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niggialpha

skulls.sk

Apr 19th, 2019
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  1. command /skulls [<text>]:
  2. trigger:
  3. if player's money is more than or equal to 3000:
  4. if arg 1 = "steve":
  5. make console execute command "/give %player% skull 1 3"
  6. stop
  7. if arg 1 = "zombie":
  8. make console execute command "/give %player% 397:2 1"
  9. stop
  10. if arg 1 = "creeper":
  11. make console execute command "/give %player% 397:4 1"
  12. stop
  13. if arg 1 = "skeleton":
  14. make console execute command "/give %player% 397:0 1"
  15. stop
  16. if arg 1 = "enderman":
  17. set {_enderman} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvN2E1OWJiMGE3YTMyOTY1YjNkOTBkOGVhZmE4OTlkMTgzNWY0MjQ1MDllYWRkNGU2YjcwOWFkYTUwYjljZiJ9fX0="
  18. set {_skull} to skull from skin with value {_enderman} signature ""
  19. set data value of {_skull} to 3
  20. give {_skull} named "Enderman" to player
  21. stop
  22. if arg 1 = "chest":
  23.  
  24. set {_chest} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNmY2OGQ1MDliNWQxNjY5Yjk3MWRkMWQ0ZGYyZTQ3ZTE5YmNiMWIzM2JmMWE3ZmYxZGRhMjliZmM2ZjllYmYifX19"
  25. Clear {_skull}
  26. set {_skull} to skull from skin with value {_chest} signature ""
  27. set data value of {_skull} to 3
  28. give {_skull} named "Chest" to player
  29. stop
  30. if arg 1 = "cake":
  31. set {_cake} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZjkxMzY1MTRmMzQyZTdjNTIwOGExNDIyNTA2YTg2NjE1OGVmODRkMmIyNDkyMjAxMzllOGJmNjAzMmUxOTMifX19"
  32. set {_skull} to skull from skin with value {_cake} signature ""
  33. set data value of {_skull} to 3
  34. give {_skull} named "Cake" to player
  35. stop
  36. if arg 1 = "burger":
  37. set {_burger} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYWQ2ZGYyMjQyMGY2MGUyZjRkZDI4ZjdkY2ZjODdkOTc1NjY4N2U0YzgyZjMzMDZjOWNlZDYyZDAyZWExIn19fQ=="
  38. set {_skull} to skull from skin with value {_burger} signature ""
  39. set data value of {_skull} to 3
  40. give {_skull} named "Burger" to player
  41. stop
  42. if arg 1 = "pumkin":
  43. set {_pumkin} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZDdkN2FkMmRjYjU3ZGZhOWYwMjNkYmI5OWI2OThmYzUzMDc1YzNlOWQ2NTQ1MDYxMzlhNjQ3YWM5MDdmZGRjNSJ9fX0="
  44. set {_skull} to skull from skin with value {_pumkin} signature ""
  45. set data value of {_skull} to 3
  46. give {_skull} named "Pumkin" to player
  47. stop
  48. if arg 1 = "camera":
  49. set {_camera} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmYxNTlhMWNiZTE3M2Q5MjczOTJmYTY1ZmNmZTc4NTUzZDgxYWE1ZGMyOTQ5NWI5ZmJiYWRlMzYyZjhiZjkifX19"
  50. set {_skull} to skull from skin with value {_camara} signature ""
  51. set data value of {_skull} to 3
  52. give {_skull} named "Camera" to player
  53. stop
  54. if arg 1 = "clock":
  55. set {_clock} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmRlNGUyNzgzZjg1YTM5MTIyMWRkOTE2NTZiYTY4OGU3ZTQyZDE2ZjZhYmJmYmNmYWQ5Y2E1MzYxN2ZjYTYifX19"
  56. set {_skull} to skull from skin with value {_clock} signature ""
  57. set data value of {_skull} to 3
  58. give {_skull} named "Clock" to player
  59. stop
  60. if arg 1 = "monitor":
  61. set {_monitor} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWQxZTk5NzkyODlmMDMwOTlhN2M1ODdkNTJkNDg4ZTI2ZTdiYjE3YWI1OTRiNjlmOTI0MzhkNzdlYWJjIn19fQ=="
  62. set {_skull} to skull from skin with value {_monitor} signature ""
  63. set data value of {_skull} to 3
  64. give {_skull} named "Monitor" to player
  65. stop
  66. if arg 1 = "tv":
  67. set {_tv} to "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNDVlOWJkNDI1ZmJkMzlhOTRjMzBiZjVhZWIzMDFkYjE4NjcxMzMyMjc2MWZjODJhNzZmYjYxNjg3OTM0OTAifX19=="
  68. set {_skull} to skull from skin with value {_tv} signature ""
  69. set data value of {_skull} to 3
  70. give {_skull} named "TV" to player
  71. stop
  72.  
  73. # if player has permission "teamnicu.vip":
  74.  
  75. if player's money is less than 3000:
  76. send "&aTeamNiCu &b» &cDu hast nicht genug Geed, du benoetigs noch: &b$&c%3000-(money of player)%"
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