1904.0, 61.0, -892.7)
  566. 2019-10-15T21:23:57 1454.953 INF Respawn almost done
  567. 2019-10-15T21:23:57 1454.957 INF PlayerSpawnedInWorld (reason: Teleport, position: -1903, 60, -892): localplayer
  568. 2019-10-15T21:23:57 1455.069 INF VehicleManager saving 0 (0 / 0)
  569. 2019-10-15T21:23:57 1455.340 INF Time: 23.17m FPS: 58.66 Heap: 2657.3MB Max: 2811.4MB Chunks: 251 CGO: 164 Ply: 1 Zom: 4 Ent: 8 (44) Items: 13 CO: 1 RSS: 5678.3MB
  570. Calling Animator.GotoState on Synchronize layer
  571.  
  572. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  573.  
  574. 2019-10-15T21:24:09 1466.902 INF UnloadUnusedAssets 20.19833
  575. Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
  576.  
  577. Unloading 19455 unused Assets to reduce memory usage. Loaded Objects now: 543544.
  578. Total: 694.189500 ms (FindLiveObjects: 49.642000 ms CreateObjectMapping: 20.489900 ms MarkObjects: 537.192200 ms DeleteObjects: 86.865100 ms)
  579.  
  580. 2019-10-15T21:24:28 1485.756 INF Time: 23.67m FPS: 57.82 Heap: 2682.5MB Max: 2811.4MB Chunks: 251 CGO: 152 Ply: 1 Zom: 6 Ent: 9 (52) Items: 17 CO: 1 RSS: 5660.3MB
  581. 2019-10-15T21:24:58 1515.764 INF Time: 24.17m FPS: 59.49 Heap: 2705.8MB Max: 2811.4MB Chunks: 251 CGO: 164 Ply: 1 Zom: 6 Ent: 9 (54) Items: 17 CO: 1 RSS: 5649.7MB
  582. 2019-10-15T21:25:07 1525.330 INF Entity zombieSteve 316 killed by Wulf 171
  583. 2019-10-15T21:25:28 1545.767 INF Time: 24.67m FPS: 60.00 Heap: 2631.5MB Max: 2811.4MB Chunks: 251 CGO: 175 Ply: 1 Zom: 4 Ent: 8 (34) Items: 1 CO: 1 RSS: 5663.6MB
  584. 2019-10-15T21:25:58 1575.490 INF VehicleManager saving 0 (0 / 0)
  585. 2019-10-15T21:25:58 1575.779 INF Time: 25.17m FPS: 57.63 Heap: 2642.9MB Max: 2811.4MB Chunks: 251 CGO: 185 Ply: 1 Zom: 4 Ent: 7 (34) Items: 1 CO: 1 RSS: 5676.7MB
  586. 2019-10-15T21:26:28 1605.782 INF Time: 25.67m FPS: 58.61 Heap: 2662.0MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 10 (44) Items: 5 CO: 1 RSS: 5667.4MB
  587. 2019-10-15T21:26:58 1635.794 INF Time: 26.17m FPS: 60.01 Heap: 2680.8MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 10 (44) Items: 5 CO: 1 RSS: 5664.7MB
  588. 2019-10-15T21:27:26 1664.049 INF Entity zombieMoe 309 killed by Wulf 171
  589. 2019-10-15T21:27:28 1665.795 INF Time: 26.67m FPS: 60.02 Heap: 2697.4MB Max: 2811.4MB Chunks: 251 CGO: 187 Ply: 1 Zom: 3 Ent: 7 (53) Items: 8 CO: 1 RSS: 5671.2MB
  590. 2019-10-15T21:27:58 1695.494 INF VehicleManager saving 0 (0 / 0)
  591. 2019-10-15T21:27:58 1695.811 INF Time: 27.17m FPS: 59.75 Heap: 2717.9MB Max: 2811.4MB Chunks: 251 CGO: 154 Ply: 1 Zom: 4 Ent: 7 (56) Items: 9 CO: 1 RSS: 5674.4MB
  592. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  595.  
  596. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  599.  
  600. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  601.  
  602. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  603.  
  604. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  607.  
  608. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  609.  
  610. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  611.  
  612. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  613.  
  614. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  615.  
  616. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  619.  
  620. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  621.  
  622. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  623.  
  624. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  625.  
  626. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  627.  
  628. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  631.  
  632. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  635.  
  636. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  639.  
  640. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  641.  
  642. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  643.  
  644. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  645.  
  646. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  647.  
  648. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  649.  
  650. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  651.  
  652. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  653.  
  654. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  655.  
  656. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  657.  
  658. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  659.  
  660. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  661.  
  662. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  663.  
  664. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  665.  
  666. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  667.  
  668. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  669.  
  670. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  671.  
  672. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  673.  
  674. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  675.  
  676. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  679.  
  680. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  683.  
  684. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  687.  
  688. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  691.  
  692. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  693.  
  694. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  695.  
  696. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  697.  
  698. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  699.  
  700. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  703.  
  704. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  705.  
  706. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  707.  
  708. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  709.  
  710. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  711.  
  712. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  715.  
  716. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  717.  
  718. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  719.  
  720. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  723.  
  724. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  727.  
  728. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  729.  
  730. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  731.  
  732. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  733.  
  734. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  735.  
  736. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  737.  
  738. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  739.  
  740. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  741.  
  742. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  743.  
  744. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  745.  
  746. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  747.  
  748. 2019-10-15T21:28:28 1725.812 INF Time: 27.67m FPS: 58.27 Heap: 2737.1MB Max: 2811.4MB Chunks: 251 CGO: 142 Ply: 1 Zom: 3 Ent: 6 (62) Items: 11 CO: 1 RSS: 5676.8MB
  749. 2019-10-15T21:28:46 1744.115 INF Entity zombieJoe 342 killed by Wulf 171
  750. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  751.  
  752. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  753.  
  754. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  755.  
  756. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  757.  
  758. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  759.  
  760. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  761.  
  762. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  763.  
  764. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  765.  
  766. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  767.  
  768. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  769.  
  770. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  771.  
  772. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  773.  
  774. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  775.  
  776. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  777.  
  778. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  779.  
  780. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  781.  
  782. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  783.  
  784. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  785.  
  786. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  789.  
  790. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  791.  
  792. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  793.  
  794. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  795.  
  796. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  797.  
  798. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  799.  
  800. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  801.  
  802. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  803.  
  804. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  805.  
  806. 2019-10-15T21:28:58 1755.815 INF Time: 28.17m FPS: 56.99 Heap: 2664.6MB Max: 2811.4MB Chunks: 251 CGO: 145 Ply: 1 Zom: 3 Ent: 8 (46) Items: 2 CO: 1 RSS: 5678.1MB
  807. 2019-10-15T21:29:01 1759.225 INF Entity zombieJoe 344 killed by Wulf 171
  808. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  811.  
  812. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  815.  
  816. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  819.  
  820. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  823.  
  824. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  825.  
  826. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  827.  
  828. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  829.  
  830. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  831.  
  832. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  835.  
  836. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  837.  
  838. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  839.  
  840. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  841.  
  842. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  843.  
  844. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  847.  
  848. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  849.  
  850. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  851.  
  852. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  855.  
  856. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  859.  
  860. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  863.  
  864. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  865.  
  866. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  867.  
  868. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6)
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  871.  
  872. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  873.  
  874. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  875.  
  876. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  877.  
  878. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  879.  
  880. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  883.  
  884. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  885.  
  886. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  887.  
  888. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  889.  
  890. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  891.  
  892. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  895.  
  896. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  899.  
  900. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  903.  
  904. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  907.  
  908. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  909.  
  910. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  911.  
  912. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  913.  
  914. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  915.  
  916. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  917.  
  918. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  919.  
  920. 2019-10-15T21:29:28 1785.824 INF Time: 28.67m FPS: 57.68 Heap: 2678.3MB Max: 2811.4MB Chunks: 251 CGO: 141 Ply: 1 Zom: 4 Ent: 9 (53) Items: 6 CO: 1 RSS: 5677.3MB
  921. 2019-10-15T21:29:58 1815.509 INF VehicleManager saving 0 (0 / 0)
  922. 2019-10-15T21:29:58 1815.825 INF Time: 29.17m FPS: 59.58 Heap: 2693.8MB Max: 2811.4MB Chunks: 251 CGO: 148 Ply: 1 Zom: 5 Ent: 9 (62) Items: 10 CO: 1 RSS: 5680.0MB
  923. 2019-10-15T21:29:58 1816.205 INF [DECO] written 64/73
  924. 2019-10-15T21:30:03 1821.039 INF Entity zombieArlene 354 killed by Wulf 171
  925. 2019-10-15T21:30:28 1845.831 INF Time: 29.67m FPS: 59.27 Heap: 2716.7MB Max: 2811.4MB Chunks: 251 CGO: 147 Ply: 1 Zom: 2 Ent: 5 (65) Items: 12 CO: 1 RSS: 5701.9MB
  926. Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
  929.  
  930. To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
  931.  
  932. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
  933.  
  934. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  935.  
  936. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  937.  
  938. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  939.  
  940. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  941.  
  942. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  943.  
  944. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  945.  
  946. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  947.  
  948. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  949.  
  950. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  951.  
  952. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  953.  
  954. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  955.  
  956. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  957.  
  958. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  959.  
  960. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  961.  
  962. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  965.  
  966. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  969.  
  970. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  973.  
  974. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  975.  
  976. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  977.  
  978. Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)
  979.  
  980. (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 313)
  981.  
  982. 2019-10-15T21:30:58 1875.845 INF Time: 30.17m FPS: 59.79 Heap: 2741.7MB Max: 2811.4MB Chunks: 251 CGO: 142 Ply: 1 Zom: 3 Ent: 5 (71) Items: 15 CO: 1 RSS: 5690.6MB
  983. 2019-10-15T21:30:58 1876.205 INF [DECO] written 79/73
  984. 2019-10-15T21:31:25 1902.748 INF Saving 163 of chunks took 125ms
  985. 2019-10-15T21:31:25 1902.749 INF [DECO] written 80/73
  986. 2019-10-15T21:36:16 2194.242 INF Time: 30.68m FPS: 60.00 Heap: 2767.4MB Max: 2811.4MB Chunks: 251 CGO: 143 Ply: 1 Zom: 3 Ent: 5 (56) Items: 2 CO: 1 RSS: 5161.5MB
  987. 2019-10-15T21:36:26 2204.330 INF Entity zombieJoe 370 killed by Wulf 171
  988. 2019-10-15T21:36:38 2216.242 INF Unculling POI fastfood_01 -1648, 82, -1504
  989. 2019-10-15T21:36:39 2216.742 INF 1883.707 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1486, group 'sleeperHordeStageGS5', class zombieJoe, count 4
  990. 2019-10-15T21:36:39 2216.842 INF 1883.808 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1489, group 'sleeperHordeStageGS5', class zombieBusinessMan, count 4
  991. 2019-10-15T21:36:46 2223.907 INF VehicleManager saving 0 (0 / 0)
  992. 2019-10-15T21:36:46 2224.260 INF Time: 31.18m FPS: 57.98 Heap: 2785.1MB Max: 2811.4MB Chunks: 251 CGO: 140 Ply: 1 Zom: 6 Ent: 10 (64) Items: 6 CO: 1 RSS: 5078.2MB
  993. 2019-10-15T21:36:47 2224.594 INF [DECO] written 84/73
  994. 2019-10-15T21:37:01 2239.186 INF 1906.152 SleeperVolume -1614, 82, -1502. Spawning at -1614, 83, -1481, group 'sleeperHordeStageGS5', class zombieYo, count 6
  995. 2019-10-15T21:37:14 2251.463 INF Entity zombieYo 377 killed
  996. 2019-10-15T21:37:16 2254.263 INF Time: 31.68m FPS: 58.76 Heap: 2807.3MB Max: 2811.4MB Chunks: 251 CGO: 150 Ply: 1 Zom: 5 Ent: 8 (65) Items: 6 CO: 1 RSS: 5091.0MB
  997. 2019-10-15T21:37:46 2284.272 INF Time: 32.18m FPS: 59.68 Heap: 2826.1MB Max: 2826.1MB Chunks: 251 CGO: 150 Ply: 1 Zom: 5 Ent: 7 (66) Items: 6 CO: 1 RSS: 5101.3MB
  998. 2019-10-15T21:37:47 2284.631 INF [DECO] written 94/73
  999. 2019-10-15T21:38:00 2297.882 INF 1964.848 SleeperVolume -1623, 82, -1482. Spawning at -1622, 83, -1479, group 'sleeperHordeStageGS5', class zombieDarlene, count 5
  1000. 2019-10-15T21:38:16 2314.290 INF Time: 32.68m FPS: 60.10 Heap: 2850.0MB Max: 2850.0MB Chunks: 251 CGO: 149 Ply: 1 Zom: 5 Ent: 7 (68) Items: 6 CO: 1 RSS: 5129.6MB
  1001. 2019-10-15T21:38:20 2318.145 INF Unculling POI barn_02 -1648, 82, -1568
  1002. 2019-10-15T21:38:21 2318.445 INF 1985.411 SleeperVolume -1647, 83, -1540. Spawning at -1644, 83, -1526, group 'BoarGroup', class animalBoar, count 6
  1003. 2019-10-15T21:38:32 2329.592 INF Origin Reposition (-1808.0, 64.0, -544.0) to (-1632.0, 80.0, -1520.0)
  1004. 2019-10-15T21:38:33 2331.079 INF 1998.045 SleeperVolume -1647, 83, -1567. Spawning at -1617, 83, -1562, group 'sleeperHordeStageGS5', class zombieCheerleader, count 6
  1005. 2019-10-15T21:38:33 2331.192 INF 1998.159 SleeperVolume -1647, 83, -1567. Spawning at -1618, 83, -1556, group 'sleeperHordeStageGS5', class zombieArlene, count 6
  1006. 2019-10-15T21:38:46 2343.912 INF VehicleManager saving 0 (0 / 0)
  1007. 2019-10-15T21:38:46 2344.297 INF Time: 33.18m FPS: 55.41 Heap: 2765.8MB Max: 2850.0MB Chunks: 251 CGO: 164 Ply: 1 Zom: 8 Ent: 15 (72) Items: 5 CO: 1 RSS: 5144.2MB
  1008. 2019-10-15T21:38:47 2344.635 INF [DECO] written 97/75
  1009. 2019-10-15T21:38:57 2354.379 INF Entity zombieJoe 378 killed by Wulf 171
  1010. 2019-10-15T21:39:16 2374.304 INF Time: 33.68m FPS: 55.29 Heap: 2776.3MB Max: 2850.0MB Chunks: 251 CGO: 164 Ply: 1 Zom: 5 Ent: 13 (72) Items: 5 CO: 1 RSS: 5144.2MB
  1011. 2019-10-15T21:39:17 2374.671 INF Entity zombieBusinessMan 379 killed by Wulf 171
  1012. 2019-10-15T21:39:17 2374.672 INF Wulf made level 5 (was 4), exp for next level 12782
  1013. 2019-10-15T21:39:18 2375.839 INF MinEventLogMessage: XP gained during the last level:
  1014. 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromLootThisLevel == 191
  1015. 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromHarvestingThisLevel == 1220
  1016. 2019-10-15T21:39:18 2375.839 INF CVarLogValue: $xpFromKillThisLevel == 10733
  1017. 2019-10-15T21:39:25 2382.731 INF 2049.697 SleeperVolume -1623, 82, -1482. Restoring at -1622, 83, -1479 'zombieDarlene', count 3
  1018. 2019-10-15T21:39:29 2386.981 INF 2053.947 SleeperVolume -1620, 82, -1487. Spawning at -1617, 83, -1485, group 'sleeperHordeStageGS5', class zombieJoe, count 4
  1019. 2019-10-15T21:39:30 2387.781 INF 2054.747 SleeperVolume -1614, 82, -1502. Restoring at -1614, 83, -1481 'zombieYo', count 5
  1020. 2019-10-15T21:39:43 2400.827 INF Entity zombieJoe 394 killed by Wulf 171
  1021. 2019-10-15T21:39:46 2404.310 INF Time: 34.18m FPS: 59.72 Heap: 2789.9MB Max: 2850.0MB Chunks: 251 CGO: 159 Ply: 1 Zom: 5 Ent: 13 (75) Items: 5 CO: 1 RSS: 5147.8MB
  1022. 2019-10-15T21:40:16 2434.312 INF Time: 34.68m FPS: 60.01 Heap: 2811.2MB Max: 2850.0MB Chunks: 251 CGO: 159 Ply: 1 Zom: 4 Ent: 10 (75) Items: 5 CO: 1 RSS: 5145.0MB
  1023. Use Alternate when placing: woodFrameBlock
  1024.  
  1025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1026.  
  1027. Use Alternate when placing: woodFrameBlock
  1028.  
  1029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1030.  
  1031. 2019-10-15T21:40:28 2445.740 INF 2112.707 SleeperVolume -1623, 87, -1482. Spawning at -1622, 87, -1480, group 'ZombiesCrawlers', class zombieSteveCrawler, count 4
  1032. Use Alternate when placing: woodFrameBlock
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. 2019-10-15T21:40:46 2463.918 INF VehicleManager saving 0 (0 / 0)
  1037. 2019-10-15T21:40:46 2464.317 INF Time: 35.18m FPS: 60.09 Heap: 2833.3MB Max: 2850.0MB Chunks: 251 CGO: 155 Ply: 1 Zom: 5 Ent: 11 (76) Items: 5 CO: 1 RSS: 5156.4MB
  1038. 2019-10-15T21:41:16 2494.319 INF Time: 35.68m FPS: 59.59 Heap: 2860.8MB Max: 2860.8MB Chunks: 251 CGO: 156 Ply: 1 Zom: 5 Ent: 11 (76) Items: 5 CO: 1 RSS: 5168.6MB
  1039. 2019-10-15T21:41:21 2498.478 INF Entity zombieSteveCrawler 396 killed by Wulf 171
  1040. 2019-10-15T21:41:46 2524.320 INF Time: 36.18m FPS: 59.93 Heap: 2885.7MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 4 Ent: 11 (76) Items: 5 CO: 1 RSS: 5195.9MB
  1041. 2019-10-15T21:42:16 2554.333 INF Time: 36.68m FPS: 59.92 Heap: 2794.0MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 4 Ent: 10 (73) Items: 5 CO: 1 RSS: 5238.5MB
  1042. 2019-10-15T21:42:18 2555.519 INF Entity zombieDarlene 393 killed by Wulf 171
  1043. 2019-10-15T21:42:46 2583.930 INF VehicleManager saving 0 (0 / 0)
  1044. 2019-10-15T21:42:46 2584.344 INF Time: 37.18m FPS: 59.97 Heap: 2808.8MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 3 Ent: 10 (73) Items: 5 CO: 1 RSS: 5239.5MB
  1045. 2019-10-15T21:43:16 2614.353 INF Time: 37.68m FPS: 60.04 Heap: 2825.2MB Max: 2885.7MB Chunks: 251 CGO: 156 Ply: 1 Zom: 3 Ent: 8 (73) Items: 5 CO: 1 RSS: 5242.1MB
  1046. 2019-10-15T21:43:26 2623.842 INF 2290.809 SleeperVolume -1630, 82, -1495. Spawning at -1626, 88, -1490, group 'sleeperHordeStageGS5', class zombieCheerleader, count 3
  1047. 2019-10-15T21:43:26 2623.931 INF 2290.898 SleeperVolume -1630, 82, -1495. Spawning at -1625, 88, -1489, group 'sleeperHordeStageGS5', class zombieBusinessMan, count 3
  1048. 2019-10-15T21:43:45 2642.939 INF 2309.905 SleeperVolume -1614, 82, -1502. Spawning at -1611, 83, -1486, group 'sleeperHordeStageGS5', class zombieArlene, count 4
  1049. 2019-10-15T21:43:47 2644.367 INF Time: 38.18m FPS: 59.74 Heap: 2840.5MB Max: 2885.7MB Chunks: 251 CGO: 169 Ply: 1 Zom: 5 Ent: 10 (76) Items: 5 CO: 1 RSS: 5239.9MB
  1050. 2019-10-15T21:43:54 2651.737 INF 2318.703 SleeperVolume -1623, 82, -1482. Spawning at -1622, 83, -1479, group 'sleeperHordeStageGS5', class zombieMarlene, count 5
  1051. 2019-10-15T21:44:07 2664.905 INF Entity zombieDarlene 381 killed by Wulf 171
  1052. 2019-10-15T21:44:17 2674.371 INF Time: 38.68m FPS: 59.36 Heap: 2861.4MB Max: 2885.7MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 11 (77) Items: 5 CO: 1 RSS: 5247.3MB
  1053. 2019-10-15T21:44:46 2703.938 INF VehicleManager saving 0 (0 / 0)
  1054. 2019-10-15T21:44:47 2704.384 INF Time: 39.18m FPS: 60.03 Heap: 2890.7MB Max: 2890.7MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (77) Items: 5 CO: 1 RSS: 5250.5MB
  1055. 2019-10-15T21:45:17 2734.388 INF Time: 39.68m FPS: 59.24 Heap: 2912.9MB Max: 2912.9MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (77) Items: 5 CO: 1 RSS: 5272.2MB
  1056. 2019-10-15T21:45:29 2747.222 INF Entity zombieCheerleader 397 killed by Wulf 171
  1057. 2019-10-15T21:45:47 2764.405 INF Time: 40.18m FPS: 59.97 Heap: 2933.9MB Max: 2933.9MB Chunks: 251 CGO: 175 Ply: 1 Zom: 2 Ent: 8 (77) Items: 5 CO: 1 RSS: 5286.4MB
  1058. 2019-10-15T21:46:17 2794.405 INF Time: 40.68m FPS: 59.97 Heap: 2952.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 2 Ent: 7 (77) Items: 5 CO: 1 RSS: 5309.7MB
  1059. 2019-10-15T21:46:33 2811.032 INF 2477.998 SleeperVolume -1614, 82, -1502. Restoring at -1611, 83, -1486 'zombieArlene', count 2
  1060. 2019-10-15T21:46:34 2812.342 INF 2479.308 SleeperVolume -1623, 82, -1482. Restoring at -1622, 83, -1479 'zombieMarlene', count 3
  1061. 2019-10-15T21:46:39 2817.085 INF 2484.052 SleeperVolume -1620, 82, -1487. Spawning at -1619, 83, -1486, group 'sleeperHordeStageGS5', class zombieCheerleader, count 4
  1062. 2019-10-15T21:46:46 2823.941 INF VehicleManager saving 0 (0 / 0)
  1063. 2019-10-15T21:46:47 2824.410 INF Time: 41.18m FPS: 59.99 Heap: 2619.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 5 Ent: 10 (34) Items: 3 CO: 1 RSS: 5313.0MB
  1064. 2019-10-15T21:47:09 2847.228 INF Entity zombieBusinessMan 398 killed by Wulf 171
  1065. 2019-10-15T21:47:17 2854.424 INF Time: 41.68m FPS: 60.02 Heap: 2630.6MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 4 Ent: 10 (34) Items: 3 CO: 1 RSS: 5313.0MB
  1066. 2019-10-15T21:47:38 2875.429 INF Entity zombieMarlene 402 killed by Wulf 171
  1067. 2019-10-15T21:47:47 2884.441 INF Time: 42.18m FPS: 59.94 Heap: 2641.7MB Max: 2952.6MB Chunks: 251 CGO: 175 Ply: 1 Zom: 3 Ent: 9 (34) Items: 3 CO: 1 RSS: 5313.0MB
  1068. 2019-10-15T21:48:17 2914.445 INF Time: 42.68m FPS: 59.99 Heap: 2657.0MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 3 Ent: 8 (35) Items: 4 CO: 1 RSS: 5315.5MB
  1069. 2019-10-15T21:48:46 2943.944 INF VehicleManager saving 0 (0 / 0)
  1070. 2019-10-15T21:48:47 2944.454 INF Time: 43.18m FPS: 58.86 Heap: 2675.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 4 CO: 1 RSS: 5314.6MB
  1071. 2019-10-15T21:48:53 2950.745 INF 2617.711 SleeperVolume -1614, 82, -1502. Restoring at -1611, 83, -1486 'zombieArlene', count 2
  1072. 2019-10-15T21:49:00 2957.551 INF UnloadUnusedAssets 20.03086
  1073. Unloading 2 Unused Serialized files (Serialized files now loaded: 9)
  1074.  
  1075. Unloading 2988 unused Assets to reduce memory usage. Loaded Objects now: 532350.
  1076. Total: 641.196400 ms (FindLiveObjects: 50.455000 ms CreateObjectMapping: 16.147900 ms MarkObjects: 541.400800 ms DeleteObjects: 33.192300 ms)
  1077.  
  1078. 2019-10-15T21:49:17 2974.811 INF Time: 43.68m FPS: 59.88 Heap: 2696.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 3 Ent: 7 (36) Items: 4 CO: 1 RSS: 5314.8MB
  1079. 2019-10-15T21:49:24 2982.148 INF Entity zombieCheerleader 403 killed by Wulf 171
  1080. 2019-10-15T21:49:47 3004.822 INF Time: 44.18m FPS: 59.97 Heap: 2637.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (34) Items: 3 CO: 1 RSS: 5311.8MB
  1081. 2019-10-15T21:50:17 3034.822 INF Time: 44.68m FPS: 59.85 Heap: 2649.9MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (34) Items: 3 CO: 1 RSS: 5312.4MB
  1082. 2019-10-15T21:50:46 3064.298 INF VehicleManager saving 0 (0 / 0)
  1083. 2019-10-15T21:50:47 3064.825 INF Time: 45.18m FPS: 59.98 Heap: 2666.5MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (34) Items: 3 CO: 1 RSS: 5315.9MB
  1084. 2019-10-15T21:51:17 3094.531 INF 2761.153 SleeperVolume -1623, 87, -1482. Spawning at -1622, 87, -1480, group 'ZombiesCrawlers', class zombieSteveCrawler, count 2
  1085. 2019-10-15T21:51:17 3094.831 INF Time: 45.68m FPS: 59.95 Heap: 2680.2MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (35) Items: 3 CO: 1 RSS: 5311.6MB
  1086. 2019-10-15T21:51:27 3105.127 INF Entity zombieSteveCrawler 406 killed by Wulf 171
  1087. 2019-10-15T21:51:47 3124.847 INF Time: 46.18m FPS: 59.33 Heap: 2691.1MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 7 (35) Items: 3 CO: 1 RSS: 5318.6MB
  1088. 2019-10-15T21:52:17 3154.848 INF Time: 46.68m FPS: 59.97 Heap: 2703.0MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5316.6MB
  1089. 2019-10-15T21:52:46 3184.318 INF VehicleManager saving 0 (0 / 0)
  1090. 2019-10-15T21:52:47 3184.863 INF Time: 47.18m FPS: 60.02 Heap: 2717.4MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5318.9MB
  1091. 2019-10-15T21:53:17 3214.864 INF Time: 47.68m FPS: 59.43 Heap: 2650.6MB Max: 2952.6MB Chunks: 251 CGO: 174 Ply: 1 Zom: 2 Ent: 6 (35) Items: 3 CO: 1 RSS: 5310.6MB
  1092. 2019-10-15T21:53:47 3244.876 INF Time: 48.18m FPS: 53.00 Heap: 2666.5MB Max: 2952.6MB Chunks: 251 CGO: 173 Ply: 1 Zom: 2 Ent: 7 (38) Items: 4 CO: 1 RSS: 5324.1MB
  1093. 2019-10-15T21:54:17 3274.880 INF Time: 48.68m FPS: 59.96 Heap: 2686.2MB Max: 2952.6MB Chunks: 251 CGO: 167 Ply: 1 Zom: 2 Ent: 8 (39) Items: 4 CO: 1 RSS: 5324.7MB
  1094. 2019-10-15T21:54:21 3278.500 INF Entity zombieSteveCrawler 409 killed by Wulf 171
  1095. 2019-10-15T21:54:46 3304.335 INF VehicleManager saving 0 (0 / 0)
  1096. 2019-10-15T21:54:47 3304.882 INF Time: 49.18m FPS: 58.75 Heap: 2699.6MB Max: 2952.6MB Chunks: 251 CGO: 165 Ply: 1 Zom: 1 Ent: 11 (43) Items: 6 CO: 1 RSS: 5324.8MB
  1097. 2019-10-15T21:55:17 3334.893 INF Time: 49.68m FPS: 59.08 Heap: 2716.5MB Max: 2952.6MB Chunks: 251 CGO: 159 Ply: 1 Zom: 3 Ent: 13 (46) Items: 7 CO: 1 RSS: 5324.4MB
  1098. 2019-10-15T21:55:47 3364.906 INF Time: 50.18m FPS: 59.97 Heap: 2735.6MB Max: 2952.6MB Chunks: 251 CGO: 153 Ply: 1 Zom: 4 Ent: 13 (47) Items: 7 CO: 1 RSS: 5321.9MB
  1099. 2019-10-15T21:56:02 3379.471 INF Entity zombieCheerleader 351 killed by Wulf 171
  1100. 2019-10-15T21:56:17 3394.919 INF Time: 50.68m FPS: 59.54 Heap: 2754.6MB Max: 2952.6MB Chunks: 251 CGO: 159 Ply: 1 Zom: 3 Ent: 12 (49) Items: 7 CO: 1 RSS: 5322.5MB
  1101. 2019-10-15T21:56:46 3424.348 INF VehicleManager saving 0 (0 / 0)
  1102. 2019-10-15T21:56:47 3424.932 INF Time: 51.18m FPS: 59.97 Heap: 2677.2MB Max: 2952.6MB Chunks: 251 CGO: 160 Ply: 1 Zom: 2 Ent: 7 (45) Items: 3 CO: 1 RSS: 5327.8MB
  1103. 2019-10-15T21:57:17 3454.935 INF Time: 51.68m FPS: 60.08 Heap: 2689.8MB Max: 2952.6MB Chunks: 251 CGO: 171 Ply: 1 Zom: 2 Ent: 8 (48) Items: 5 CO: 1 RSS: 5328.1MB
  1104. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1105.  
  1106. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1107.  
  1108. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1109.  
  1110. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1111.  
  1112. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1115.  
  1116. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1117.  
  1118. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1119.  
  1120. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  1123.  
  1124. 2019-10-15T21:57:47 3484.951 INF Time: 52.18m FPS: 59.60 Heap: 2700.4MB Max: 2952.6MB Chunks: 251 CGO: 163 Ply: 1 Zom: 2 Ent: 8 (50) Items: 6 CO: 1 RSS: 5328.6MB
  1125. 2019-10-15T21:58:17 3514.963 INF Time: 52.68m FPS: 59.28 Heap: 2716.7MB Max: 2952.6MB Chunks: 251 CGO: 168 Ply: 1 Zom: 5 Ent: 13 (57) Items: 7 CO: 1 RSS: 5331.8MB
  1126. 2019-10-15T21:58:46 3544.350 INF VehicleManager saving 0 (0 / 0)
  1127. 2019-10-15T21:58:47 3544.969 INF Time: 53.18m FPS: 56.59 Heap: 2728.8MB Max: 2952.6MB Chunks: 251 CGO: 187 Ply: 1 Zom: 5 Ent: 11 (58) Items: 7 CO: 1 RSS: 5335.5MB
  1128. 2019-10-15T21:58:57 3554.831 INF Entity zombieDarlene 423 killed by Wulf 171
  1129. Calling Animator.GotoState on Synchronize layer
  1130.  
  1131. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  1132.  
  1133. D3D11: Failed to create RenderTexture (2048 x 2048 fmt 27 aa 1), error 0x8007000e
  1134.  
  1135. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
  1136.  
  1137. D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
  1138.  
  1139. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
  1140.  
  1141. D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
  1142.  
  1143. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
  1144.  
  1145. D3D11: Failed to create RenderTexture (4096 x 4096 fmt 27 aa 1), error 0x8007000e
  1146.  
  1147. (Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
  1148.  
  1149. 2019-10-15T21:59:17 3574.974 INF Time: 53.68m FPS: 55.12 Heap: 2599.7MB Max: 2952.6MB Chunks: 251 CGO: 178 Ply: 1 Zom: 3 Ent: 8 (35) Items: 4 CO: 1 RSS: 5336.4MB
  1150. 2019-10-15T21:59:42 3600.282 INF Wulf made level 6 (was 5), exp for next level 8376
  1151. 2019-10-15T21:59:44 3601.996 INF MinEventLogMessage: XP gained during the last level:
  1152. 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromLootThisLevel == 780
  1153. 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromHarvestingThisLevel == 234
  1154. 2019-10-15T21:59:44 3601.996 INF CVarLogValue: $xpFromKillThisLevel == 11220
  1155. 2019-10-15T21:59:47 3604.987 INF Time: 54.18m FPS: 60.01 Heap: 2609.9MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5338.8MB
  1156. 2019-10-15T22:00:17 3634.991 INF Time: 54.68m FPS: 59.99 Heap: 2625.9MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5337.3MB
  1157. 2019-10-15T22:00:47 3664.362 INF VehicleManager saving 0 (0 / 0)
  1158. 2019-10-15T22:00:47 3664.993 INF Time: 55.18m FPS: 59.97 Heap: 2641.5MB Max: 2952.6MB Chunks: 251 CGO: 185 Ply: 1 Zom: 3 Ent: 10 (38) Items: 5 CO: 1 RSS: 5331.9MB
  1159. 2019-10-15T22:01:17 3695.019 INF Time: 55.68m FPS: 59.58 Heap: 2653.3MB Max: 2952.6MB Chunks: 251 CGO: 181 Ply: 1 Zom: 2 Ent: 7 (38) Items: 5 CO: 1 RSS: 5331.0MB
  1160. 2019-10-15T22:01:47 3725.025 INF Time: 56.18m FPS: 57.49 Heap: 2665.2MB Max: 2952.6MB Chunks: 251 CGO: 182 Ply: 1 Zom: 1 Ent: 6 (42) Items: 7 CO: 1 RSS: 5328.3MB
  1161. 2019-10-15T22:02:17 3755.041 INF Time: 56.68m FPS: 59.46 Heap: 2688.6MB Max: 2952.6MB Chunks: 251 CGO: 177 Ply: 1 Zom: 2 Ent: 9 (46) Items: 9 CO: 1 RSS: 5331.1MB
  1162. 2019-10-15T22:02:30 3767.653 INF Entity zombieBusinessMan 293 killed
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