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- //Teleport System By AdHaM612
- #define FILTERSCRIPT
- #include <a_samp>
- #include <zcmd>
- #define LIME 0x10F441AA
- public OnFilterScriptInit()
- {
- //Moon
- CreateVehicle(444, 1363.3267, 1502.2323, 1018.1429, 90.0000, 0, 0, 100);
- CreateVehicle(444, 1363.3699, 1508.0348, 1018.1429, 90.0000, 0, 0, 100);
- CreateVehicle(444, 1363.5156, 1513.0798, 1018.1429, 90.0000, 0, 0, 100);
- CreateVehicle(444, 1298.6354, 1478.0649, 1018.1563, 0.0000, 0, 0, 100);
- CreateVehicle(444, 1304.9744, 1478.3674, 1018.1563, 0.0000, 0, 0, 100);
- CreateVehicle(444, 1311.7991, 1478.3845, 1018.1563, 0.0000, 0, 0, 100);
- CreateVehicle(444, 1298.8693, 1498.8888, 1017.8563, 270.0000, 0, 0, 100);
- CreateVehicle(444, 1298.7919, 1504.9390, 1017.8563, 270.0000, 0, 0, 100);
- CreateVehicle(444, 1298.6111, 1510.9503, 1017.8563, 270.0000, 0, 0, 100);
- CreateObject(18752, 1273.26624, 1288.50037, 1016.70892, 0.00000, 0.00000, 267.43521);
- CreateObject(18752, 1274.52466, 1697.90698, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1485.78992, 1487.74390, 1016.70892, 0.00000, 0.00000, 268.26379);
- CreateObject(18752, 1482.31836, 1284.00781, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1488.93262, 1697.21252, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1063.08508, 1293.40942, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1061.24438, 1698.87793, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1062.07751, 1502.81653, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1207.28796, 1499.38110, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1434.57715, 1495.89880, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1325.83948, 1394.68396, 1016.70892, 0.00000, 0.00000, 0.00000);
- CreateObject(18752, 1332.31384, 1608.82117, 1016.70892, 0.00000, 0.00000, 0.00000);
- print("\n--------------------------------------");
- print(" Teleport System By AdHaM612");
- print("--------------------------------------\n");
- return 1;
- }
- public OnFilterScriptExit()
- {
- return 1;
- }
- CMD:lvpd(playerid, params[])
- {
- SetPlayerPos(playerid,2287.1775,2427.5510,10.8203); // lvpd
- GameTextForPlayer(playerid,"~B~Welcome To LVPD!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LVPD!");
- return 1;
- }
- CMD:lsap(playerid, params[])
- {
- SetPlayerPos(playerid,1975.8645,-2243.0391,13.5469); // LS Airport
- GameTextForPlayer(playerid,"~B~Welcome To LS Airport!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Airport!");
- return 1;
- }
- CMD:gs(playerid, params[])
- {
- SetPlayerPos(playerid,2494.2124,-1669.0369,13.3359); // grove street
- GameTextForPlayer(playerid,"~B~Welcome To Grove Street!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Grove Street!");
- return 1;
- }
- CMD:lsts(playerid, params[])
- {
- SetPlayerPos(playerid,1739.0388,-1950.9738,14.1172); // LS train station
- GameTextForPlayer(playerid,"~B~Welcome To LS Train Station!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Train Station!");
- return 1;
- }
- CMD:lspd(playerid, params[])
- {
- SetPlayerPos(playerid,1546.2643,-1675.7789,13.5620); // lspd
- GameTextForPlayer(playerid,"~B~Welcome To LSPD!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LSPD!");
- return 1;
- }
- CMD:lsc(playerid, params[])
- {
- SetPlayerPos(playerid,2339.0430,38.6651,26.3359); // LS country
- GameTextForPlayer(playerid,"~B~Welcome To LS Country!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Country!");
- return 1;
- }
- CMD:aa(playerid, params[])
- {
- SetPlayerPos(playerid,402.5420,2528.7261,16.5868); // Abandoned Airfield
- GameTextForPlayer(playerid,"~B~Welcome To Abandoned Airfield!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Abandoned Airfield!");
- return 1;
- }
- CMD:area61(playerid, params[])
- {
- SetPlayerPos(playerid,313.6620,2059.8289,17.6406); // Area 61
- GameTextForPlayer(playerid,"~B~Welcome To Area 61!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Area 61!");
- return 1;
- }
- CMD:sfap(playerid, params[])
- {
- SetPlayerPos(playerid,-1515.9248,-221.8945,14.1484); // SF Airport
- GameTextForPlayer(playerid,"~B~Welcome To SF Airport!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To SF Airport!");
- return 1;
- }
- CMD:lvap(playerid, params[])
- {
- SetPlayerPos(playerid,1695.9353,1617.8712,10.8203); // LV Airport
- GameTextForPlayer(playerid,"~B~Welcome To LV Airport!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LV Airport!");
- return 1;
- }
- CMD:bayside(playerid, params[])
- {
- SetPlayerPos(playerid,-2545.3225,2335.9426,4.8359); // Bayside
- GameTextForPlayer(playerid,"~B~Welcome To Bayside!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Bayside!");
- return 1;
- }
- CMD:sfpd(playerid, params[])
- {
- SetPlayerPos(playerid,-1603.5679,714.7650,12.7053); // SFPD
- GameTextForPlayer(playerid,"~B~Welcome To SFPD!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To SFPD!");
- return 1;
- }
- CMD:mt(playerid, params[])
- {
- SetPlayerPos(playerid,-2339.1895,-1602.7904,483.7093); // Mountain Chilliad
- GameTextForPlayer(playerid,"~B~Welcome To Montain Chilliad!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Mountain Chilliad!");
- return 1;
- }
- CMD:wang(playerid, params[])
- {
- SetPlayerPos(playerid,-1935.9070,229.6323,34.1563); // Wang SF Tune
- GameTextForPlayer(playerid,"~B~Welcome To Wang's!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Wang's!");
- return 1;
- }
- CMD:arch(playerid, params[])
- {
- SetPlayerPos(playerid,-2708.5925,217.6218,4.1797); // Wheel Arch SF Tune
- GameTextForPlayer(playerid,"~B~Welcome To Arch!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Arch!");
- return 1;
- }
- CMD:lowrider(playerid, params[])
- {
- SetPlayerPos(playerid,2645.0215,-2031.2415,13.5540); // LS lowrider tune
- GameTextForPlayer(playerid,"~B~Welcome To Lowrider Tune!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Lowrider Tune!");
- return 1;
- }
- CMD:lshp(playerid,params[])
- {
- SetPlayerPos(playerid,2032.6693,-1416.4409,16.9922); // LS Hospital
- GameTextForPlayer(playerid,"~B~Welcome To LS Hospital!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LS Hospital!");
- return 1;
- }
- CMD:sfhp(playerid,params[])
- {
- SetPlayerPos(playerid,-2653.4077,632.3204,14.4531); // SF Hospital
- GameTextForPlayer(playerid,"~B~Welcome To SF Hospital!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To SF Hospital!");
- return 1;
- }
- CMD:4dc(playerid, params[])
- {
- SetPlayerPos(playerid,2030.4635,1001.3488,10.8131); // 4 Dragons Casino
- GameTextForPlayer(playerid,"~B~Welcome To 4 Dragons Casino!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To 4 Dragons Casino!");
- return 1;
- }
- CMD:dt(playerid, params[])
- {
- SetPlayerPos(playerid,-2022.8062,152.9442,28.8359); // Doherty (SF)
- GameTextForPlayer(playerid,"~B~Welcome To Doherty!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To Doherty!");
- return 1;
- }
- CMD:moon(playerid, params[])
- {
- SetPlayerPos(playerid,1330.77563, 1498.39087,1020); // moon
- GameTextForPlayer(playerid,"~B~Welcome To The Moon!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To The Moon!");
- return 1;
- }
- CMD:skydive(playerid, params[])
- {
- SetPlayerPos(playerid,651.3685,2475.0264,1675.7474); // para
- GameTextForPlayer(playerid,"~B~Welcome To The Sky!",3000,3);
- SendClientMessage(playerid,LIME,"You Are Skydiving!");
- GivePlayerWeapon(playerid,46,1);
- return 1;
- }
- CMD:lvhp(playerid,params[])
- {
- SetPlayerPos(playerid,1608.7891,1830.1060,10.8203); //LV Hospital
- GameTextForPlayer(playerid,"~B~Welcome To LV Hospital!",3000,3);
- SendClientMessage(playerid,LIME,"You Have Been Teleported To LV Hospital!");
- return 1;
- }
- CMD:tpcmds(playerid,params[])
- {
- ShowPlayerDialog(playerid,0,0,"TP System By AdHaM612","Police Departments:\n/lspd\n/lvpd\n/sfpd\n\nHospitals:\n/sfhp\n/lshp\n/lvhp\n\nTune Stations:\n/arch\n/wang\n/lowrider\n\nAirports:\n/sfap\n/lvap\n/lsap\n\nOthers:\n/4dc\n/bayside\n/moon\n/skydive\n/dt\n/lsc\n/lsts\n/gs\n/mt\n/area61\n/aa","Ok","");
- return 1;
- }
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