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- -- Gui to Lua
- -- Version: 3
- -- Instances:
- local PoliceSimGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- local Frame_3 = Instance.new("Frame")
- local CptRank = Instance.new("TextButton")
- local ComingSoon = Instance.new("TextButton")
- local LtRank = Instance.new("TextButton")
- local SgtRank = Instance.new("TextButton")
- local ComingSoon_2 = Instance.new("TextButton")
- local Health150 = Instance.new("TextButton")
- local SpawnUnmarkedFPIU = Instance.new("TextButton")
- local HairChange = Instance.new("TextButton")
- local Frame_4 = Instance.new("Frame")
- local Name = Instance.new("TextLabel")
- local Close = Instance.new("TextButton")
- --Properties:
- PoliceSimGui.Name = "PoliceSinGui"
- PoliceSimGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- PoliceSimGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = PoliceSimGui
- Frame.BackgroundColor3 = Color3.new(0.541176, 0.541176, 0.541176)
- Frame.Position = UDim2.new(0.514741004, 0, 0.471165627, 0)
- Frame.Size = UDim2.new(0, 507, 0, 266)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.164706, 0, 1)
- Frame_2.Position = UDim2.new(-0.025641026, 0, 1, 0)
- Frame_2.Size = UDim2.new(0, 533, 0, 17)
- Frame_3.Parent = Frame
- Frame_3.BackgroundColor3 = Color3.new(1, 0, 0.0156863)
- Frame_3.Position = UDim2.new(-0.025641026, 0, -0.0639097765, 0)
- Frame_3.Size = UDim2.new(0, 533, 0, 17)
- CptRank.Name = "CptRank"
- CptRank.Parent = Frame
- CptRank.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- CptRank.Position = UDim2.new(0.0394477323, 0, 0.0751879662, 0)
- CptRank.Size = UDim2.new(0, 70, 0, 70)
- CptRank.Font = Enum.Font.SourceSans
- CptRank.Text = "Captain Rank"
- CptRank.TextColor3 = Color3.new(0, 0, 0)
- CptRank.TextSize = 14
- CptRank.MouseButton1Down:connect(function()
- game.Workspace.PlayerServer.RestoreCptRank:FireServer()
- end)
- ComingSoon.Name = "ComingSoon"
- ComingSoon.Parent = Frame
- ComingSoon.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- ComingSoon.Position = UDim2.new(0.820512831, 0, 0.0751879662, 0)
- ComingSoon.Size = UDim2.new(0, 70, 0, 70)
- ComingSoon.Font = Enum.Font.SourceSans
- ComingSoon.Text = "Coming Soon"
- ComingSoon.TextColor3 = Color3.new(0, 0, 0)
- ComingSoon.TextSize = 14
- LtRank.Name = "LtRank"
- LtRank.Parent = Frame
- LtRank.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- LtRank.Position = UDim2.new(0.429980278, 0, 0.0751879662, 0)
- LtRank.Size = UDim2.new(0, 70, 0, 70)
- LtRank.Font = Enum.Font.SourceSans
- LtRank.Text = "Lieutenant Rank"
- LtRank.TextColor3 = Color3.new(0, 0, 0)
- LtRank.TextSize = 12
- LtRank.MouseButton1Down:connect(function()
- game.Workspace.PlayerServer.RestoreLtRank:FireServer()
- end)
- SgtRank.Name = "SgtRank"
- SgtRank.Parent = Frame
- SgtRank.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- SgtRank.Position = UDim2.new(0.230769217, 0, 0.0751879662, 0)
- SgtRank.Size = UDim2.new(0, 70, 0, 70)
- SgtRank.Font = Enum.Font.SourceSans
- SgtRank.Text = "Sergeant Rank"
- SgtRank.TextColor3 = Color3.new(0, 0, 0)
- SgtRank.TextSize = 14
- SgtRank.MouseButton1Down:connect(function()
- game.Workspace.PlayerServer.RestoreSgtRank:FireServer()
- end)
- ComingSoon_2.Name = "ComingSoon"
- ComingSoon_2.Parent = Frame
- ComingSoon_2.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- ComingSoon_2.Position = UDim2.new(0.627218902, 0, 0.0751879662, 0)
- ComingSoon_2.Size = UDim2.new(0, 70, 0, 70)
- ComingSoon_2.Font = Enum.Font.SourceSans
- ComingSoon_2.Text = "Coming Soon"
- ComingSoon_2.TextColor3 = Color3.new(0, 0, 0)
- ComingSoon_2.TextSize = 14
- Health150.Name = "Health150"
- Health150.Parent = Frame
- Health150.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- Health150.Position = UDim2.new(0.0394477323, 0, 0.661654115, 0)
- Health150.Size = UDim2.new(0, 130, 0, 70)
- Health150.Font = Enum.Font.SourceSans
- Health150.Text = "Set health to max"
- Health150.TextColor3 = Color3.new(0, 0, 0)
- Health150.TextSize = 18
- Health150.MouseButton1Down:connect(function()
- game.Workspace.PlayerServer.Health150:FireServer()
- end)
- SpawnUnmarkedFPIU.Name = "SpawnUnmarkedFPIU"
- SpawnUnmarkedFPIU.Parent = Frame
- SpawnUnmarkedFPIU.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- SpawnUnmarkedFPIU.Position = UDim2.new(0.702169597, 0, 0.661654115, 0)
- SpawnUnmarkedFPIU.Size = UDim2.new(0, 130, 0, 70)
- SpawnUnmarkedFPIU.Font = Enum.Font.SourceSans
- SpawnUnmarkedFPIU.Text = "Spawn Unmarked Car"
- SpawnUnmarkedFPIU.TextColor3 = Color3.new(0, 0, 0)
- SpawnUnmarkedFPIU.TextSize = 14
- SpawnUnmarkedFPIU.MouseButton1Down:connect(function()
- game.Workspace.PlayerServer.VehicleSpawns.UnmarkedFPIU:FireServer()
- end)
- HairChange.Name = "HairChange"
- HairChange.Parent = Frame
- HairChange.BackgroundColor3 = Color3.new(0.376471, 0.678431, 1)
- HairChange.Position = UDim2.new(0.370808661, 0, 0.661654115, 0)
- HairChange.Size = UDim2.new(0, 130, 0, 70)
- HairChange.Font = Enum.Font.SourceSans
- HairChange.Text = "Coming Soon"
- HairChange.TextColor3 = Color3.new(0, 0, 0)
- HairChange.TextSize = 21
- HairChange.MouseButton1Down:connect(function()
- end)
- Frame_4.Parent = Frame
- Frame_4.BackgroundColor3 = Color3.new(0.262745, 0.262745, 0.262745)
- Frame_4.Position = UDim2.new(0, 0, 0.462406009, 0)
- Frame_4.Size = UDim2.new(0, 507, 0, 20)
- Name.Name = "Name"
- Name.Parent = Frame
- Name.BackgroundColor3 = Color3.new(0.384314, 0.384314, 0.384314)
- Name.BorderColor3 = Color3.new(0, 0, 0)
- Name.BorderSizePixel = 3
- Name.Position = UDim2.new(0.205128208, 0, -0.187969923, 0)
- Name.Size = UDim2.new(0, 299, 0, 50)
- Name.Font = Enum.Font.SourceSans
- Name.Text = "FaX PoliceSim Gui"
- Name.TextColor3 = Color3.new(1, 1, 1)
- Name.TextSize = 40
- Close.Name = "Close"
- Close.Parent = Frame
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.958579898, 0, -0.0639097765, 0)
- Close.Size = UDim2.new(0, 21, 0, 17)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- Frame:Destroy()
- end)
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