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- private var shadowLayer: CAShapeLayer!
- private var cornerRadius: CGFloat = 25.0
- private var fillColor: UIColor = .blue // the color applied to the shadowLayer, rather than the view's backgroundColor
- override func layoutSubviews() {
- super.layoutSubviews()
- if shadowLayer == nil {
- shadowLayer = CAShapeLayer()
- shadowLayer.path = UIBezierPath(roundedRect: bounds, cornerRadius: cornerRadius).cgPath
- shadowLayer.fillColor = fillColor.cgColor
- shadowLayer.shadowColor = UIColor.black.cgColor
- shadowLayer.shadowPath = shadowLayer.path
- shadowLayer.shadowOffset = CGSize(width: 0.0, height: 1.0)
- shadowLayer.shadowOpacity = 0.2
- shadowLayer.shadowRadius = 3
- layer.insertSublayer(shadowLayer, at: 0)
- }
- }
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