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- function board() {
- for (let i = xb; i < (xb + yb); i++) {
- led.plot(i, 4)
- }
- }
- function left() {
- xb += 0 - 1
- basic.clearScreen()
- board()
- ball()
- }
- function right() {
- xb += 1
- basic.clearScreen()
- board()
- ball()
- }
- function ball() {
- led.plot(x, y)
- }
- function topside() {
- ydir = 1
- if (x == 0) {
- xdir = Math.randomRange(0,2)
- } else if (x == 4) {
- xdir = Math.randomRange(0,2) - 1
- } else {
- xdir = Math.randomRange(0,3) - 1
- }
- }
- function leftside() {
- xdir = 1
- }
- function rightside() {
- xdir = -1
- }
- function corners() {
- xdir = 0 - xdir
- ydir = 0 - ydir
- }
- function checkhit() {
- if (xb - 1 < x && xb + yb > x) {
- scor += 1
- ydir = -1
- if (x == 0) {
- xdir = Math.randomRange(0,2)
- } else if (x == 4) {
- xdir = Math.randomRange(0,2) - 1
- } else {
- xdir = Math.randomRange(0,3) - 1
- }
- if (scor > 1 && scor < 4) {
- yb += 0 - 1
- }
- if (scor > 5 && scor < 12) {
- time += 0 - 150
- }
- }
- }
- function moveball() {
- x += xdir
- y += ydir
- basic.clearScreen()
- ball()
- board()
- if (y == 0 && (x == 0 || x == 4)) {
- corners()
- } else if (x == 0 && y > 0 && y < 3) {
- leftside()
- } else if (x == 4 && y > 0 && y < 3) {
- rightside()
- } else if (y == 0) {
- topside()
- } else if (y == 3) {
- checkhit()
- } else if (y == 4) {
- gam = false
- basic.clearScreen()
- basic.pause(1000)
- basic.showNumber(scor)
- basic.pause(1000)
- basic.clearScreen()
- if (scor < 12) {
- basic.showIcon(IconNames.Sad)
- } else {
- basic.showIcon(IconNames.Happy)
- }
- }
- }
- input.onButtonPressed(Button.B, () => {
- right()
- })
- input.onButtonPressed(Button.A, () => {
- left()
- })
- basic.forever(() => {
- while (gam == true) {
- basic.pause(time)
- moveball()
- }
- })
- let x: number
- x = 0
- let y: number
- y = 0
- let xb: number
- xb = 0
- let yb: number
- yb = 0
- let xdir: number
- xdir = 0
- let ydir: number
- ydir = 0
- let scor: number
- scor = 0
- let gam: boolean
- gam = true
- let time: number
- time = 1000
- xb = 0
- yb = 4
- board()
- x = 2
- y = 0
- ball()
- xdir = 0
- ydir = 1
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